For fans outside of Touhou Project, this might just be a normal performance.
But for Touhou fans who have been waiting for so long...
This move was absolutely brilliant.
Beyond just the characters' voices, this program signifies that the entire Eastern fantasy world has completed the casting and even voice acting for its characters.
This also means.
The game may not be far from its official public beta launch.
really.
At the end of the program.
The big screen displayed subtitles that sent the audience into a frenzy.
[Eastern Fantasy World]
This June, let's step into that fantastical place together.
[The public beta version will be available for trial during the carnival period]
Three lines of text.
This immediately raised the overall sound level of the event to a new level.
This excited many people beyond measure.
Even before today, there were many clues, including many insider rumors, that Dongfang would definitely be released this year, but it wasn't until the truth was revealed that things changed.
Until the moment the subtitles appeared.
The applause and cheers were unstoppable for this logo, which appeared in the last few seconds at the Bilibili Game Festival in 2017.
Two years later, it finally became a reality.
However, at the same time, some players of the game "Fate/stay night" also expressed their feelings about the game.
"Huh? It was launched in June this year? Isn't that even earlier than Destiny's Path!"
"After preparing for so long, it's all been stolen by Dongfang. I'm so upset."
Of course, this expression is more of a way of playing with memes.
However, this kind of meme.
This also made fans who particularly love the East very happy.
It happened almost the instant the credits ended.
Throughout Japan, and among Touhou Project fans worldwide, the news is already trending.
But it's not over yet.
And with each subtitle a clear and distinct case.
When the screen lights up.
The time belonging to Touhou Gensokyo is not over yet; what follows is a new live-action demonstration of just over a minute.
The scene begins with the sparks being lit.
The viewpoint has just been illuminated.
The players at the scene had already started screaming.
With the release of the new in-game footage.
The most noticeable improvement is in the game's graphics.
Compared to the previous demo, this live demonstration is a significant improvement.
This is not an effect of resolution.
Rather, it's the changes in rendering technology and lighting techniques.
The improvements in lighting and shadow effects are particularly noteworthy.
The world of "Touhou Fantasy World" is presented from a top-down perspective. Previously, it leaned more towards a high-density pixel art style, but now it feels more like a "world within an animation."
The lighting and shadows in the entire game are no longer just simple changes in brightness and darkness.
Instead, it has become more delicate and realistic.
It becomes more like an animation, with sunlight filtering through the gaps in the leaves and falling on the playful little fairies, creating dappled light and shadow.
The moonlight at night softly illuminates the entire Hakurei Shrine, creating a tranquil and mysterious atmosphere.
Combined with rendering.
The game's overall art style has also become more refreshing and anime-like.
This stylistic shift makes the game world appear more vivid and dynamic.
The characters' movements are more fluid and natural, and their expressions are more varied.
These upgrades don't actually rely entirely on the Spark Engine, but rather on the preliminary research by the Spark Interactive Animation Production Team, coupled with the continuous addition of resources to the open world by the art team.
The final result formed by all of them.
In this one-minute demo, the camera slowly unfolds from the Hakurei Shrine, and as Marisa Kirisame takes off, the perspective slightly rises.
Then comes the Lake of Mist.
The scenery here is even more beautiful.
The original water animation was changed due to the technological iteration of Mobile Suit Girl.
The Eastern fantasy world has also adopted new animated water.
A light mist hangs over the lake, and frogs and other animals frolic and play along its shore.
Cirno waved in the direction of Marisa Kirisame from the lake.
The whole scene is natural and dynamic.
In addition to the beautiful scenery, there are also characters familiar to players.
There are also NPCs in the Human World.
Some of them were fishing by the lake, while children were chasing each other in the woods.
Some people prayed in front of the shrine, and every movement seemed so natural.
It's as if these NPCs really live in this virtual world.
Although the entire demonstration was short, it was enough to amaze the audience, with gasps of surprise rising and falling almost continuously.
Also.
The brief demo also showcased many new gameplay features.
The game also showcased many new gameplay elements that were not present in the demo.
Of course, all of this.
None of these are as important as a single fact.
That means players only need to wait one more day.
You'll be able to experience all of this firsthand during tomorrow's trial.
That's what's most exciting.
As for the fact that Tencent released a new anime-style PVP game at the same time?
What the hell is that?
Who cares!
Chapter 281 Bombs Fired in Succession
"Touhou Gensokyo! Open beta is coming soon!"
The level of attention players paid to these two news items was completely different.
Take the webpage posted by GamerSky as an example.
The message on the right, officially announced by Tencent regarding "Chaos Walker," was prepared in advance by Tencent.
The content, which included pictures and gameplay instructions, was a long post that received over 1000 views and 3 comments within five minutes of being published.
On the left is the news that Xinghuo's "Eastern Fantasy World" will have its open beta launch in June.
This message even only contained one picture.
It's clear that the editor didn't even have time to add any text to the image before it was published.
That's it.
Five minutes later, there were already tens of thousands of clicks and hundreds of comments.
Huang Wenfeng, who was watching the live stream, even turned off the Penguin live stream as soon as the Oriental Fantasy World program started because the Korean dubbing in the Penguin game video was too noisy.
After watching the PV for the Touhou Fantasy World.
Huang Wenfeng was also stunned.
"Holy crap, only a few minutes have passed, and Xinghuo has already thrown out two royal flushes!"
"Now I understand why Spark Carnival is such a big deal."
Wow! There's so much stuff at this year's Spark Carnival!
"Have you guys been watching those news websites? I was just reading them a second ago, and they were saying that Spark's biggest surprise this year is Total War: Three Kingdoms."
"It's only been a few minutes, and Eastern Fantasy World has already announced its open beta date!!"
"This is such a treat for someone like me who loves 2D games. I really love this art style."
"Spark is truly unbeatable when it comes to 2D rendering." After two consecutive bombshells at the start.
The following night, Spark Night, did not disappoint either.
Because the next games to be released will be Heroes of Might and Magic III Remastered and Heroes: Song of the Maiden.
If the initial Total War: Three Kingdoms game excited Chinese players...
The Eastern fantasy world that just appeared surprised Japanese players.
So, here are the gameplay demos for these two games, and the release date for the Heroes of Might and Magic III remake in December 2019.
It's a carnival for Western gamers.
The reason why the remastered version of Heroes of Might and Magic III was able to be released so quickly is mainly because the game adopted a phased development approach.
The remastered version of Heroes of Might and Magic III, released in December 2019.
It will include a free ontology.
This game includes battles with four different races, and players can use all four races to play for free.
And a multiplayer race DLC, priced at 69, which unlocks the remaining 5 races in multiplayer.
Next up are three story DLCs priced at 29.
This method of selling in separate units is clearly designed to cater to Chinese players.
On the other hand, this also reflects Spark's future strategy for remastering old games: to maximize the popularity of old IPs rather than their revenue.
simply put.
If the Heroes of Might and Magic III remake were to be sold, it would probably only sell a few hundred thousand copies worldwide, at most a million, and that would be the peak.
But what if the game itself is free?
That would attract millions, or even tens of millions, of people to play the game.
The reason is very simple.
Heroes of Might and Magic III is quite famous.
If you were to spend money, such as at the normal price, this remastered version would cost at least 168, and even with a discount, it would start at 128.
Most players, including those overseas, will consider it.
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