Even before the game "Yi Jianghu" announced its generous welfare benefits, Beichen Company had already been dubbed "Bei Shi" (meaning stingy). This "stinginess" refers to its extreme stinginess.

At first, everyone was getting used to the game, but after a month, as they came to realize it, they discovered a problem:

This game seems to be the stingiest in terms of launch benefits to date?

With over 50 million downloads, other companies would probably be hanging banners around the office for a month to display their download numbers as a framed poster. They'd also be giving away skins and free 10-pulls to the entire server.

As a result, Beichen only sent 15 Sweet Flower Chickens, a level of stinginess that was truly astonishing. That's why he earned the nickname "Bei the Stingy".

Therefore, when the game "Yi Jianghu" announced its incredible benefits upon launch, many players flocked to the official account of "Yuanmo" to pressure the game's developer into giving them more benefits.

But there are reasons why they are so stingy.

The main problem is that Beichen is such a new company that all its employees are novices and lack experience.

Therefore, when the numerical design team was making resource plans, they did not take into account the benefits such as achievements at the start of the server.

Game stats are a very important task. All the resources you can obtain in the game are actually designed by the stat designers.

How much reward you get for playing for ten minutes, how much reward you get for playing for 30 minutes—these are all well-planned to keep players excited every few minutes, making the game more fun.

Major game companies typically include pre-registration benefits within the overall game experience rewards.

Their welfare resources may seem plentiful, but they are all within the planned limits, ensuring that players don't experience any pressure.

If players have absolutely no pressure regarding difficulty, their desire to spend money will be extremely low; this is what's meant by "being so generous that it went bankrupt."

Therefore, in a sense, the understanding that giving out benefits is equivalent to losing money is not wrong.

If you earn less, isn't that a loss?

Because Beichen's numerical design team lacked experience, they placed all the rewards into the map to encourage players to explore it, which resulted in the game being unable to offer any rewards.

The game's revenue relies on core players. If this benefit is given out, at least 80% of core players won't need to spend money on the next gacha pool, and the revenue will collapse.

If this version of the pipeline crashes, there won't be any content for the next version, and the whole thing will collapse.

Therefore, it is not appropriate to easily distribute benefits.

Of course, there is some room for maneuver in this process.

Giving away a full ten-pull is not an option, but giving away half a ten-pull is still acceptable; it's not like we're completely stingy and have no room for anything else.

Chen Ya simply refused to budge, stubbornly sticking to his guns on this point.

Luan Qingying said, "How about we send some over, Brother Ya?"

Chen Ya remained silent for a long time, so long that Gu Yuqing thought he was angry.

Just as Gu Yuqing was secretly observing his expression, Chen Ya finally spoke:

"Send it."

Luan Qingying breathed a sigh of relief: "How much?"

"Give away 30 Sweet Flower-Stuffed Chickens!"

"puff!"

"What's wrong?" Chen Ya asked Gu Yuqing beside him.

Gu Yuqing covered her face, not really wanting to talk to him. He had made her vomit.

"?"

Chen Ya felt that he had already made a great concession.

To be objective, that's 30 sweet flower-stuffed chickens.

It doesn't look like much, but it's twice as much as 15 Sweet Flower Chickens!

Luan Qingying hesitated for a moment, "Brother Ya, I feel that it's not good to just give us this?"

"Then add another 5000 Mora!"

"Brother Ya, that's not what I meant," Luan Qingying said. "Are you really not giving away any gacha resources? If you're only giving away this little bit, won't the situation escalate even further?"

"We need a bigger pace," Chen Ya said. "The game 'Yi Jianghu' is only worth 30 Sweet Flower Chickens."

Luan Qingying finally gave up.

"...Alright, if you insist, Brother Ya."

Anyway, he's the boss, so he calls the shots.

Moreover, so far, no one has ever missed listening to him.

……

……

Before we knew it, it was already 8 a.m. the next day.

The host, Teacher Gou, was already in the workroom, preparing for the live broadcast.

On his computer desktop, there were two games pre-downloaded: one was "Yi Jianghu" and the other was the 1.2 new version of "Yuanmo".

After thinking about it, he decided to hide the "Original Demon" icon in a folder.

It's not that he quit the game; it's just that he took on a commercial project for "Yi Jianghu" today.

As a streamer of this size, he is not qualified to play games as he pleases, and he cannot afford to offend a company like Donghuang Qixing, so he naturally has to be cautious in everything he does.

The main storyline of Genshin Impact 1.0 is fragmented and has been frustratingly long. He originally planned to start playing as soon as the update was released, but due to business commitments, he can only wait until tomorrow.

"Hello everyone, good morning."

Once the live stream was opened, a large number of viewers quickly flooded in, greeting each other and sending small gifts.

When a comment asked, "What are we playing today?", Teacher Gou replied:

"Today we're going to play the latest open-world martial arts game made in China, 'Yi Jianghu'!"

The chat was flooded with meaningless "666" comments, while some viewers noticed something was amiss and asked:

"Don't you play Genshin Impact?"

"Why isn't Lao Gou playing the new version of Genshin Impact today?"

"I saw you having so much fun before, why did you stop playing? Did you finally quit?"

Teacher Gou saw these comments, but felt guilty and didn't say anything.

The main reason is that there are orders from businesses, and there may also be clients watching in the live broadcast room. He definitely can't advertise for the original at this juncture, otherwise wouldn't he upset the sponsors?

He quickly opened the interface of the alternate world and started a conversation.

"Okay, I've already pre-downloaded it. I've entered the startup screen. Heh, look at this startup screen, it's pure martial arts style. The original Chinese style is still the best!"

To be fair, Donghuang Qixing lives up to its reputation as an established studio; the visual presentation of "Yi Jianghu" is quite impressive, and the effect is very good.

The startup screen features a handsome young swordsman with dazzling swordplay, making you want to log in immediately and start your chivalrous adventures.

Immediately, comments started praising it:

"As expected of Donghuang Qixing, it still takes the old factory to produce. It has both passion and technology!"

"Great! This is the Chinese-style martial arts world I've been looking for! I can't wait for the game to launch!"

"Okay, okay, I've already spent 1 million!"

"..."

Teacher Gou secretly glanced at the live stream's popularity, which had surged by 100%, significantly higher than the usual popularity at this time of day.

He guessed that the traffic from the client was starting to come in and begin to have an effect.

Teacher Gou ignored the comments and went straight into the game.

After the screen went black, a deep male voice rang out.

"Dynasties are not eternal, and storms never end..."

"Amidst the clash of swords, everyone is a fish on the chopping block..."

Then, a CG scene of flashing swords and shadows appears, accompanied by the sounds of rain, footsteps, and clashing weapons.

Raindrops fell and scattered on the eaves, hair fluttered under the straw hat, a pair of sharp eyes appeared on the white blade, and a beautiful woman wearing a veil walked lightly on the roof with her light-footed skills.

Throughout the entire CG sequence, Mr. Gou remained silent until it was finished before he began to applaud.

"Wonderful, wonderful, the animation is really well done."

The screen was filled with comments, mostly praising the contestants, but a few discordant comments were also mixed in:

"?"

"Wasn't this opening animation already shown in the PV?"

"Yeah, I've already seen it once. Haven't any of you seen it?"

"It's a little different from the previous PV, except that some shots are repeated."

"Some? A lot! Basically, apart from the shots with captions, all the other shots have been released before."

"This game doesn't seem serious. They even reused the same PV. It's petty."

Actually, Teacher Gou had seen the promotional PV for Donghuang Qixing before, and he was thinking about this issue when he watched the opening CG.

But thinking about it carefully, it's not a big deal.

Creating a CG scene is very expensive. Instead of wasting money on this, it's better to spend it on something more worthwhile.

Some comments even touched on the issue of attitude, which he felt was a bit of an overreaction and unnecessary.

Upon entering the game, he began playing through the storyline, but after a while, a very strange scene appeared on the screen.

Sounds came from the speakers, but half of the characters on the screen faded out, except for one female character whose mouth was moving.

It looks quite eerie overall, making people's sanity drop drastically.

Immediately, the screen was flooded with comments:

"Fear."

"Scared.jpg"

"Is this a prank, or a bug?"

"If this is a joke, I would call it the worst of the worst."

"What's wrong with this game? Is there a bug right at the start?"

Seeing the tide turning in the comments, Teacher Gou immediately tried to save face, saying:

"Oh dear, my computer is having problems. Let me clear the memory and see if it gets better."

After clearing the background programs and opening the game again, the bug disappeared, and Teacher Gou breathed a sigh of relief.

Once inside the game, he immediately discovered that, like Genshin Impact, it allowed players to climb, jump, and use light-footed movement techniques.

He immediately seized the opportunity to play along, giving the client a boost:

"Wow, this game runs so smoothly! It really lives up to its open-world reputation... This..."

As he was speaking, he suddenly stopped talking.

Because he fell into the terrain and got stuck while climbing the mountain.

"Hey, hey, hey, I can't move... What happened?!"

Teacher Gou's character twitched in place for a full three minutes because he discovered that the game had no way to escape the freeze.

Fortunately, his game was monitored by the client throughout, and customer service was always online. They put a suicide pill in his backpack, and he was able to escape the game's stagnation after taking it.

However, this situation continued indefinitely throughout the subsequent process.

Either you get stuck in the terrain or the story character is occupied and you can't proceed.

At first, Teacher Gou tried to make excuses for the game, saying that his computer was no good.

With such frequent bugs, players will definitely realize that it's a problem with the game.

He felt like he was going to lose all his hair just from making excuses for games.

At the same time, his live stream viewers were rapidly decreasing, and many viewers left pessimistic comments in the chat:

"Just looking at the CGs that have been shown repeatedly, I've already lost hope for this game. If Donghuang Qixing still has this kind of lazy, complacent attitude, the game is unlikely to be successful."

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