Their goal this time was to completely penetrate the corridor, which had been expanded hundreds of times by the Kree, and head towards the place that would be referred to in the future as the Dark Side of the Empire.

Leaving aside the fact that Kree's actions caused a huge uproar in the warp, which was caused by a certain green faction.

Kerry and Guilliman hadn't gone far when they encountered the orc army that had come here with great enthusiasm earlier.

There's no need to even scan them; just by looking at the strange shapes of those warships, you can immediately tell they're orcs.

The entire fleet didn't even have two identical-looking vessels.

It was bizarre, like scrap metal pieced together, and it was impossible to understand why this disassembled thing was moving faster than the most advanced spaceships in human history.

Moreover, they seem to have detected the Kree's approach in advance, attempting to make a series of noises in the silent universe.

Most abstractly, the two of them could actually hear the sounds they made.

“waaaaaaagh!!!”

Those green-glowing spaceships looked less like warships and more like some kind of wasteland-style modified car, inexplicably taking to the skies and sailing through space.

"My little ones! Let's all waaaa!"

Before their boss could unleash a massive roar, Kree cleaved through the void with a single sword strike, obliterating thousands of orc fleets in the vast universe. Just in case, Kree struck again to prevent the mushroom-like beings from reviving.

Ps:

Orcs actually look quite similar to the green-skinned orcs in Warcraft, or rather, this is likely the source of inspiration for one of them.

Orcs have no females, or rather, no gender; they are born as spores that fall into the ground and automatically grow.

Ancient orcs were weapons of war created by the ancient holy civilization, which is why they have such unusual characteristics. However, there are still significant differences between modern orcs and ancient orcs.

Because they are a warrior race, destruction is ingrained in their DNA.

Moreover, each orc has different DNA and will grow into a different appearance; only the boys who are responsible for fighting are orcs.

Other short, green-skinned creatures, such as the Farlings, were born to be slaves and logistical support units of the Orcs.

The orcs responsible for making weapons actually have weapon-making techniques in their DNA and are called "weapon masters." If they are particularly skilled or are considered particularly skilled by many orcs, they are called "Great Weapon Masters!"

However, the orcs' technology actually relies to a great extent on the psionic energy of their group, also known as "the power of my thoughts".

I figured this would make me fly, so I took off. I figured that boss was really strong, and then the boss became really strong.

Chapter 550: Kill! Kill! Kill!

Because of the existence of the Great Rift, this place, which is referred to in the information as the dark side of the Empire, is now extremely dangerous.

Spaceships here dare not undertake prolonged subspace travel, but only dare to perform some degree of "skip travel".

That is, quickly enter the subspace, then exit, then adjust the direction and enter again.

Of course, this is also extremely dangerous.

This has led to many worlds here becoming almost a paradise for alien species.

Worlds that don't become paradises for alien species will also suffer greatly due to the inconvenience of transportation; for example, the food produced in agricultural worlds cannot be transported to other worlds.

The armaments of the Forging World and the Armory World cannot immediately support other planets.

Moreover, the dark side of the world is unlikely to provide support to surrounding star sectors.

Although the Great Expedition of that year encompassed millions of worlds, it was done in far too much of a rush.

Often, as long as the other party is willing to claim to be under the empire and pay taxes, little else is interfered with.

Even if they try to regulate it, the most they can do is prevent people from shouting "Long live Khorne!" in the street.

Countless churches and priests have fallen into the shadows of the Warp, and countless lunatics and aliens are preparing to wreak havoc on humanity in this godforsaken place.

At this time, the First Primarch has not yet been awakened by the Emperor to support the Empire in the shadows.

But it doesn't matter, because the second sun of the empire has already shone.

Kree originally planned to come here and chase after the major orc clans to de-life-transform these mushroom people.

Orcs are not without emotions; despite their brutality, they also experience fear and other feelings.

They even used teeth that were not easily weathered as currency, had their own social system, and the orcs within the clan would beat up orcs who were driven out of the clan.

However, they are truly a race that is difficult to describe in a few words.

It's not just their unconscious spore-spreading reproductive behavior, but also their endless numbers, coupled with their nature of looting and vandalism, that makes it a complete tragedy.

Other races attacking other civilizations might be due to ideological conflicts, to ensure humanity's ability to kill aliens, or to plunder resources; in any case, there must be a reason.

However, for orcs, the reason they launch an expedition is more likely to be something like, "Ribbit! It's so boring! Let's have a waagh!!"

Moreover, their alliance's situation was also very abstract. Basically, it was just a warboss who felt like "waaagh!" Then they would ask another orc warlord if they wanted to "waaagh!" together. If the other party agreed, then everyone would just find a place to loot and plunder.

They didn't look down on any particular race; they just looked down on all the tiny creatures in the galaxy equally.

It even goes so far as to suggest that they themselves could erupt into endless wars. Take the scenario above, for example: one war boss wants to invite another to join him in attacking humanity. If the other disagrees, the next episode might show these two guys and their underlings beating each other senseless.

If it weren't for the nature of orcs, if they were to unite against a common enemy with their life force, the Milky Way might already be a completely different world.

All Kerry can do for this kind of thing is help them become extinct.

But despite their thoughts, once the two arrived in the Dark Side of the Empire, they lost all interest in dealing with the orcs.

First came the Orc war zones of one or two worlds, then after killing off several other planets, there was another chaotic battlefield. There were even some new Xenomorphs that the Kree had never seen in the news, only created in the last ten thousand years. In order to prevent the Great War from squeezing out human living space again in order to use them as pawns for new forces, the Kree simply investigated and made all the unreliable and difficult-to-tame Xenomorphs extinct.

Along the way, the forces that were still resisting on the planets they encountered were varied. Some were the Mechanicus, which had almost completely taken over the sector and was trying to constantly transform ordinary worlds into forging worlds, and was frantically producing troops to fight against the outside world.

Kree even saw some of Abaddon's remaining troops, who were actually protecting humanity. When Kree captured them, the commander claimed that they only wanted to overthrow the false emperor and that they would protect all of humanity after the overthrow.

Damn it, loyalty is hidden behind a curve!

Some of the upper echelons have become corrupt, while the rest are engaged in infighting.

Some of the world's problems even originate from themselves. Perhaps some ancient artifacts beneath their land were damaged during excavation, their planetary bishops have begun to wander into the warp, some small warp rift or temple of some unheard-of god is buried beneath their land, and their mechanical priests are involved in some forbidden research.

Or perhaps there are some wild space pirates or Warlords collecting rent for free everywhere.

Worst of all, all of the above situations could potentially occur in multiples.

For example, a planet is being attacked by orcs again, and its internal high-level officials are being misled by the warp. A bunch of people on the lower levels are shouting "Long live the Four-Armed God Emperor!" while the top level is already preparing to sacrifice the planet for an ascension ceremony. Support can't even get here because of the instability of faster-than-light travel.

For Kerry, addressing the immediate issues is clearly a higher priority than dealing with the threats.

Therefore, Kerry had no choice but to put the plan on hold and address the visible problems first.

This complex situation would probably drive even the most outstanding Marshal of the Sun in the Star Guardians crazy, and the High Priestess of the Armed Order would be at a loss. Even Guilliman could only sigh after seeing it all, but Kree managed to carve out a new path for this chaotic situation.

That is the ancient wisdom of the empire: Kill!

The Dark Sprout Chaos Warrior sliced ​​the planet in two, along with places that were beyond saving.

A planet that declares itself a kingdom but doesn't guarantee to lend a helping hand to humanity will have its entire top-level family exterminated.

What kind of armored force is that, that half-immortal? Just send them away! Even sew up the seams in the subspace.

Any spaceships from the Titan Empire that hope to colonize more planets before the crisis arrives will be killed!

Of course, if the Kree were to encounter a situation where Chaos were invading the Tau colonies, they would also step in and give Chaos a massive psionic attack.

They fought their way from the entrance of the Great Rift to the edge of the Milky Way, and then fought their way back from the edge of the Milky Way.

According to Kerry's own estimates, the number of lives and demons killed each day would be in the billions.

And amidst the Kree's almost endless slaughter, the other races finally grew afraid.

The wolf pack and the remaining Blood Angels Chapter actively contacted the Kree, and those guys who had changed the name of their planet's nation were now raising the double-headed eagle flag again.

As for Chaos, it has already come to the realization that while its power is greatly weakened and it is difficult for it to appear within the range of the starlight, it still has a chance to survive in reality. However, if it appears in the dark side, it will have no chance of survival.

No matter how far away they are, as soon as they jump out, a man wielding two swords will spawn and block their door, or even throw his attack through the door and kill all the demons.

The orcs are urgently researching how to cross the Great Rift and travel to the Storm Starfield or other starfields. They have even begun to worship a third god besides the two gods, whom they call the God of Slaughter, Krogh.

Kergo wouldn't ask any questions. He would see the orcs turn to ashes the next moment, and the orcs would think that they were not brave enough, so a god would appear to punish them.

For this reason, sometimes even before Kree makes a move, the orcs begin to die the moment they see him.

"I think I'd be dead if I saw Brother Ke!"

In a short period of time, Kerry had already accomplished the combined feats of the Bronze Throne kobolds and his henchmen.

Kree's relentless killing finally alarmed a certain faction.

The Tyranids, who have been secretly active in this region for quite some time, crossed the void and came from outside the galaxy.

First, some gene-stealing churches that had already begun emitting signals suddenly lost contact.

Then a small group, roughly tens of billions of Zerg, encountered him, and before they could even figure out what was happening, the entire Zerg swarm was directly disconnected from the collective consciousness.

The swarm originally didn't intend to interfere, since the Tyranids only eat and kill things that get in their way. However, after the above-mentioned events happened several times, the Kree became, in their minds, something that was getting in their way.

As a result, all the Tyranids in the entire Milky Way were hunting in one direction.

Ps:

The Tyranids: All spaceships are biological, all weapons are biological, and even possible structures are biological.

However, because individual Zerglings lack a soul, the entire swarm operates on a collective way of thinking, and then the thought processes are divided into nodes that connect to individual Zerglings or the Queen, thus preventing them from becoming warp-degraded fermented bean curd.

It's somewhat similar to the Zerg in StarCraft. I don't know which came first, but I think Warhammer came first.

You can think of them as space locusts, which devour all organic matter, dead or alive, and then breed more insectoids.

Currently, only a small portion of them are in the Milky Way; the main force has not yet arrived, and no one knows why they would go to the trouble of traversing the vast void to reach the Milky Way.

They are considered enemies by all life forms in the Milky Way.

Some say that the Zerg have a Great Devourer that might be a god, but from the information I've found so far, the Great Devourer is just a name for the Zerg. Can someone knowledgeable explain this further? By the way, Space Marine 2 is really short!

Chapter 551 The Swarm: Croak!

On the edge of the hazy star field, in the world of Ekas Nest City.

At the top of that largest city, countless Gothic buildings stood like spikes.

You can see billions of people and satellite cities below at a glance.

The people of the bottom nest have been sent away by Kree to be freed, the chaos in the bottom nest has been stopped, and the ruling family in the top nest has been exterminated.

Meanwhile, Kree stood atop the tallest spire of the hive, arms crossed, waiting for something.

His unusual pause had its own reasons.

Below, several Astartes Smurfs dressed in navy blue power armor were reporting the situation to their Primarch.

"According to the report, the swarm is approaching."

Indeed, the tentacles of the Great Devourer are converging on a world, realizing that their voracious appetites across the galaxy will be disrupted if they fail to deal with this creature.

Moreover, they also crave Kerry's genes.

Swarms of insects can acquire genetic information by devouring other organisms, and then evolve similar or even greater abilities than they originally possessed.

The genes of this peculiar individual, Kerry, were so enticing to insects that it was like scattering bait in a calm lake.

No one knows how this extreme advantage evolved, and even before Kree sounded the alarm, no one knew of the existence of the swarm.

They simply perceived it as a special and entirely new alien. When Guilliman and Leon A. Johnson, the Primarch of the Dark Angels of the First Chapter, who was awakened by the Kree in the Sanctuary, learned all the information about those things, their first reaction was to hope to create an isolation zone.

Although the insect swarm is boundless and unimaginable, it requires a lot of food for every step it takes to advance in this galaxy. If those oil enthusiasts could create a barrier that would obviously be a loss for them to fight their way up, it might be possible to slow down the pace of this calamity.

To some extent, both the Regent of the Second Empire and the Protectorate of the Second Empire hoped that Kerry would approve of this decision.

Even they don't think that directly addressing those issues would be a rational choice.

But Kerry didn't see anything wrong with it.

In the past few days, as Kerry's actions have become increasingly aggressive, the amount of money to be killed daily has increased from billions to nearly a hundred billion.

It has to be said that the biodiversity of this galaxy is really high. If Rick's entire universe were spread out, it would probably only have a few times the number of life forms in the Milky Way.

The Kree, the intelligent beings along the way, had already ordered a retreat, leaving behind only some basic creatures whose edibility was questionable, to ensure the Zerg swarm could gather its forces and press "F2A" against them.

Actively searching always results in some swarms slipping through the net, and it's also too inefficient. After Kree realized that the swarm wanted to eliminate him, he chose a populated hive world and himself as bait to lure the swarms towards him.

The swarm is not incapable of scheming and trickery; in fact, this group of insects acting in unison can pull off blatant attacks on important human facilities.

But it doesn't matter, they just need to eat, and that's all they need to do.

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