Ark Undead
Page 676
Lap is currently in an abandoned village. Judging from how easily Lap was able to find traces of the Undead before, this village should not be far from the Iberian camp.
Furthermore, Lapp's daily habits and movements are not much different from the memories of the immortals.
But Lapp always called himself Lapp, presumably because his immortality allowed him to temporarily forget his past.
However, the Age of Fire has passed, and the Fire Maiden also told the Undead that after losing the First Flame, the nature of the Undead will gradually change towards a kind of immortality.
However, this kind of immortality does not mean they will never die; it simply means their bodies will forever stop consuming energy.
If something truly could kill an immortal once, then the immortal would also die and never be resurrected. But this kind of immortality would no longer be limited by the physical body and lifespan.
It could even be said that humanity will be forever solidified in his body, neither more nor less, neither increased nor decreased.
In other words, Lapp has indeed lived from the Age of Fire to the present day, and he has never died.
Even the Undead didn't know how to evaluate this; they had only ever seen one person who lived from the time of King Gwyn until the First Flame was extinguished.
But what Lapp wants to find is something worthy of the attention and concern of the undead.
According to Lapp, he knows how to connect with dreams, how to access Agor through dreams, and even how to find Agor's hidden treasure.
Lapp tells Greyhound and W that the answer is to find a coordinate. And this coordinate is hidden in one of the ship's libraries.
The Undead and the Greyhound looked around and realized that the entire wooden ship was actually enormous.
The captain's cabin occupies only a small area and is more like a place where the captain works.
The ship has four entrances to the cabins.
Looking down from the railing, the three were obscured by a thick black fog, making it impossible to discern the size or depth of the ship.
In other words, they still need a long time to explore and figure out how to use this ship.
“We can stay in the dream for a while longer. But I don’t think we’ll be able to find the library during that time.”
The greyhound roughly assessed its own physical condition.
"What do you think we should do now, brother?"
He wisely sought advice from the immortals.
The answer from the immortal was also very simple and direct.
"Go and see."
He's not the kind of person who wastes time resting. Instead of sitting around playing, he'd rather solve the problems at hand as soon as possible.
"No matter what happens, at least we'll explore. The worst that can happen is we'll die once."
When it comes to death, the immortals sound rather expectant.
He truly longed to see something that could kill him, and to experience once again the thrill he had gained from countless successful challenges.
After resting briefly, the three of them used the captain's cabin as a base point and went down from the entrance closest to the captain's cabin to begin exploring the giant ship that seemed to have been frozen in time.
They knew nothing about the ship's existence, and therefore had no fear.
"There are two routes to take to get into Agor."
Patch spoke to the people sitting around the campfire.
"The first method is to traverse the entire dream and kill the behemoth hidden in Agor at the end of the dream, thus ending this dream."
“Once the dream collapses, the whispers of the sea that blockade Agor will also temporarily cease. At that time, Agor will respond to the watchtowers of Iberia.”
"However, it is worth noting that the Sealing Whispers that blocked Agor were one of the reasons for the Great Silence. The fall of a behemoth means the birth of another behemoth for the Sealing swarm. I cannot foresee what will happen if the Great Silence returns."
Upon hearing Patch's statement, both Greta and Laurentina subconsciously frowned.
The Haisi race is very strange and wonderful. The entire race is like a whole, and all individuals obey the same thought.
The behemoth that Patch mentioned should be the leader of the Sealings.
Even the leader will serve the will of the group.
Neither the deep-sea hunters nor the Iberians would want to experience the Great Tranquility again, an uncontrollable event.
Therefore, this route can be temporarily excluded from the selection range.
"The cost was too high; the Great Tranquility cannot be recreated."
Grandia shook her head; she knew that Rhodes Island, which the Doctor represented, would not allow such a thing to happen.
"What about the other route?"
"The second route is to find some kind of node hidden in the dream that connects to reality. Through such a node, we may find the secret passage to Agor."
Patch pointed to the campfire in front of everyone.
"This campfire is the key to influencing dreams. Through this campfire and the surrounding scenery, I can roughly understand the structure and function of your camp."
"In other words, dreams themselves are not a form of imagination, but a re-creation based on consciousness and memory."
"And among these scenarios, there are always some where there is a way back to Agor, we just have to find it in our dreams."
Patch said this and then looked at Gretia.
“You are Deep Sea Hunters, and I know a little about Deep Sea Hunters. Born as humanoid weapons of Agor, you are born to hunt down Sea Heirs.”
“And some of these deep-sea hunters even hold important positions in Agor.”
Goredia showed no resistance to Patch describing her as a humanoid weapon.
She nodded without changing her expression.
"Yes."
"Then you must have heard of the Golden Age, how closely Agor was connected with Iberia, right?"
"I know."
Goredia readily admitted it.
"At that time, dozens of ships traveled between Agor and Iberia every month, but these ships also suffered from sea monsters and various storms, resulting in a particularly high rate of damage."
"Yes, the watchtowers were originally used as anchor points for the world's defenses. During the Agor people's transformation, they were also turned into lighthouses that could guide people to Agor."
As Patch spoke, he glanced furtively at the Doctor.
The doctor put on his mask again, so Patch couldn't see his expression.
One wonders what the Doctor, the founder of Agor, felt when he heard that his city had betrayed his original order forbidding it from making contact with the mainland.
"And among these lighthouses are records of the sea route to Agor. I think the Iberians must know this information. After all, the State Church has controlled Iberia for so long, it's impossible that they would forget such things."
"But there is one thing that the Iberians cannot master: shipbuilding technology that allows them to sail to the bottom of the sea."
"During Iberia's golden age, the ships that could reach Agor were all operated by the Agorians themselves. Without these ships capable of sailing to the bottom of the sea, the Iberians could no longer make contact with Agor. And in the decades following the Great Tranquility, no ships returned to Iberia, and Agor was completely blockaded."
"These factors, along with the Great Tranquility, were the fundamental reasons for the end of the Iberian Golden Age."
As he said this, Patch couldn't help but put his hands together and rub them gently.
His eyes narrowed slightly, making him look extremely cunning and treacherous.
"What if I told you that there's another ship, undamaged during the Great Calm, now lurking in the deep sea..."
"impossible."
Before Patch could finish speaking, Goredia interrupted him.
“I have searched the sea countless times, and all I have found are various kinds of wreckage. Moreover, while Agor's ship technology is indeed advanced, it is impossible for it to remain underwater for so long without being damaged.”
Goredia's words were resolute, and she had the confidence to say so.
After realizing she could not return to Agor, Goredia tried to contact Agor by herself in many ways, and she did wonder if there were any ships left over from the Golden Age.
But she discovered that no matter what method she tried to use to return to Agor, Agor was pushing Goredia further and further away in a strange call and resistance.
The ships that once connected Iberia and Agor also quietly disintegrated in the sea.
According to Goredia's precise memory, dozens of ships were destroyed, and Goredia even recorded the ship numbers.
“I have inspected them, and all the ships are damaged. Not one is intact, and they can’t even be started.”
“You’re right, those ships are indeed all destroyed.”
After hearing this, Patch readily admitted it.
"While Agor's technology far surpasses that of the land, it is impossible to make things eternal. Especially not when it is under the threat of the sea creatures belonging to the abyss."
"But the ship I'm talking about wasn't included in the fleet that Agor used to link up with Iberia."
Patch looked at the Doctor without any hesitation.
"It was a giant ship built by the people who originally lived on Terra to establish Agor."
"It was a ship that had already assembled all the top technologies and materials available at that time, even before Agor was built."
"This ship was hidden away after Agor was established. Even Haisi could not find its location, so it remains in good condition."
Grandia's eyes were filled with doubt and suspicion; she began to doubt the veracity of Patch's account of the incident.
If that was used to build the ships of Agor, how huge must those ships be?
How Agor was founded has long been lost to history.
After all, even Greta and Laurentina were hearing about this for the first time.
However, facing Patch's gaze, the Doctor nodded and spoke before Gladys could even open her mouth.
"Yes, there is indeed such a ship, which should not have disintegrated and should be hidden in the deep sea."
Upon hearing this, Greta and Laurentina's gazes toward the Doctor also became strange.
How do you know this? Aren't you a doctor from Rhodes Island? How do you know so much about the history of Argor?
However, after the doctor spoke, Goredia actually began to believe him.
After all, he is a doctor, a legendary evil spirit on the continent of Terra.
"Then you know its location?"
Greta tried to get answers from Patch.
Patch shook his head.
"I don't know, I just know that there is such a ship."
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