[COD] Newbie's Rise to Power
Page 25
But the words may be crude, but the principle is sound: this house is both your battlefield of victory and the cage that confines you.
Right now, you are surrounded by the enemy and trapped like turtles in a jar.
How can we escape and how can we fight back?
Luo Wei frowned, pondering a solution.
Suddenly, your brow relaxed.
"What's there to be afraid of? It's not certain who will win or lose yet."
Lovi looked at you, and Blizzard asked you eagerly as well.
"YN, what do you mean by that? Do you have a way to get out of this predicament?"
You shake your head: "No, it's very difficult for us to get out of this situation."
Blizzard frowned: "So you mean...?"
You chuckled and said, "They can surround and attack us, but we can ambush them too."
Luo Wei became interested: "You mean..."
You nodded: "Since we can't get out anyway, let's just make this the battlefield!"
"Have the snipers keep watch on the doorway, and shoot if anyone gets close. Then have all the nearby assault troops move here, and we'll settle this in this area!"
Blizzard excitedly chimed in: "That's right! Their medics are out, while ours are still alive. That's our advantage!"
Luo Wei glanced at you, offered no opinion, and simply turned on his walkie-talkie to give you instructions.
Before long, you, trapped in the dimly lit room, heard the sound of gunfire coming from outside.
The firepower from both sides was considerable, with many paintballs hitting the exterior of the house. You could even feel the already thin walls being hit so hard they were almost about to collapse.
The conversations about the battle kept coming through the walkie-talkie.
"I've been shot! Medic, come quick!"
"The enemy is approaching, be careful."
"Sniper, give him the damn thing...smash the guy hiding in the back in the head!"
"Medic, over here!"
"I've taken down an enemy!"
......
Luo Wei stood up: "Let's go."
Blizzard: "Shall we go out now?"
Luo Wei nodded: "That's about it."
Sure enough, as soon as he finished speaking, he heard his teammates' voices through his earpiece.
"They're retreating. Should we chase them now, Captain?"
Luo Wei gripped his gun and replied, "I'm going out now. Those of you who need to rescue others, do so. Those whose hands and feet are intact, come with me."
After saying that, he raised his gun and opened the door.
After surveying the surroundings, he gestured for you to come over.
You and Blizzard grab your guns and hurry up and follow.
This match has widened the gap between you and the other side, creating a situation where you are chasing and they are dodging.
The war zone was moved to an indoor training ground.
The training ground has two levels, so we'll split up. You, Blizzard, and Rowe will go to the second level.
There is a bend in the staircase between the first and second floors. What would normally be an ordinary staircase is extremely dangerous in this situation!
Because of blind spots, it is impossible to determine whether the enemy is lying in ambush.
In actual combat, you can throw two explosive grenades or defensive grenades to clear a path, which can avoid many unknown dangers.
But this is an exercise, and the weapons provided to you do not include these highly lethal weapons.
Moreover, the exercise is meant to train your reaction and teamwork capabilities; using those weapons would be beyond the scope of the exercise.
In actual combat, the equipment that can be carried is limited, so you must always be prepared to deal with the situation of running out of equipment.
Therefore, you can only carefully patrol the stairs.
This is very disadvantageous for you, since you are from the bottom up, which makes you more likely to be exposed than from the top down.
If there's an enemy lying at the very back of the stairs, holding a gun and waiting for you, you'll be instantly killed the moment you peek out.
Therefore, you used the method of keeping the gun close to the outer layer of the stairs, slowly rotating the gun as you moved upwards, and firing little by little to eliminate the danger.
You were at the front, crouching as you moved. As you approached the corner, you quickly turned to the side, aimed your gun at the stairwell above, and fired two shots.
no one.
But you still can't let your guard down, after all, there's a corner at the top of the stairs.
You walked slowly up the second set of steps, close to the wall, until you reached the corner where you raised your hand to signal to stop.
You stay close to the wall and carefully approach the corner.
There are undoubtedly people on the second floor, and it's unknown how many, while you only have three people, which forces you to be extremely careful.
Not wanting to show yourself easily, you gave Blizzard a look.
She nodded, then slowly lay down on the ground, supporting herself with one hand.
It's the same method as before, but as long as it works, that's fine.
You stand with your gun extended at a high position to attract the enemy's initial reaction.
Blizzard immediately peeked out from a low position, then immediately withdrew.
Then she shook her head to indicate that no one was there.
You immediately turn around with your gun, then wave for Blizzard and Rowe to follow.
There are no windows on this side of the second-floor hallway; there are only two doors for entry and exit.
You walked to the nearest door, and you reached out and opened it.
The door opens to the right. As you move your body to the right with the door, you can use the door's concealing properties to cover your exposed body.
Stand against the wall on the right side of the door and shake your head to indicate that you see no danger on the left.
As the door opened fully and after receiving your feedback, Blizzard on the left immediately crouched down and entered the room.
You and Luo Wei followed suit and entered.
The room was very large and filled with many wooden crates used as cover.
You will crouch behind these bunkers. As is customary, the next step is to check each one to ensure there are no enemies in the area.
But you know, there are definitely other people here!
Therefore, what you need to do now is not to investigate, but to lure out the enemy.
Rowe gestured for you to stop moving, then threw a smoke bomb forward.
The purpose of smoke grenades is to create a smoke wall, providing cover and concealment for movement or rescue.
At this point, whether you enter the smoke wall or not is your choice, but the other side only has one choice.
I had no choice but to...shoot at the smoke wall!
After all, in this limited area, any advance by the enemy must be stopped, otherwise our safe zone and control range will shrink.
Sure enough, several gunshots rang out immediately after the smoke rose.
After determining the location, Rowe fired in that direction, while you threw a smoke grenade in the other direction.
Its purpose is to lure out enemies hiding elsewhere when Rowe is suppressing the enemy with his gun and the enemy is unable to break free.
This is the last smoke grenade; we must use it to lure out the location of the others.
Several gunshots rang out.
well.
Their second direction has been exposed.
You and Blizzard exchanged a glance and nodded.
Then Blizzard also started firing.
And you chose to insert!
Chapter 26: The Strength of a Novice
Once you've confirmed the enemy's location, you can approach and launch a surprise attack.
But you have to be fast!
Otherwise, if you infiltrate alone, you'll easily be suppressed by the enemy's coordinated firepower.
Fortunately, there are many covers here, making it relatively easy to launch flanking attacks.
The enemy was positioned at the left and right corners, separated by a row of wooden crates.
One on the left and one on the right, a full range of perspectives working together.
If you attack the enemy in the left front direction, you will immediately be attacked by the enemy behind you. If you want to deal with the enemy behind you first, you have to find a way to break through the area of the enemy in front.
Because the wooden crates in the site are arranged horizontally in a staggered manner, there is an open area behind each row of crates, which is difficult to pass quickly when crouching down.
While standing upright is faster, if your body exceeds the height of the wooden box, you will be completely exposed to your opponent.
You sneak up behind the row of wooden crates that were in front of the enemy on your left front, and stealthily observe the layout of the cover ahead.
The enemy to the left front is in the far corner, behind a bunker made of two wooden crates side by side. There is a gap next to him that he can pass through, but his back is blocked by a row of wooden crates, forming a triangular area that is easy to defend and difficult to attack.
If you want to attack, you can only rush in and assault from the front, but the enemy on the right rear is right next to the gap in the rightmost cover. If someone rushes in, they will be exposed to his line of sight.
This is troublesome. You can't break through directly from your current position. If you want to reach the right rear first, you can only deal with the enemies in front first.
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