This was the most critical period for the generation of the demonic tide. Judy's unit naturally had elite scouts keeping watch nearby, including three mages at the control stage, to prevent anyone from causing trouble and turning what was supposed to be a simple crushing battle into a siege.

Logically speaking, this level of vigilance should be sufficient.

Even if a powerful expert in the Fusion stage comes here to cause trouble, this reconnaissance team can send out the message before being wiped out, at least completing the early warning mission.

Unfortunately, the one who came to cause trouble this time was Emerald.

The Melson family holds a monopoly on the production and sale of military magical artifacts. Almost all the magical artifacts used by Federation soldiers and officers are made by Melson. Only a few people who are also skilled at making magical artifacts will use the magical artifacts they make.

For example, Yulia, whose major at school is blacksmithing, could create her own melee magical artifact if she joined the army, based on her own usage habits. Such self-made magical artifacts are often not as good as those produced by Melson, but they are custom-made and more convenient to use.

However, these homemade magical devices are often melee magical devices of the cold weapon type. The various reconnaissance and detection magical devices used by scouts are basically all made by Melson.

As the eldest daughter of the Melson family, Emery naturally also knew the little backdoors that all arms dealers would leave in their products.

Directly seizing control of the magical device is not an option, but altering one's own magical frequency to a specific value through special spells, thereby completely disappearing from various magical reaction detectors that function like radar, is certainly possible.

When Emerald stepped into the magical vortex, none of the scouts who were still faithfully performing their duties noticed.

With the magic vortex providing cover, Emerald was even less likely to be discovered. She swiftly traversed the vortex, quickly reaching its center and finding the largest magic embryo, the soon-to-be-born Demon Lord.

Emery had no intention of directly disrupting the generation of the demonic tide and forcing it to create an extremely powerful monster.

That kind of monster would be too difficult for Judy's troops. Even if they could win in the end, they would suffer heavy casualties. It would be too much to do this just for the sake of movie effects. Emery isn't that ruthless.

Her plan was to use the alchemical potions and magical materials she possessed to strengthen the Demon Tide Lord after it was generated.

In this way, battles against mobs and monsters will still be overwhelming, and ordinary Federation soldiers and officers will not suffer much damage.

The only thing that will significantly increase the difficulty is the boss battle when defeating the Demon Lord, and this battle is planned to be led by Judy and her personal guard... The personal guard is only playing a supporting role, and Judy is the only protagonist. She is too eager to make a name for herself and show off.

"Sorry, senior... to make my movie even more exciting, you might have to suffer a little tomorrow~~"

Amelie smiled sweetly, quietly waiting for the Demon Tide Lord to be fully formed.

Chapter 115 Emerald's Radiant Golden Eyes

Amelie waited in the center of the magic vortex for a short time before the level 3 magic tide lord was generated.

In appearance, this Demon Tide Lord is a giant bear that is slightly taller than a three-story building, except that its head looks a bit like a rooster and it is covered with dark green scales.

"It's Palo Bear..."

After a few seconds of thought, Amelie recognized the Demon Lord from the Federation Monster Encyclopedia she had seen in school.

Palico is a bear-type monster and is quite strong. The monster guide recommends that you have at least 5 Master-level mages in a team before you challenge it.

Sending a M-level mercenary squad from Melson Security to fight Palermo would be a tough battle, and there's a high probability of casualties.

But that's all; after all, it's just a level 3 Demon Tide Lord.

The biggest characteristic of the army is that there are many people and little martial ethics. One-on-one duels on the battlefield are stories that only exist in the legends of the Blue Star. In actual combat, the most efficient way to kill the enemy is to fight.

Therefore, when defeating Pallet Bear, Judy will definitely not go alone. She will at least bring her team of 100 Amazonian warriors to assist her, and there will likely be other mages at the Control stage to help her in the battle.

With this kind of troop strength, Palerxiong's strength is somewhat insufficient, and it will most likely be wiped out by a saturation bombardment of high-level spells fired from magical artifacts.

This is certainly a good thing for the expedition, but it makes the movie's plot less exciting and thrilling. How can a big boss be taken down by the protagonist in one go? If the protagonist doesn't suffer a setback first and then shout about courage and bonds, can he still be called a protagonist?

This boss is a bit weak, so the director plans to strengthen it.

The newly generated Pallet Bear quickly spotted Amelie, who was watching it from right in front of it.

It was taken aback at first, then flew into a rage, subtly causing a change in the magical vortex.

This change made Emery frown.

She didn't want to be discovered by Judy's scouts; although nothing serious would happen, it would be very embarrassing to explain.

We must get everything done quickly.

Then... there's no need to hide our strength anymore.

The only response to Pallet Bear's fury was a soft laugh from Emerald.

She looked intently at Pallet Bear, but her right eye suddenly closed and then opened again.

However, the right eye that reopened was no longer azure blue, but a shimmering gold.

boom!

Before Pallet Bear could react, a burst of energy exploded on its body. It didn't seriously injure it, but it burned it painfully.

"Roar!... Uh-oh?"

Palo Bear was naturally even angrier, and like most enraged monsters, he habitually let out a roar.

Then the battle ended.

Palo Bear still didn't know what was happening. He just felt that after he roared, something suddenly appeared in his throat, making it hard for him to breathe.

After it finally swallowed all those things, multiple bursts of intense magic power erupted from its belly at the same time, forcibly transforming and strengthening its body.

"??"

Paler Bear, whose intelligence was not low, was somewhat bewildered, looking at Amelie who was still smiling, not understanding why she would aid the enemy.

Emerald did not attack again, but simply waved to Pallet Bear:

"Take good care of the gift I gave you, and try to become stronger so that the footage I shoot tomorrow will be exciting enough~~"

Without giving Palermo time to understand what she had said, Amelie crushed a teleportation rune that Viliana had prepared in advance, and teleported away, returning to the camp.

"Master, you're back? Did everything go smoothly?"

Viliana sensed the activation of the magical runes and immediately went over to help Amelie change into her pajamas after Amelie returned.

"Easy peasy, after all, it's just a level 3 Demon Tide Lord. A level 5 one might pose a threat to me... Mmm~~"

Amelie chuckled nonchalantly, hugged Viliana and kissed her again, then went back to sleeping soundly with her arms around both of them. It was as if she had sneaked out to do something naughty as simply getting up in the middle of the night to use the bathroom.

In fact, it wasn't that difficult. After all, after obtaining Marcy, Emerald broke through that bottleneck by relying on the Flame of Life and became a Fusion-stage mage who could be considered a true powerhouse.

According to the intelligence data that Amelie had previously seen within her family, there are currently fewer than 70 Fusion-stage mages in the Federation who show clear signs of activity. Even if you include those reclusive old guys and those who, like Amelie, are hiding their strength, it's hard to exceed 100, at most a little over 100.

At only 19 years old, Amelie is already proud to be among the top 100 strongest in a human nation with a total population of over 6 million. This record also breaks the Federation's record for the youngest Fusion stage mage - the previous record holder was 27 years old, and professionals believe that the new record will definitely not be lower than 25 years old.

That bright gold right eye, usually disguised by colored contact lenses, was the first fused organ on Emerald's body to be magically transformed.

The golden right eye grants Emery a special ability, which isn't very strong, but if used well, it can produce excellent results.

This is a support ability that allows you to change the starting point of any spell to any point within Emerald's right eye's field of vision.

In the MOBA games on Earth, many characters possess skills that can be cast from their own center. If these skills could be cast remotely by clicking with the mouse, their power would increase several levels, potentially even disrupting the game balance.

The same applies to Emery's radiant golden right eye. If paired with powerful magic, its initial killing power is quite formidable. Directly taking a high-attack spell at point-blank range would injure most even fellow Fusion stage experts, and with good luck, it could even end the battle instantly.

However, if information about the ability is leaked, it is easy to defend against. There are too many magics and magical artifacts that can be used to obscure or avoid sight. Therefore, the overall evaluation of Emeryte's first fused organ's special ability can only be described as medium strength, at most medium to high.

What Emerald did to Pallet Bear was actually quite simple.

She first enraged Palo Bear with a massive fireball that exploded at point-blank range. Then, while Palo Bear opened its mouth to roar, she opened her storage space directly into Palo Bear's throat and poured in all sorts of pre-prepared monster enhancement runes and potions.

It must be said that Viliana, who has mastered 1323 kinds of magic, is really useful. She has also trained in monster enhancement spells. The runes and potions that can enhance monsters were all secretly made by Viliana in the past two days on the orders of Emeryte.

As the bugle calls for morning assembly echoed throughout the military camp, the punitive expedition was finally about to begin.

While having breakfast, Emery casually inquired about the latest information on the Demon Tide from Judy.

Judy had no doubts and told Emerald that an unusual magical fluctuation had indeed occurred in the area of ​​the magical tide last night, which had made the intelligence department quite nervous.

Fortunately, the abnormal magical fluctuations disappeared quickly, and the magical tide remained unchanged, so everything should be fine.

Judy also comforted Emerald, telling her not to worry and to treat this expedition as a special outing—this force is already quite skilled at dealing with a mere level 3 demonic tide, and should be able to clear it without taking any damage.

Emerald also pretended to be relieved... In fact, she wasn't relieved that the demon tide extermination was safe, but rather that what she had secretly done last night hadn't been discovered.

After the army had assembled and made final preparations, the main force set off.

Of this legion of approximately 2000 men, a defense force of over 300 men would remain in place to protect the command post and the ailing colonel, while the rest of the fighting force would be commanded by Judy on the front lines to launch a campaign against the demonic tide.

The army's encampment was nearly 10 kilometers away from the demonic tide, so they certainly wouldn't let the soldiers walk, since most magical artifacts are heavy.

Mages are fine, but ordinary soldiers who haven't become mages yet, after marching 10 kilometers with heavy loads, will definitely have their combat effectiveness reduced if they go straight into battle.

The army on Earth has various armored vehicles and troop carriers as means of transportation, and the Federation army of this world certainly has them too.

The most conspicuous mode of transportation is, of course, the skateboard-shaped flying magical device, which many soldiers and mercenaries like to use, including Judy.

The moment the army set off, nearly 500 mages rode flying skateboards into the air and quickly formed formations to keep pace with the ground troops.

These soldiers who can use flying skateboards generally have higher ranks than ordinary soldiers. They also have a special title in the military—aerial combat mages, which is roughly equivalent to fighter pilots in the Blue Star army.

The remaining land troops, of course, wouldn't walk on foot either; they all boarded their own magical vehicles.

On a flat road, wheels are definitely faster and more stable, but there aren't that many flat roads in the wild, so ordinary magic-powered vehicles are definitely not suitable as field vehicles.

Tracked vehicles are not very useful either, because due to the presence of magic, the terrain in this world is more complex, and there are many places that even tracks cannot easily cross.

Therefore, the vehicles used by Marines were disc-shaped metal vehicles with eight legs like a crab.

Those crab legs can run at speeds up to 90 kilometers per hour, easily cross any complex terrain obstacles, and even attach to cliffs perpendicular to the ground to walk, making them a true all-terrain land combat vehicle.

Each giant crab-shaped vehicle has a disc section approximately 6 meters in diameter, with ample internal space to accommodate a small squad. The vehicle boasts multiple defensive capabilities; soldiers can rest inside when exhausted, and use the crab as a mobile fortress to engage the enemy.

The vehicle assigned to Amelie and her group was a giant crab like this, but the interior of the crab had obviously been modified. All the combat components had been removed and replaced with luxurious furnishings like a hotel room, with sofas, coffee tables, dressing tables, and even beds.

Alongside this giant crab, serving as its protectors, were more than 30 Amazonian female warriors riding flying skateboards, and 4 master-level mages.

For a level 3 demonic tide, such a protective force is almost enough to make the expedition a slightly special outing.

With all troops using vehicles, the army marched at a fast pace, covering less than 10 kilometers in no time. The main force had already reunited with the scouts at the front, and the punitive expedition was about to begin.

The giant crab that Amelie and her companions were riding was definitely at the rear of the army, but even so, they could clearly see that the demonic tide had already taken shape.

The magical vortex that was still there when Emery arrived last night has disappeared, leaving behind only a magical land of about 5 square kilometers and a rough estimate of more than 5000 various monsters on the magical land.

Perhaps because they thought they outnumbered the enemy, the monsters, upon discovering the Federation army, did not begin to flee. Instead, they bared their teeth and revealed their ferocious nature, treating the Federation army that came to subdue them as a delicious meal delivered to their doorstep.

Judy checked the intelligence with the scouts from the intelligence department again. After confirming that the number and strength of the monsters in front of her were exactly in line with the data of a level 3 monster tide, she did not hesitate any longer and gave the attack order with a relaxed expression.

Ta-ta-ta-ta-ta.

The giant crabs' metal legs sprinted forward, launching an attack from the front.

The aerial mages were even faster. They skillfully split into three groups: one group attacked the front at a faster speed, while the other two groups bypassed the monster horde from both sides to outflank them.

The aerial mages who launched the frontal attack were clearly the strongest. They rushed to a point about 100 meters away from the monster horde and had already completed their spells.

Hundreds of mid-to-high-level spells were activated simultaneously. Almost instantly, the fire magic turned the sky crimson, followed by a storm that formed a tornado, and ice spikes rained down.

"Awoo~~" xN

The monsters cried out. The stronger monsters could withstand the magic attacks with their bodies or innate shields, while the weaker monsters fell in droves, either burned halfway, torn apart by tornadoes, or pierced through by ice spikes.

Faced with the highly magically advanced Federation army, the level 3 magic tide was indeed no match for them.

However, in this round of attacks, thousands of monsters were affected, at least 300 of the weaker monsters were killed directly, and the rest were all injured.

The stronger, less intelligent monster was instantly enraged and roared as it charged towards the allied forces in retaliation.

Meanwhile, the less timid and more clever monsters began to sneakily prepare to escape. They roared angrily, but their steps did not move forward at all. Instead, they kept moving in other directions.

This is why the Federation Army has to allocate a portion of its forces to help defend towns whenever a demonic tide appears near them.

Because monster hordes are too easily demoralized and scatter to escape, and the Federation's air combat mages have limited interception and pursuit capabilities—after all, there are too many monster hordes and the terrain in the wild is complex, so there will always be monsters that manage to escape pursuit and hide in the depths of the wild, or rush towards human towns.

However, there is no need to worry about town defense in this campaign, because there are no human towns within 50 kilometers of this area, and several villages of magic rejecters have been evacuated, so the soldiers can fight with peace of mind.

After the first wave of high-level magic, monsters quickly began to flee in three other directions.

Two other air combat mage squads, which had circled around earlier, were in hot pursuit. Like riders chasing prey, they flew at high speed on their flying skateboards while unleashing a barrage of firepower on the fleeing monsters below with their magical devices.

The most eye-catching among these aerial mages are the Amazon warriors who serve as Judy's bodyguards.

Their equipment was very uniform; all of them were equipped with square shields on their left hands to defend against ranged attacks from monsters, and carried three to five javelins on their backs, each javelin different and used to deal with different monsters.

For example, when dealing with hairy monsters, the Amazon warriors would choose to throw a crimson javelin.

Their race is highly gifted in the use of javelins; each person can easily throw a javelin at supersonic speed with great accuracy.

Once a hairy monster is hit by a crimson javelin, its body will immediately burst into flames, and it will lose its life within three seconds.

The javelins thrown are not disposable weapons. They are also magical artifacts, and each one is inscribed with a spell called "Retrieval". After hitting the target, they will instantly return to the owner's hand according to the owner's will and rejoin the battle.

The Amazonian warriors hunted down the fleeing monsters with javelins, one javelin at a time. While the other aerial mages weren't as flashy, their clearing efficiency was equally impressive, resulting in many of the fleeing monsters dying every second.

However, the number of monsters was still too large, exceeding 5000. Once they scattered and fled, it was impossible for a few hundred aerial mages to hunt them all down. They could only prioritize clearing out the monsters that looked more dangerous, and leave the rest to become wild monsters in the future.

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