Simon and others spent a lot of money and almost circled the area within thousands of kilometers with Haizhen as the center, drawing an extremely complete topographic map on the map.

This map not only shows the terrain, but also marks the territories of the relevant BOSSes and the locations of the giant tree dungeons.

After Simon completed these tasks, the only thing left on the map of thousands of kilometers was the ocean.

Simon looked at the blank map and thought of the sea adventure group. Their wish was to go to sea. Now with mecha technology, they could use this technology to go to sea as long as they had the money to pay.

……

"Let's go out to sea and take a look," said Simon.

Simon didn't want to dive, but wanted to run thousands of kilometers to see if there was a new continent next door.

If not, then there is no need to rush to explore the deep sea, and the task can be left to the sea adventure team.

Simon's exploration focus is on land. Moreover, his memory advantage is also built on land. It is impossible for him to give up his advantage and explore the deep sea area that he is not familiar with.

No one in the team objected, and the next day, several mechas appeared on the snowy mountain.

The climbers watched the mecha fly across the mountains and into the sea. They all looked at each other in bewilderment and spread the news.

The members of the sea adventure group soon learned about this and rushed back to Haizhen.

After a few days of anxious waiting, Simon's team's mecha returned.

Haitang, who was part of the sea adventure group, had been waiting for a long time. She was extremely excited when she saw several glittering light-winged mechas descending from the sky.

"Have you... been to the deep sea?"

Exploring the deep sea is the dream of the sea adventure group. Unfortunately, due to the monsters in the underwater dungeon, their trip to the sea was not smooth.

The carriage can only float close to the ground. If it encounters huge waves hundreds of meters high, the carriage will be submerged in an instant. Ocean navigation is a problem of the century.

Now that someone could fly so far, they were all very excited and placed an order with Old Wim. Unfortunately, there were so many people queuing up to order custom-made mechas that it was too late when they placed the order, and they had to wait in line for several years.

Fortunately, old Wim was also expanding the team to speed up the progress. He cut the entire project into hundreds of small projects and outsourced them. In the end, he only worked on the parts that required the Midas Touch skill and the LV4 Hand of Transformation skill.

With various accelerations, Haitang and others' orders are expected to be completed next year.

"We didn't dive into the ocean, but after flying 4,000 kilometers, we did discover a new continent."

Simon shook his head, much to Haitang's disappointment.

However, the new world in the latter sentence struck her and her teammates like lightning.

Chapter 331 Rocket Design

On this quiet night, Simon sat quietly in the living room and shared stories about the New World with the members of the sea adventure group.

Brand new land, unexplored resource areas, unprecedented strange landforms, and more terrifying wild monsters.

All of this attracts adventure groups that mainly go on ocean voyages.

But Simon didn't stay there for long.

After all, there are still important things to do. I haven't even finished conquering the local area, so how can I have time to go to another high-level territory to play.

Furthermore, after Simon went there, he found some landforms that were familiar to him.

If he remembered correctly, the opposite continent was the other end of the continent under his feet.

For example.

Sea Town is now at the upper left corner of the map.

The next continent may be in the lower right corner of the map.

Jumping across 5,000 kilometers of ocean, it's just a matter of running from the end of the land on this side to the end in the other direction.

In fact, it is easy to understand if you imagine the place as a planet, but the other world does not have such a mature worldview of planetary knowledge, so Simon did not go into details.

……

It's quiet at night.

Simon was alone writing design drawings on the desktop, marking the steps required in a certain alchemy process and the related alchemy skills involved.

Currently, there is a large teleportation array project as a backup, and a large number of alchemists have joined in. Whatever alchemy skills you want, you can find them. Except for high-level alchemy skills, basically the general alchemy technology has been mastered.

Simon closed his eyes and thought, recalling the video of skipping class to steal a magic weapon that he had seen on a certain video website.

That was a big topic in a series of videos about pranks. Countless players dedicated themselves to it. The strategy took two and a half months, and countless kryptonian players died. In the end, someone successfully stole the artifact and showed it off in the community.

Simon is just one of the spectators on the Internet. The top-end number is too far away from him. Even the current Simon has not caught up with the progress of the top-end numbers of players in his previous life.

It will take a long time to get two templates to six stars. Just to improve the skill proficiency of the fourth position, it will take years.

It will take about ten years before all the skills are fully acquired, right?

Of course, the above is just Simon's guess.

Looking at the growth rate in the game, the fastest player also spent a year to reach the double template six stars, and was able to enter the mythical dungeon and survive.

Taking into account realistic factors and the advantage of foresight, perhaps at some stage, Simon's skill proficiency will improve by leaps and bounds.

Simon shook his head and continued to recall those videos of pranks, filtering out most of the videos of failed pranks. Finally, his mind was fixed on a long video of a successful strategy.

Then the location of the mythical weapon emerged in my mind. I frantically picked out the details and found the map coordinates from the fleeting map switch...

Although the aviation rocket has not yet been built, Simon has already assumed that it has the ability to move coordinates. Even if it is not coordinate movement, it is definitely a movement of extremely long distances.

If you can't get to the specific coordinate point through the dungeon, it won't be too late to move back later.

"Mythical weapon: nothingness!"

Simon recalled the mythical weapon he saw in the video. It was the staff in the hand of the mythical "Nothingness". The staff was not made of wood or iron. It was not composed of matter, but of concepts beyond human understanding, such as "illusion, emptiness".

Therefore, the "Nothingness" staff appears to be a staff of nothing in the eyes of humans.

In fact, this staff reminded Simon of Little Shark's "Sword of Heart".

Little Shark's "Sword of the Heart" is also not made up of any real material. It is a sword in Little Shark's heart. It can be said to be a sharp manifestation of character or will. It extends from conceptualization to reality and further affects reality.

In other words, the "Void" staff can also be called the "Staff of the Heart", but this "heart" is not one's own heart, but the embodiment of some supreme rules.

The mythical attribute of "Nothingness" is very powerful. The three lines of unique special effects that Simon recalled are not something that ordinary weapons can have. It is even stronger than some people's skills.

For example, the first characteristic of "Nothingness" is that any form of attack by the wearer can weaken all enemy resistances by 1%, which can be stacked up to 100%, and the effect lasts for 60 seconds.

The "all resistances" mentioned here do not just refer to physical resistance and magic resistance, but also "building" attributes, implicit mental resistance, as well as ice resistance, fire resistance, poison resistance, stun resistance and all other resistances.

This attribute alone is enough to regard it as a divine weapon.

The second characteristic of "nothingness" is "existence is nothingness". The specific effect is that it can change one's own state of existence to the "nothingness" state, which lasts for 5 minutes.

This state is very similar to the soul body, but the soul body can be hit by spell damage, while the void state is immune to both physical and magical damage!

It should be noted that although physical and magical damage are immune, true damage is still the most real damage in this world.

The third characteristic is "Walking in Nothingness", which allows the wearer to walk outside of reality. The effect sounds very grand, but in fact it only affects the movement speed, and it ignores deceleration controls.

The above are the exclusive special effects of the "Void" staff in the game, which are chain metal special effects that other weapons can never produce.

In addition to the "Void" staff, there are other professional artifacts.

Unfortunately, as a spectator, Simon did not look at other professions.

There are so many videos on the Internet that he only watched videos about his own profession, and spent the rest of his time watching other videos.

If you haven't seen something, you naturally can't recall the specific strategy from your memory.

So Simon was left to plan his own weapons.

When he had dug up all the memories related to the mythical weapon, he looked down at the blueprint and found that hundreds of blueprints had appeared on the desk without him noticing. As for the remaining blueprint, his brush strokes just stopped on the last stroke of the rocket engine.

As soon as the pen left his hand, the first draft design of the rocket engine was completed.

Simon looked in a trance as he looked at the design draft full of modern aerospace industry aesthetics. To be honest, he didn't have a very specific impression of the drawings he had just drawn. He just recalled them while his hands drew subconsciously.

After the painting was finished, I began to wonder, “Is this a painting I made?”

Simon looked through the hundreds of drawings, each of which had its perspective structure and material alloy notes marked.

After he finished reading them all, the entire design concept of the space rocket inexplicably appeared in his mind.

This feeling is very mysterious, and there is a sense of understanding it instantly through abnormal channels.

He was somewhat familiar with this sense of déjà vu, just like when he was inside a snowy mountain and walked through the stairs painted with ancient murals, he had the sense of seeing the complete door-opening spell in his mind.

Inspiration for a journey (This chapter is a free testimonial

(This chapter is a free testimonial)

I was stuck in writing last month and this month and couldn't update frequently. The main reason was that after we finished conquering the snow mountain, the character growth didn't feel as satisfying as it was at the beginning.

I reflected on it, and perhaps because the character has completed a stage of growth and transformation, my expectations for the character himself have also decreased.

At the same time, because the plot develops in stages, after reaching the snow-capped mountains, their relationship tends to become a very stable one.

At this point the collisions between the characters are gone and it feels a bit watery.

Unless we work hard on external enemies and increase external conflicts.

But isn’t this a very traditional way of writing? Besides, this way of writing seems to be contrary to the style of the title, and I am not very interested in writing it.

I was riding the high-speed train today, looking at the mountains in the distance. I was lost in thought for a moment, and suddenly an idea flashed through my mind.

There is another way to write it that allows them to enter the unstable relationship stage again.

But the following involves spoilers in outline form.

If you mind, please don't read the following text.

Let me make a super long dividing line.

(Spoiler warning below, read with caution! My advice is don’t read it!)

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Spoiler warning

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Spoiler warning

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Spoiler alert!

Spoiler alert!

Final spoiler warning! ——

And this stage is the Shura field collision.

Please don't misunderstand.

It's not what you think of as the little frictions during the journey of killing monsters, or the intrigues after killing monsters.

Because team stability is above all else, Simon, who tends to think rationally, will not make such a small mistake during his adventure.

What I am thinking about is the more distant plot, the reality after Simon returns to Earth.

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