Although under the huge wave, no one can predict the future trend.

But I am confident that Alice can survive the dark tide and achieve better development.

Before logging off yesterday, I had already fulfilled one of the requirements for the special building blueprint mission, and found the stairs leading to the third floor of the Molten Iron Castle.

However, I am not in a hurry to go up to the third floor. Instead, I activated the phantom on the Silver Wing Lawrence and wandered around the second floor, looking for a hidden treasure chest.

Unfortunately, this map doesn't seem to be a treasure land for refreshing treasure chests, or perhaps it has been visited by other thieves, so in the end, he only found a golden treasure chest.

After all, with the development of the era, all kinds of talented people and masters have emerged. In my previous life, I knew many famous treasure hunters. It is possible that some of them have set foot on this level 120 map that ordinary players dare not approach.

This golden treasure chest contains a dark gold longsword with good attributes, as well as a rare thief skill called "Groove", which is a finishing move. It is released according to the bonus of combo points and can reach up to 300% of the attack damage while causing silence and bleeding effects.

If I calculate based on my current attack power, if a set of skills accumulates enough combo points, plus this throat lock, I feel that even a lightly armored warrior with enhanced physical fitness like Sister Sugar Coffee can be killed instantly by me.

While searching for the treasure chest, I did not forget to use the Glorious Decree to replenish the Holy Spirit that disappeared after I logged off yesterday. When I returned to the third-floor stairs, there were already many figures around me.

As you step into the third floor and move deeper, these monsters are replaced by monsters from the third floor one by one, until you arrive at the location of the monster indicated in the task.

Except for Ahri and the Sand Scarab, the seven holy spirits around me are four Iron Guard captains, two Lost Mages, and one Painful Wanderer, all of whom are elite monsters.

Even if you encounter a boss-level boss, you can fight him, or even crush him.

Chapter 34 Methods

However, these special building blueprints are so precious that in the previous life, the big guilds had to spend a lot of money to get each one. I got nine of them because of the strategy, and the process was also extremely difficult.

The task of this last drawing is definitely not easy.

as predicted.

After stepping into the area indicated by the mission and seeing the scene in front of me, I couldn't help but frown.

This is a spacious hall, decorated as magnificently as other areas in the castle. Sunlight refracted by the glass and filtered through the dome and high windows, casting colorful rays of light.

If you can ignore the many monsters in the hall, this place will probably be popular with many girls.

But the facts cannot be ignored, not to mention that the highest level of these monsters has reached 128, which is similar to the level of the Holy Spirit next to him. Looking at the entire hall, the number of monsters is at least no less than two hundred, among which there are naturally many elite monsters.

The most eye-catching thing is the three huge monsters wandering in the center of the hall.

Giant Ironstone Rodent [Boss]: Level 128, HP: 1060000/1060000

Although the task stated that you only needed to kill one...

But anyone can see that if you provoke one of them, the other two will never let it go.

Add to that the other monsters in the hall, and even if he had seven holy spirits comparable to special elites, he would not be able to contend.

How much iron ore did these three little guys eat to grow like this?

I couldn't help but secretly complain.

The ironstone rodent is a creature that lives in mines and feeds on iron ore. When it is born, it is about the same size as an ordinary mouse. From the huge size of the three "big mice" in front of us, it is not difficult to see how well they eat.

It is now obvious that we cannot rely entirely on the sandstone scarab and these seven holy spirits.

Ahri has a very high attack, but I don’t want this little guy to be beaten by the monsters on the opposite side.

I looked around, trying to find a feasible solution. If that didn't work, I would just move some elite members from the guild. After all, the value of the special building blueprints was there.

But if possible, I would like to avoid bothering them as much as possible.

Now that Yuwen Hao's power is gradually growing, Alice's members must improve their strength as quickly as possible in order to cope with the upcoming challenges.

After careful observation, I did find some gains:

In addition to structures such as railings and stone pillars, there are statues protruding at regular intervals on both sides of the walls of the hall. They are all soldiers holding various weapons. They are extremely tall, and there is plenty of space for standing at the top.

Can we use this to cleverly kill these three bosses?

My eyes lit up, but then I quickly thought of something else.

wrong.

There is a mechanism to restrict BOSS in the era.

If the target cannot be attacked within a period of time, the BOSS will return to a state of being out of combat. This is to prevent certain lineups from taking advantage of professional characteristics to achieve the purpose of kite flying without injury.

With my small body, if I were to be attacked by the boss, I would probably die in one or two hits.

I can't let Ahri take the damage either.

The Holy Spirit's defense is quite good and is very suitable for use in the front row, especially the Iron Demon Guard, which should be one of the monsters with the best defense in the same level.

But obviously that's not the problem.

I have the Alloy Hook and the Climber's Feather. If all else fails, I can switch to the Dark Word Mage and use the magic crystal's teleport to go back up. Not to mention Ahri.

However, these holy spirits cannot fly, and it is even more impossible for them to climb to the top of the statue to help themselves take the damage.

As for the Sand and Stone Scarab, there is no need to mention it. If this big guy goes up, there will be no place for him to stand.

Both sides have their own advantages, but they cannot be combined...

and many more.

I glanced at the monster in the hall, then at the Holy Spirit next to me, and suddenly an idea popped into my mind.

Let Ahri avoid the monsters' detection and fly to the statue on the opposite wall of the hall to wait. This is the statue that he discovered has the largest space for activities on the top.

There was no need to make any arrangements for the Sand and Stone Scarab; the seven Holy Spirits were arranged by themselves in the corners on both sides of the hall.

He entered stealth mode and secretly moved towards the three "big rats".

Three ironstone rodents were wandering around in the center of the hall.

This monster has a very keen sense, which is why it can discover various iron ore resources buried deep in mines.

As soon as I stepped into the 15-yard range, I stopped, used the acceleration scroll and agility potion, and activated the thief's agility bonus skill.

He took out a crossbow from his backpack. Although it was not as good as Iven's vampire weapon, it was still a dark gold equipment.

But my purpose is not to attack, but to attract the attention of these three leaders.

Lift the crossbow and find the right angle.

As his finger pulled the trigger, he immediately gave orders to the seven holy spirits.

Whoosh whoosh.

Three crossbow arrows fell on the three iron stone rodents from different directions.

"Squeak."

The three rodents made strange noises, and quickly found their target by turning their huge heads. They led the surrounding monsters attracted by the hatred chain to chase after the petite figure.

However, I had already pulled away and ran quickly towards the statue where Ahri was, not forgetting to use crossbow arrows to attract the hatred of the surrounding monsters.

There was no accuracy when running fast, but there were so many monsters gathered together that even if you landed in the empty space, you could still attract their attention.

The seven holy spirits followed their own orders and started from the corner at the same time. They ignored the interference of other monsters and moved quickly towards the statue. If they were surrounded, they would use each other's abilities, such as leaping, charging, flashing, etc.

There was a sudden chaos in the hall.

Almost all the monsters were attracted here, forming a vast expanse. Although it could not be compared with the Sea of ​​the Undead, the strength of each individual monster was much stronger.

Even the elite thieves in the guild would probably have a headache seeing this scene, not to mention that the monsters chasing behind them include three giant rodents.

It just doesn't pose much of a threat to me.

With three holy relics, the attribute bonus of two sets composed of the Ensemble's Movement, the acceleration scroll, the agility potion, and several passive skills of the thief, his agility attribute and mobility have exceeded the imagination of ordinary players.

Although when surrounded by monsters, in addition to agility, appropriate judgment and awareness are equally important.

But how could I miss these two points? My eyes quickly searched for a foothold and the next foothold among the surrounding monsters. I turned my body to the side to avoid the heavy swords of the two headless knights next to me.

Blade attack, charge, and flash step.

With the further speed bonus brought by the sharp blade attack, he found the farthest monster and used it as a basis for the attack. He instantly blocked the attack after landing and leaped forward again, successfully breaking through the monster's impending encirclement.

Three rodents were chasing after him, and the leading one pounced forward.

I grabbed the stone pillar next to me, activated the Climber's Feather, and dodged the rodent's attack with a few leaps.

The two rodents behind attacked me, but I had already used my alloy hook to connect to the top layer of the statue where Ahri was. I pushed my foot on the stone pillar and quickly moved upwards.

He used Honor Immunity in mid-air, left combat mode, switched to Dark Word Mage, and flashed to the top of the statue.

Successfully avoided the magic attacks from the dozen or so Lost Wizards below.

Chapter 35: Statues in the Main Hall

"call."

After landing, I couldn't help but breathe a sigh of relief.

Ahri stepped forward and rubbed against him.

I smiled and rubbed the little guy's head, then looked down.

All the monsters in the hall that were attracted to him, including the three rodent bosses, after losing their target, Duns vented all his hatred on the seven holy spirits that barely reached the bottom of the statue.

Even with special elite strength.

When faced with being surrounded by almost all the monsters in the hall, the Holy Spirits of the three Lost Wizards were immediately affected. Their already fragile bodies were quickly overwhelmed by the incoming magic and attacks from the surrounding monsters.

The four iron demon guards and the painful wanderer can hold out for a while relying on their own defense.

But I estimate it will only take four or five minutes at most.

"Ahri, let's get to work."

I stuffed the rainbow crystal into the little guy's arms.

Ahri's eyes lit up, and after licking the rainbow crystal, he put it into his own mental space and began to cast magic downwards.

A biting cold current rose up, casting an ice ridge on the ground, like a sharp ice knife, causing extensive damage on the heads of the three bosses.

After about five and a half minutes, the last iron demon guard fell.

The damage done by Ahri reduced the health of the three bosses to about 80%, but the other monsters around them still maintained sufficient health because I did not let Ahri use group magic.

Because of the fall of the Iron Demon Guard, the monster lost its target and began to get restless.

I estimated the time and leaned forward toward the leader, where an elite Iron Demon Guard used Radiant Command.

System: Skill usage failed.

Bad luck.

Seeing several incoming spells, along with the sharp spikes on the rodent's back, I quickly retreated to the safety of the statue's top.

The 30 seconds are up.

I used the same trick again and used Radiant Command on the elite Iron Demon Guard.

This time it was an immediate success.

The power of light was injected, dyeing the originally grey armor golden, making it as majestic as if it was wearing a golden coat. Its holy appearance immediately distinguished it from the monsters around it.

Being so special, it was natural that he was ostracized by the monster in the narration, or it would be more appropriate to say that he was beaten.

An Iron Demon Guard should be able to hold out for about two minutes.

I estimated.

Ahri next to him did not stop casting magic from beginning to end. Since there was no need to use large-scale group magic and they were only targeting the three rodent leaders, the magic consumption was not too much.

After a little over one minute and fifty seconds, almost the same as he estimated, the Iron Demon Guard fell down.

The health of the three rodent leaders dropped to around 74% again.

This was his plan, to use the Glorious Decree to create the Holy Spirit so that the leaders under him would have a target to attack, thereby resetting the time to recover from the combat situation.

By repeating this process, you can continuously reduce the boss's health. You can also use the interrupt command on the magic crystal to interrupt the boss's ability when it is low on health. Even if there are three of them, the knowledge search of the Eternal Library can be copied twice.

Twenty minutes passed.

After he ordered the thirteenth elite, the first rodent squeaked unwillingly and was taken away with its remaining blood.

Then the second and third ones fell one after another under Ahri's magic attack.

A large amount of equipment exploded, dyeing the ground under the statue into a sparkling piece, which was very beautiful. However, if such a beautiful scenery was not picked up within half an hour, it would be refreshed by the system.

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