Required number of people: two.
Rules: The game will be played according to the basic rules of archery, and the player who scores the highest score wins.
Command Tower Authority: Can invalidate an arrow and force a restart.
The reason Class D chose this project is because there is a member of the archery club in the class named Akito Miyake.
Ayanokouji glanced at Kamio Tatsuya and then chose Class 1, but Ichinose still refused. Next was Class B, but Kamuro also refused.
Ichinose refused because she lacked confidence, while Kamuro refused because she wanted to hold on as long as possible until Class B drew the chess set.
This was naturally within Tatsuya Kamio's calculations.
When they arrived at Class C, Tatsuya Kamio accepted the position directly, which perfectly matched Kamio's guess.
As for why they chose Class C even though they knew Class B would refuse, it was naturally because Class C also had a member of the archery club named Yoshimoto Kosetsu.
Moreover, it is said that Yoshimoto's strength is even greater than Miyake's.
Therefore, generally speaking, you should pick the easier target, so you should choose Class B and Class C first. It would be unreasonable to choose Class C directly.
However, if Class C is chosen out of desperation after Class B and Class C refuse, even if Class B and Class C lose, Class C and Class D will not suspect that Class C and Class D have joined forces.
In short, the relationship between Class C and Class D should not be revealed before one of them leaves.
After deciding on their opponents, both Tatsuya Kamio and Ayanokoji arranged for their players to participate.
Although this project is said to be between two people, everyone knows that it will actually be a one-on-one battle between Yoshimoto and Miyake, with the other two just going through the motions.
The archery competition proceeded quickly, and the figures of Miyake and Yoshimoto were displayed on the screen at the front of the multi-purpose classroom.
The referee seemed to be the archery club coach; in any case, everything proceeded smoothly.
In the end, Gibbon won by a narrow margin.
Of course, this was won through genuine skill; it's unrealistic to expect Miyake to make a basic mistake under the watchful eyes of the public.
This is just like the text message I sent to Horikita right before the exam started.
Before eliminating one opponent, Class D can do everything in their power to secure a victory.
However, if you lack the necessary strength, don't blame me.
After the first round, Class A was 0-2, Class B was 0-1, Class C was 3-0, and Class D was 1-1, with Class C leading in all aspects.
Next, the second round of exams will begin.
With the first round of prototypes, Ichinose quickly chose the event: the 100-meter race.
Project: 100-meter race ( )
Required number of people: two
Rules: Based on the standard 100-meter race rules.
Command Tower: You can designate one of the students to run again, and take the shortest time as the final score.
Ichinose's face lit up with joy when she saw the project.
"I choose Class B."
"I reject!"
Kamuro immediately refused, because Class B did not have a player who could reliably beat Shibata from Class B. Her current task was to stall for time and avoid participating if possible.
It would be best if the three of you classes were so engrossed in your game that you forgot all about me.
Then, Ichinose looked at Tatsuya Kamio.
"Give up, Ichinose. I will not accept a test that I am destined to lose. No one in Class C can beat Shibata except me, so I will not accept it."
Upon hearing this, Ichinose gave a wry smile, and then had no choice but to name Class D.
Ayanokouji accepted without hesitation and directly assigned the class's ace player, Takeru Sudo.
The team sent out track and field ace Shibata Hayate.
Soon, on the screen, Sudo and Shibata were both standing on the racetrack.
Although he didn't get to play in the basketball game, Sudo still looked very motivated.
Shibata felt the same way about this.
The class's current score is 0-2. If he loses, the class will be on the brink of elimination. So, although Shibata is full of energy, his expression is not as optimistic as usual; instead, it is somewhat serious.
In contrast, Sudo was full of confidence.
Seeing this, Tatsuya Kamio shook his head inwardly.
Shibata and Sudo are actually about the same speed. If they compete in ten matches, the odds are about 50/50. But now Shibata is clearly under psychological pressure, so the odds of winning will tilt towards Sudo.
boom--!
With the sound of the starting gun, the two athletes shot off like arrows.
However, Sudo quickly overtook Shibata by a body length. Although Shibata tried his best to catch up, he was still a step ahead and took the lead.
Until the finish line, Shibata couldn't catch up with Sudo and could only watch helplessly as Sudo reached the finish line first.
"Hey! Shibata, you can't beat me like this!"
Before Shibata could even feel regret, Sudo's words stunned him.
"You, what did you say?"
"You weren't even playing at your best just now, were you?" Sudo suddenly grabbed Shibata's collar. "Don't think I don't know what you're thinking. You think the class is 0-2 right now, so you have to win, right?"
Shibata opened his mouth, unsure of what to say, because Sudo was right; he truly believed he had to win.
"If you're thinking about these things during the game, you won't beat me."
Sudo released Shibata's hand and jogged back to the starting point, because he had just received a notification that the Command Tower had activated its authority and he had to run it all over again.
A short while later, Shibata returned, but this time he seemed different from before. His expression was no longer serious; instead, his eyes were full of light.
As the gun fired, the second round of the competition began.
This time, Shibata performed much better than before, sticking tightly to Sudo and preventing the two from gaining any distance.
However, Sudo ultimately prevailed and won.
At the moment Sudo won, Ichinose's face turned somewhat pale.
It's 0-3 now.
If they lose one more game, the team will be eliminated.
However, this is a battlefield, and everyone is an enemy. No one will choose to sympathize with the enemy. On the contrary, doing our best to send them away is the highest respect we can show them.
So no one offered to comfort Ichinose. Even if they did, when a suitable project came up later, everyone would not hesitate to eliminate her.
So it's best not to say anything for now.
Meanwhile, the projects drawn by Class B were also announced.
Project: Rapid Mental Arithmetic (B).
Required number of participants: 2 people; time: 30 minutes
Rules: The class that wins the most mental arithmetic competition based on accuracy and speed will be the winner.
Command Tower Authority: None.
As expected, the command tower access is still limited.
Kamuro breathed a sigh of relief upon seeing this project, as the situation on Class B's side had been as expected so far.
For the rapid mental arithmetic challenge, Class B's seeded player is Katsuragi. As for the opponent, Sakayanagi didn't specifically name anyone, only saying that if the opponent appears before the chess game, they shouldn't choose Class C.
Because winning against Class C at this time would be a good thing.
But I'm afraid that Tatsuya Kamio will cause trouble later, and even if he loses a game, he will make sure that Sakayanagi and Ayanokouji can't play against each other in chess.
The class is already down 0-3, so let's send them on their way.
Kamuro chose Ban without hesitation, and to everyone's surprise, Ichinose did not refuse this time, but agreed directly.
Now that things have come to this, Ichinose has no choice but to take a gamble and field his ace player, Ryuji Kanzaki, along with Katsumi Tokito.
Hmm, another one who was in office. I heard he's a distant relative of that guy with the slicked-back hair.
However, sending out Tokito Katsumi at this time was not to help him win, but to make him cannon fodder.
Class B did the same, sending out their ace player, Kohei Katsuragi, and their cannon fodder player, Yahiko Totsuka.
Haha, let's go head-to-head.
It was only natural for Class B to send Katsuragi, since that was the project Katsuragi had signed up for, but it was unexpected for Class A to send Kanzaki.
Because the students in Class C had done reconnaissance the previous week, Kanzaki had been practicing tennis.
Therefore, the tennis course that Ban signed up for before was Kanzaki's event.
However, at this point, Kanzaki no longer has the opportunity to participate in tennis matches; if he loses in mental arithmetic, Ban will stop there.
Therefore, the most urgent task is to win this game.
But is it really possible for Kanzaki?
The other party is Katsuragi, who is the former leader of Class B and is quite capable.
As Kamio Tatsuya was thinking this, he was already prepared for the exam.
"There are ten questions in total. The questions get more difficult as they go on, but the scores will also be higher. Only if there is a tie for first place will an overtime round be held until one of the participants answers incorrectly."
After the teacher announced the basic rules, the project began.
As the personnel from both sides took their positions, questions began to appear on the screen. The initial questions were single digits, three digits, and had a time limit of five seconds.
Six, nine, one, the answer is sixteen.
The question is very simple; basically anyone with a normal IQ can answer it.
It seems the previous questions were just a warm-up.
However, the difficulty of the following questions gradually increased. The numbers changed from single digits to tens digits. Not only that, but the number of numbers also began to increase, and the given calculation time began to shorten.
The fifth question is a three-digit number, six digits, and five seconds.
The sixth question was even more challenging: a three-digit number, eight digits, and five seconds.
But so far, Kanzaki and Katsuragi have answered all the questions correctly.
The next question, number seven, was a three-digit number, twelve digits, and four and a half seconds. Katsuragi frowned, then wrote down the answer.
However, Kanzaki on the other side was still very much at ease.
The eighth question is a three-digit number, fifteen digits, and three and a half seconds.
Question 9 is a three-digit number, fifteen digits, and two and a half seconds.
As for the tenth question, it was a three-digit number, fifteen digits, and one and a half seconds. Neither of them had even memorized all fifteen digits before the time was up.
Kanzaki showed a regretful expression and then submitted his answer, as did Katsuragi on the other side.
"The final result is that Ryuji Kanzaki, who answered nine out of ten questions correctly, achieved the highest score. Team Victory."
You even got the ninth question right! Amazing, Kanzaki!
Anyway, by the time of question eight, even though Tatsuya Kamio had memorized all the numbers, he hadn't been able to calculate it yet, and then question nine just appeared out of nowhere.
Then he couldn't solve the ninth problem.
So, Kanzaki is pretty amazing.
Kanzaki's appearance earned Ban a point, which made Ichinose breathe a slight sigh of relief. No matter what happens next, at least Ban didn't leave without getting a single point.
Seeing this, Kamio Tatsuya felt a pang of pity, because he knew he would have to send Ban away next.
Although this competition was disadvantageous to our class, in some ways our class actually had an advantage because the events were drawn starting with our class.
Unfortunately, Ban failed to win either of the two events he drew.
One of them
After finishing the mental arithmetic, Tatsuya Kamio pressed the draw button, and the item that appeared was wrestling.
Project: Karate (C)
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