This feeling.
Of course, it's definitely not at the level of the Olympics.
But for many Japanese players, that's probably really their mindset.
The fact that the Olympics came to Japan is a stroke of luck for the country.
Therefore, Japanese players can actually accept many things, and even feel that it's only truly authentic when spoken in Chinese.
Why is Apple so successful all over the world?
The principle is essentially the same.
This world is one where the strong prevail.
"It is an honor to have so many guests here today to celebrate the launch of the Spark Carnival with the players. Let's welcome them with applause."
Now that we're in Japan...
How could we not show off Xinghuo's muscles?
With Lin Li's words.
The camera quickly panned to the guests at the scene.
This part actually feels a bit like the introduction of guests at the Olympics.
The host gave an introduction in Chinese, Japanese, and English.
It definitely exudes a high level of sophistication.
Moreover, the guests who participated were indeed top-notch.
In the beginning, when the bosses of companies like Capcom and Koei stood up...
The audience below the stage didn't seem to notice anything amiss.
I was only slightly surprised when Kyoto Animation, MAD HOUSE, Production IG, and SUNRISE appeared.
However, with the arrival of Studio Ghibli chairman Toshio Suzuki and Nintendo CEO, the situation changed.
The applause from the audience gradually grew louder.
When executives from Ubisoft, CD Projekt, EA, and other European and American companies appeared, the applause became even more enthusiastic.
At last.
When the host said...
Kenichiro Yoshida, Representative Executive Officer, President and CEO of Sony, Director, and Chairman of Sony Mobile.
when.
In fact, it wasn't just the Japanese players at the scene who were somewhat surprised.
Viewers around the world watching online were also somewhat surprised.
The person who came was not the CEO of Sony Games.
He's the CEO of Sony.
The value of these two things is completely different.
And after everyone got up.
Their photos and their blessings to Spark players will be displayed on the big screen.
Note this detail.
This is not a blessing for Spark, but a blessing for Spark players.
Some of these are funny; for example, Hideo Kojima wrote a sentence.
"I hope all players on the Spark platform will buy my Death Stranding game, thank you."
There are also more formal ones.
For example, the CEO of Nintendo.
"We hope that Nintendo can accompany the vast number of Spark players and spend happy times together."
all in all.
These words were primarily spoken by players on the Spark platform.
~~~
“Perspective, perspective.”
Huang Wenfeng, who was watching the live stream, couldn't help but sigh.
Because he wasn't just watching Xinghuo's live stream, he also had a small window showing Penguin's live stream.
This is also tonight.
This is a standard feature in many Chinese game live streaming rooms.
They did that.
The main reason is to ride the wave of popularity, because the competition between Spark and Tencent has been quite fierce recently.
Many people also made predictions about the two companies' carnival nights in advance.
What games will Tencent release?
What games will Spark release next?
In short, although this matter did not cause a major stir worldwide, it still attracted a lot of attention in China.
So today in the live streaming community...
Either they only broadcast Penguin Carnival.
These are people who have been paid, or like Huang Wenfeng, who mainly broadcasts one stream while also running another.
no way.
Players love to see fun and comparisons.
Even gamers and several mainstream gaming websites have created comparison and update sites.
Among them, the vagrants are the most ruthless.
They created a website where the left side displays real-time updates for the Spark Carnival, and the right side displays updates for the Penguin Carnival.
There were even two live stream viewership numbers displayed above.
Unfortunately, Tencent uses popularity metrics.
The current view count shows over 100 million views, but the exact number of people is unclear because the algorithm for calculating the view count is unknown. Therefore, comparing the number of online users is meaningless.
Fortunately, the number of online users on Xinghuo is relatively accurate.
The live stream has garnered nearly 50 million views across all platforms, which has surprised many people.
It's worth noting that in 2018, the League of Legends World Championship finals only had 4400 million simultaneous online viewers worldwide.
In other words.
The current model of the carnival has surpassed the global influence of last year's League of Legends World Championship.
It is really.
It makes one want to exclaim that Xinghuo is awesome.
However, Huang Wenfeng is a long-time fan of Xinghuo.
While watching the live stream twice, I didn't like comparing these data points; instead, I preferred to pick out some interesting points to share with the players.
"Look, even though it's the same guest introduction, the guest blessings on Xinghuo's side are all written for Xinghuo players."
"All the well wishes from the guests on the Penguin platform were written to Penguin."
"Oh my, that's hilarious!"
"They say the devil is in the details, and it's true. Besides, the guest lineup from Tencent is a bit lacking."
Huang Wenfeng complained repeatedly.
While observing the comments, he found that many people shared his views.
I originally wanted to say a few more words.
The opening ceremony at Xinghuo has concluded.
Thanks to its clever arrangement, this several-minute-long introduction was anything but boring.
Not only is it not boring, but it also gives Spark players a very subtle feeling.
Seeing a bunch of famous people sending me their blessings.
This is similar to how many Bilibili users feel when they see celebrities joining the platform.
When these celebrities send their blessings to Bilibili users.
Don't tell me.
It actually has a certain flavor.
Chapter 279 Small Losses Are Considered Wins
The guest introduction segment of Spark Entertainment was actually designed to bring together this emotion.
Attentive viewers also noticed.
These blessings were all sent via the personal homepage updates on the Xinghuo platform.
In other words.
These people have all registered on the Spark platform.
Some quick-handed players found the IDs of these top players in an instant.
Say something.
This exhilarating feeling of "all nations paying tribute" is something that can be empathized with.
and.
The current level of engagement between Spark and its players.
"Damn, Xinghuo is really amazing. They must have invited all the big names in the Japanese anime and game industry."
"If a bomb were to fall, the Japanese anime and manga industry would be finished."
This statement was made in jest.
It also represents the sentiments of countless people.
In fact, it wasn't just Chinese streamers; streamers from Japan and Europe were also quite surprised to see all the big names from these major companies present.
For example, the anchors on Huaxia (a Chinese broadcasting platform) were focused on the Japanese bigwigs that Xinghuo (a live streaming platform) had invited.
The Japanese anchors were more interested in the international bigwigs that Spark had invited.
"Hey! Even the president of Ubisoft is here. As expected of a major international company, Xinghuo's influence overseas is really exaggerated..." After Xinghuo finished this "boring" yet pretentious opening.
After a series of bows of gratitude from the crowd, the first video segment began.
It was also the first big pie.
This video features a third-party PC exclusive game that the Spark platform will be launching in 2019.
These are Sekiro: Shadows Die Twice, Death Stranding, Monster Hunter World: Iceborne DLC, and the newly revealed Total War: Three Kingdoms.
The first few videos were truly bombshells.
Leaving aside Sekiro, it was already released before BlizzCon.
The next three are all new games that have not yet been released on PC.
Among them, Total War: Three Kingdoms was developed by The Creative Assembly, a wholly-owned subsidiary of SEGA.
It ignited the gaming community in China the moment it appeared.
The painting style is reminiscent of traditional Chinese ink painting, with music entirely in Chinese, and the logo of the Spark Program also appears in the artwork.
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