"It's so good that you're still alive."

But this one sentence rendered all the arguments Quinn had prepared useless. Before summoning Gawain, Quinn had thought about all the possible scenarios and how to respond to his eldest son's question about his survival. After all, Morgan and Kay's attitudes served as a warning, and both of them harbored deep resentment towards him.

After carefully reflecting on his actions, Quinn figured Gawain probably wouldn't treat him any better, but now...

"Aren't you angry? I heard you've been having a hard time lately."

“You mean Mordred? That’s all just rumors. In fact, she has protected us very well. Britannia no longer needs to fight, supplies are plentiful, crops are plentiful, and most people are doing quite well.” Gawain gradually opened up. “Perhaps Mother has reason to complain about you, but apart from Mother, no one can blame you. Without you, there would be no Britannia as we know it today.”

Quinn fell silent, a pang of conscience gripping him.

"You should have already contacted Mother, right? My coming here must have been arranged by you and Mother. I mean, why did Mother suddenly send me a gift? It must be because you need my help. Please give the order, Father. Is there anything I can do to help you? I also want to be someone you can trust, like Mordred."

What the hell? How did I raise such a good person?

Quinn's conscience ached more and more. All of Morgan and Kay's complaints and rebukes were not as damaging as Gawain's words. He felt like he was about to break down. Perhaps it was true that he had been a magician for too long, which had made his moral values ​​somewhat inhuman, and his behavior was somewhat abnormal.

Sure enough, it was all Mushroom's fault. If this person hadn't written the Type-Moon world so distorted, he wouldn't have been transformed by the system.

Finally, after his heartbreak, Quinn told Gawain everything about the Fourth Holy Grail War, including his request. Quinn's request was not high; he did not ask Gawain to help Kenneth win the Holy Grail War, he only asked Gawain to save Kenneth's life when he was about to die and bring him back to London alive.

As for whether Kenneth will be shot by some magician assassin in this Holy Grail War, that's not something Gawain needs to worry about.

Faced with such a simple request, Gawain agreed without hesitation. It was just a matter of protecting a magician's safe evacuation; how could such a small matter be difficult for him?

With a green belt around his waist, the Holy Sword of the Sun in his hand, riding a fairy horse, and accompanied by the Black Hound of Death, he possesses a permanent triple power boost. Even Lancelot cannot defeat him. Given the level of the Servants in the Fourth Holy Grail War, aside from a certain overpowered individual, he is virtually invincible on the field.

Therefore, Gawain was more concerned about Quinn than the battle he was about to face.

"I will complete your task, but I have a question: what are your plans next?"

"I need to go to Greece to prepare for my return to Britannia."

……

With her flight to Greece booked, Quinn's itinerary was now completely set. Meanwhile, during the wait for her flight to depart, a minor incident occurred inside the clock tower.

Kenneth's other student, Waver Velvet, had his paper criticized by Kenneth in public, and in a fit of anger, he joined the Holy Grail War. For some unknown reason, the relics that Kenneth had originally ordered also inexplicably ended up in his hands.

Upon hearing about this, Quinn knew that the Counter Force was beginning to influence the course of history. Waver participated in the Holy Grail War, and Kenneth died in Fuyuki. The Fate Shuttle was being woven, but this Holy Grail War was destined to be different from the original story because Quinn was about to exert his power.

He calmed Kenneth, who was furious about Waver's actions, thus quelling the clock tower monarch's anger and reducing the impact of Waver's affair from a magician apprentice stealing the monarch's wealth to "a student trying to prove himself to his teacher and doing something stupid in a moment of madness."

After dealing with the matter, Quinn and Kenneth left London on the same day, and he took a flight to Crete, the largest island in Greece.

When Quinn stepped off the plane and onto this land, the voice that had been silent in his ears for so long finally rang out again.

[New location detected – Crete. New scenarios are available in this region. Please select a scenario to enter the new game...]

【1. The Rise of Macedonia】

2. The Fall of Byzantium

【3. Homer's Iliad】

Quinn's eyes swept over the simulator's text. He was quite familiar with the system's tactics and naturally understood how to maximize the simulation's benefits through starting character choices. Especially this time, his goal was clear: the great empire was no longer his first choice. What he needed to do was strengthen himself, grow strong enough to deal with the suppressor's killers, and resolve the various problems he had left behind in Britannia. Therefore...

[Born of a She-Wolf]: You were born into a carpenter's family, but war tore your family apart, and you lost your parents as an infant. Fortunately, a she-wolf who had just lost her cubs adopted you and nurtured you with her milk. You spent your childhood as a wolf child until a traveler met you and took you away from the wolf pack. He believed you had the potential to become a hero and decided to send you to the "city of democracy"—Athens.

Chapter 95 You're a genius!

When Quinn opened his eyes again, he was lying on a fairly thick wool mat.

As he sat up, he was met with a vast, desolate wilderness. The wind and sand lashed against his body, causing the simple wool sheet he wore to billow wildly. Quinn immediately realized that he had not yet arrived in Athens, but was on his way there, and...

Why don't I even have any clothes on?

Even though the wind was hot, Quinn couldn't help but reach out and press down the only piece of clothing on his body to avoid revealing his astonishing possession.

"Master, you've gone too far. How can you not even give me a piece of clothing that can cover my body properly?"

Feeling his privacy violated, Quinn grimaced. The chilly feeling in his lower body made him extremely uncomfortable. Accustomed to modern clothes, Quinn, who could always dress properly even in Camelot, had never experienced sleeping naked in the wilderness before. He immediately tied the wool sheet around his waist, making it into a simple apron, which was barely enough to cover his body.

Even so, this kind of attire, whether in modern times or Camelot, is considered by some to be an exhibitionist.

Because his upper body was naked and his lower body was also bare from the knees down, he looked exactly like a stone sculpture, truly the image of a classical sculpture work of art.

Even so, no one will hold Quinn accountable.

Because he was in Greece, specifically ancient Greece.

He was in a wilderness far from civilization, not in the Greek city of Athens, and his companion was not a Greek hero like Hercules, but a traveler. In fact, if the person who found Quinn were a mortal hero with a name in Greek mythology, Quinn would not be dressed like this.

However, according to the story, he was found by a traveler. Since his companions were also travelers, they probably didn't have any extra clothes on them.

Rather, it would be more accurate to say that if a traveler is willing to offer a piece of cloth to cover their body, then that traveler has some morals.

Thinking about it this way, Quinn wasn't too bothered by his current clothes and outfit.

Chapter 108

So they resisted.

After all, he was born as a "wolf child," raised by a mother wolf from a young age and rarely in contact with human society. Given this background, he naturally wouldn't have any sense of shame, and his understanding of human morality should be vague.

This is reaping what you sow.

As a man who knew that even if he was beaten, he had to stand firm, Quinn only complained in his heart for a moment before accepting his current situation. In the end, this was the price he had to pay to achieve his goal. As the saying goes, to become stronger, you have to eat forbidden fruit. Instead of worrying about his current appearance, he should consider how far he was from Athens.

So Quinn turned her attention away from her thin dress and looked at her only companion in the wilderness, the traveler who had brought her out of the wolf's den and believed she could become a hero.

Quinn then fell silent.

Because the so-called "traveler" who appeared before him had already woken up. He was squatting by a fire roasting a wild boar, but that wasn't the point. The point was... this traveler was wearing a felt hat with wings on his head, and the sandals he was wearing also had a pair of small wings on the back of each shoe. Beside him, a wooden staff carved with two snakes entwined around it was stuck in the ground, like a scepter.

"You're awake? I thought you were going to sleep a little longer. It's good that you're awake. Come and eat something. We're only three days' walk from Athens. When we get there, I'll introduce you to a new guardian. She'll teach you how to become a great hero. You have to trust me, I have a good eye. You're clearly made for a hero."

Quinn's commotion had already attracted the traveler's attention. He looked at Quinn, who had gotten up and was using the bed sheet as an apron, and smiled warmly. He began to smugly emphasize that he had "connections in Athens," as if he was afraid that Quinn would not trust him and would choose to part ways with him.

Quinn felt extremely powerless at that moment.

Wait, buddy, where did you Greek gods come from? Why are you blocking the hero's spawn point?

Quinn recognized the traveler before him. The image of him wearing a winged hat, flying sandals, and holding a staff of two serpents was unforgettable for any magician, for he was the standard attire of Hermes, the guardian of travelers in Greek mythology.

In Greece, a land where gods and humans interacted intimately, no mortal dared to dress and adorn themselves like a god. In other words, the traveler before them, who had been rescued from the wolf's den in his original creation, was none other than Hermes himself.

Quinn didn't dare to reply. Fortunately, this was consistent with his character, so Hermes had no doubts. He just felt that he was extremely lucky to have found a child who was a little shy.

"Don't worry, I'm not trying to kidnap you. Athens is a great city, full of philosophers and warriors. You can learn skills from the warriors there and discuss the truths of the world with the philosophers. You can do whatever you want, because the guardian I've found for you is an adult who will allow you to do so. But personally, I recommend that you start with philosophy if you want a better future."

"why?"

As Hermes continued to speak as if he were planning for his future, Quinn's vigilance lowered slightly. Of course, this was not because he believed Hermes, but because he saw the traveler's patron god's level of favorability towards him through the simulator's character interface.

Hermes' favorability towards you: +60

This is already a very high level of goodwill. Although Quinn hasn't figured out the source of the other party's goodwill, having this level of goodwill at least proves that his life is safe.

A child raised by a she-wolf is found by the traveler's guardian deity and introduced to Athens to learn how to become a hero. Even within the chaotic world of Greek mythology, this resume is top-notch. With the guidance of a renowned teacher and after several trials by the gods, Quinn is certain that the growth he will gain in this simulation will be an astonishing asset.

When Hermes heard Quinn speak, he beamed, “Because your new guardian will be someone who enjoys philosophical debates. Although there are many famous teachers in Athens, there is only one who truly understands how to cultivate heroes. If you can gain her favor in the debate, you can become the student of the most outstanding hero-cultivator in all of Greece. By the way, I can give you a little tip: try debating based on the ‘goddess.’ That will make it easier to attract her attention.”

Upon hearing this, Quinn instantly understood.

So it was that woman. Indeed, she was the most outstanding hero-training master in all of Greece. Even the centaur sage who trained Heracles was slightly inferior to her. If he could become that woman's student, he could indeed become a great hero on par with Heracles in the future.

"Is she a goddess?"

"Yes, yes, a goddess who is quite competitive."

An idea instantly formed in Quinn's mind. He tentatively looked at Hermes in front of him and cautiously began, "I don't understand philosophical debates. This is a test of human wisdom, right?"

Hermes nodded.

"Since it's a test of wisdom, may I pose questions to challenge those philosophers?"

“Well… that’s not impossible, but what kind of challenge do you have in mind?” Hermes was curious. He looked at Quinn, wanting to know what kind of ingenious ideas this wolf boy he had taken in could come up with. “Tell me about it first?”

"I want to find an apple, carve on it the words 'Dedicated to the most beautiful goddess in the world,' and then ask the philosophers who this apple should be given to, while also ensuring my own survival." Quinn raised his head, revealing an innocent and pure smile, untouched by the taint of knowledge.

Hermes stared at him, dumbfounded, his pupils trembling. For a moment, his mind went blank, and at that moment, only one thought occupied the god's mind.

Amazing! I've struck gold! This kid is definitely a genius who can be a hero!

Chapter Ninety-Six: I want to see rivers of blood!

Hermes was extremely excited by your words. He believed that your topic would become the most popular debate in all of Greece, and decided to hasten his journey to send you to Athens as soon as possible.

On the way to Athens, Hermes chats with you quite a bit. Although most of the time this chatterbox is just him spouting stories and gossip he's heard from all over the world, through your conversations with this patron god of travelers, you gain a general understanding of the time period you are currently in.

At this time, Heracles had not yet been born, nor even his ancestor Perseus. The legends of all Greek heroes had not yet begun, and naturally, the story of the three goddesses and the golden apples that later sparked the famous Trojan War had not yet unfolded.

The topic you raised is certainly ahead of its time, which explains why Hermes is so interested in your problem. But you yourself are baffled, because according to this timeline, Athens should not have even been established yet.

[In your mind, the timeline of Greek mythology is already chaotic, but even so, according to the version most familiar to the public, the founder of the city of Athens should have been a contemporary of Heracles, but younger than Heracles, because the city of Athens was built by a hero named Theseus, and by the time he came into being, the legend of Esson and Medea had already ended.]

You've lost track of the timeline, but you don't care too much because that's the Type-Moon universe. The Greek gods aren't native to Earth; they're aliens from outer space. Since the gods themselves aren't from Earth, the chaos of the mythology doesn't seem so important.

After all, this doesn't affect what you're going to do.

Chapter 109

The thing is, your goal is to become a great hero, a living legend of the Mediterranean region. The fact that the stories of the Greek heroes haven't even begun is actually most advantageous for you. Besides, no matter how chaotic the timeline of Greek mythology may be, the order of those major events remains unchanged.

[Perseus's slaying of Medusa was the beginning, the twelve trials of Heracles and the legend of the Aegir were the peak, and it ended with the death of Odysseus after the Trojan War as recounted in Homer's epics. After that, Greece had no more true heroes.]

[And you, you just happened to land in a perfect era. You breathe in the richest true ether of this divine age, enjoy the pleasure of walking with the gods, and carefully plan your next move to become famous. In your opinion, the best hero mentor of this era is the goddess Athena herself. Although she has not personally taught any hero, she has guided the path of almost all great heroes.]

For Greek heroes, receiving advice from Athena was almost the highest honor in life. But you, you have the opportunity to become a direct student of this goddess. You are very confident in your problem. Are you sure that, not only in Athens, but even in all of Greece, there are few philosophers who would dare to solve your problem?

Your problem will undoubtedly remain an unsolved mystery that even the most intelligent people dare not answer, until a fearless and reckless individual appears.

The only problem is, how will you, the one who asked this question, survive?

I'm in Greece now. I can die, but I absolutely cannot be dead! How can I become a hero if I'm dead?

The emulator's pop-up text was as familiar as ever, which reassured Quinn. The frustration of being blocked by a Greek god right after birth dissipated considerably. Just as the emulator's brother had said, he was in the Age of Gods, an era in which gods walked on the earth and lived together with humans. What was there to be afraid of if he encountered Hermes at the beginning?

As long as you're not born into a situation where some big stallion is blocking your way at the door, it's fine.

Thinking this, Quinn followed in Hermes' footsteps. Although the god quickened his pace because of the fun that was about to happen and wished he could drag Quinn to Athens immediately, he clearly also considered that his current persona was just that of a traveler. Therefore, he still relied on his own two feet to measure the earth, but his pace was faster and his afterimage could almost be seen.

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