At first glance, it looks quite grand.

There are also some deceptive things in domestic demos, such as the perfect world of Jade Dynasty, as well as some pie-in-the-sky promises from other established manufacturers.

Just looking at the demo is a bit intimidating.

Chen Zhou stood at the very front of the booth, intending to take the lead and personally introduce the WEGAME platform to overseas players.

To this end, Chen Zhou even contacted people at Tencent News to film these scenes.

Chen Zhou, who hadn't participated in many major international exhibitions, was full of confidence and had a smile on his face.

Although the Penguin Games are not very appealing.

But he brought in League of Legends, and there were League of Legends activities at the booth, with many souvenirs prepared.

Chen Zhou had also posted a pop-up ad on the WEGAEM overseas platform beforehand.

No matter what, it shouldn't be difficult to gather a wave of popularity.

However, as the gates opened, tens of thousands of players surged in like a tidal wave.

It crashed into the penguin's booth, and then, as if hitting a rock, split into two streams flowing in different directions.

The penguin booth and countless souvenirs were completely ignored, as if they didn't exist.

Even the League of Legends brand seems to be completely useless.

Chen Zhou's expression changed from a smile to indifference, and then to a deadpan expression.

The Penguin News reporter next to me even asked a question.

"Shall we continue filming, Mr. Chen?"

Chen Zhou waved his hand, suppressing his anger.

"Go and shoot your own footage."

In fact, apart from Chen Zhou, the Tencent executives who had previously attended E3 already knew that this would happen.

Therefore, I couldn't help but laugh when I saw Chen Zhou jumping around.

I just kept enduring it.

It's normal that the League of Legends brand isn't working.

Because the players attending E3 are arguably the most hardcore console and single-player gamers, how could they possibly be interested in Tencent's games?

The penguin staff were trying to suppress their laughter.

However, a senior executive from Shengqu who had come along patted Chen Zhou on the shoulder.

"Brother Chen, that's why we don't want to participate in E3..."

"Even if they come, there's no crowd, so it doesn't serve its promotional purpose."

Domestic manufacturers at CHINAJOY can also rely on showgirls and souvenirs to make their booths lively and bustling.

Moreover, the majority of mainstream gamers in China are online gamers, while single-player gamers are a minority.

However, at E3, in overseas markets.

Even Tencent, even though it's the world's most profitable gaming company, compared to giants like Sony and Microsoft...

It's completely unappealing.

"That's the kind of person they are. Not to mention us, I doubt there are many on Xinghuo's side either."

The executive at Perfect World also smiled and said so.

"is it?"

That's just how people are.

When you can't do something yourself, you assume that others can't either.

This was Chen Zhou's first time attending such an exhibition, and after thinking about it, it seemed to make sense.

The media day a few days ago.

The Spark booth wasn't very popular either.

I tiptoed.

Looking towards the Spark booth in the distance, it was clear that there weren't many people gathered there either.

This time.

Chen Zhou felt much better.

"I feel like Spark was just lucky this year, being the first to hold an E3 press conference. Otherwise, sandwiched between big companies, I don't think they would have been able to make any waves."

"That's right. Look at Microsoft and Sony after them. As soon as they released their products, the news was everywhere. If Spark had released its product at that time, it would have been a disaster."

"Yes, EPIC suffered because of this, otherwise its popularity wouldn't be so low."

"Spark was just lucky to have made it in time."

"Yeah, when Xinghuo first held its press conference, everyone was bragging so much, it disgusted me. I really wanted to bring all those media over to see what a real big company is like, where they just wholesale 3A games."

"Exactly, why are you praising a domestic AAA game when it's just a tower defense game?"

"Spark isn't doing so well today."

"You bet you watched EPIC's 100-player Fortnite Night yesterday? That's what a real big company does."

"Yes, E3 still depends on big companies like Microsoft, Sony, and EPIC. Spark is far from being at that level yet."

The group chatted.

It's as if Microsoft and Sony, these big companies, are more popular than Spark, just because they are more popular than Spark.

They also attributed the success of Spark to luck.

Little did they expect that when Lin Li made the decision to be the first to hold the E3 press conference, they criticized Xinghuo for overestimating its abilities.

Now it's luck again.

They said both the positive and the negative.

at this time.

A gasp suddenly rang out from the entire exhibition hall, centered around Xinghuo's booth.

Then Chen Zhou saw the "tide" of the entire exhibition clearly beginning to move in one direction.

As the tide receded, a message was relayed back from the front.

"Hey, hurry up! We need to get in line over there, Galaxy Paradise Exploration has a new game!"

"OMG! Really?"

"Of course!"

"Hurry up! Hurry up or there won't be any seats left!"

"Why wasn't there any media coverage yesterday, Media Day?"

"I don't know, they said it was a surprise announced at the exhibition today!"

"My God! Run!!"

Listening to the intermittent conversation, Chen Zhou and a group of domestic executives looked at each other in bewilderment.

What is this? A new exploration game at Galaxy Park?

No.

Isn't Galaxy Paradise Exploration a standalone mini-game?

Even if there's a sequel, is it really necessary to get this excited?

Whether it was Chen Zhou or other domestic game developers, their first reaction upon hearing this news was complete incomprehension.

Their perception of information cocoons within China.

Galaxy Paradise Exploration is just a slightly popular, high-quality mini-game that doesn't generate much revenue in a year, though it seems to be more popular overseas.

That's it.

Chapter 518 Surprise!

Based on this understanding.

They simply couldn't understand why these players were rushing towards Starfire like madmen.

But in fact, as mentioned many times before, Star Trek is very popular overseas.

Moreover, this level of popularity has never decreased since the release of "Star Trek".

American experts have also studied it.

Why has "Star Trek" become so popular worldwide (as we all know, America's "world" refers to Europe and America)?

They analyzed it over and over again.

I think the main reason is the paid system.

Download for free; even without buying resurrection coins, you can play almost 100% of the content for free.

Because of its low barrier to entry, Galaxy Exploration has an incredibly large player base.

Many of these players are not online game players but purely single-player game players.

For them, Star Exploration is of such low quality, yet it's available for free download, with revenue coming solely from revival coins and skins.

To some extent, this can be considered a downgrade in consumption.

In addition, StarCraft's support for mods is also very comprehensive.

All of these factors ultimately contributed to the popularity of "Star Trek" abroad.

In this situation.

The sequel to Star Trek is naturally very influential.

For many gamers, this news is no less significant than the release of another AAA game by a certain developer.

Moreover, this time Xinghuo has shown a lack of martial ethics.

No news of the sequel was released during the media day.

But it happens on Player's Day.

The game demo has just been released.

This certainly offended the organizers of E3.

You didn't follow the rules, but Lin Li wasn't afraid at all.

He knew very well that the E3, which was at its peak today, would lose much of its influence once Sony withdrew from it next year.

Moreover, Lin Li had already been planning to poach E3's employees.

Of course, I'm not worried about these things.

In addition, Spark is no match for those big companies, so how can it attract attention without making some unexpected moves?

New games from major developers at E3 are indeed attractive.

This can be done when players enter the exhibition.

There are already plenty of videos of media outlets testing the game online, and after watching those videos, the novelty wears off.

What if there hadn't been the "Spark" incident?

It doesn't matter.

Because all the players at the event had watched the gameplay video before coming to experience the game in person.

But it's different now.

This game from Spark is a completely new game.

There wasn't any trailer for it.

It's a trial version.

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