"Mr. Li, this can't be sent..."
Lee Wai-hee's already furrowed brows furrowed even more deeply.
"What do you mean you can't send it!?"
"President Li, the earliest of Xinghuo's reports was published at 11 a.m. today by the Japanese newspaper Asahi Shimbun. Strictly speaking, we were two hours late."
"Damn it!! Why didn't you pay attention when you sent it?!"
Lee Wai-hee couldn't hold back any longer and swore again.
A group of people stared at him speechlessly.
This morning, everyone checked the official news on Xinghuo's website, and indeed, no one had posted anything.
Who knew this article came from Japanese media?
Who could have guessed that?
Looking at the silent office.
Li Weixi could only remain silent.
After a long while, he waved his hand, telling everyone to go back to work and leaving him some peace and quiet.
After everyone had left.
Li Weixi was still somewhat confused.
Why is it that when Spark publishes the same thing, it goes viral, but when Penguin publishes it, nobody pays attention?
Chapter 225 The Legendary Endurance King
In fact, some media outlets have also commented on the doubts surrounding Lee Wei-hee.
They also discovered that, in addition to the promotional video for the interactive animated game, the promotional video for the penguin didn't seem to be very effective.
But there's really nothing hard to understand about this.
A few simple questions and answers can explain it clearly.
Where did Xinghuo say this?
It was said at the Japan Animation Industry Summit.
In what context was this said?
This was said when the Japanese animation industry decided to develop a new production model centered around Sony and Spark.
Who is responding to Spark's proposal?
It's Sony, and all the major Japanese animation studios.
It was directly approved by Kyoto Animation.
Do penguins have these things?
The answer is obvious.
This can also be seen from the players' comments.
In the 30-second trailer shown on Spark.
Players watched it frame by frame, scrutinizing almost every single detail.
However, no one paid any attention to the two-minute footage of the penguins.
This is partly due to the reputation of Xinghuo, and partly due to the fact that Penguin Animation's style is clearly a standard critique of Chinese animation.
This is similar to the gentle visuals in the Spark demonstration.
It's like the sky and the earth.
but.
For Lee Wei-hee, this unexpected revelation by Xinghuo was a shock.
Not all of it is bad.
At least after seeing Xinghuo explode, Ma Xiao even took the initiative to call Li Weixi.
Ask him if there are any problems with the project.
At the same time, the entire Penguin Games community has once again increased its focus on this animated interactive project.
After all, it was a raging fire.
This shows everyone that players are interested in this theme.
finally.
Lee Wei-hee still managed to secure more resources.
However, the way they obtained these resources is somewhat laughable.
~~~
It was during Lin Li's participation in the Japan Animation Summit.
In a forgotten corner.
Girls' Frontline 2 underwent a round of testing.
This round of testing is Yunbao's first public test after officially joining Shanda Games.
Everyone took this very seriously.
Everyone at the top, including Shengqu's public relations department, prepared marketing plans.
They've prepared plenty of servers, just in case too many people are online at launch and the game crashes.
However..
Until the game was launched.
Not to mention that too many people crashed the server, most players didn't even know that Girls' Frontline 2 had been launched.
As mentioned before.
In this timeline, the world of anime and manga games truly feels like a vibrant and diverse landscape under the influence of Spark.
Girls' Frontline 2, a project that was initiated 16 years ago, has reached this point.
The game hasn't even been released yet, but everyone's initial excitement for it has already worn off.
When many people hear this name, their first reaction is...
"Huh? How come this game is still around? Wasn't it supposed to be shut down?"
Fortunately, although the results of this test were not good.
However, the players' response was still quite positive.
Perhaps because players had low expectations for this game, the feedback from this demo was quite positive.
In particular, Yu Zhong spent a lot of money to outsource high-precision character modeling.
However, regarding this result...
Everyone at Shengqu was dissatisfied.
Yu Zhong is the most unsatisfactory topic, a topic that has been discussed repeatedly before.
There is too little traffic.
Without Tencent's traffic, Shanda's core user base consists entirely of veteran players of the Legend of Mir game.
At this point, those who can still play Legend of Mir can basically be judged to be uninterested in any other game besides Legend of Mir.
They're playing the social game, appealing to emotions, and offering the simplest, most direct, and brutally positive feedback.
Fortunately, this time the players gave positive feedback.
This also boosted Shengqu's confidence in subsequent promotion and marketing.
In addition, from December until now, the animation for Girls' Frontline 2 has finally been almost finished.
If nothing unexpected happens.
It will be released by the end of March.
The open beta launch date for Girls' Frontline 2 was also set for the end of March.
no way.
Shengqu is not a charity.
From the perspective of those in power, since no problems arose during this large-scale test, they should proceed with the public beta test as soon as possible.
Whether he's dead or alive, just give me a quick death, okay?
~~~
Two days later.
A grand and enjoyable occasion.
office
Everyone was staring at the projector.
The video is an animation from Girls' Frontline 2.
After several months of preparation and production, the animation quality of Girls' Frontline 2 is now much more reliable than Tencent's previous animations.
In general.
The collaboration led by Huang Yi is quite reliable.
He arranged everything in an orderly manner.
The finished animation is also good, although the plot is a bit of a riddle because Yu Zhong's script is somewhat cryptic, starting with the commander of Girls' Frontline 2 waking up from a coma.
Overall, it's not bad.
The visuals are all excellent.
Everyone was satisfied.
The only problem is.
"Why does this animation feel so familiar?"
Huang Yi was deeply moved upon hearing this question.
How could it not be strong? Because the animation's outsourcing company heavily borrowed from the Girls' Frontline animation.
In many places, the storyboards were even slightly modified and then used.
The only difference is that the characters have changed from the girls in the battlefront to the characters in Yu Zhong's game.
Thus, the issue of animation smoothness was resolved.
However, the sense of déjà vu is too strong.
However, this is not surprising.
Both Huang Yi and Yu Zhong felt that the first version of the animation was completely unacceptable after watching it.
This outsourcing company has never actually done large-scale gunfight animation.
Several attempts at communication failed to yield any positive results.
Ultimately, there was nothing that could be done.
All we can do is suggest that they "learn" from Xinghuo in the fight scenes.
At the communication meeting, Yu Zhong even made a direct statement.
"Can't do it?"
"If you can't do it, just copy it! The anime 'Battlefront Girls' is so popular, is it wrong to copy some storyboards?"
Yu Zhong, as the client, has said so.
What else can an outsourcing studio say?
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