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Artemisia counted on her fingers.
"There are three masts here. Each mast requires at least one veteran with knowledge of navigation and two laborers to work with him to quickly operate the sail. The bowsprit also needs an experienced sailor to manipulate it, and a helmsman to control the course. We need at least eleven people to drive this big guy away. Then each cannon requires at least two gunners, at least thirty-one people, to form an effective combat force.
We have to start over with gunpowder, ammunition, and food supplies. We may even need to hire a warehouse manager and a ship doctor. It looks like we can’t leave for the time being. We have to find a way to get all these things in Constantinople.”
"It's okay. We can slowly figure out a solution for this kind of thing."
Aenarion was not worried about these things. He happily entered the most luxuriously decorated captain's room, held Artemisia in his arms, lay on the velvet bed, and looked around his room excitedly.
After coming into this world, he completely relaxed for the first time.
"From today on, this will be our new home! Let's call this ship Ulthuan!"
Volume 2: The sky is vast
Chapter 61: The White Tower of Hoss
That night, Artemisia and Aenarion excitedly rolled around in bed in their new home. Aenarion discovered that the speed at which this Slaanesh believer's threshold increased was really outrageous. He would feel extremely excited after doing any position once, but would feel extremely bored the second time, to the point that his brain could not feel any happiness. He had to recall the knowledge from his previous life and use more new positions to satisfy her.
This is fine once or twice, and it can be done dozens of times, but one day the postures will be exhausted. Inarion can't imagine what she will become in pursuit of happiness.
The next morning, Aenarion asked the Leopard Girl to keep an eye on Astariel, and he and Artemisia went to the market in Constantinople to replenish gunpowder and see how the cannons were selling. If possible, they wanted to at least replenish the cannons to twenty pieces, enough to fill up at least one side of the rigging.
He rode an extremely handsome and muscular Arabian horse, while Artemisia's mount was the extremely cool Fire-Walking Nightmare, which attracted a lot of people's attention along the way.
"Boss, how much is the gunpowder?"
The shop owner looked up at the musket on Aenarion's back and recognized the model and charge at a glance.
"It's a 19mm matchlock gun made in Ottoman times, right? It takes about 20 grams of gunpowder at a time. I'll give you 20 Grosso silver coins for every 10 grams of gunpowder."
"So expensive? Izmir... I mean Smyrna.
20 grams of gunpowder is only one silver coin over there?"
Aenarion looked incredulous. You increased the price tenfold. Are you trying to rip me off?
"We are short of saltpeter, and the cost of making black powder cannot be reduced at all. It would be a big loss if it is more expensive."
The arms dealers were equally helpless.
"Can this be compared with Smyrna? There are many saltpeter mines in Asia Minor, and through the Middle East, to India, there is one of the largest saltpeter mines in the world! The Ottomans have a steady supply of saltpeter reserves, so it is normal that gunpowder is cheap. This is the real price of gunpowder here, while the saltpeter reserves in Greece and even the whole of Europe are very low. The price of gunpowder in some places in Western Europe is even more expensive than this, and there is no market for it."
"So, how much is a cannon?"
Aenarion was speechless. Never mind. At worst, he could just go to Izmir to replenish his gunpowder later.
"Where are the cannons? All the cannons have been bought by His Majesty the Emperor. You can go to the Ottoman or Venetian ports to buy them. An ordinary copper cannon costs about 5,000 to 10,000 silver coins."
The arms dealer said this and pointed to a few muskets hanging behind him.
"How about taking a look at these matchlocks? The one you're carrying is made by the Ottomans. I have a few made by our people of God. For example, this one is made by the Venetians, and this one is made by our Eastern Roman natives. One only costs three hundred silver coins."
Aenarion took a look and found that the power and shape of the three muskets were similar, with no difference. He only spent 100 silver coins to buy this gun, and the price here was three times as much. It was really expensive. Is this the price in a big city?
Aenarion looked at the 1985 silver coins left in his pocket. It seemed that he not only needed to find a crew, but also find a way to make money.
The two men rode out of the market, passed through the deserted streets, and came to the Mage District to ask for the knowledge promised to them by His Majesty the Emperor.
The first thing that catches the eye is the White Tower of Horace located in the center of the Mage District. The white marble tower is so tall and magnificent that the top of the tower disappears among the clouds. The whole white tower is like a Corinthian column magnified countless times. Its surface is densely covered with countless exquisite and gorgeous arcane patterns, which looks extremely elegant and flashy.
It is the greatest palace of knowledge in Europe, with reserves of magic and books that are unrivaled in the world.
Cordoba in Spain, Baghdad in the Mesopotamian region, and Chang'an in faraway China can be compared with it, or even surpass it. But now, Cordoba has been destroyed by the holy war of the Spanish reconquest, and Baghdad and Chang'an have also been severely damaged in the destructive expansion and looting of the Mongolian orcs, and have not yet recovered their former glory. Currently, no ancient city can compare with it.
Surrounding the White Tower of Hos are replicas of the White Tower that have been scaled down countless times. The local wizards' towers are all modeled after the style of the White Tower. These towers are densely stacked together, forming an extremely spectacular tower complex in Constantinople.
A large number of Swordmasters of Hoeth, wearing plate armor and holding huge swords, act as bodyguards and patrol the mage area. Under the White Tower of Hoeth, there are beings more powerful than these Swordmasters: the Duskblade in the Common language and the Magic Swordsman of Hoeth in the Elvish language. Each of them wears armor as powerful as Irene, or even more luxurious and heavy, and the greatswords in their hands are wrapped in terrifying magical light.
"Mr. Aenarion and Miss Artemisia, please come in. His Majesty has already told us that within a month, this world's largest palace of magic and knowledge will be completely open to you. You can browse the books at will, copy them, and take the copies out. We also provide copying services, but please do not take the original books out of the White Tower of Hoeth, otherwise our Hoeth Magic Swordsman will chop off your hands in any corner of the world."
"I want to find a profession that can cast spells with intelligence or charisma and can also do melee combat. Do you have any recommendations? It would be better if the spells are more numerous, not as sparse as a warlock."
Aenarion asked the swordsmen of Hoeth politely.
"Well, there are many."
The Demon Swordsman of Hoth pointed him in a direction.
"Room 77 on the seventh floor of the White Tower contains the knowledge you need."
"Thank you so much."
Aenarion excitedly rushed to the seventh room on the seventh floor of the White Tower. It was a huge library. Bookshelves of various shapes almost covered all the walls. Even the sides of the stairs were densely packed with bookshelves. The spacious hall was cut into narrow corridors by the bookshelves.
Every bookshelf was filled to the brim with books and scrolls, looking quite stunning, like an ocean of knowledge. Some books even used their pages as wings to fly freely in the crowded interior of the White Tower.
And in the room that the magic swordsman mentioned, Aenarion saw some professions that matched his own.
[God's Blessed One] This is a unique spellcasting profession. It has the same good melee ability as a priest, and can also cast the priest's amplification and healing spells. However, the God's Blessed One does not rely on perception or praying to the gods for power, but instead tries to use charm to establish a wonderful connection with the gods to obtain the power of God.
[Battle Mage] This is a hybrid of a warrior and a warlock, combining the warrior's powerful melee ability with the warlock's turret output. It also has a unique [Spell Sharpening] ability that can amplify magic damage.
【soul
Warrior] Compared with the Psion, this profession has much lower spellcasting ability and mana, but at the cost of this, it has a strong melee output ability.
These professions are good, but the number of known spells for each profession is actually quite small, and they cannot really make up for the weaknesses of their current professions. Isn't there a profession like a mage that can, through learning, have unlimited spell knowledge while also taking melee combat into consideration?
Aenarion continued to read through the vast sea of books. Suddenly, an evil book wrapped in human skin attracted his attention. On it were written four big words in slowly flowing, never-clotting blood: "Book of the Dead".
Aenarion flipped through the pages, which introduced a large number of professions, specialties, and spells related to necromancy. One of the professions caught his attention.
[Death Knight]: A variant of the mage. There are eight major schools of magic, including prophecy, protection, enchantment, illusion, necromancy, incantation, transmutation, and evocation. A Death Knight can choose three schools, including necromancy, from the eight major schools. He is like three-eighths of a mage. He can learn spells from any three schools. At the same time, he has excellent melee ability and gains the special power of enslaving and controlling a large number of undead servants.
Initially, only undead creatures could advance to this profession, but after optimization by successive great wizards of Hoeth, living people can also advance to this profession and become a powerful Death Knight.
Aenarion's eyes lit up. This looked good! Learning magic from the three schools could make up for many of his shortcomings. If he could control a large number of undead servants, he wouldn't even need to recruit people on board. Anyway, according to Thomas, Christians hated demons but could accept the dead. God himself was playing with the cursed legion of the dead. Necromancer was completely legal here.
Chapter 62: Death Knight
After making up his mind, Aenarion activated the book copying service of the White Tower of Hoeth. It was quite expensive, one silver coin per page. Aenarion only copied the seventy-seven pages occupied by the Death Knight profession and paid seventy-seven silver coins.
After paying the money, a great wizard named Hoeth waved his staff impatiently, and seventy-seven quill pens floated into the air. They were dipped in ink and wrote quickly on seventy-seven sheets of paper. In just a few minutes, they copied the knowledge that Aenarion needed without any difference. Even the handwriting was exactly the same as the original.
The wizard waved his wand again, and a waterproof book cover wrapped the seventy-seven pages of paper together. A thick silver needle, with an extremely flexible silver thread, sewed the cover and the pages together. A new book was made on the spot and handed to Aenarion.
Aenarion admired the other's skills, and selected a large number of specialties for amplifying the undead from the specialties in the Necronomicon for future study, which was another seventy-seven pages of paper and seventy-seven pages of silver coins.
Aenarion stuffed the two new books back into the dimensional bag, then took the originals directly to the laboratory in the White Tower of Hoeth, trying to obtain a rank and make his second profession a Death Knight.
First, there is one of the three signature abilities of a first-level Death Knight: [Enslave the Undead]. This ability is similar to the second-level arcane [Control the Undead], the only difference is that [Control the Undead] uses spells to control undead creatures for a short period of time. Now, I can only control a undead for four days, and every four days I have to replenish [Control the Undead] to regain control.
[Slaving the Undead] is more like signing a magical pet contract. Once enslavement is successful, it will be permanent.
Such a powerful contract ability is also accompanied by restrictions and costs. First, the Death Knight cannot enslave undead creatures of a higher level than his own professional level. A level 3 Death Knight can only enslave level 3 undead at most.
Secondly, this kind of contract also has an upper limit. A level 9 Death Knight can only control three times his professional level, which is a total of 9 levels of Undead creatures, either 3 level 9 Undead, or level Undead. Once the total level of the enslaved Undead exceeds , it will exceed the control limit of the Death Knight, and some Undead will break free from the contract and regain their freedom.
Aenarion also had experience in controlling the undead and signing contracts with magical pets. He learned this signature skill very quickly and mastered it in half a day. All he needed to do was find some undead to experiment with.
At this moment, he suddenly felt that the power of the magical pet that Artemisia fed back to him had undergone some subtle changes. Looking carefully, he found that the description had changed.
[Pet Ability·Lord of Pleasure]: The number of your pets increases sixfold (3/6), and the number of your enslaved undead increases sixfold (0/18)
Aenarion took a deep breath. The description of the Mark of Slaanesh on Artemisia was that the number of creatures under command could be multiplied sixfold. So the true ability of the Mark of Slaanesh was that no matter what contract you had or your slavery ability, the upper limit could be multiplied sixfold?
He had initially obtained the profession of a level 1 Death Knight. Originally he could only control 3 level 18 Undead, but now he could directly control level Undead. From this point of view, he didn't need to look for crew members. He only needed to find a way to collect corpses, and he could create skeletons with combat power similar to that of ordinary people, and start the carrack ship Ulthuan.
Aenarion began to learn the second professional ability of the Death Knight, which is a spell-like ability, [Death Coil]: consumes mana to release a skull wrapped in necromancy magic, which bombards the target's body from a distance. For every point of mana consumed, it can cause 1 to 12 points of magic damage to the living, or to points of magic damage to a dead person.
The player recovers 1~12 health points.
This damage is higher than that of Psionic Missiles. Psionic Missiles can only convert 1 to 6 points of damage per mana, while this thing can convert 1 to 12 points of damage. However, Psionic Missiles can attack five targets at a time, while Death Coil can only attack one target at a time.
The Death Knight was a profession that cast spells with intelligence, not the natural charisma of a warlock. Using intelligence to learn spells was much more difficult than Aenarion had imagined. Although he had the bonus of the Wand of Ashes and his intelligence reached 16, it was still difficult to learn the spell-like powers of a profession. He didn't learn it by the evening. He had no choice but to stay in the guest room of the White Tower that night. It was not until the third day that he mastered this type of spell.
Next is the last professional ability of the first-level Death Knight, Spell Mastery. You have to choose three spell factions from the eight mage schools. The School of Necromancer is a must, so all you have to do is choose two from the remaining seven schools.
The book records three choices for Death Knights of all generations.
The Blood Death Knight chooses [Protection School] and [School of Conjuration], uses the protection magic of the Protection School to ensure life safety, and then uses the contract magic of the Conjuration School to summon more undead.
Plague Death Knight chooses [School of Transmutation] and [School of Conjuration], uses the contract spell of the School of Conjuration to summon more undead, and then uses the amplification magic of the School of Transmutation to amplify the power of himself and all his undead minions at the same time.
The Frost Death Knight chooses [School of Evocation] and [School of Conjuration], uses the killing magic of the School of Evocation to destroy the target's body, and then uses the contract magic of the School of Conjuration to summon more undead.
Aenarion thought for a moment. He was not a pure Death Knight, but a dual-class one. The Psion had already given him an extremely exaggerated defensive ability. The magical damage of Psionic Missiles was also good. There was no need to learn Blood and Frost. What he wanted was to make up for his shortcomings. So, he chose the Death Knight of the Plague Faction without hesitation and completed the final ceremony according to the method recorded in the book.
Instantly, a faint aura of fear surged out from his body, like a tidal wave, surging around him with Aenarion as the center. This was the ability that was automatically acquired after completing the ritual and becoming a Death Knight.
[Secondary Evil Aura]: The Death Knight's body is filled with fear. Within a 10-meter radius, the Death Knight and all undead creatures under his command move 33% faster and recover 6 HP every 1 seconds (the radius of the aura increases by an additional 10 meters for each level of Death Knight)
The double elite power of the Angros family took effect in his body. The higher the level, the harder it was to upgrade. It took Inarion only two battles to reach level two, but it took him a week of bloody fighting to reach level three.
Without the dual elite bloodline of Angros, the only consequence of being a Warlock and a Death Knight part-time is that the two professional systems would be merged together, and one's knowledge would be miscellaneous but not refined, and the character level would become 4 (3rd level Warlock + 1st level Death Knight). In the future, whether one wants to upgrade the Warlock to level 4 or the Death Knight to level 2, the price and sweat one has to pay will be the same as when other people upgrade any profession to level 5.
But none of this mattered. The two different level systems of Warlock and Death Knight operated independently, which completely avoided this problem. And because one of his professions was a level 3 Psion, he directly synchronized his second profession, Death Knight, to level !
For a moment, the mana values of the two professions were superimposed together, increasing his mana by 11 points. His life, attack and other abilities took the higher value of the two professions, allowing Aenarion's life to increase by 16 points in one breath. Endless power gradually emerged from his body.
Aenarion (High Elf)
Level 3 (3rd-level Psion)
Level 3 (Level 3 Death Knight)
Health 25, Mana 27
Rifle hit rate -6, physical damage 10~80
Protection 3 (Apprentice Robe +1, Agility +2)
Strength 14, Agility 14, Constitution 10
Intelligence 16, Wisdom 8, Charisma 20
[Casting Level +1]
[Fire magic level +1]
[Spell Damage +6]
Aenarion closed the book with satisfaction, left the professional book area and went to the spell book area. The eleventh to eighteenth floors of the White Tower of Hoeth were filled with spell books. Each floor corresponded to the spells of a school. A first-ring magic only needed one page of parchment to be written down, a second-ring magic only needed two pages, and the highest ninth-ring magic was no more than nine thin pages of paper.
Countless magic books are densely stacked on the eight floors of the tower. The large number of bookshelves makes the White Tower of Horace, which occupies an area larger than the imperial palace, extremely crowded. There are only passages between the numerous bookshelves that are wide enough for two people to pass sideways. Not to mention the number of pages, the number of books alone easily exceeds five digits, and six digits is possible. There are at least one hundred spells recorded in each book. The number of spells stored here is so huge that it is difficult to estimate.
Chapter 63: Crew of the Undead
"Respected Mr. Aenarion, although you are His Majesty's guest, the magic area is not open to the public for free. Behind every spell here is a lot of sweat and even blood of successive mages. The White Tower of Hoth respects the intellectual property rights of every mage. Every piece of knowledge has its price: a first-ring magic costs 100 silver coins, a second-ring magic costs 200 silver coins,
And so on.
However, since you saved the princess, we are willing to give you a blank spell book for free and provide free copying services. "
Several elven wizards guarding the spell area gave Aenarion a brand new spellbook, which looked exactly the same as the two they had seized, except that the white pages inside were empty.
"Okay, I'll choose."
Aenarion first took out the two spell books he had seized from the Venetian wizard, looking for necromancy, conjuration, and transmutation spells he could learn. He didn't want to buy one he already had, which would be a big loss. He searched and finally found five, all of which were the most common and most common spells of the transmutation and conjuration schools, but there was not a single necromancy spell.
[First Transformation: Human Giant Transformation]: Consume 1 magic point, increase the strength of a humanoid target by 2, increase the size by two times, and increase the weight by eight times.
[Second Ring Change: Bull's Strength]: Consume 3 mana points, bless a target, Strength +4.
[First Ring Spell·Level 1 Summoning Undead]: Consume point of magic power to summon a weak undead from the Garden of the Dead. It will automatically return and disappear after the summoning time is up.
[First Ring Spell: Grease]: Consumes 1 point of magic power and makes a square area with a side length of 3 meters become extremely greasy. It is impossible to stand or hold on to it.
[Second-Ring Spell: Flashing Dust]: Consumes 3 points of magic power. A shimmering cloud of golden particles will cover all objects within a three-meter radius. All creatures in the area will be blinded, and invisible objects will be outlined with a visible outline.
All right, based on my experience in running a group in my previous life, the first and second ring spells and the transformation spell, these five are almost enough. I'll find some necromancy in the White Tower. I don't have much money left.
Aenarion ran to the floor filled with necromancy spells, and after some selection, he finally chose four necromancy spells, spent 800 silver coins, and copied them into this brand new spellbook so that he could study and memorize them at any time.
[One Ring Necromancer·Death Grip]: Consume 1 point of magic power, instantly summon a giant skeleton hand, and pull a target 30 meters away to yourself. (For every additional 1 point of magic power consumed, the distance is extended by 3 meters)
[One Ring Undead·Plague Strike]: Consume 1 point of magic power, melee contact attack, cause 1~3 points of acid damage to the target, let the wound fester and worsen, continue to be damaged, and cause a total of 12~1 points of acid damage in the next 12 seconds. (For every additional 1 point of magic power consumed, the direct damage increases by 1~3 points, and the continuous damage increases by 1~12 points)
[Second Ring Undead·Ghoul's Touch]: Consumes 3 points of magic power, touches a target in close combat, paralyzing its body and making it unable to move.
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