Of course, the league proposal was ultimately rejected by Dumbledore.
"The main task of the students is still to learn and improve themselves. The competition can only exist as one of the exams to test the results, but it must not become the work of the students." He said.
Faced with such a situation, Fudge was almost floating into the sky.
Since he was the one who suggested the resurrection of the Triwizard Tournament, he took it for granted that all of this was his own achievement.
Lockhart didn't bother to argue with him about this. Anyway, it was indeed Fudge's proposal. He just did some trivial work and dragged the entire wizarding world into trouble by the way.
Also beaming is the Department of Sports, although they have never been a cold
In the case that other departments lack sufficient financial resources, they control the sponsorship income of broomsticks, alcohol and tobacco, and live better than other departments.
But after Ludo Bagman's incident came out, Fudge took over the financial power of the Sports Department to the central government in the name of punishment, saying that it was to repay the gambling debts, so they have been a little nervous recently.Being able to set up a new competition organizing committee department and get some funding from it is not without merit even for the Sports Department.
But these are not all of Lockhart's goals. It would be too petty to just create a sports project.
Muggles hold large-scale competitions, in addition to promoting their country's strength to foreign countries, and by the way, displaying domestic natural and cultural landscapes in front of the world, so as to achieve the purpose of tourism promotion. Germaud, what a cold mash, isn't it?
It was under such a circumstance that people in the industry paid more attention to the competition of the top five that finally opened the curtain of the third project.
January is the coldest time in Scotland, and it is still snowing in the sky. Several warriors and their attendants are covered with all the clothes they can wear, which makes them look like they ran out of the forbidden forest. escape bird.
With everyone watching, Fudge officially announced the content of the third game.
Similarly, the third project also inherits the plot of the previous two games:
:oo After dispelling the ghosts from Hogsmeade and getting the fortune teller's prophecy, the warriors immediately headed for the place where the murderer behind all this happened.
But the devil also knew of their arrival. In order to prevent the warriors from hindering his plan, he set up a fortress on the only way the warriors must pass, and sent his most loyal men to guard the place. The test of fate is the only way to escape from the fortress and finally reach the castle of the devil.
Next, I announce that the third phase of the Big Five Tournament—"Fortress of Destiny" is officially open!"
PS This... today is the 31st, the last day of March... that... you see, there are some things that are stored on the account that will be invalidated after a month, should they be used today?
Chapter 360: Time to Test Character
After announcing the start of the game, Fudge first asked several warriors to come forward and bring the items they got in the previous game to him.
In the last game, these warriors fought against various dangerous animals, but in the end they got a bunch of "numbers". The audience was very curious about what role these numbers could play in this game.
Fudge quickly fulfilled their wishes—he replaced the magical biological tissues representing numbers in the hands of the warriors with ten-sided dice representing corresponding numbers.
德姆斯特朗的二人得到了印着数字9”的骰子,霍格沃茨得到了6和8,伊法魔尼得到了2和0,布斯巴顿得到了1和5,瓦加度则是3和4。
Followed by the camera, Fudge led several warriors into the cinema.
In this regard, several warriors were puzzled by Monk Zhang Er.
Of course they know that the cinema is the place where tourists gather to watch the game, but what kind of game requires them to compete under the eyes of the audience?
Could it be a duel?
Combining with the previous prophecy that "the warriors will clash", the warriors of several schools clenched their wands in unison, and looked at each other with a trace of vigilance in their eyes.
When Fudge led the warriors to appear in front of the screen stands in the cinema, the audience who came to watch the game burst into bursts of cheers.
Fudge obviously liked this feeling, so he deliberately stopped in front of the stage for a while to enjoy this feeling, but the audience was tired of seeing this unappetizing guy at this time, and hoped that this fat man would go away quickly.
After whetting the audience's appetite, Fudge finally began to read the rules of the game.
With an order from him, the skylight on the top of the cinema opened wide, and a huge stone statue slowly lowered down.
This statue is familiar not only to the wizards present, but also to Muggles: if Major and Mrs. Rimington were here, after seeing this statue, they would also call its name without thinking. blurted out.
"It's the Sphinx (Sphinx)!" The little wizards shouted excitedly.
Surrounded by Ministry of Magic staff, a dark-skinned wizard came to the side of the statue, took out his wand, and muttered something to it. After a long time, he tapped the tip of his wand against it lightly.
With this knock, the outer shell of the statue cracked slowly like a snowflake, revealing the animal inside.
It is not the same as the Sphinx in Greek mythology. Although it is indeed a sphinx: it does not have the wings of an eagle, and it is not a female in the legend, but a male monster. I am afraid that many Furui control disappointment.
Of course, maybe some Fu Ruikong will be happier.
Knowledgeable people can probably recognize which kind of Sphinx it is, called "Andrsphinx (Andrsphinx)", but ordinary people only need to know that it belongs to Sphinx.
Different from the other two kinds of Sphinx, this kind of Sphinx has a very good temper: it doesn't like to eat people very much, and besides loving guessing riddles and making riddles for people to guess, its biggest hobby is just sleeping, so The wizards in Africa are very willing to offer two and put them next to the conference hall of the African Wizards Union. They are usually too precious.It was because of Dumbledore's face that they were willing to borrow one.
The rules of the third game are also very simple—the warriors must successively break through the huge fortress composed of 41 consecutive rooms, and the starting point of the fortress is the cinema.
On the stage of the movie theater, the warriors must first take a "Dice of Fate" from Fudge, and roll the dice to a number in front of all the audience.
Then the Dice of Destiny will be turned into a door key, and the warrior and his attendants will be sent to the corresponding "room", where they will encounter the "Fate Event" and wait for them to solve the "Fate Event". That room has been captured, and the door key in that room will send them back to the cinema.
Of course, if the strategy fails and the warriors "die", they will be "resurrected" at the entrance of the fortress—that is, they have to start all over again.
Fudge pointed to the screen in the movie theater—it showed a grid plan like the board game "Monopoly", and the fortress happened to be thin rooms from the entrance to the exit.
If you look more closely, the audience will also find that these rooms are marked with various patterns-some are steaming food patterns, some are vicious troll heads, some are question marks, and some are red. The hideous, hideous skull—it doesn't look like anything good will happen.
"This time the game will adopt a round system, and the group that passes the shortest number of rounds will be the winner." Fudge said loudly to the audience, "After one group of warriors returns, another group of warriors will start. Make sure you don't miss any wonderful shots!"
Having said that, the warriors finally understood their mission—that is to pass through the fortress in a shorter number of rounds than other warriors.
"That is to say, we are going to walk through this small room by throwing dice?" Krum repeated, as if trying to figure out if he understood.
"Exactly," replied Fudge immediately.
Krum suddenly remembered something, he took out the ten-sided dice Fudge gave them just now and asked: "So, what is this dice in our hand?"
"It's very simple." Fudge's face turned into a flower with a smile, "Before this fortress
When entering, you can use the dice in your hand at any time. After using it, you can advance the number of steps corresponding to the number marked on the dice without triggering the room mechanism. "
Krum was stunned for a moment, and then suddenly realized: "That is to say, if I have just passed the 33rd room, I can use the number 9 to directly pass the end point?"
If that's the case, then their hard work in the last game is not worthless. After all, the number 9" allows them to skip at least one round. If luck is worse, this 9 skips two or even two More than three rounds is indeed a huge advantage.
On the other hand, for other warriors, except for 5, 6, and 8, which are still somewhat useful, the other numbers may not help them pass this fortress.
And the one from Ilvermorny... Hehe, isn't this just a wasted round?
Thinking of this, Krum looked sympathetically at the Ilvermorny warrior---a
2, a 0, they are likely to remain at the bottom after this round.
"The answer is correct." Fudge affirmed Klum's statement, "Of course, you don't have to go to the end to use it. If you see something good in the position 9 spaces ahead, you can also choose to go directly. For example, a Did you see it? There is a room with a treasure chest pattern of gold coins? And there, a room marked with food?
Krum looked up at the floor plan on the movie theater screen, and found that, as Fudge said, the pattern painted on the room was not entirely bad.
So, Ilvermorny's numbers may not be completely useless?
After one question was cleared up, Krum came up with another question.
"Then what is the use of the sphinx?"
"Ah, that's exactly what I'm going to say..." Fudge grinned, "Whenever you vote
After throwing a number, the Sphinx will ask you the puzzle of that room of fate, and if you answer it correctly, it will reward you with an item that may come in handy in that room.If the answer is wrong...hehe..."
After hearing this, Fu Rong was a little nervous: "What will happen?"
"It will make some interesting changes to the room you are about to go to - of course, this change will only add a little burden to your strategy process...Is there any problem?"
Although Fudge put it lightly, the Warriors don't think it's really just a "little" burden.
"Why a cow's room?" asked the warrior of Waggadu.
He thought that he would not get a reasonable answer, but he didn't expect that the tournament organizers had already thought about this question.
"Because Xi is the 13th prime number from small to large, the devil likes this unlucky number." Fudge told him.
Seeing that the others were silent, Cedric took the opportunity to ask his own question: "I also have a question... What would happen if two groups of warriors collided into the same room in a certain round? Does this mean that the latter group can sit back and enjoy the benefits?"
The question he asked was very realistic, because the Hogwarts warriors were the first to set off, and there was a high probability that the people behind would bump into them.
"No." Fudge said, wagging his stubby finger, "if two groups of warriors collide into the same room, it can only mean that the warriors of the former group are the "trials" of the warriors of the latter group, so in this case Next, two groups of warriors will have a magic duel, the loser returns to the entrance, and the winner moves on. "
Now the warriors couldn't sit still—it turned out that the prophecy meant that the warriors would clash!
Cedric suddenly thought of a question—is it possible to start
Someone disliked them, and deliberately chased them with dice with a fixed number, and sent them back to the starting point?
Probably!
And even if the people behind do not do this intentionally, when the fifth group of school warriors set off, there is a high probability that four groups of warriors will be filled in the 10 grids in front of them, so the probability that they will be forced to duel with the people in front It's 40% - this probability is not low.
"Excuse me, can we use all the dice of fate in one round?" Cedric asked quickly.
Fudge nodded: "Yes, but each room needs to be settled."
Hearing that he said yes, Cedric was faintly relieved.
5 Heli, come here. he called to Harry. "Let's talk it over..."
S/I - early 0 冃応
What Cedric wants to do is actually not difficult to say-that is to use a dice immediately after starting to let the two escape from the "messy zone"
Although he doesn't know what will be waiting for them in the "Fate Room", Cedric never wants to be chased by the people behind and take turns to challenge him, turning the first-mover advantage into a disadvantage-you know, this is very likely to happen .
Harry clearly had some thoughts on this: "But we're not afraid of a duel, are we? If they happen to crash into our room...have we eliminated an opponent early?"
"Our task in this game is to pass quickly." Cedric was very sober. "The dice left over from the previous game are obviously for us to kill each other, not for us to pass the level quickly."
When Cedric said this, Harry understood.
Although each of the top five tournament victories can give them some advantage in the next match, but none of this advantage is so great that they can maintain it without much effort.
If they want to save the two dice until after 28 squares and pass the finish line in one breath, then they are likely to be intercepted by people from other schools with dice in front.
Although Harry was sure that Cedric, like himself, would not be afraid to duel with the warriors of any school, and the other schools might not dare to challenge the Hogwarts duo, but it is better to minimize the trouble as much as possible .
"So, shall we use up both dice in the first round?" Hahe LI
ask.
Depending on the situation, we first roll an ordinary dice, if the number is 4 or more
, we use "6', if only 2, then we use "8'. ' whispered Cedric.
Harry was in a daze—he hadn't figured out what Cedric's strategy meant.
Seeing that he didn't understand, Cedric explained one more sentence: "I mean, don't avoid challenges, but try to avoid troubles as much as possible. If luck is too bad, there is nothing we can do."
Harry was still a little confused, and he didn't fully understand what Cedric meant until they walked to Fudge to collect the dice.
因为10面骰上面是0到9共10个数字,所以投一次能够行走的最大距离就是9步。
If the two of them can roll a 4 for the first time, then after they challenge the room and then make up a 6, it can ensure that they will not be hit by anyone in the first round, unless the people behind also use dice to chase them .
Of course, they can also choose to throw away all the "6" and "8" in their hands in the first round, so as to completely avoid the subsequent pursuit.
But doing so is a bit "cowardly", not only embarrassing but also timid.Second, if they are unlucky and they throw small numbers in the next few rounds, they may still be caught up, and at the same time lose their flexibility, which is not beautiful.
In short, because you have to roll the dice to move forward, and it is still a ten-sided dice, so this game is destined to have a considerable proportion of luck, and it is useless to think too much, it is enough to do your best at the beginning.
After figuring it out, the two came to Fudge amidst the cheers of the audience, ready to start shaking the dice.
However, Fudge did not hand it to the warrior after taking out the ten-sided dice, but handed it to the unusually well-behaved Sphinx.
"Two warriors, come forward and solve the riddle!" cried Fudge.
The two of them didn't expect that this first step would be fruitful, but at this point, they could only suppress their anxiety and move towards the sphinx with small steps.
The sphinx, whom the Ministry of Magic had hired from Egypt at a high price, had been ^[yawning boredly just now, and became more energetic after seeing the two warriors come up.
"Ready? Are you British?" asked the Sphinx.
"Yes." The two looked at it nervously.
"Relax, dear." Sphinx looked very easy-going, "Since you are all British, the first puzzle is an English anagram. You only need to answer it within 5 minutes. When you are ready, we Just start."
The two looked at each other and nodded to Sphinx one after another: "We are ready."
The Sphinx sat upright, staring at the two children in front of him who spread their front paws.
A ten-sided dice fell from the gap between its claws, rolled a few times on the ground, and finally stopped on a number.
is the number "5"
Seeing the numbers come out, the Warriors and the audience turned their attention to the room map on the screen.
And in room 5, the pattern of a flying bird is impressive.
"So, what do we need to do next? Riddles?" Cedric asked nervously.
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