The duel barrier made a long beep, announcing that the duel was over, and Valencia lost again.
"What's going on here!?"
Valencia helplessly dispersed the lightning on her body, frowning, very dissatisfied:
"I can confirm that I have never been attacked by you in any way!"
"It is true that you were not attacked by me, but...you violated the law, Miss Valencia."
Sailant's expression was a little complicated:
"Miss Valencia, you should know that in dueling competitions, you must have power below the Yao level to be eligible to participate."
"I'm below the Yao level! I'm just a Lighthouse level paladin. I just broke through to the Lighthouse a few months ago."
Valencia was even more dissatisfied:
"Do I look like a powerful person at the Yao level? How come I don't know that I am so strong?"
"...No, you misunderstood this rule again, Miss Valencia."
Selant was silent for a moment, adjusted his gold-rimmed glasses, and then said:
"The correct meaning of this rule is that the power used by the duelist cannot reach the Yao level, not that the duelist's strength must be below the Yao level.
Although it is a very rare case, there are always some geniuses in the world who can use some method to deliver a blow with Glory Level strength before Glory Level or temporarily possess Glory Level combat power.
You know, the power of the Yao level is too overwhelming for those below the Yao level. That is a gap that is difficult to make up for with any skills and tricks. It will make the game no suspense and no fun... So not only the contestants themselves The normal strength cannot exceed the Glory Level. Any attack that can reach the Glory Level or the ability to temporarily possess the Glory Level combat power cannot be used. Once used, it will be judged as a foul.
I don’t know what ability you just used, Miss Valencia, but it’s obvious... that ability can only be possessed by the Glory level in the judgment of Duel Barrier, so you lost another round to me because of a foul. . "
"This...tsk, okay."
The tactic of stacking BUFFs to strengthen herself in all aspects and then crushing her attributes doesn't work, which makes Valencia a little helpless.
She turned her head and glanced at Yahiro and Qianyecao, who were spectators on the sidelines. As expected, both of them looked very happy because Valencia was deflated one after another.
This made Valencia grind her teeth again, feeling very unhappy, and decided to win a game from Celant no matter what today!
"Come again!"
The two of them put their palms together for the third time and recited the duel oath together.
In this round, Valencia was very careful. Not only did she control her strength and speed to the normal level of ordinary lighthouse-level warriors, she was also extremely cautious and would never easily pick up those who looked extremely weak from Celant. Attacks prioritize defense and dodge.
Such a cautious style of play indeed prevented Valencia from being easily killed in an instant, but her offensive was also restrained by Celant's constant shooting with the ice blunderbuss, leaving her with almost no chance to take action.
Valencia is not in a hurry, she just has an impregnable and stable defense, uses super dynamic vision to capture every move of Celant, and accurately resolves all of Celant's attacks.
She wanted to quickly adapt to the rhythm of dueling competition, and also wanted to try whether she could defeat her opponent through a competition of physical exertion.
Then, after being unilaterally suppressed and attacked by Cerante for 3 minutes, Valencia was declared defeated by the duel barrier... She was obviously not hit by any attack, nor did she use more than the prescribed strength.
"...What happened this time?"
After losing three games in a row for no apparent reason, Valensa had already gotten used to it...so she didn't express any shock this time, and just numbly asked Celant for the reason.
"Because you didn't make an effective attack for three whole minutes, Miss Valencia."
Celant shrugged, picked up the manual of dueling rules again and opened it skillfully, pointing to a line of small words on a page and showing it to Valencia:
"This is clearly recorded in the rules... This is to prevent some players from focusing on defense and giving up on offense like you just did, causing the game to enter a boring stage of physical competition."
"……I understand."
Valensa thought about it carefully and found that this rule did exist in her memory...but she was a little anxious because she had lost two games in a row before, so she forgot about it for a while.
There’s nothing more to say, just keep training.
"Come again!"
Valencia once again stretched out her hand with the bracelet, and put it together with Celant's hand, reciting the duel oath of the fourth game together.
Then this time, Valencia lost again.
After she felt that she had adapted to Celant's rhythm, she tried to charge and take the initiative to attack. As a result, she stepped on the flame trap set by Celant and was sentenced to lose by the duel barrier.
"This……"
Those who lost in the previous games could explain that they didn't understand the rules, but Valencia lost in this game without any explanation, just because her skills were inferior to others.
Her weakness was severely exploited by Selante.
"It seems that you have finally realized your biggest shortcoming, Miss Valencia."
Cerante did not show any emotion such as pride, and his smile remained calm:
"Your biggest weakness is that your actual combat ability is too strong, and you rely too much on your rich actual combat experience and excellent combat intuition."
Chapter 5 Being too strong is also a weakness
Selant is absolutely right.
Valencia herself realized this clearly.
All warrior-type practitioners, no matter strong or weak, will have a fighting instinct.
A warrior with strong combat intuition can fear no sneak attacks and can always pinpoint the enemy's weak points shortly after the encounter.
And the weakest combat intuition will also have the most basic ability... to have a prediction of the attack that is about to be suffered, and to be able to understand what kind of damage one will probably suffer after withstanding such an attack, so that the warrior can face various situations. Able to make good choices when attacking.
To dodge and defend against overly dangerous attacks, and to directly block harmless attacks in order to pursue the highest attack efficiency, it has become almost a physical instinct for many experienced warriors.
Valencia had already reached this level. When she was traveling in the jungle near Serkin Town every day to hunt monsters in exchange for bounties, she could already predict the approximate intensity of the upcoming attack based solely on her combat intuition.
Now, as Valencia's strength continues to improve, her combat intuition has also been continuously optimized, and she even has the ability to filter.
To put it simply, all weak attacks that will not cause harm to her during the battle will be ignored by her fighting instinct... This way she can maintain her concentration in the battle and be able to devote more energy to dealing with threats. attack or cause effective damage to the enemy.
This is actually a kind of combat intuition and instinct that is so powerful that it is enviable. Many warriors desperately participate in fighting to train themselves, but they may not be able to reach Valencia's current level of [-]%.
But it is this kind of combat intuition and instinct that is very powerful in actual combat that gives Valencia a huge weakness that is easily targeted in duels.
For example, the flame trap that Celant had just set could have been discovered and avoided in advance with Valencia's caution.
But Valensa's combat intuition and instinct determined that this flame trap was not threatening, and even stepping on it would be like walking on the ground, so the relevant information was optimized... As a result, Valensa's body clearly discovered the flames. She didn't know the trap, so she stepped on it.
Facts have proved that Valencia's fighting instincts and instincts were spot on. The power of the flame trap was like the hot air blown by the outdoor unit of the air conditioner when she was walking in the summer in her previous life, and it did not cause any harm at all.
But in the judgment of the duel barrier, the power of the flame trap was enough to kill ordinary people, so Selant's blow was judged to be effective and fatal, allowing her to win directly.
"...Actually, you don't need to be sad."
Seemingly sensing Valencia's distress, Celant gave a very sincere suggestion:
"This is a very good fighting talent. Others may envy you, but you should be proud of it.
As for the duel competition...well, this kind of fighting talent is indeed a fatal weakness for the duel competition, but this is a commercial duel for entertainment, so there is no need to pay too much attention to it.
In fact, when I participated in America's first two seasons, I once met a duelist who had the same problem as you. After she understood this, she voluntarily gave up participating. "
"...No, I will not give up the competition."
Valencia quickly confirmed this.
Whether she is participating in the pursuit of Savat Langdon or trying to find a way to acquire the collectible called [Eternal Artist], she must go to America.
The duel competition is the best excuse for Valencia to go to America and stay for a long time. It will be difficult for her to find other suitable reasons in a short period of time.
But giving up a rare fighting talent just because of an entertainment-based commercial competition is obviously a more sacrificial act, which Valencia will not consider either.
...There is only one way.
In the ten days before the start of the duel competition qualifiers, develop a unique set of tactics that you can apply in the duel competition!
You don't want to be a top duelist, but at least you can't be a welfare knight who can get points from everyone, right?
"Come again!"
Valencia gave full play to the glorious tradition of female knights becoming more courageous after defeat, and once again extended her braceleted hand towards Celant and recited the duel oath.
Fifth game.
Sixth inning.
Seventh inning...
As a coach and former professional player, Celant is very professional.
She would give Valencia all kinds of sincere advice, and would ruthlessly exploit Valensa's flaws in the duel to launch a fierce attack, easily winning three more games.
After that, Valencia couldn't stand it anymore, so she suddenly used Moon Kiss in the eighth game, and used the teleportation ability of the Exquisite Demonic Sword to directly kill Celant for a second.
But the duel barrier still sentenced Valencia to failure... because the performance of Moon Kiss is no weaker than the Noble Phantasm that only a star-level powerhouse has, and Valensa violated the rules again.
However, although this round also failed, it also gave Valencia an idea.
At first, Valencia wanted to rely on her swordsmanship and magical skills to fight Celant using orthodox dueling techniques.
But the consecutive losses in the fifth, sixth, and seventh rounds made Valencia understand that this tactic simply wouldn't work... Unless she took the initiative to abolish her precious fighting instinct, she would definitely be defeated by a professional duelist. Seize this weakness to score points.
The third battle made Valencia realize that if she concentrated all her energy on using magic to defend herself, she could be watertight, even if her opponent was an outstanding duelist like Celant who had reached the quarterfinals. .
It's a pity that the rules of the competition do not allow duelists to defend blindly. If they use magic or swordsmanship to turn defense into offense, it is easy for an excellent duelist to catch the flaw and win instantly.
So what if... we could use props and equipment to attack while maintaining magical defense?
In fact, Selante has similar fighting ideas. She is a spell caster, but she rarely uses attack spells in duels... She basically only uses ice crystal guns and magic traps to attack, and all her abilities are used to maintain magic shields. And add BUFF to yourself to maintain high mobility.
Valencia feels that she can also learn from this style of play.
"Come again!"
Training continues.
As the exclusive equipment of the Knights of the Inner Temple, the lightsaber and divine particle armor are definitely no worse than Moon Kiss in terms of level. There is a high probability that they will be directly judged as Noble Phantasms by the Duel Barrier, making Valencia useless.
She first tried her alloy shield that could be split into six floating blades, and found that she could defend in shield mode, but once she started attacking in floating blade mode, the duel barrier would foul Valensa again.
Neither does this.
Valensa was quite frustrated, but not discouraged. After thinking for a while, she took out an ordinary enchanted buckler and the black whip made from the tongue of a battle-level crypt monster.
The effect was very good... After being beaten to death by Selante for more than ten rounds, Valencia finally got her first victory in the duel competition.
Chapter 6 Tia is also making preparations
The long black whip made from the tongue of a battle-level crypt monster is light and soft. It doesn't look like a weapon at all, but more like a toy used by lovers when goblins fight.
Valencia combined the soul memory of the battle-level crypt monster with the teachings of the teachers at the War College, and successfully developed several long whip moves that seemed simple but easy to use. Among them were similar to the battle-level crypt monster attack. The tongue-thrusting move used when blasting a lighthouse-level female elemental mage.
Of course, Valencia would definitely not put the whip into her mouth and spit it out like the crypt monster, and it would be difficult to achieve the stinging effect.
She relies on the explosive shaking of her wrist to generate power, and quickly throws the black whip towards the target in an almost straight line, letting the tip of the whip contact the enemy in the shape of a fishhook, and can perform a small whipping attack on the enemy's vitals. Or wrap around the enemy's limbs.
This move is definitely not as powerful as lashing with the whole whip, but it is faster than it is.
Even if Valencia didn't use the power of her mind to strengthen herself, the speed of this whip was simply not something that a spellcaster could easily avoid, and the same was true for Celant.
If you can't avoid it, you can only defend... Cerante, like the female elemental mage of the Red Cloud Adventure Group when she faced the battle-level crypt monster, chose a dual elemental shield of ice and earth. Normally speaking, It is enough to withstand a blow from a lighthouse-level warrior, and can easily block a tank cannon in a technological civilization.
However, in the face of the powerful virginity-breaking elemental properties of the black tongue, the lighthouse-level elemental shield is as fragile as a newspaper shell.
Selant's elemental shield was easily penetrated by the black whip, and his vital parts were hit. Several buttons on his uniform were ripped off, and he was knocked to the ground.
Even in actual combat, this was enough damage to change the situation of the battle. Valencia finally got her first point in the training match.
Although Cerante was immediately wary of the black whip, Valencia, who wanted to repeat her trick in the last three games, failed to succeed. However, as a player who has reached the top eight of the duel competition, Cerante I have to admit... any duelist who is a spell caster will most likely give points to Valencia when they first encounter this black whip.
This made Valencia more determined in her tactical thinking... using various equipment or skills that are not very powerful but have weird characteristics, focusing on a first sight kill!
Anyway, her participation in the duel competition was just to cover up, and she didn't expect to get any good results. It was enough to just win a few games without being too embarrassed.
For this reason, Valencia immediately came up with new ideas. For example, just like the crypt monster uses its big one-eyed eye to shoot curse rays, she can also use her eyes to harness the power of the evil god.
It's a pity that she just concentrated a little of the power of the evil god into her left eye in the new game, and before she could BIU Selant, the duel barrier sentenced her for another foul.
The same goes for Yang Yan's divine power... This kind of power, which is higher in class than ordinary magic and energy, seems to be a foul as long as it is used. I don't know how the duel barrier is determined.
However, Valencia did not give up the idea of using her eyes to attack. For this reason, she also asked Celant to ignore the rules of the duel competition and have a little discussion with her.
Facts have proved that this kind of attack from the eyes is indeed suitable for sneak attacks. Cerante said that as long as Valencia can find a way to make this move pass the judgment of duel enchantment, it can be used as a trump card in official duel competitions. .
Naturally, Valencia had to think about this carefully, and perhaps ask the great witch Frigia if she had any magic that was suitable for firing with her eyes.
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