The Astartes Family's Notebook
Page 67
Therefore, both Madsich and Yesfur gave their men strict orders: no words that could harm unity, no actions that could harm goodwill, and no Astartes in the company were allowed to damage the traditional friendship between the two chapters.
In this hellish galaxy, friendships forged through life and death are sometimes more precious than life itself.
The Second, Sixth, and Seventh Companies all came with the idea of taking advantage of the Fourth Company's resources. Apart from their personal equipment, the Astartes did not prepare any heavy weapons.
The First and Fourth Companies are well-off, as all the brothers in the battle group know. It would be a fool not to take advantage of a good deal.
But the other five companies of the Raptor Squadron risked their lives.
The plasma reactor on the attack cruiser is broken; there's nothing that can be done about it, so we'll have to find a dry dock for a major overhaul.
However, the other ship's Raptor 5th Brigade removed two sections of the frigate's main gun bay to cram in as much weaponry as possible.
So the reason why additional promethium and ammunition supplies are needed is because the Raptor Squadron has used all the ship's space to store the weapons and equipment used by the Astartes.
This kindness should be remembered.
On the Victory Balance, the sons of the Raven King received a warm welcome.
Fleet reorganization and resupply take time, so it's important to get to know each other better beforehand by eating and drinking together.
After getting to know more of the Astartes from other companies in Kaz, they realized that Company Commander Motor Sich was actually quite reliable.
Company Commander Yesfe was an exception; most of the Raptor Fighting Corps' combat comrades were indeed very sparing with words, barely uttering a word.
Is a four-in-a-row of the Desolate Wings just an ordinary Desolate Wings?
"Hey bro, ever tried on a Centurion combat suit? It's really powerful, wanna give it a try?"
Chapter 99 Other People's Children
Only magic can defeat magic. The think tank has come up with a solution; the brothers just need to fight and kill each other.
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Comparing people is a recipe for disaster, and comparing goods is a recipe for disaster. I'd heard before that there were two types of companies in Desolace, and now that I've experienced it firsthand, it's true.
The companies in the Wasteland Wings are divided into two types: the Fourth Company and the others.
Despite the various attempts to deceive the four scoundrels, the crow king's offspring remained largely unmoved.
After much effort, they only managed to coax the Fifth Company Commander, Yesfe, into wearing a centurion's combat uniform.
Dry heaving...
Excellent, truly excellent! Such a divine weapon is indeed powerful and effective, incredibly powerful!
Dry heaving...
The Raptor Chapter doesn't have any centurions, and we don't know how centurions in other chapters would perform.
Aside from insincere praise, Yesfe could say nothing else; his driving talent was not outstanding.
However, judging from the results of the short-term friendship, there are reasons why the two groups were able to get along so well.
Yesfe had a strange sense of déjà vu about the 4th Company's organizational structure.
It's highly likely that Desolation Wings copied Raptor's strategy.
A typical battle group consists of ten companies, with each company having ten squads, forming a complete holy code framework.
Although many chapters dislike the Astartes Codex, Guilliman's sacred toilet paper does indeed have a sacred purpose.
At least in terms of building a warband architecture, Guilliman has provided a mature and reliable solution.
Judging from the situations of the second, sixth, and seventh companies, the Wasteland Wings are actually quite legendary.
However, the Fourth Company is different; they use a flat organizational structure that is only common among the offspring of the Crow Prince.
This is a flexible system of company commander – company sergeant – company Astartes, rather than the fixed squad responsibilities stipulated in the holy text.
So, while the guys in the Fourth Company were full of bad intentions and always wanted to see their brother units make a fool of themselves, the fighting brothers in the Fifth Company of the Raptors had a strange sense of closeness.
Fun fact about Ancient Terra: Corvidae and Canidae can actually coexist.
Simply flaunting wealth is annoying, but the Fourth Company's indiscriminate treatment of its brothers from other companies effectively mitigated this.
"If only your Raptor Squad hadn't left the Pacific Starfield, we brothers could have made a fortune together!"
The birds of prey wanted to argue, but they held back their urge to do so because of Captain Yesfe's orders.
I was thinking our Fifth Company didn't leave either...
Motor Sich has been the company commander of the Fourth Company for ten years, and he has come to understand that the Fourth Company has a family-inherited skill.
Calling these unlucky bastards dogs is absolutely right; they have a keen sense of smell and are incredibly lucky.
We can fight tough battles, but we won't fight battles that result in losses; we can do both good and bad things, but we won't do things that lead to losses.
While other companies were waiting for the corps commander to allocate resources, the Fourth Company could not only support itself, but also earn foreign exchange through exports.
Why assign the Pioneer Star to the Fourth Company, especially when some companies in the Wasteland Wings don't even have a single light cruiser? Why give the Fourth Company, which has combat barges, another heavy strike cruiser?
Because one combat barge was simply not enough for the four companies to carry the stolen goods!
There are reasons, excuses, and justifications for the platoon leader's favoritism towards the Fourth Company.
Even emperors are biased. If you're so capable, go and reason with the emperor.
However, despite its numerous misdeeds, the Wings of Desolation has a major problem in cultivating think tanks.
There are only four think tanks available to the entire battle group, and the Fourth Company doesn't even have a think tank apprentice at the editor level.
The think tank members of the Astartes Chapter are not assigned to any particular company, but are directly under the command and assigned by the Chapter Commander.
The leader of a warband's think tank is generally called the think tank director or chief think tank member. Below them are four ranks: Star Speaker, Chief Recorder, Compiler, and Acolyte.
Needless to say, a priest must be at least a stable gamma-level psychic who has survived nineteen Astartes modifications.
Compilers are senior Astartes psionic apprentices who are qualified to view and write chapter tomes.
It should be noted that the Lord of Changes' favorite thing to do is to tamper with ancient texts. In the Warhammer universe, knowledge is poisonous, and reading is a dangerous activity.
The chief of the bookkeeping department goes a step further, needing to regularly check if the chapter's books have suddenly increased or decreased, and to examine whether the psionic defenses have been corrupted by chaos.
As for the Star Speaker, true to his name, he can already make psionic calls.
Generally speaking, only Star Speakers and think tank directors/chief think tanks are considered mature think tanks and are qualified to wear power armor and use psionic artifacts.
Those Astartes below the rank of Star Speaker are even worse off than Technical Sergeants.
The technical sergeants were merely wavering on the issue of the Emperor's and Omnesia's paths; the chief scribes, compilers, and acolytes were simply living bombs.
Motor Sich had finally discovered a new recruit with stable psionic talent, but he didn't have a suitable gene seed, so he could only assign him to the Fourth Company as an acolyte. Just as he was feeling troubled, he looked back and was dazzled by the intellectual resources of the Raptor Legion.
The Fifth Company, led by Yesfe, actually had one Star Speaker, three Chief Recorders, and two Editors.
Is this fair?
Reaching the level of Chief Recorder is basically a matter of accumulating experience.
In other words, the fifth company of the Raptors will have four think tank members.
This is not fair!
Madsich was worried that the company's acolytes had no teachers, so he quickly asked Yesfer for help.
Yesfer didn't keep anything to himself and sent the company's think tank to investigate the situation.
Thus, the birds of prey regained their composure.
It is indeed stable, but its potential is too low. At most, it will be a Beta-level psionicist when fully developed. Raptors would not even consider recruiting a psionicist of this level as a combat brother. They would just use it as a servant in the warband. The risk and reward are not equal.
Because of its high safety factor, the Fifth Company's think tank even made an exception and imparted some exclusive skills. They thought it would be good for the Fourth Company of the Wasteland Wings to have a think tank that could reliably make and receive psionic calls, making it easier to recruit people in the future.
It wasn't until he was fully integrated into the Fourth Company that Katz realized that the driving training manual for Lemanrus during his recruit days must have been written by Sephiroth.
Because it's actually useful.
Although the Fourth Company's hands weren't clean, they did their jobs cleanly.
From the Petrified Lizard self-propelled howitzer to the Manticore missile tank, and even the Hydra anti-aircraft vehicle and Chimera troop carrier, the Fourth Company would take anything as long as the situation was right.
In the Purgatory Galaxy, weapons are always the hard currency. If you give a planetary governor Throne Coins, he might hesitate, but if you give him weapons, he'll definitely do things for you.
Moreover, this is the Fourth Company, a wealthy Astartes company that has neither a shortage of Throne Coins nor weapons.
Dear angels, please don't use the file to destroy the serial number. We can handle this kind of small matter ourselves. We understand, we all understand. If anything goes wrong, we'll take responsibility ourselves and will definitely not implicate you, sirs.
Not only are the Astartes Chapter like brothers in a gang, but the Planetary Governor is also a gang leader on another line.
Motor Sich gave too much. Although many goods could be obtained through legitimate channels, once an order was placed and payment made, there was no guarantee when they would arrive. If the goods arrived but were not as described, the customer would have to pay out of pocket for returns and reshipments.
It's important to understand that the empire's territory is vast, and logistics costs are exceptionally high. For a shipment like the Fourth Company's, the actual premium for this door-to-door delivery service is extremely high; one Leman Russ is equivalent to two and a half!
With the full support of the planetary governor, the fleet not only completed its resupply but also took two unarmed Astral Legions with it.
Motor Sich had already paid the money to buy his life, and the governor hadn't considered the issue of making up for the losses afterward.
Even the Star Guardians didn't consider whether they could come back alive.
If you fight alongside Astartes, you die, and that's it.
If they were lucky enough to survive, whether they were recruited as servants of the war group or left in the area as guards after the war, it would be a top-notch job.
Once preparations for the war were complete, Motor Sich decided to have a serious showdown with the Shadow of Death faction.
Chapter 100 Exaggeration
You think I'm being pretentious? I'm exaggerating because I'm afraid that if I'm like wood or stone, will I get any attention?
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Training psionicists is, to put it simply, very difficult.
In gaming terms, spellcasters in other worlds need intelligence or charisma, while psykers in the Warhammer universe need physical constitution and faith.
If one truly lacks both wisdom and charm, and is utterly devoid of faith and understanding, then there are unorthodox and heretical schools of thought that one could try to defy fate and gamble with one's life.
This is the current state of the Purgatory Galaxy.
In the Warhammer universe, mages aren't exactly high-class. If you don't believe me, just go to any human world and apply to the Imperial government for a day trip to Terra. If you're lucky, you might even get a black ship to pick you up and drop you off.
According to the think tank of the Raptor Wings stationed in the Fifth Company, the Wasteland Wings are simply out of their minds. A psionicist who is between the Gamma and Beta levels has a psionic potential that can be seen to its limit at a glance. Is it really worth wasting a gene seed?
In the Raptor Chapter, only Beta+ level psionic newcomers are eligible to undergo genetic modification surgery.
Euler originally wanted to refuse Company Commander Motor Sich's offer, as it was an insult to his professional competence.
but......
Four consecutive wins is way too much.
They even have high-quality items like the Soul Stones of the Ark Eldar.
Sigh, for the sake of the traditional friendship between the two warbands, and for the sake of being human, my disciple, if you ever embarrass yourself again, don't expose your master.
Everyone has their own expertise, and Mad Sich was already quite satisfied that Raptors were willing to be his psionic tutor. It was much better than him and the priest Hammurabi simply reciting abstract notes left by the chapter's intellectual library.
The Fourth Company could only teach the new acolytes what they couldn't do, but as for how to do it, Mad Sich didn't know; he wasn't a psychic.
To use a rather disgusting analogy, the subspace is a cesspool, and humanity's subspace travel technology is like the butterfly stroke in a cesspool.
Even so, well-developed subspace routes remain the Empire's most valuable asset.
Because every mature subspace route is forged at the cost of countless lives and ships.
It's like frantically inhaling through your nose to speed up the drying of something that's half-dry and half-wet.
According to unreliable statistics, one-fifth of the new ships built by the Empire will not survive their first year and will be lost in the warp.
Therefore, having a powerful think tank is truly remarkable.
Because of their family lineage, navigators possess a third eye within their skulls that can perceive the light of starlight. They then use this third eye to perform positioning calculations based on the subspace projection of massive celestial bodies in the real universe illuminated by the starlight, thereby achieving navigation and positioning for subspace travel.
This was the answer given by the two men from the same family after Kaz asked the navigators of the Victory Balance and the Pioneer Star.
Oh, so the Navigator family uses the principle of star projection for subspace navigation.
However, Euler's answer overturned Katz's preconceived notions.
"It's not that complicated. There's no need for positioning and calculations. After entering the Sea of Souls, just pray to His Majesty the God Emperor for protection in the direction of the Star Torch. The way out is right ahead."
Are you serious?
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