He rescued Huron and took him away from Choglis, and in return... Huron had to lead the remnants of his Red Corsairs towards Macragge.

This is definitely not a rational choice. The Red Pirates, whose base is in the Maelstrom, sent a fleet to attack the Extreme Star Region. If something goes wrong, they won't even be able to wait for reinforcements.

But Huron had no choice.

In fact, every choice he made was like this. He was afraid of death and wanted revenge, so he embarked on the path that the gods had prepared for him - a man who seeks survival but has no freedom to live.

"how is the progress?"

Huron asked irritably, his voice as damaged as his body.

The once majestic and resonant bass voice turned into a gurgling sound with a throat full of sticky chatter.

"We have taken Frost Iron Mountain." The Red Corsair's warlord, Calder Markush, responded in a hoarse voice.

Frost Iron Mountain is not a mountain, but an industrial complex located above the frozen North Sea on Macragge.

A large company of internal guards are stationed here, and it is an extremely important industrial area on Macragge.

They passed through the Road of Glory and arrived at the hometown of the Ultramarines...For the Red Corsairs, this was also the biggest and most dangerous advance since their rebellion!

The tradition of the Smurfs being good at massing troops is well known throughout the Empire. You can laugh at these Ultramarines' rigid tactics, many traitors and cannon fodder... but no chapter in the Empire can laugh at the foundation of the Ultramarines!

Owning Macragge and controlling the five hundred worlds of Ultramar, the wealth of the Ultramarines cannot be viewed from an ordinary perspective!

This is especially true for Huron, who has been operating the Great Whirlpool for a hundred years.

He clearly knew the importance of logistics and supplies to Space Marines...

These Space Marines are said to be demigods, but in reality they are just a group of modified soldiers.

And since they are human beings, they can be piled up to death!

The anti-aircraft firepower above Macragge has been piled up to a crazy level by these Smurfs... and the 500 Worlds of Ultramar are permanently stationed with eight chapters, including the Ultramarines.

Actually, it is said that they have split up, but there seems to be no difference between the Ultramarines and the Legion.

If it weren't for the recent invasion of the Tyranids, Huron and his men would never have been able to break through the defenses with their fleet, which was less than two-thirds of the size of the offensive Choglis.

Even if the Lord of Change gave them a cheat and allowed them to jump directly into the warp to the vicinity of Macragge, their void shield would be broken in the first place and shattered into pieces!

Why did Huron know so much about Macragge that he chose to attack the weak areas of the planet caused by the Tyranid invasion in the first place?

That's of course because... Macragge is also Huron's "mother planet" in another sense.

Huron's eyes moved slightly. He looked at the planet that was constantly burning with flames of war, and his heart was filled with emotion.

The Astral Claws were a successor group to the Ultramarines, and Huron had even been invited to visit the planet.

But now, everything has changed.

Roboute Guilliman was alive and well, and Huron was well aware of that. A century ago, Huron would have been awed to encounter the Lord of Macragge.

However, these thoughts were turned to ashes after the outbreak of the Badab War.

However, despite the Empire's willingness to allow the Ultimate War to begin...

They could allow the Astral Claws to rule their five hundred worlds, but they could not allow the Astral Claws to command their own sectors.

Guilliman's legacy is just another manifestation of the Imperium's hypocrisy.

His second visit to Macragge was filled with utter malice and hatred. He wanted to destroy this place, and even more so, the sleeping Primarch!

"We have taken over most of the orbital defenses, my Lord."

A red pirate kneeling on one knee said enthusiastically, in his hand... was the bloody head of an Ultramarines who had been beheaded after a failed boarding.

"What should we do next? Should we concentrate our forces to attack Hull Fortress? Or..."

"Enough!" Huron interrupted him with a disdainful wave of the sharp claws on the Tyrant's Claw, and the red pirate immediately fell silent.

Huron could hear the sound of his heart and see the pulse in the veins in his neck as the blood circulated through his body.

The blood of men, the blood of Space Marines;

Very different from Huron's body, which had completely stagnated physiologically.

Make him jealous, Huron never thought that he had a pool of jealousy for the "healthy" bodies of his men.

But although it was painful, Huron's reason allowed him to make the correct judgment...

"We are not the main attackers." Huron said coldly

"It's not us who want to attack Macragge and kill the Ultramarines, but those "veterans"... We just need to make sure that no troops can support Macragge!"

Yes, although Huron had the largest force for the attack on Macragge, he had a clear definition of himself - the defense would support Macragge's strength, nothing more.

Because he is not the protagonist this time, although Huron also wants to meet his true "Gene Father" and satisfy his desire for revenge by looking at the pitiful appearance of the original body - but he does not have the courage now.

"but……"

The red pirate said unwillingly, but a dangerous look from Huron made him shut up.

Sadly, Huron is just afraid.

His experience on Choglis had instilled in him a great fear of the Primarch!

Before that, he had thought of the Primarchs as simply stronger soldiers than the Space Marines, who he could overwhelm and kill with firepower, might, and technology.

But Khan's knife made Huron realize that what he had thought was all nonsense.

It would be no more difficult for the Primarch to kill him than to kill a chicken, even though he was surrounded by numerous guards - Huron had never thought that a "human" could possess such power... Perhaps it was not wrong for the Empire to desperately call the Primarch a god.

Anyway, he doesn’t need to get involved in dealing with Guilliman, as he has two brothers who take turns to “serve” him.

Wow, how could this blessing be any smaller?

A communication came from the direction of the Terminus. It was Typhons, who asked Huron to send troops to land on the surface with him by airdrop, to massacre the people of the city of Macragge and create sacrifices to summon the Primarch.

But Huron decisively rejected this request and even unceremoniously cut off the communication of Nurgle's Chosen.

He was not afraid of offending Typhoons, and he did not hide his dislike for Typhoon and his group of "old guys".

Because Huron hated the Warps, even though he survived through them. But hatred was hatred, and it would not change.

Even though he betrayed the Empire and relied on the power of Chaos to survive, it doesn't mean that he is a running dog of Chaos like these old guys!

"Let the gods be the gods, and the mortals be the mortals." Huron said contemptuously

"Warp Tremor!" said the Chief Astropath.

"My Lord, I read the data of violent subspace tremors ahead, very violent!"

Huron was already heading to his command post. "Tell me the estimated size," he ordered.

He knew it was a difficult request to answer, but he was at odds with most of the people who followed the Power of Destruction because he was an erratic leader.

Those who served him had little fear of him, and little fear of his displeasure, because they were doing the best they could.

"Perhaps... only the size of three capital ships." The Chief Astropath said nervously, "Approaching in a very tight formation."

"Ready your weapons, and charge your shields to full capacity!"

Huron roared, his vocal implants easing his damaged voice.

"Broadcast a warning to the rest of the fleet, have the boarding crews advance toward their assault ships!"

The number of his fleet far exceeded the three battleships. Even the Ghost of Destruction under Huron's feet was enough to easily destroy three enemy ships.

But Huron was still extremely cautious. This was his nature, and he also felt one thing -

At this time, a warship that suddenly jumped through the subspace and broke through the blockade of the Chaos Powers must be extraordinary.

He looked at his Astropath who was reporting the information pouring into the Wraith's sensors, and a shudder ran through the Astropath's body.

"In the name of the Warp..." he breathed, spittle splattering from his lower lip.

"what happened?"

"This is a, a-" the Chief Astropath stammered.

“Give me specifics!” Huron roared, his voice synthesizer filled with bewildered sounds.

He could see what it was, but Huron could not figure out why it was there.

The Chief Astropath turned to him with an expression of tension and fear.

"My Lord, that is a Necron warship! According to the Empire's name - it is a Punishment-class!"

93. Necromancer Sea Battle

The Sky Punishment-class cruiser, this is a giant cruiser of the highest grade in the galaxy except for the World Engine, belonging to the Necrons, second only to the Tomb-class Tomb Ship...

Actually, it's not that big, at least compared to the giant like the Glorious Queen of the Human Empire...

The Sky Punishment-class cruiser, which is only ten kilometers in size, is just a "little guy".

But if you want to measure the strength of these Necrons' warships by size... then you must be a fool who has never been beaten by them!

The Necrons' warships do not need to be huge, because their warships themselves have formed an absolute technological gap with the main warships of the major forces in the galaxy!

The Tomb-class Tomb Ships had appeared several times before, and just relying on these warships alone had caused the empire to suffer huge losses.

The Death's Hand, flagship of the Necron Menarker Dynasty's vast fleet...

All the warships in the Battle of Orpheus were wiped out with just a single flagship's forced entry...

At the same time, cooperate with your own frigates to sweep away all the naval forces of the empire in this star field!

That leaves Amara as the Empire's only remaining fortress world.

Using only one flagship, the Necrons inflicted more damage than Abaddon's Black Crusade!

Moreover, it is difficult to destroy these Necron warships. You can't even overwhelm them with numbers.

Because every Necrons warship is made of a living metal called Necrocord, every Necrons warrior, vehicle and warship has its armor made of this substance, and even the physical bodies of the C'tan are made of this metal.

The material's regenerative properties and resistance mean that Necrons' warships are immune to the adverse effects of celestial phenomena such as solar flares, radiation, gas clouds, and nebulae, and can quickly repair their armor in combat.

Unless your attack can destroy the core of the Necromancer warship in one go...

Otherwise you will see with your own eyes the place that you have damaged with great difficulty repairing itself at a speed visible to the naked eye.

What's even worse is that these undeads' tactics will never trade injuries for yours...

Severely damaged ships will be instantly dematerialized and taken into an unknown extradimensional pocket space, thus taking them out of the battlefield. Once self-repair is complete, they will continue to fight.

Even the unknown space technology of these warships themselves can allow their entire fleet to jump directly to the center of the enemy fleet. This was what happened to the fleet in the Orpheus star region. They were directly destroyed by the Necron warships that suddenly jumped in front of them, and the enemy did not even lose a single warship.

Faced with such technology, any naval tactics and wisdom are useless nonsense!

When it comes to weapons carried on warships, the Undeads have even more to say!

Large Necromancer warships usually carry a weapon called "Tombstone", which will indiscriminately and continuously attack all ships within range...

A perceptible spiritual force will arise and spread in all directions.

The enemy crew will be paralyzed by the horror of the sight and if they lose their minds... then the frenzied crew will likely cause damage to their own ship as they rampage uncontrollably.

In addition, there are also a large number of energy weapons that can launch extremely thick and incredibly powerful energy - such as particle whip launchers, star pulsers, lightning arc generators, etc.

Such terrifying warships have indeed suffered defeats in the few conflicts between the Necromancers and the Empire.

That was the flagship of the Hierophant of the Sotek Dynasty, the Storm King Imotek, the Unstoppable Conqueror, who suffered a devastating blow in the battle with the Black Templar.

What tactics did they rely on? Huron searched his memory and got the answer in two words:

跳帮

At that time, Marshal Helbrecht, the commander of the Black Templars, chose to board the Storm King's warship in the hopeless situation, seeking glory and death...

However, for some reason, the Storm King suddenly left his flagship...

The enraged Black Templar simply drove the Tomb-class tomb ship headlong into a star.

That is to say, up to now, the Human Empire has no record of using its own warships to shoot down the Undead flagship.

Although this is a rare result in extremely rare cases, it is enough to make Huron gasp.

As the Lord of the Great Vortex, Huron has dealt with many other aliens...

Even in his huge pirate army, there are many Eldar pirates and even greenskins.

But Huron had never dealt with the Necrons, or had no communication with any Necron dynasty of any size.

But rather than focusing on a battleship, Huron was clearly more concerned with what was happening behind it.

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