Warhammer

Page 276

When passing by the fallen statue head, he just glanced at the familiar profile of the other party, which was probably no different from any dwarf he had ever seen, and continued to chase forward.

It is important to restore the ruins that have been desecrated and destroyed by the greenskins, but that is something that will happen after the war is won and the greenskins are driven out of the dwarven land without a single one left.

After the fierce bombardment, the greenskins in the city are now in a state of disarray.

The main force of the friendly forces, led by the ally king himself, is constantly launching fierce attacks on the location of the "big warlord", tightly entangled the main force of the greenskins.

Black Rock Castle was now a boiling pot of porridge, churning and exploding everywhere. It was obvious that the coalition enemy was not capable of either effective top-down command or "independent combat" of small units like "scattered like stars in the sky".

In some places, the greenskins have begun to flee, and started to drill into underground tunnels or escape from the fortress to avoid the enemy. In some places, the greenskins are still "waiting for the boss's instructions" and are unaware that a fight has already broken out outside.

According to the news from the dwarf "collaborators", the goblin "advisers" who supported the warlord behind the scenes and influenced the entire greenskin army have begun fighting among themselves. Some of the goblins are planning to run away when the situation becomes bad, some want to fight to the death, and others are thinking of changing their tactics and retreating into the tunnels to "fight guerrilla warfare" with the dwarves.

A large-scale conflict broke out between them, and as a result, they could no longer completely control the warlord who had always been treated as a puppet through slander and conspiracy. The latter was a typical, fierce, aggressive, arrogant and stupid green-skinned warrior. Seeing that the enemy had attacked under his nose, he immediately could not help but raise his "Bone Crusher" banner and fight the enemy.

To it, the sphere of influence of the Endless Mountains, the future of the greenskin tribe, their survival... none of them are as important as an enemy that is tough enough and capable enough, and a hearty and satisfying "Waaaaagh" in which it either cuts the enemy into pieces or is cut into pieces by the enemy.

When the local elves discovered that "the big warlords disobeyed orders and rashly went into battle", they fell into a tense situation that was no longer under their control.

Conspiracies and tricks are very useful in normal times. They are used to eliminate many competitors for the "Broken Bone Warlord" - and the latter are not even aware of this, and they use information cocoons to tie up the Broken Bone Warlord, allowing the latter to be controlled by them in secret.

Only those equally cunning and despicable necromancers, and the greedy ogres who also have the "cunning" attribute can see this and know who their actual collaborators are.

But it was useless now. Once the "great warlord" went to war, the greenskins would naturally follow him. Goblins? What the hell are those? Get down!

As a result, the situation was completely beyond their control and beyond their capabilities. When the cluster effect was formed, the greenskins would either be defeated and flee, or follow the "big warlord" howling to seek an extremely exciting Waaaaagh. There were only these two options.

All means other than actual violence are useless.

Some goblins decided to follow the Bonebreaker Warlord and charge forward. After all, they were still greenskins, but others who were more "prudent" had quietly taken their subordinates and sought an opportunity to escape.

With an insider, the coalition forces know everything that happens inside the enemy's Black Rock Castle. As long as creatures like the greenskins can sneak in, they will do whatever they want, and everything is almost one-way transparent. As long as they can achieve the step of "sneaking in without being killed or eaten", it is enough.

Not so many tricks.

So in the same way, the general offensive began immediately. The dwarves, the Alliance, and the Imperial Expeditionary Force (four thousand vanguards) joined forces and launched a full-scale general offensive against the last enemy of Black Rock Castle.

Al fulfilled the promise he made to the dwarves when he arrived at Black Rock Castle. He led the elite of the Eastern Expedition Army and, with the help of dwarven artillery fire, headed straight for the location of the "Bonebreaker Warlord", Gbagba Gbagba Bonebreaker, whose name he finally knew now.

I heard that the origin of this name is that this bone-crushing warlord liked to squeeze people to death in the palm of his hand, and the bones would make a "geba geba" sound during the process, so he got the name from this.

Anyway, it fits the naming level of the greenskins.

193: Sharp Blade

Compared with the greenskins under Mao Liang who had fought in Estalia, what can I say about the greenskins of the Bonebreaker Gang?

Facing an emerging force that is in the rising stage, full of momentum, and without any obvious shortcomings, the elite of the alliance may be slightly behind the traditional three major families (human dwarfs) in terms of technology. In El's perception, their performance is:

They are more ferocious than others, but less strong than them;

The Alliance army is disciplined, good at cooperation, and more brave and skilled in fighting than ordinary greenskins. They can destroy the greenskins in their way with ease, almost by "massacre".

The Eastern Expedition Army is the carefully selected force of the entire Alliance Army, and is even more so the elite who follow the king to conquer the badlands. Even compared to those monsters and demons on the battlefield, they are the most "ordinary" human soldiers. As fanatical believers of the Blood Mother, they are also good at martial arts and brave in battle. Although they are physically weaker than the Beastmen, they are not inferior to them in terms of fighting will and belief in the new gods. In terms of teamwork, they are better than the ordinary Wrathhorn Army.

This is no longer the chaotic situation as before where manpower is limited, but the enemy seems to be endless and rushing towards us like a tide. With the "great warlord's personal expedition" and the waving of the Bone-Breaking Banner, the greenskins and fighting will of the entire Black Rock Castle are howling and entering the impatient "big chaos" stage. There is no organizational discipline at all, and they are only concerned with finding people to fight. Some even get dizzy and wander around in the tunnels and ruins. When they can't see the enemy for a while, they just fight each other.

If it were other terrains, whether plains, woodlands, or hills, where the terrain was relatively "flat" and the field of vision was wide, the greenskins could still follow the flags of the warlords and rush in one direction, and if they couldn't win, they would flee in all directions. However, in the face of the complex terrain above and below the ground in Black Rock Castle, the number of people who could notice this, whether it was the flags of the army or the calls of the warlords, was limited. Even if they wanted to fight with the warlords, the width of the battlefield within the inner ring of the fortress was really limited, and they couldn't squeeze in at all.

In this respect, the Broken Bones Tribe is far inferior to the troops of the great warlord Mao Liang, who once brazenly crossed the sea to launch an expedition to the southern country of Estalia.

Mao Liang's military management, at least from the perspective of its headquarters, may not be a big deal by the alliance's standards, but compared with others at the same level, it definitely deserves the description of "strict military management."

That old rival of Aiel might have to go back and fight the greenskins under the last warlord again. Even if he is overwhelmed by the power of Waaaagh, he will be whipped and scolded again, and obey the orders of the warlord from top to bottom, knowing when to vent his anger on the enemy and charge hard, and when to stay still and wait for the boss's orders...

Facing such an enemy, although Ai'er fought a "few against many" battle with a very good casualty ratio from beginning to end, and basically won the game, it was praised by all those who experienced [Estalia - Greenskin Frenzy] as the first dungeon for novices.

But the process was not without risks. He couldn't afford to lose a game and couldn't afford to waste any time.

Regardless of whether the Eastern Expedition was unsuccessful or the Northern Expedition failed, the blow to the entire "anti-green situation" of Estalia was devastating, because once Gao Maoliang successfully destroyed Bilbali, the last bastion of resistance of the Estalia, it could free up its hands to rush into the forest or head south, massacre those towns that saw hope under the attack of Ai'er and rose up one after another, and then bring them under its command.

Once the Northern Expedition fails, Aiur will no longer be able to wait for an opportunity to fight an unprecedentedly dense battle with the greenskins, and then ask the Blood Mother Kingdom to intervene and destroy the enemy's army in the Broken Land of God...

The greenskins will be sweeping across the country. Relying on Gao Maoliang's special occupation strategy, they can at least initially mobilize the manpower and material resources in the occupied areas to support their war gangs, instead of burning, killing and looting wherever the greenskins arrived as in the past.

At that time, we can only ask the Osun Elf Fleet and Estalia, the target of the Empire's Great Crusade, to help...

As for the performance of the greenskins in Black Rock.

Al had no such worries at all.

If he really couldn't take it, the worst he could do was to retreat to the Dwarf Stronghold and defend it. The enemy couldn't attack it anyway. Even if he gave up the battle on the front line of Black Crag and retreated to Thunder Fort, without the coalition forces in front of him to attract firepower, given the current level of chaos in the Greenskins of Black Crag, even if he won a temporary victory, he would probably start a chaotic fight the next day.

After all, without a common enemy and a common threat, the goblins had no reason to support the leader of the Bonebreaker gang, Gbagba Bonebreaker, as their leader. As usual, there was never a shortage of warriors among the greenskins who dared to challenge a "warlord". There was never a shortage of such things.

.......

Amid the overwhelming war cries, howls, roars of monsters, and various sounds from muskets and artillery, the battlefield, which seemed a little crowded due to the large number of greenskins, seemed very noisy.

Even to the stalwart dwarves, the noise was torture.

But for the angry-horned beasts who were used to wrapping all the burning and impulsive emotions under cold and hard steel, this complex scene where they had to launch several or more attacks before taking a step forward and also had to endure almost equal counterattacks from the enemy was what almost every one of them had longed for. A "bloody battle" scene where they would gain supreme glory and dedicate the victory to the king and the gods was about to happen.

Every Wrathhorn is a natural-born warrior, and if its madness is allowed to run wild, it will undoubtedly turn into an endlessly aggressive beast. Few people can restrain themselves without education and control, and understand "self-discipline". In the end, they will undoubtedly easily fall into extreme emotions and become servants of the Blood Mother's counterpart, the Skull-seated Blood God [Khorne].

Endless rage and desire for killing will forever burn in their bodies, bones, and even souls, turning them into bloodthirsty beasts.

They might even realize the importance of "discipline" and become organized, strictly disciplined vanguards of the Blood God, because they have realized in the various illusions that the Blood God has shown them:

A simple beast may hunt the weak;

But with their highly disciplined army, the entire mortal world will become their bloody hunting ground.

It is easy to go from shallow to deep, but difficult to go from nothing to something.

Theoretically, it is "very easy" for the Four Mothers' followers under El to fall to extremes, because the teachings of the Four Gods and Four Mothers and the gods in their respective fields are essentially the same. It is not black or white, but relies on a scale called balance to draw unclear boundaries among them.

Ai'er taught them, disciplined them, made them "rational" and "pious", and wielded their blades in compliance with the orders of the Four Mothers and Their Sons, the Great Ruler of the Mortal World.

In the organization called the Alliance, their animal nature was restrained, but it was not eliminated, because the son of God, the king who led them on an unprecedented great journey, taught them and required:

Only wield the blade at the right time and tear into flesh.

After long-term training, cold silence, with only heavy breathing and heartbeat as the "calmness" has become the habit of many angry-horned orcs.

But thrown into glory, into the great slaughter of the future cause, the crescent flowing in their bodies, the heart beating inside their chests is hotter than the deepest magma the dwarves have ever dug!

The Wrathhorn is the sharp blade of El and the Four Mothers.

Chapter 194: Four Mothers Have No Part, Alina

They are full of fanaticism and carry out killings efficiently under the will of the king.

Al never dared to indulge in this. In the Alliance, he used various methods, such as post-war relaxation, daily training, and even the experience of the afterlife, to cultivate noble qualities in the Beastman Legion, such as:

Fight for the people, for the country, and for the world!

Punish the strong and support the weak! Face up to injustice! Treat the weak well!

The military and the people are like fish and water, and are one (everyone in the tribe is a soldier)!

In order to guide their anger, which will never be extinguished for a long time, to the correct direction where positive outweighs negative for the world. Judging from the "feedback" of the Blood Mother, it is obvious that Aiur did the right thing. Aiur's first mother, the one who sits high on the Iron Throne of all mortals, is always in a bad temper. After all, the grumpy old mother with the dual identities of mother and woman (bushi) has the same bloodthirsty and murderous desire as Khorne. Just like the Blood God, she will also reward and favor those mortal warriors who show bravery, who do not fight for Him, or even are enemies of Him.

But more people still stand on the side of "good".

That is the dualism of good and evil.

On one side there is extreme indulgence, on the other side there is moderation; on one side there is chaos, on the other side there is order.

Simply put, after the Blood Mother rewards ten men of order who have fought bravely, she may also bestow her blessing on one or two Norsemen who have just slaughtered a group of barbarians, or won a duel and dedicated glory to the dark gods (eight).

.......

Black Rock Castle.

At this moment, it was Al who asked his legion:

There is a time to raise troops with a direction.

The greenskins were howling loudly, and the battlefield was also filled with constant shouting from the Alliance:

"Sacrifice your blood to the blood mother, sacrifice your head to the throne!"

"We are the blades of El!"

"For the King of Mortal Virtues! (I learned this from the knights)"

"For Al! For the Higher Way! (I don't know where this came from)"

In addition there are various "For the Supreme Eagle (Bird)", "The Mother of Forgiveness will have mercy on your sins!", "The time has come!" and so on.

The alliance's army is almost entirely dominated by the Blood Mother faith, which is the only one in power. The small hexagram of Ai'er unifies the faith, and the Four Mothers have no division in the army, which is highly overlapped with the Blood Mother faith.

After all, he is the Blood Mother's biological son in the mortal world.

You worship your son but not your mother, or you worship your mother but not your son at the same time, which seems unreasonable?

But that doesn't mean the army is completely the Blood Mother's base. It's the Blood Mother's army that is determined to support the Iron Throne. If that were the case, Ai'er probably wouldn't sleep well.

At present, at least for now, before winning the next end of the world, the four mothers will hold high and follow the core national policy unwaveringly, and there will be no reversals. The four mother goddesses will stick together for warmth, stand on the same front and jointly urge their children who have struggled in the mortal world to charge for them.

Even because Ai'er deliberately blurred the boundaries of the common beliefs of the Four Mothers, One Son and Five Seals, many prayers and sacrifices were performed under a large flag with the Anti-Khorne, Ouroboros, Lustful Mark, All-Seeing Eye and his small six-pointed star, four black and one white, all painted together on it, looking like it was sandwiched by four big gangsters.

When worshipping, you can just chant the name of one Mother Goddess alone, but in many cases, four or five people will simply pray together.

After all, the most common battle cry of the Alliance Legion is:

Sacrifice your blood to the blood mother, sacrifice your head to the throne!

For the alliance!

For Al!

......

But from time to time, people would say things like “Blessed are the four mothers!” or “Gods be above!”

After the great melee that lasted from noon to sunset, the situation in Black Rock Castle had become so chaotic that even the Alliance troops, which had always been commanded with high efficiency and ease (not so good in the south), were constantly falling behind, being defeated and running away.

But fortunately, all this is no longer important now.

After all, it's not a big problem to use up all your skills to destroy the crystal and replenish the soldiers in one wave.

Alina was covered from head to toe, even her hooves and tail, like a small war beast. She seemed to have endless physical strength and she vented her long-accumulated violence on the enemy in front of her.

Every time the [Slayer of All Armies] halberd is swept out, it can knock away, cut and kill several ferocious green-skinned giants. And with Alina's attack speed and inexhaustible stamina, theoretically speaking, Al even suspects that if he is given a terrain where one man can block a thousand, maybe the Centaur can clear the Black Rock Castle dungeon alone?

That demonic halberd is no ordinary object. If a mortal body cannot withstand the test with just one touch, it will instantly become a bloody mess, and the seriously injured will be shattered into pieces. Every time it sweeps out, the wind from the halberd alone can make those facing it tremble, and the weak will even fly backwards.

Alina is a monster, a demon.

The closeness between the Griffin Queen and El makes her the undisputed queen of her tribe and a unique beast unique in the world.

But Alina's love is forever, and she is still obsessed with El in a way that is far more intimate than a mount.

Her body and soul have been contaminated to some extent by El's "divinity".

If El is a child god, then Centaur Girl is also a "demigod"?

The comfort that El could give to his adoptive mother was another level of pleasure and satisfaction, but as a chosen one of the Goddess of Chaos, Alina was a ferocious beast with a fiery warrior heart since birth. She was not as she had said to El at the beginning, fighting bravely just to gain the recognition of the tribe and the praise of her people, and she would also show off her military power by crushing the skulls of her enemies.

In that case, El felt that there was a higher possibility that his centaur girl would be targeted by Joy and blessed.

Alina has a deep desire for battle, just like air to humans and water to fish. Even though she has been with Al for so long, Al always knows that his adoptive mother has the illusion that Al saw in her heart:

A terrifying beast that wields a huge hammer and strikes the mountains.

Alina was excited about the revelation of war given to her by the Blood Mother, and she cheered: [This land is going to be a war! ]

She is aggressive by nature, and strictly speaking, she is tending towards the "bloodthirsty" side.

But Alina seemed to know in her heart that this matter was more or less bad, and it went beyond the mainstream "balance" of the original tribe, so she used enjoyment and recognition to cover up her inherent bloodthirsty and aggressive nature.

Later she ran away from the tribe. If the Blood Mother had not found her first and allowed her to obtain the blessing of Khorne, a Khorne Centaur Khan who harmed the human world would probably have been born. If she had caused harm in Estalia, she would inevitably become an enemy of Aiur, and Aiur might not have recognized her identity as a woman until her head was chopped off.

After coming to El's side, Alina seemed to be much more docile, and even looked like a lazy, El's favorite concubine at many times. But in fact, this was a "balance mechanism" for Alina after she came to El's side and received reverse teaching from her adopted son.

No matter whether she was demanding too much from Al, indulging herself in lust with her adopted son, or lying around in the palace all day long in decadence, this was her time to be "quiet".

And when he leads his troops to war, the Centaur on the battlefield becomes a completely ferocious beast, showing no restraint or mercy to the enemy, wantonly venting his long-pent-up desire to fight.

This is "movement".

Al supports the centaur girl's behavior, which he thinks is relaxed and moderate, and very good.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like