In this document, Spencer saw the name Spark again, as well as the various statistics on Girls on the Frontline's global dominance.
At the same time, we saw another cooperation proposal from Microsoft China.
Starting from 17.
Microsoft China suggested that it should cultivate a good relationship with Spark and bring Spark's games to the Xbox console.
But at that time, Spencer was busy with XGP.
Subsequently, Microsoft also considered doing this.
However, Sony and Spark have already signed a console exclusivity agreement.
At the time, no one within Microsoft, including Spencer, thought there was anything wrong with the exclusivity agreement.
But time passes little by little.
Unbeknownst to many, Spark has become an undeniable force in the gaming industry.
Just as Spencer himself said.
"The most important thing is that there are players."
At last year's E3 expo.
Spencer met Lin Li and they chatted for several tens of minutes.
Lin Li had mentioned at the time that he hoped to reach a cooperation agreement with Microsoft.
The main focus is on cooperation in IP expansion.
Secondly, the topic of console partnerships was also mentioned.
At this time, although Spark had signed an exclusive agreement with Sony, these agreements were signed separately for each work.
Just like Sony re-encoded the copyright for Spark.
So, strictly speaking...
There is a possibility of cooperation between Spark and Microsoft. Lin Li also stated that if Microsoft is willing to put some games from the Microsoft Store into the Spark platform.
Spark could also do the opposite, creating one or two XGP games for Microsoft.
However, Spencer rejected the offer at the time.
Now, several months have passed.
It was 19.
Spencer's report almost never stopped mentioning Spark.
The Scroll of Taiwu, The Wandering Earth: Home, Spark New Year Carnival, Hades, and now here comes Girls' Frontline.
Spencer himself was also a player.
Although he prefers Gunners, Cars, and Ball.
I'm not that interested in most of Spark's games.
But he also knew it.
Spark has a strong appeal among young gamers worldwide.
When he watched the 2.0 version of "Girls' Frontline", what he cared about most was not how much money Spark made in this version.
Instead, it's because "Girls' Frontline" had over 4000 million daily logins.
4000 million!
If 10% of those people become XGP users...
No, not even 5%.
Moreover, these 4000 million players are only players of one of Spark's games.
"Are there really that many people playing this?"
Spencer was genuinely puzzled.
However, his style is such that if he has a question, he won't ask his subordinates, but will instead search online himself.
He himself is a hardcore gamer.
Various forums and websites are used for various purposes.
This focused search lasted for an hour.
Spencer only then realized it.
It turns out that, without anyone noticing, Spark users are no longer a niche group on European and American forums.
Take, for example, the web pages he frequently visits.
For PC games...
Strategy guides for Girls Frontline 2.0 have surprisingly become trending searches.
Some forums he frequently visits.
There are also dedicated sections.
On YouTube.
The anime version 2.0 of Girls Frontline has been the subject of numerous fan-made creations.
On the eve of the nuclear explosion, the charge towards victory was accompanied by a plethora of animated and game storylines, set to various musical scores and edits.
There is no doubt about social media.
The keyword "battlefront girl" is spreading.
After reviewing everything, Spencer sat on the sofa and thought for a long time before finally giving his approval to the document.
"Establish connections with Spark and proactively seek opportunities."
After he finished writing, he put the file aside.
After a while, he took the document back and crossed out the text he had just written.
He picked up his phone and sent a message to his assistant.
"Let's check the itinerary. At the latest, we'll book a flight to China."
Chapter 238 New Mobile Suit Girls
Microsoft's letter of inquiry was quickly delivered to Spark Company and then passed on to Lin Li.
I heard Spencer is coming.
Lin Li was quite surprised.
He once thought that Microsoft did not value the anime/manga/game (ACG) market or the dual-platform market.
However, since Spencer was willing to come, he naturally welcomed him.
After all, Microsoft has a lot of good stuff in its hands.
More importantly, Microsoft is currently on Steam's side, and many mainstream games are available on Steam in addition to being listed on the Microsoft Store for PC.
But on the Spark platform.
Because of the exclusivity of Spark and Sony, Microsoft did not release any products.
This was also the reason why Lin Li actively sought out Spencer at E3; he genuinely wanted to release one or two games on the Microsoft platform.
After all, Microsoft is not like Sony; Microsoft is very supportive of openness across all platforms.
Sony's games are often released on the PlayStation console for a year before being released on PC, while Microsoft's first-party games are always released on an open platform.
In this situation.
Even if Spark collaborates with Microsoft, it can still log into the PS console.
Moreover, in the current relationship between Spark and Sony, Spark is actually in a dominant position.
Therefore, theoretically speaking...
There is potential for collaboration between Spark and Microsoft.
However, Microsoft had previously paid little attention to Spark, and Spark was helpless in the face of such a giant.
this time.
I have no idea what suddenly got into them.
Lin Li naturally had to catch it.
The two sides quickly agreed on a time, setting it for next Tuesday.
CEOs of large companies visit each other.
While it's not as complicated as between countries, it's not something that happens immediately once it's decided.
At least let each other know.
You should prepare in advance for the topics you want to discuss.
~~~
While awaiting Spencer's visit.
While the outside world was still discussing Battlefront Girls 2.0 extensively.
Lin Li is already planning the marketing and promotion for his next game.
2019 years.
It was the year that Spark Games experienced a concentrated explosion of popularity.
Many games that were initiated in 16 or 17 are scheduled to launch this year.
Therefore, Xinghuo's publicity department has been extremely busy this year.
Girls Frontline 2.0 has just ended, and the promotion of Mobile Suit Girls is following closely behind.
The first promotional video has been released.
They also announced that Mobile Suit Girls would be officially launched in just one week.
Meanwhile, the Mobile Suit Girl Studio also entered the final sprint stage of its promotional campaign.
As the person in charge, Xu Menglu was extremely busy.
How are the preparations for the preview event going?
"How is it? Has President Lin arrived?"
"I'm coming!"
"Quickly, get ready, turn on the machine as soon as President Lin arrives."
Before a new game is launched, there is always one essential part in Xinghuo's promotional activities.
That was Mr. Lin's trial run.
Many people jokingly say that Lei Jun is Xiaomi's top salesperson, while Lin Li is Spark's top salesperson.
This was meant as a joke.
But to some extent, it also shows that many players are really looking forward to the Linli demo.
There are quite a few people.
They all decided whether or not to play the game after watching Lin Li's demo.
One very important point.
The reason why so many demos are presented is because they are often from the player's perspective, showcasing the game's strengths and directly pointing out any problems.
~~~
As soon as Lin Li arrived at the Mobile Suit Girls studio, he felt a lively atmosphere, which was designed to be more approachable and create the feeling that the planners and players were together.
Xu Menglu held the trial play session in the office's rest area.
His approach was inspired by Kuro.
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