"First of all, Rhodes Island's security system relies too much on its internal network and PRTS system. If someone were to hack into Rhodes Island's internal network at some point and temporarily paralyze the system here, something terrible could happen."

Bai Ye's words made Ascalon fall into deep thought.

In fact, SWEEP did not seem to have considered this aspect before, firstly because of the powerful performance of PRTS, and secondly because of Kroos.

This Sarkaz Blood Demon is arguably the most skilled programmer Rhodes Island knows, bar none. In all these years, they haven't seen anyone who can surpass Kroos in this area.

However, what Bai Ye said does indeed exist.

However, Bai Ye's next words surprised Ascalon even more.

"Besides the network issues, Rhodes Island's internal structure also has vulnerabilities, such as the sewage pipes... This opening should have been recently built, as it leads directly to Rhodes Island's complex pipe network."

As Bai Ye spoke, he unfolded a structural blueprint of Rhodes Island and told Ascalon about his discovery.

Ascalon was surprised to find that Bai Ye seemed to know more about the ship than she did herself—after all, she had been there since the time of the Tower of Babel, and she had practically watched this land-based aircraft carrier being built.

"Rhodes Island's structural plans need to be updated. The old plans are no longer the same as the actual situation. If we continue to deploy the defenses according to the old plans, it could cause big problems."

Rhodes Island's organization is not static, but a dynamic process that is constantly changing. Operators request room renovations, new facilities are installed, warehouses are remodeled, and infrastructure is upgraded...

The key point is that these minor modifications are so insignificant compared to the overall size of the ship that they can be described as negligible. After all, Rhodes Island is a massive ship; these changes are like moving a cup on a table in a room.

It may not seem like a big deal at first, but it adds up to a considerable change over time.

Besides the changes, there were some tricky routes that normal people would find difficult to discover, but Bai Ye marked them out, and they did seem to be feasible.

"I suggest adding a training component to the SWEEP organization."

Bai Ye then told Ascalon about her idea: to organize an event every month, sending two SWEEP operators disguised as assassins to launch a surprise attack on Amiya's office from the outside.

They can use any method; as long as they step within range of Amiya, it's considered a victory.

Moreover, Amiya herself was unaware of this.

Each time, some vulnerabilities of Rhodes Island should be detected.

“That’s a good idea.” Ascalon’s eyes lit up.

“That should be all… Now, Miss Ascalon, help me train a group of guards for the core city.”

Bai Ye himself didn't have time to provide intensive training for the Ghost Squad in the core city, so he had to entrust Ascalon to be the instructor.

"no problem."

Ascalon grabbed the blueprints and terminal data given to him by Bai Ye and left.

Bai Ye breathed a sigh of relief.

There shouldn't be any problems now. Hopefully, Dr. Kal'tsit will be back soon.

After actively disconnecting from PRTS, Bai Ye opened the game panel that he hadn't used in a long time.

Counting the time, he hasn't opened the app since the new version was released—he feels like he's becoming more and more of a native.

Bai Ye didn't know what to say.

He was then startled, not expecting his experience pool to have increased significantly.

"What kind of extremely difficult dungeon has been unlocked?"

Baiye's experience points income is relatively fixed at present, and it usually comes from dungeon income. As long as a player dies in a dungeon opened by Baiye, a portion of the dropped experience points will be sent to Baiye's pocket.

Although the amount per session is small, it is stable and long-lasting, and Bai Ye also has a relatively accurate estimate of the speed at which experience points are accumulated.

However, the current experience pool has a significantly higher capacity.

After checking the system logs, Bai Ye finally found the reason—it turned out to be the monster-killing experience points he had been ignoring and almost forgot about.

But this is not Bai Ye's fault.

Since transmigrating, this kind of income has become negligible compared to other sources. This is because Bai Ye can no longer mass-farm monsters like a player did before. Besides, exploiting players is far more lucrative; using an NPC template to farm monsters like a player is simply too unprofitable.

However, this wave of White Nights not only took down a boss-level bishop, but also wiped out a swarm of Terrorfish with their last plasma cannon.

At the same time, Bai Ye discovered that the system would quietly trigger a bunch of tasks on its own, and Bai Ye would complete them or do something big without even realizing it, thus indirectly achieving the task objectives.

For example, the system automatically triggered a mission to protect the residents of Saltwind City when Bai Ye and Elene came into contact. Bai Ye didn't pay any attention to it, but the system automatically judged that Bai Ye had completed the mission when he killed Bishop Quintus.

Claiming all sorts of random task rewards adds up to a lot of experience.

In addition to the experience, Bai Ye also gained a fragment of an event.

After conversion, it becomes another copy.

The content is naturally about Saltwind City.

The White Night dungeon is about to open; it's time for players to experience the tentacle play style.

Chapter 46 Players of Iberia

However, Bai Ye wasn't in a hurry about the dungeon. He could just drop it next time he went to the core city.

Anyway, we're only in the mid-to-late stages of the second version, and players have plenty of dungeons to choose from, so there's no need to worry about one more high-difficulty dungeon for now. In fact, Bai Ye felt that it would be quite an achievement to be able to assemble a 20-person elite team to defeat the first boss of the "Saltwind City" dungeon.

The difficulty of this dungeon far exceeds the current ability of players. Bai Ye even believes that if this BOSS were placed in the sixth version before the transmigration, it would be considered to be at the top difficulty level—almost all dungeons related to Hai Si are of this difficulty.

Don't think that Bai Ye is already this powerful just because he's only level 50. He can even defeat the Dan Sha BOSS.

By leveling up, Bai Ye gains 6 attribute points and increases her maximum sanity by 2. In addition, Bai Ye's elite unit template has special bonuses. Leaving aside the two extra attribute points per level, the latter bonus alone is enough to demonstrate the difference between Bai Ye's template and the regular player template.

In other words, at the same level, a player's sanity cap is only half that of Bai Ye. The higher the sanity value, the greater the resilience and stability. And since players lose sanity even when facing Hai Si, how can they sustain a sustained battle?

The acquisition of more attribute points gives Bai Ye the confidence to develop all attributes in a balanced way, and he also has a luxurious skill combination and weapon configuration.

If you're talking to a player, this setup is the kind that's considered top-tier.

Moreover, the player is not yet level 50.

……

After checking his experience points, Bai Ye went to the player forum.

Sure enough, thanks to his own efforts, the players have already acquired some tips for surviving in Iberia.

As long as you don't venture too far into the coastline, the danger will be much less.

Some players even hoped to join the Inquisition, and although they couldn't become Inquisitors, they could join the Punishing Army. The Punishing Army even set up a special camp to accommodate these players.

This sudden change in attitude and the unusual shift in rules are clearly related to Dr. Kal'tsit's recent activities in Iberia.

It seems the old woman is doing quite well in the Iberian prison?

Of course, besides players who joined the Iberian faction, there were also those who joined the bounty hunters. Bai Ye almost laughed out loud when he saw this. These people were really something else. There were actually guilds that specifically gathered newbies and made them bounty hunters, and then sent players who joined the Retribution Army to capture them, thus boosting their performance and reputation with the Iberian Inquisition.

Although this may not be very friendly to newbies, there is money to be made and the guild will arrange corresponding compensation later, so many people are happy to do it - moreover, this kind of collusion to cheat NPCs and farm data seems quite exciting.

However, the thing that Bai Ye was most concerned about still hasn't happened—to this day, no player has been able to join the Deep Sea Church's faction.

In fact, Bai Ye really hoped that there would be such players, but he didn't know whether the Deep Sea Church was too well hidden or the players were not qualified. In any case, it seems that players have not yet found a way to enter this faction.

However, Bai Ye has already seen the name "Deep Sea Church" on the forum, so it's only a matter of time before players join this faction.

Bai Ye was looking forward to seeing what would happen when all the members of the Deep Sea Church turned out to be traitors.

Besides keeping an eye on the player situation in Iberia, Baiye also noticed two interesting things.

For example, one player was the first to discover a business opportunity. After purchasing a peculiar carpet in Iberia for 120, he found it was being bought for 155 in the core city.

So the players started their money-making scheme by reselling carpets—and the reason they chose carpets was, of course, because there was a huge stock of them in Iberia.

After the golden age ended, large quantities of carpets were simply stockpiled in warehouses and could not be exported.

Carpets are not selling well, please help us.JPG

Although the players were working hard, the market changed that very evening. Perhaps due to a large influx of carpets into the market, the purchase price of carpets outside Iberia dropped again and again, eventually falling below 120.

The once precious and rare Iberian Golden Age carpets suddenly became worthless.

Some claim this was a bug left over from the official development process, which has now been fixed.

Based on the previous embarrassing moments of the strategy guide team, many players jokingly call this a narrow-minded game.

[Knocking on an electronic wooden fish to see a mecha Buddha and worship a cyber Guanyin to accumulate merit: Your manners are terrible. I'll first buy scratched carpets in Iberia to earn 3000 LMD every 20 minutes, then I forget what happens next...]

[0.o: How did this thing get repaired so quickly? I just spent a fortune on this rug! And now it's stuck in my hands and I can't get rid of it... It really shows how narrow-minded you are.]

Many players have suffered similar misfortunes. In fact, the players' thinking was flawed from the start. For example, they always thought of it as a game, so once a method of making money was banned, their first thought was that the developers would fix it.

However, they rarely look for answers in the market rules inherent in this land itself.

However, this is also related to players' unfamiliarity with the market in Terra, since the first place players find to sell their goods is in the trading area of ​​the core city.

There, a Victorian merchant guild buys up large quantities of these carpets, and if players find new sales channels in other countries, the price of the carpets won't plummet in a short time.

However, the "carpet cleaning" incident also gave Bai Ye some inspiration.

Iberia has been under a long-term blockade by the Tribunal, prohibiting people from entering the country and from returning after leaving, thus its trade channels with the outside world have been abandoned for many years.

However, the arrival of players has also brought vitality to this region. After all, players can teleport and have inventory, making them the best candidates for trade.

Players can even alleviate the shortage of supplies in Iberia to some extent.

Bai Ye didn't know how the Tribunal would react, but these people couldn't stop the players.

Perhaps compromise is the only option.

……

Besides the carpet incident, Bai Ye also saw that the official team released a new game announcement: a minor, non-disruptive update to push the game to version 2.3.1.

The change is that a secondary password has been added to the game account.

Along with this announcement came news of a group of senior executives from a well-known strategy guide team absconding.

Chapter 47 The Medical Department Without Kal'tsit

Bai Ye ignored the update announcement for the new version; for him, he had already caught up in the whole story before he transmigrated.

At that time, he had already joined the "Tea Party of the Libertines," and even though he wasn't interested in such things, he would passively accept his partner's endless gossip while leveling up.

He already knew about this.

Incidentally, although Bai Ye is a solo player, he will not refuse to team up to level up. In fact, a two-person team of a warlock and a nimble melee has been proven to be the most efficient combination for leveling up.

Melee attacks gather monsters, and warlocks use AoE attacks. If you're skilled, there's almost no pressure. And coincidentally, the players who can be recruited into the "Libertines' Tea Party" are all top-tier experts.

In order to improve the efficiency of killing monsters, Bai Ye put up with his talkative sorcerer teammate.

Moreover, grinding monsters is a tedious and boring task, and having someone chatting idly beside you can help relieve the boredom.

Finally, Bai Ye glanced at his experience pool one last time, and it seemed there was no need to use it for the time being.

Bai Ye had already invested a lot of experience in the skill of "calcification," which was one of the few active skills he learned after transmigrating.

After all, this skill provides a significant boost to melee combat and is well-suited for integration into his own build. However, Bai Ye does not intend to use it as a wide-range defensive skill.

All that was needed was to enhance the body's and bones' defenses through calcification, so after learning it, Bai Ye did not continue to invest more experience in this skill.

It has a small reach, and its target is usually itself.

As for weakening the enemy, it doesn't seem to be of much use. After all, enemies that require or are worth using this ability to deal with are usually not very useful, such as behemoths and sea creatures.

Enemies that can be easily dealt with by Bai Ye don't need to use any skills, so there's no need to use Originium Arts.

In addition to the newly added calcification spell, Bai Ye's skill list also includes Deep Sea Hunter's Sword Dance. Bai Ye doesn't need to use experience points to improve it either, because this thing isn't very significant; it's just a bonus left by Goredia in her teaching of Bai Ye.

What truly benefited Bai Ye was what Grace taught him: how to utilize his body and power. In other words, how to convert all his attributes into actual combat strength.

This won't be reflected in the game system panel, but it did make Bai Ye stronger. In his battle with Dalio, the Grand Inquisitor of the Inquisition, Bai Ye consciously used the techniques that Goredia taught him.

Looking at the experience points stored on the system panel, Bai Ye had an urge to invest them all into his sword skills.

He has been stuck on [Cold Weapon - Swordsmanship (Expert)] for a long time, and although he has vaguely found the feeling, he is unable to improve further.

In the past, when Bai Ye was a player, he was stuck at the expert level of skill, which was a limitation imposed on him by the system.

After transmigrating and acquiring a new elite template, Bai Ye unlocked the skill level cap and originally thought he would quickly rise to the level of a sword master. However, he was still stuck there.

Although his swordsmanship was enough to rival that of a master, and his destructive power surpassed that of ordinary naval cannons, he always fell short in terms of artistic conception.

In normal combat, Bai Ye has an absolute advantage, and he is confident that he can easily defeat those so-called "sword masters" of Iberia.

However, when it's time to put away your sword and rest, being stuck at this level can be quite frustrating.

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