Lisha doesn't have so many little thoughts.
Not long after, the proprietress brought out the set meal.
Compared to the previous lava volcano, these sets can be said to be quite cheap in terms of ingredients.
A large piece of white bread, rich vegetable soup, and a whole piece of grilled meat steak highlight the large portion size and fillingness.
Lisha placed one of the dishes in front of Ilsa and started to eat it.
Then, with the other adventurers in the restaurant staring in amazement, Lisha finished all nine meal sets and even drank up all the vegetable soup that Ilsa hadn't finished.
Now, the adventurers in the restaurant looked at Lisha as if she were looking into a bottomless pit.
"Mm~ I'm full."
Lisha touched her 90% full stomach.
She remembered what You Ze said not to eat too much, otherwise it would affect her exercise, so she usually only ate until she was 90% full.
"..."
Ilsa lowered her head shyly.
She was not used to being stared at, and this time because of Lisha's outrageous behavior, Elsa also attracted a lot of attention, which made Elsa quite uncomfortable. However, she still tried to maintain a calm attitude, because she knew that as long as she followed Lisha, she would encounter such things sooner or later, so she had to adapt, otherwise she could only watch Lisha go farther and farther away, but she could not catch up, and finally stopped where she was and watched Lisha go away.
"Your name, little one."
The proprietress suddenly asked.
“I’m Lisha! The adventurer who will become famous in the White Tower!~”
Lisha shouted energetically.
Many adventurers smiled knowingly when they heard this.
Many years ago, when they first came here, they also shouted similar slogans.
This is what is called the passion of a newcomer.
“Lisha...you and this..."
The proprietress said as she glanced at Ilsa.
"I'm Ilsa, Lisha's partner."
Ilsa replied politely.
"Lisha, you and Ilsa may have just arrived here, so you don't know. If you want to explore the White Tower, you must have at least the strength of the Red Iron Rank, and you must have a well-configured adventure team with no less than three people."
Lisha was stunned by the words of the landlady.
"Is there still such a request?"
"Of course, what do you think the Supreme White Tower is? A place for playing house? This is the most dangerous place in the entire Enderol continent, bar none. Countless strong men have fallen in the White Tower, including many gem-level and even legendary professionals. Do you think the Adventurer's Guild can allow unprepared adventurers to enter the White Tower?"
Lisha wilted at the boss lady's merciless lecture.
"With your abilities, you two can only do first and second level missions in the Rol Forest outside the White Tower."
"That doesn't matter. It won't be long before I can become a Red Iron Rank anyway. The only thing is where can I find teammates?"
Lisha frowned in distress.
It's not easy to find a suitable teammate.
Chapter 9 Warrior, Mage, Priest
Warrior, Mage, and Priest are the best three-person team combination.
This is a common saying among adventurers.
But few people know why Warrior, Mage, and Priest are the best three-person team combination.
An adventure team must have adventurers in the front row to resist damage. Warriors and shield guards are the most suitable for this position. Almost every adventurer team has warriors. This is not only because there are many warrior professionals, but also because warriors are a necessary existence for the team.
If you have melee, you must have ranged. Otherwise, you can only run away or passively take the beating when you encounter monsters that can attack from a distance or fly. The mage is the best choice, because the mage's spells are elemental damage, and most monsters have low elemental defense. The ranger is the second choice, because the ranger's damage is physical, which overlaps with the warrior. However, adventure teams below the steel rank prefer rangers as teammates. After all, mages are short of magic power when they are weak. Most mages below the steel rank can only cast six or seven powerful spells before their magic power is exhausted, and they need to rest for a long time or drink magic potions.
Magic potions are expensive, and teams below the Steel rank can hardly afford them. In comparison, rangers are much more durable. As long as they have enough arrows, they can kite and kill low-level monsters. Some special rangers can even summon animal companions, serving as both a tank and a ranged player in the team. Naturally, they are loved by many low-level adventure teams.
The priest is the most important part. No one can escape injury during an adventure, so the priest is particularly important. Although the Adventurer's Guild has repeatedly reduced the price of the healing potions it sells in recent years, ordinary healing potions are still not long-term supplies that ordinary new adventurers can afford. It's okay to buy a bottle of life-saving potion occasionally, but it's impossible to buy more than a dozen bottles every time you go on an adventure. This highlights the importance of the priest.
The most important thing is that the healing effect of a powerful priest is far better than the effect of the Adventurer's Guild's healing potion. It is said that a gold-level priest can even reconnect severed limbs. And having a priest in the team is equivalent to having an endless bottle of enhanced healing potion. The various auxiliary divine spells used by the priest consume much less mana than the mage. A formal-level priest can use a basic divine spell such as healing ten times a day, which is equivalent to having ten more bottles of healing potions in the adventure team. Which adventurer would not like it?
"Well...."
Seeing Lisha in distress.
The corners of the proprietress' mouth curled up slightly.
"I have a mission commission, do you want to take it?"
"What mission? Do you have a certificate from the guild?"
Although Lisha is a novice, she knows that she can't just take any mission casually. If the mission is not certified by the guild, it is easy for the client to default on the mission or there to be something fishy going on.
"Have."
The proprietress said this as she pulled out a parchment scroll from her bosom.
Lisha noticed that there was a certificate from the guild on it, and it was a third-level mission.
The Adventurer's Guild's quests are divided into seven levels.
The first and second level quests are mostly prepared for novice adventurers, that is, adventurers at the Formal and Hematite levels.
The third and fourth level missions are mostly prepared for steel-level and silver-level adventurers.
The fifth and sixth level quests are commissions that can only be undertaken by gold-level and gem-level adventurers. Adventurers below the gold level cannot accept quests of this level.
The seventh level is also the highest level of the Adventurer's Guild's missions. Only legendary adventurers can take on missions of this level. They rarely appear, and even if they do appear, it is possible that no one will take them for more than ten years.
After all, most legendary adventurers come and go without a trace, making it difficult for others to find their tracks. They themselves are almost always exploring new areas of the White Tower and rarely return to the ground, so it is not surprising that no one has taken up the seventh-level quest for a long time.
"This seems to be beyond my current capabilities."
Lisha did not take the scroll.
"This mission is quite special. If you want, you can take it."
The boss lady is telling the truth.
The Adventurer's Guild has relatively loose strength requirements for those below the fourth level. After all, from the official level to the silver level, there are always geniuses who can challenge higher levels. There are not many people whose strength exceeds their own level, but there are quite a few, especially some special races, who may have strength comparable to the fine steel level before they change their job.
The rigid requirements for the strength of adventurers to accept commissions start from the fifth level of tasks. Because the gold level is a qualitative change, all professionals at this level are true geniuses and strong people who have passed the awakening ceremony. The commissions of tasks at this level are also fully matched with the strength of adventurers. If you are not strong enough to do the tasks, you will die.
"Can I take a look first?"
Lisha asked.
"can."
Linghai threw the sheepskin scroll to Lisha.
Lisha took it and opened it.
"Well...well..."
She looked for a long moment, then finally glanced at Ilsa.
"I'll discuss this with my companions."
After saying that, Lisha leaned over and whispered in Ilsa's ear.
“That’s it…”
She gave a brief account of the contents of the scroll.
"Lisha, you are the boss. If we form an adventure team, you will be the leader."
After listening to this, Ilsa touched her slightly red ears and whispered.
"Then I'll take it."
Lisha said as she raised the parchment scroll towards the proprietress.
"Big sister, we have accepted this mission. When will it start?"
"Don't worry, you can go and rest for a night, and come find me here tomorrow morning."
When the proprietress saw that Lisha agreed, her tone softened a little.
"Okay! See you tomorrow!~"
Lisha actually started to feel sleepy after she finished eating, after all, she was quite full.
"Ilsa, let's find an inn!"
Lisha pulled Ilsa up and walked out.
The proprietress just watched the two of them leave Dragon's Breath.
"Big sister, do you think these two children can become..."
Clotte, who had tried to persuade Lisha earlier, hesitated.
"Don't worry about this."
The proprietress suddenly became a little irritated, and a hint of fire unconsciously leaked from the corner of her open mouth.
"Did you find that thing?"
"No, we're still looking. Big sister, the tenth floor is too big, we can't find it with so few people."
Clotte complained.
"Then hurry up and look for it."
The landlady glanced at Clotte.
"One more year."
"Yes!"
Clotte swallowed and nodded frantically.
The two tables around him looked gloating.
"Same for you."
The proprietress glanced around and there was a moment of silence in the restaurant.
"Whoever finds it will be paid well by me, understand?"
"Yes!!!~"
All the adventurers in the restaurant shouted in unison.
Chapter 10 New teammates, but priests?
After Lisha and Ilsa left Dragon's Breath, they first went to a famous weapon shop nearby to buy some well-made arrows and throwing knives. The owner of the shop was a middle-aged dwarf whose forging skills were absolutely master-level, so the two of them bought the weapons with confidence.
Afterwards, Lisha and Ilsa bought adventure necessities such as tents, ropes, oil lamps, insect repellent, and flint.
Lisha put all of these into her backpack.
Although most of the system was broken, the backpack could still be used normally.
To be precise, it should be called an inventory.
There are twenty slots in total, and new slots can be opened by paying gold, but Youze has not been able to find the recharge entrance so far. He suspects that the recharge entrance should be in the half of the system that was broken, so Lisha's backpack only has twenty slots, but even twenty slots are enough for Lisha to use.
After all, the same items in the inventory can overlap, up to 99 items at most.
Furthermore, as long as it was Lisha's stuff, no matter how big it was, it could fit in there.
Before, Youze had asked Lixia to try to put a giant tree over ten meters high into it. There was no problem at all, and there was no weight at all.
With this backpack, Lisha and Ilsa's adventurous life can be said to be much more convenient.
And they don't need to hide it deliberately, because similar things are also sold in the Adventurer's Guild, but the price is very expensive, and the effect is not quite the same.
The backpacks sold by the Adventurer's Guild are alchemical products similar to space equipment. The price varies depending on the size of the backpack space, but even the cheapest one cubic meter space backpack is extremely expensive, at least it is unaffordable for adventurers at the Fine Steel level.
Moreover, this space backpack does not become completely weightless when you put things in it, it can only reduce the weight by about 50%. Moreover, if it is subjected to a strong attack, the space backpack may be damaged. At that time, there is a high probability that the things inside will be sucked into the space turbulence and disappear.
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