These games left Jonouchi, Kaiba, and Atem, three people under the watchful eye of the World Will, in a sorry state. If it weren't for other higher beings interfering, and if Atem hadn't been favored by the World Will, he would have already achieved his goal.

If even those beloved by the world are like this, then what about those outsiders who drift like rootless duckweed in this world? The games he chose are games that only exist in the primordial universe!

The existence of secondary worlds means that we can never truly understand the possibilities of the primordial universe!

Even if a newbie is incredibly lucky or talented, they absolutely cannot beat someone who has experienced the original game in this kind of game duel!

[First game draw complete]

Red Alert 2: Campaign Mission - Red Dawn

[Randomly assigned factions: K is the defender, and Eternal Calamity is the attacker]

[The game world is under construction]

[Currently balancing faction strength]

[Setup complete, game begins]

"...Is it alright?"

Some left a comment, both amused and exasperated: "The supreme rule has arrived, and the two sides have been automatically thrown onto the chessboard."

Both were thrown in at the same time. K didn't notice that the number of props placed next to Leyou's position seemed to be slightly off.

……

Opening her eyes and feeling herself falling rapidly, Leyou didn't think twice and immediately pulled the parachute's release cord.

The parachute opened successfully, and there was no air disaster. Hearing the whistling wind in his ears and the air raid siren below, Leyou revealed an extremely confident smile.

"Nobody knows better than me how to bomb the Pentagon!"

----

What would it feel like to insert personal opinions into a Yu-Gi-Oh! book and write about Red Alert?

It's time to bomb the Pentagon again.

My first video game ever – I started bombing the Pentagon every day when I was four!

As long as you let loose and write, you won't go to jail!

Chapter Four: I'm already studying the next two matches!

"Comrade General!"

A pure Maoist English voice rang in Leyou's ears, followed by what appeared to be a high-definition remastered CG with accompanying subtitles.

Thanks for the invitation. I'm in mid-air, about to parachute into Washington, but suddenly time stops and the opening cinematic starts playing. What should I do in this situation?

This is pretty much the current situation at Leyou.

People were hanging on parachutes, and parachutes were hanging in the sky. Looking around, you could see many of your comrades, who were probably conscripts, also hanging on parachutes.

Since she is no longer human, Leyou no longer has a fear of heights. When she looks down, she can roughly see some very prominent landmarks.

For example, billboards, skyscrapers, and the Pentagon in the distance, protected by many soldiers, police dogs, and walls.

That's right, this is the "first encounter" in the game that Leyou is so familiar with, etched in childhood memories and never to be forgotten.

Red Alert 2, the first mission of the campaign... I heard the announcement before that it was called "Red Dawn", but to be honest, even though I played this mission every day when I was a kid and bombed the Pentagon every day, this was the first time I knew the name of this mission.

There was no way around it; I was only 4 years old when I was little, and I didn't know how to read. I played the game entirely based on instinctive memory. It was already quite an achievement to be able to complete this level normally.

Even after growing up and replaying all the Red Alert campaigns several times, discovering most of the hidden elements, this level remains Leyou's favorite and most memorable.

"How should I put it? Was it just that I was incredibly lucky, or that my opponent was incredibly unlucky? Or perhaps, did that guy have some kind of backup plan?"

Out of caution, Leyou kept thinking about whether something was amiss.

After all, that guy had cheated before, so it's not surprising that he cheated again here.

However, after Leyou reviewed the rules of this round of the game again, he finally felt relieved.

Unless that guy is willing to continue using the props, there's no way to intervene further.

So now...

"Ha, the advantage is on my side! I can now be absolutely certain that this guy knows nothing about my past..."

Completely disregarding the flag she had set for herself, Leyou finally turned her attention back to the CG that was still playing in front of her.

To be honest, out of ten people who have completed the Red Alert campaign, nine don't know that Red Alert actually has cutscenes, and they're even live-action cutscenes. Leyou is one of them.

Watching a few people dressed in red-haired military uniforms speaking fluent English was quite entertaining.

First, a female supervising officer came up and started bragging about how impressive her achievements were. Then, a big shot was holding a little turtle called "Uncle Sam" and putting it on a play. Thinking of some things that had actually happened, Leyou almost burst out laughing.

Then the scene shifts again, and a truly important person appears in an unremarkable manner.

With a smooth head and a contraption resembling a torture device, the old man named "Yuri" handed the globe in his hands to the comical fat man in a deep and magnetic voice.

Truly great people are all so low-key and humble.

If he hadn't kept such a low profile, he probably wouldn't have had the opportunity to launch a large-scale campaign later on.

The rambling nonsense quickly came to an end. Perhaps because the cost of live actors was quite high, the transitional performances were relatively short. After the screen disappeared into the air, Leyou found that time had started flowing again.

Immediately afterwards, a strange feeling arose in his heart. After a slight pause, Leyou suddenly had a dual perspective—one part was the same as usual, the perspective seen with his eyes, while the other part was a tactical perspective, like God looking down on mortals, just like in the original game.

From a tactical perspective, the game's original UI has also been optimized and is now displayed around the field of view. With just a thought, you can issue various commands on the UI panel—and with greater precision.

For example, you could give an order to a frontline conscript to tilt his gun about five centimeters to the left.

In theory, with enough energy and awareness, it is possible to precisely control each soldier.

In addition, there is another major change, which is that the vision rules under the tactical perspective have been changed to a system similar to Warcraft and StarCraft. Once the area that has been explored is out of sight, it will be covered by a new layer of fog of war.

"That's interesting. I wonder if this change was his choice or an automatic balancing of the rules... If it's a balancing, I might have some interesting ideas."

Thoughts travel much faster than reality. After Leyou had sorted out all the details, the air raid siren below finally sounded.

The residents below, who resembled NPCs, did not run to a safe place like ordinary people in Leyou's mind. Instead, they were running around frantically in the streets. The only commendable thing about them was that they were all quite fast and skilled at running.

It can be said that it is very much in line with the national conditions.

After all, there is absolutely no freedom in the underground air-raid shelter!

After Leyou led a bunch of good buddies worth 100 yuan each to land on the ground, and made the people of the United States feel the lively atmosphere of their hometown once again, Leyou's tactical view panel indicated that the base vehicle had arrived.

They landed near a monument, but the base vehicle wasn't located just a few steps away as it was in the game.

Due to various considerations, even the largest real-time strategy games have their limits. And if we translate that into the real world... a small mobile base vehicle that can be easily transformed into a fully functional mobile base vehicle with just a few twists clearly does not conform to the law of conservation of mass-energy.

By comparing the tactical and general perspectives, Leyou estimated the distance to the base vehicle. After issuing commands to the base vehicle and the conscripts around him through the tactical panel, Leyou took to the air and observed the battlefield situation from high altitude.

That's right. Although both Leyou and K entered the game world in their original forms, neither of them could directly interfere with the game process. They existed in the form of phantoms. The original forms were mainly used to observe some details and to place precise commands in real time.

After all, moving a soldier's machine gun five centimeters is imperceptible from a tactical perspective, but if you were on the battlefield, you could even use a ruler to measure and see if it was really five centimeters.

Of course, there is a limitation: you can only move within the area that your team has vision of. Otherwise, if you just physically explore the map at the start of the game, what's the point of having spy satellites?

"One-third of the conscript squad will scout northwards from the monument, destroying everything that can be destroyed—everything! Including vehicles, houses, and boxes; shoot anything you see!"

"Scourt one-third of the way east, with the same instructions as above. If enemy forces are spotted, immediately move into the surrounding buildings to set up defenses!"

"The rest of you, head towards the base to protect it first, and await further instructions!"

Given the various unforeseen circumstances that might occur on a real battlefield, Leyou did not send out all his troops to "search" the map as he would in the original game. Of course, while he called it "searching," he actually knew everything about the map inside and out.

For example, the first squad heading north would encounter a large parking lot, and with his orders, they could witness a "tornado destroying the parking lot" from a tactical perspective.

Literally, it means to destroy.

The reason for destruction is simple: destroying many things in the campaign levels will yield additional benefits—including but not limited to funds, experience, special upgrades, and even directly giving you powerful units.

The same applies to the second squad.

True RTS players are skilled at multitasking. When I was just an ordinary person, I was used to closing my eyes and pressing F2A, or pressing A. Now that I'm no longer human, multitasking is just a basic operation.

While controlling the three squads to do their own thing, Leyou was also directing the construction within the base, completing the power plant, barracks, and mine one by one in a standard order.

At this point, most normal players would start to slowly amass troops. After amassing a large number of conscripts, they would build two or three engineers and then launch a single attack to finish the job.

However, Leyou is clearly not a normal player, and the situation he faces is not a normal battle.

Despite the low mineral content and output around the base, Leyou spent a lot of money to build a second mine. After the second mine was built, it was immediately sold to build a third one, and so on, building a fourth and a fifth one.

As for the source of funds... the scouts ahead had cleared everything they saw along the way. After one of the vehicles was blown into the air, a box with an art style that didn't quite match the battlefield appeared on the spot. Upon touching it, Leyou's funds suddenly increased by several thousand.

Meanwhile, with a commander in place, the Allied forces, no longer simply waiting for Leyou to attack, had already quietly bypassed Leyou's scouts and circled around to a building near the base.

"It's clear that, regardless of whether he has a talent for games, he does have basic tactical knowledge, but he's just a little bit lacking compared to me."

K was quite pleased with himself; as the one who initiated the game using the props, he actually gained some advantages.

For example, he can obtain all the basic information for each game, so he won't be completely clueless at the beginning. He will also know a lot about his opponent's basic configuration, which will give him a significant advantage from the start.

So, the moment he gained command, K immediately ordered his base barracks to mass-produce a certain type of unit, then mobilized all his basic forces and took a detour.

Isn't it normal for the defending side to have significantly more troops than the attacking side?

"All troops, move in immediately... Wait?!"

"Is this guy... intuitive or a talent?"

K halted his original attack order because, just moments before he was about to give the order, he saw all the conscripts near the Leyou base begin to move.

He did only one thing that would normally seem meaningless—he destroyed all the surrounding houses.

This inexplicable yet serendipitous turn of events left K somewhat uncertain about the situation. After much deliberation, K left a portion of his soldiers stationed at a nearby port and ordered the rest to return the way they came.

"I have superior troop strength, intelligence, and defensive advantages; there's absolutely no need for me to take risks here..."

Muttering to himself, K suddenly revealed a knowing smile.

"All your current actions are in vain. How can you, a conscript, possibly break through my impregnable defenses?"

"This map has very few resources. All I need to do is hold off your first wave of attacks... and then I can just wait for victory to fall into my hands."

……

Seeing the enemy troops gradually withdrawing, Leyou breathed a slight sigh of relief, but also became certain that the enemy had an advantage that he was unaware of.

That's right, his order just now wasn't a sudden whim, but rather the result of previous arrangements working as intended.

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