How to raise a random guy's wife
Page 316
Just because others have problems doesn't mean you have to have problems too.
It's absurd to ignore a problem just because it's widespread.
“Youth is energetic, but too naive,” the man said again. “There are many people who think like you, but this problem still exists because it is difficult to solve. It’s not that manufacturers ignore this problem, but players have also gotten used to it. It’s completely unnecessary to waste time and energy solving a problem that manufacturers can’t solve and players don’t care about.”
That makes sense.
Sagara Mayu nodded hesitantly.
"This leads to the issue of what happens when you pile up a lot of innovations." Kobayashi Megumi clicked on another PPT. "Here, we must first make one point clear: 'Liella! Superstar' is not a game with a lot of innovations. The only thing that can be called innovative is the sticker value."
"one?"
"That's right, it's the quantitative value needed to represent the relationship between the five female protagonists after removing the male protagonist," Kobayashi Megumi pointed out. "The other content can't be called innovation; it's just a modification centered on this point and aimed at representing this point."
Sagara Mayu looked at the mind map on the presentation screen, which centered around stickers and branched out into multiple themes.
"Based on this core, other corresponding plot developments and option settings must be adjusted accordingly," Kobayashi Megumi summarized. "The other extended changes are not meaningless accumulations of innovation, but necessary modifications to achieve the goal."
Sagara Mayu understood what Kobayashi Megumi meant.
This is just like getting dressed up before going out.
Once you've decided on your hairstyle, you'll need to choose accessories, bags, skirts, socks, and shoes that match the style.
Otherwise, it would feel very abrupt and awkward.
Just like the "Head-to-Head" gangster.
In this situation, other changes in appearance cannot be described as a combination of various styles, but rather as adjustments that must be made to achieve stylistic harmony and unity.
According to Megumi Kobayashi, the issue of options has now shifted from innovative attempts to necessary adjustments.
"It's the same question," the man repeated, "Who gets to define 'better'? You?"
Kobayashi Megumi nodded, "Yes."
"On what grounds? Even if this adjustment is necessary, how can you be sure it's good? How can you guarantee it will be effective? How can you guarantee the feedback after the adjustment will be positive?"
Kobayashi Megumi tilted her head. "Since you've considered everything so thoroughly, you must be able to define it even better, right?"
"this......"
"You're so confident about it; the games you've helped produce must have been very well-received, right?"
"that......"
"You're asking me to guarantee everything, can you really guarantee that the work you're responsible for is accurate and error-free?"
"..."
"You're not asking me to do something you can't do, are you?" Kobayashi Megumi pressed. "Right?"
The man lowered his head.
Ugh... How scary!
Mayu Sagara recalls her first encounter with Megumi Kobayashi.
This terrifying oppressive force.
Throughout our recent interactions, Kobayashi Megumi has been very gentle.
She would be especially adorable if Kobayashi Sora were there.
Mayu Sagara has almost forgotten how terrifying Megumi Kobayashi is in her current state.
I feel like Kobayashi Sora has had a tough time too...
Sagara Mayu looked in the direction of Kobayashi Sora.
Kobayashi Sora showed no expression.
However, with the artist's keen observation skills, Mayu Sagara vaguely sensed a hidden... from Kobayashi Sora's subtle expressions.
excited?!
Ah, this...
"The purpose of this seminar is very simple: to discuss solutions to problems." Kobayashi Megumi glanced around the meeting room. "If you agree with my approach, then let's find a way to get this done; if you have other approaches, then let's speak freely; if you disagree with my approach, then provide reasonable reasons and use relevant data to prove that my approach is wrong. If it's just about opposing for the sake of opposing, or trying to prove your own existence, then there's no need to hold an in-person meeting; discussing it online would be much more appropriate."
Sagara Mayu mentally rewrote the sentence.
Trolls, get lost!
The meeting room was silent for a while before someone else spoke up again, "Regarding the demo version..."
“The full version and the demo version are different, which will inevitably lead to the loss of some players. If *Liella! Superstar* were a standalone game, this issue would certainly need to be seriously considered,” Kobayashi Megumi explained earnestly. “However, *Liella! Superstar* is part of the Superstar project, which gives us a chance to avoid this situation. First, we can have members of the Star Cluster leak some information, and after online discussions, we can officially announce the relevant information, and finally release a new demo version. The Star Cluster’s promotional capabilities have far exceeded those of the previous demo release. Even if some players leave, their current influence can attract more players. Provided the game is of high quality, we can also attract more players through recommendations from the first batch of players.”
"Actually, there's only one main problem," another person pointed out. "At this stage, if you want to make further improvements, you need to put in several times or even hundreds of times more time and effort than before. It's not necessary to invest so much cost for such a small improvement."
"This kind of thinking is very important in the game development process. Many companies get carried away and want to do the best, but end up dragging themselves into bankruptcy." Kobayashi Megumi affirmed the other party's thinking, and then pointed out the difference, "But this is a galgame, the investment is small to begin with. Even if the investment is several times larger, it will not be enough to bankrupt RER."
"So, this is an experimental, show-off project that disregards cost and revenue, aiming only to achieve the best?"
“That’s one way to understand it, but it’s not accurate,” Megumi Kobayashi explained further. “As someone just said, Superstar is a long-term project, and Liella! Superstar is an important milestone in it.”
Chapter 434 Two Faces
“I’ve explained the general outline of this project in detail in previous meetings.” Kobayashi Megumi pulled up the corresponding mind map. “We’ll use existing multimedia channels to present the Star Group to the public, from magazines to radio, from interviews to live streams. To date, the project is progressing steadily. The five members of the Star Group have also accumulated a considerable number of fans. But excluding their live stream revenue, the project’s income has been very limited so far.”
Although RER invested a lot in the early promotion, most of the live streaming was done by their own efforts, so RER's commission was very limited.
“The live-action and anime albums currently in preparation may bring in some revenue,” Megumi Kobayashi pointed out, “but not enough.”
"Then the game should be released as soon as possible," someone said, puzzled.
“If this project only goes as far as releasing a visual novel, then it should indeed be released as soon as possible.” Kobayashi Megumi shook her head. “However, this is a long-term project. Visual novels require less investment and have stable but not high revenue, so further development of subsequent projects is needed. Simply put, this project is still in the preparation stage at present.”
As the content on the demo screen changed, Megumi Kobayashi gradually clarified the project's strategy: "First, we need to build the influence of the five members of the group, accumulate fans, and release albums and games to test their spending power. The next step is a mobile game with even greater earning potential—players need to earn rewards through rhythm games, recruit members through card draws, complete more challenging performances with the help of the members' abilities, and recruit more members after earning rewards."
"But there are only five members in the star cluster."
Kobayashi Megumi explained, "So the 'more members' here refers to them at different times and in different states."
"But then, what will we use to entice players to draw cards?"
"First is strength. Different forms of characters have different skills, which may increase rewards, reduce difficulty, or provide other types of bonuses," Kobayashi Megumi explained. "Second is the character art. Exquisite CGs attract players to draw cards. Finally, and most importantly, is the storyline."
After spending a considerable amount of time building up the groundwork, Kobayashi Megumi finally got to the point.
"Different member cards gradually unlock story voice lines as they are nurtured with materials, leading to activities like going home together, shopping together, exercising together, going on dates, visiting the aquarium together, and so on." Kobayashi Megumi explained the core of the mobile game in detail using a pre-prepared PowerPoint presentation. "When you collect two member cards and nurture them to their maximum level, you'll also unlock corresponding combination storylines..."
Miss Sakurako became even more excited, "Ohhhhhh! The power is surging up!"
When the topic of cute girls sticking together comes up, she's wide awake.
Xiang Lezhen is becoming increasingly tired.
This made her task even more demanding.
This was supposed to be our first business collaboration... how did it turn out like this?
However, on the other hand, the more you work, the more you earn; the more you put in, the more you get out.
Most people's first business venture doesn't go as smoothly as mine.
Contentment brings happiness.
"Therefore, the storyline is the core of a mobile game. All the mechanisms and designs in the currently developing 'Liella! Superstar' are essentially preliminary explorations and technological accumulations in the mobile game field," Kobayashi Megumi summarized. "The better 'Liella! Superstar' is, the more players it can attract to join the mobile game. The more problems it solves, the fewer problems the mobile game will face when it is launched."
Let's go back to the original question.
Liella! Superstar is an experimental show-off project that disregards cost and revenue, aiming only to achieve the best possible results.
This can be understood as follows: if Liella! Superstar fails, the mobile game will need to be replanned, or even development will be suspended.
Liella! Superstar is an experiment and exploration of mobile game modes.
But it also serves as a warm-up for the mobile game, a very important promotional event.
Regardless of how you interpret this project, in order to achieve its goal, you should do your best to make "Liella! Superstar" the best it can be.
"That concludes my answers to all the questions. Does anyone have any further questions?" Kobayashi Megumi looked around and, seeing that no one seemed inclined to speak, continued, "Regarding the solutions to the existing problems with *Liella! Superstar*, does anyone have anything to say?"
The meeting room remained quiet.
Kobayashi Megumi looked towards the end of the conference table. "President, is there anything else you'd like to add?"
"If everyone agrees, let's begin the revision work according to Secretary Kobayashi's method." Kobayashi Sora tapped the table. "Also, there's one more thing I want to remind everyone of."
All eyes turned to Kobayashi Sora, awaiting his next words.
“Respect is mutual, and I think this is something everyone should understand.” Kobayashi Sora smiled and glanced over. “When communicating with others, listening to them finish speaking is the most basic courtesy.”
The people who had interrupted earlier instinctively avoided looking into Kobayashi Sora's eyes.
"I'm easy to get along with. How you treat me is how I'll treat you back." Kobayashi Sora's lips curled up. "If everyone didn't care about manners, I wouldn't have to keep so many things bottled up inside. Keeping secrets is hard, I'm sure everyone understands that, right?"
Wow!
Sagara Mayu's gaze darted around.
Kobayashi Sora is standing up for Kobayashi Megumi.
But aren't these people a little too afraid of Kobayashi Sora?
It's like they didn't find the job themselves, but were poached by Kobayashi Sora after she found something to hold against them.
After the division of labor was completed, the seminar officially ended.
"Ah~~~" Mayu Sagara drawled, "I guess I'm still better suited to just drawing."
"Huh?" Kobayashi Megumi, who was holding Kobayashi Sora's arm, turned her head. "What's wrong?"
Sagara Mayu watched as Kobayashi Sora's body was almost pressed against hers, yet she could still speak to her as if nothing had happened. She recalled Kobayashi Sora's sharp demeanor at the meeting earlier. "At the meeting, I felt that you were all right, and I didn't know who to listen to."
Women really do have two faces... Where is my second one?
“Everyone has a different role,” Kobayashi Megumi chuckled. “If you asked me to draw, I wouldn’t be able to draw as well as you.”
“That makes sense.” Mayu Sagara didn’t dwell on the issue too much. “So, what’s next? Let’s get started?”
"Let's find two people to help us first."
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