As the skill is activated, the energy in the blocked earth veins begins to be transformed into buildings.
As Lin Fei anticipated, there wouldn't be too many monsters in this secret realm, so there would not be a need for complex terrain like last time to prevent the adventurers from being besieged.
The environment this time is a simple camping site with some tents, campfires and so on.
The secret gate is designed to be 20 meters away from the camping site.
Then there is the design of the monsters. Several humanoid creatures wearing different colored clothes, with the lower half of their faces covered, and holding bottles in their hands appeared.
Name: Treasure Stealing Group·Thunder/Fire/Water/Ice Pharmacist lv5
Life: E-
Strength: E
Speed: E-
Resistance (physical/magic): E-/E-
Damage Type: Magic/Physical
Skill: Throwing thunder/fire/water/ice potion bottle lv1
Throw a potion bottle with the corresponding elemental power, hit the enemy/fall on the ground, cause a range of magic damage, and generate an element field with a radius of 1 meter, which will continue to receive magic damage and apply elemental attachment. (Elemental attachment can last for 10 seconds if it is not actively eliminated)
Skill: Kick lv1
Deals a small amount of physical damage.
Poor data panel, it doesn’t look very strong, but what if this is added?
Skill: Elemental Reaction (Passive)
It automatically takes effect when the enemy is attacked by two different elements, and produces overload/evaporation/freeze/superconductivity effects according to the type of reaction elements.
There is one pharmacist of each of these four types in each secret realm. Lin Fei can be sure that this monster will become a nightmare for the pioneering team.
In terms of drops, there is a 10% chance of obtaining the consumable element bottle, a 5% chance of obtaining the skill element reaction (passive), and a 20% chance of obtaining the alchemical material Mora.
Of course, in order to protect the pharmacist's stable output, melee fighters are absolutely indispensable.
Name: Treasure Stealers·Crusher lv5
Life: E
Strength:E+
Speed: E
Resistance (physical/magic): E-/E-
Damage Type: Physical
Skill: Continuous Hammer Swing lv1
Continuously using the hammer to attack has a strong interruption and knockback effect.
Skill: Charge Hammer Swing lv1
Charge for 1 second, causing 300% damage, with a high chance of knocking the target away.
With a solid body and a heavy hammer, he is obviously an expert in close combat.
And his teammates.
Name: Treasure Stealing Group·Boxer Level 5
Life: E
Strength:E+
Speed: E
Resistance (physical/magic): E-/E-
Damage Type: Physical
Skill: Jumping Fist lv1
Charge for 1 second, jump and deal 150% damage to a random ranged unit.
Skill: Heavy Punch lv1
Charge for 1 second, launch a heavy attack, causing 200% damage, with strong interruption and knockback effects.
There are 3 monsters of each type, serving as protection for the pharmacist.
In terms of drops, there are no other materials, but there is a 100% chance of dropping the alchemical material Mora.
In this way, a total of 10 monsters in the secret realm have been designed.
The 10 people are divided into two teams, one at each end of the camp. Each team has two pharmacists, and the combination is random.
Then comes the BOSS aspect.
The BOSS will appear in the middle of the camp after all the treasure-hunting groups have left.
Name: Legend Liam's Shadow lv10
Life: E+
Strength: E
Speed:E+
Resistance (physical/magic): E/E
Damage Type: Magic
Skills: Lightning in a Bottle/Sunset lv1
Throws a potion bottle, dealing increased direct/continuous magic damage and creating an elemental field with a 2-meter radius.
Skill: Afterglow in the Strings
The damage of the fire potion bottle is increased again, and the radius of the elemental field is 3 meters. If you are within the attack range, you will be knocked away.
Skill: Falling Light Purple Smoke
Throws a large number of thunder elemental potion bottles around itself.
Skill: Elemental Mastery
Increases the effect of elemental reactions by 100%
Skill: Elemental Reaction (Passive)
Effect: Same as above.
Lin Fei hoped that the local legend could be even stronger, but now his production limit is E-level. There is no other way, he can only make a shadow of Liam.
After designing the BOSS panel, Lin Fei's first thought was, "I hope everyone is OK."
(The pictures from last time are basically blown up, so I won’t post them this time.)
Dropped by BOSS, with 100% chance to obtain Alchemical Material·Mora×10,5, 10% chance to obtain Skill·Elemental Mastery, and % chance to obtain Skill·Elemental Reaction (Passive).
The first-time rewards are one copy of each of these two skill books, 20 Mora, and 5 consumable element bottles of various attributes.
As for the name of the secret realm, it is called "Thief's End".
"Done, done. Now should we design a new entrance to the secret realm? Or should we use the old one? This way, adventurers who have experienced the previous secret realm can recognize this one as a secret realm at first sight."
The completed secret realm was completely materialized, and the entrance to the secret realm was created with the last bit of earth energy left.
It’s the same situation, the birth of the secret realm caused quite a stir.
However, there are not many adventurers in the slime gathering place here on normal days, and most of them have gone to explore the secret realm, Riot, in recent days.
This time, Lin Fei waited for half an hour but didn't see any adventurer coming.
"Let's go back first. Someone will definitely come anyway. Just wait until the news of this secret realm spreads. There's no rush."
As usual, I rode my bike home.
…………………………Dividing line…………………………
At the same time, on the other side.
It’s different in Secret Realm Riot.
Because the original ground veins here were blocked and turned into the current secret realm, the surrounding ground vein energy decreased and the nearby goblin gathering place moved.
Now, at the entrance of the secret realm, there is a lively scene.
After the Adventurer's Association conducted several more explorations, they learned that the health of the monsters in the secret realm was related to the number of people entering. The more people there were, the higher the health, and the stronger the monster's desire to attack.
However, considering that the monsters here use human wave tactics, people usually enter the secret realm in teams of 10.
Since most adventure teams consist of 3-5 people,
"A 10-player secret realm challenge. The team has two priests and is short of two shield warriors or guardians. Level 3 or above is required."
"The whole team is above level 5, please give me a priest, level 3 will do."
There were voices of recruiting everywhere, and some team leaders were even holding signs and recruiting people everywhere.
There are such.
"You are guaranteed to pass the 10-person secret realm challenge, and the weapons and skill books dropped will be yours. The price is negotiable." Yes, there are also substitute training services.
President: "Our association is thriving." Click on the picture.jpg
Chapter 9: About Secret Realms and Discovering New Secret Realms (Seeking Recommendation)
It can be said that now, Secret Realm Riot is completely popular.
Especially after the first batch of inferior Originium ore was made into weapons and opened for exchange, an adventure team used the weapons exchanged for contribution points to allow two warriors in the team to complete the D-level promotion challenge (generally, a single person with E-level strength defeats a certain number of D-level monsters). Everyone was very enthusiastic.
Moreover, armor made of Originium beetle shells can gain noble magic resistance. These good things can be exchanged for the Adventurer's Association as long as you get the materials harvested in the secret realm.
In the past few days, the association's [Blacksmiths] and [Tailors] have been working overtime with a mixture of pain and joy, while watching their experience points increase rapidly. (Life professions increase their experience points through corresponding life work.)
At the same time, inside the secret realm, one of the adventure teams was there.
With a heavy blow from the sword in his hand, the special soldier's health points dropped to zero and he fell down.
The body dissolved, leaving behind a skill book, a piece of Originium ore and a machete.
"Wow, Captain, look, isn't this the super rare skill book the association talked about? We've made a fortune this time."
"That should be it. It seems like we are lucky. During this period of time, there should be about ten teams that have passed the level, but we are the only one that got the skill book."
The captain looked very happy holding the skill book.
"By the way, what should we do with it? Should we sell it to exchange for equipment and contributions or..."
"Hey, Captain, our equipment is already very good. There's no need to rush to get the Originium equipment. At most, we can go to the secret realm a few more times to gather all the materials. You should use this skill book. It's not easy for you as a [Swordsman] to perform well in this secret realm. This skill will be more useful to you."
Due to the popularity of Secret Realm Riot, Lin Fei can now basically receive 5,6 or experience points every day.
This is a considerable number. After all, the secret realm has relatively high requirements for strength. Most of the people who come here are at level 5 or above, or there are a few mid-level professions in the team.
…………………………Dividing line…………………………
At the Adventurer's Association headquarters.
A confidential meeting is taking place here.
The president of the association and the ministers of each major department are discussing the situation regarding the "secret realm".
Projected on the big screen was specific information about the secret realm riot.
"Everyone, come and take a look. This is what was discovered in a satellite city in T City, a secret realm. This is the first time something like this has appeared since the 'Advent Day'. Will this secret realm become a gathering place for monsters? Will it be beneficial to us? What do you think? Tell us."
The head of the Adventurer's Association of City T spoke up first: "As for this secret realm, the information we have obtained so far is that the monster materials and experience points inside are higher than those in normal monster gathering places outside. Moreover, unlike monster gathering places where the number of monsters can only be restored after a period of time after each sweep, the secret realm seems to be infinite. The secret realm will limit the number of people entering, and at the same time, if you are not in the same batch, you will not be in the same scene."
The person in charge paused and continued, "From the information we know now, the secret realm should be beneficial. As for whether it will become the next large-scale phenomenon after the monster gathering place, there is too little information now, and I can't be sure."
With this person in charge taking the lead, everyone began an inspiring discussion.
The last few are to continue observing the situation. As for whether to send people to T City to challenge the secret realm, there is no need. After all, the road is too far, and the benefits are actually not that high. At that time, T City and several other affiliated cities should send people to develop the secret realm resources.
…………………………Dividing line…………………………
At the same time, there is a slime gathering place near the new secret realm.
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