It is obviously impossible for the other party to get through in a short time.
However, the other party had no intention of targeting or causing trouble for Mo Yi. After all, if he was willing to accept defeat, he would only look for his own problems if he couldn't beat the other party. Huihui was a proud person when it came to magic.
“Meihui, let me carry you—”
Sato Kazuma was in a very good mood after seeing everyone's upgrade, but he also noticed his wife lying on the ground. He came over very skillfully, carried his loli wife on his back, and acted as his turret.
Because of the earth-shattering explosion magic just now, the players within a ten-mile radius either left quickly out of fear, perhaps because some unlucky guy angered a passing boss, or some people relied on their immortal bodies to come over to check what was going on.
For Type-Moon players, this is just a game. If they die, they just have to hang up for an hour and wait for resurrection, right?
Of course, watching the fun is more important.
Anticipating this, everyone quickly left the scene.
What if there is really an unlucky player who is killed by the explosive magic just now and comes to the door to argue? What should I do?
It's not like you're just going to have a PK with the opponent and then send him to the resurrection point in Yakumo Square, right?
Grandpa Mo Yi and others are not devils.
After everyone returned to the plain area where the giant frogs were spawned, they found a place to rest.
One is that after escaping from the defeat, Huihui couldn't even walk and could only sit there to recover her magic power. The other is that they sat together and discussed the troubles after the upgrade.
Yes, it is the trouble after upgrading.
Sato Kazuma and his friends who just came to the game world today, although they have the internal test strategy for improving the heaven, they still don’t understand many things.
Especially for modern people like Sato Kazuma who have played games, he knows that in such a world like online games, it is very important to choose the right career and development path.
This is not a game you can start over. If you click the wrong skill point, you can delete your account and start over.
In the game 300 Heroes, free attribute points and skill points will be added after upgrading. The free attribute points are naturally added to strength, durability, agility and magic. These four data determine the direction of the player's development, as well as the level of basic attack and defense without applying skills.
If you choose a warrior class, you should naturally focus on strength, endurance, and agility. If you choose a mage, you should focus on magic. (Except for melee mages)
Skill points can only be used after choosing a class, and are used to light up skills and their proficiency.
Having just reached level ten, they can now choose their profession from their personal panel, and once chosen, they cannot change it.
Unless you obtain a rare whitewash card, or change your job to another exclusive profession for the second time, such as the exclusive profession that comes with the Spear of Alaya in Grandpa Mo Yi's hand - Full-time Mage.
Sato Kazuma, who was in a state of happiness trouble and didn't know what to choose, wanted to ask Mo Yi for advice. After all, the other party's performance showed that he was a big shot. It was better to have a big shot to consult than to do anything on his own. It would be a tragedy if he accidentally ruined his account.
Of course, he also has another choice, which is to wait for other people's levels to rise, and then the so-called strategies will naturally appear, but this will mean giving up the advantage of being ahead in level.
When Sato Kazuma asked this question, Grandpa Mo Yi had to admit that the other party asked the right question. You have to know that this is a game created by Grandpa Mo Yi himself, so he is naturally most familiar with the career system and so on.
Grandpa Mo Yi would definitely not refuse this small request.
"But--"
Darkness, who was sitting nearby, raised her hand weakly and said:
"In the time it took me to get here, I've already completed my attribute points and even chosen my profession."
Sato Kazuma: "..."
"Darkness!"
"You are such a clever little fellow!"
Sato Kazuma, who was already too exhausted to complain, covered his face with one hand and complained feebly:
"You promised that you would follow my instructions after you came here?"
Facing Sato Kazuma's tone as if he was about to give up on her, Darkness felt a surge of joy in her heart again. This feeling of being disappointed and despised by the other party was really wonderful!
Darkness blushed, turned her head away, and said:
"But you didn't say we couldn't do this. Looking at all these free attribute points and skill points, I couldn't help but click on them."
Grandpa Mo Yi: “…”
This guy is hopeless. Not only is he a fighter, he also has obsessive-compulsive disorder. That man can handle it.
"All right--"
Knowing that getting angry would not change the reality, Sato Kazuma had no choice but to ask Darkness to call up her attribute panel and analyze it for Grandpa Mo Yi to see if there was still hope.
Darkness still chose her own profession, the Paladin, but the skill points of this world cannot be used on the abilities of the visitors from another world, so the other party will choose a new profession.
However, the Paladin is a large class with many different branches, such as the Guardian Paladin who switches to guard and assist the opponent, the Punishment Paladin who specializes in combat and applies negative buffs to the enemy, the Blue Fist Messenger who is good at fighting machines, the Exorcist who is a summoning type, and the Avenger who uses the power of demons...
When everyone saw that Darkness had chosen a profession that was, as expected, a Guardian Paladin with high defense. After all, as a fighting M, if she didn't have a strong physique and defense, how could she withstand the most vicious blows and gain the greatest pleasure?
As for attribute points, they are allocated according to the ratio of 4 points of durability and 1 point of magic. Five free attribute points can be obtained for each level up.
Darkness explained that if she didn't want to save enough mana to use Holy Light skills, heal and strengthen teammates, she would definitely put all five free attribute points into durability and develop into an iron turtle that no one could beat.
Sato Kazuma, who had only looked up the Guardian Paladin's skills, was able to see through Darkness's true face. The other party clicked on the magic power, which was intended to heal and strengthen teammates, and it was clearly to heal and strengthen her own defense, so that she could become harder and absorb more damage.
The most important thing is that if she doesn't learn magic, she won't be able to learn the Guardian Paladin's unique "taunt" skills. When fighting monsters, how can she attract wild monsters to focus their fire on her?
The other party is not obsessive-compulsive, but is afraid that Sato Kazuma will not agree with her choice of a pure meat shield auxiliary profession such as the Guardian Paladin.
But the skill of taunting, forcibly transferring the opponent's hatred to oneself, is the ability that Darkness most wants to obtain.
Otherwise, what's the point of her maximizing her defense and health?
If the enemy's IQ is high, they will not attack such a pure meat tank that only takes damage and has no output at all, right?
Go around the tank and kill the guys in the back row who have output. Can't you kill such a tank however you want?
After seeing Darkness's own abilities and considering her personality, Grandpa Mo Yi also felt that this was her best choice.
A pervert like the other person, once it comes to pleasure points, there is no way an outsider like Grandpa Mo Yi can change him.
Even if Grandpa Mo Yi were to give advice, he would probably let the gambling house choose the Guardian Paladin profession.
In future team battles, with the powerful taunt skill, the opponent will at least be standing in front and can absorb a lot of damage, becoming the strongest defensive wall.
You can't ask a guy who is holding a knife and slashing at the enemies in front of him without being able to hit them to play the output position.
Chapter 598: Sato Kazuma: Eat my Dragon Sword!
Since Darkness has already changed her job, Sato Kazuma has nothing nice to complain about.
Fortunately, according to the analysis of Sword Saint, the opponent's profession and skill points were not wrong.
Anyway, she has long been accustomed to the opponent absorbing damage in the front and has no expectations of her. Now the opponent also has a forced taunt skill to help attract hatred, which seems to be more useful than before.
wrong--
"Aqua—"
Sato Kazuma quickly thought of the worst guy, looked at Aqua, and asked:
"What about you? You're probably itching to do it too, aren't you?"
"Ha ha--"
Aqua put her hands on her hips and said matter-of-factly:
"This goddess has already chosen the career that best suits her."
Sato Kazuma: "..."
Needless to say, this is another guy who acts on his own.
Under Sato Kazuma's questioning, Aqua also released her own panel for everyone to see. After all, they will be teammates in the future, so how can they cooperate without understanding each other?
Aqua chose the Priestess among the Clerics, which is similar to her previous profession. The main effect is to give teammates various buffs and purify negative states. The main attack is the bow and arrow. She is an agile mage who is half long-range and half auxiliary.
There was no problem with the profession. As for the free attribute points, Aqua hadn't even noticed this thing. Under the threat of Sato Kazuma, she followed Grandpa Mo Yi's advice and chose to add 3 points of magic and 2 points of agility.
As a way to add various buff effects, without magic, you are not even as good as a soldier, and choosing two points of agility is an output that makes it easier for the opponent to escape. After all, you are using a bow and arrow weapon, and if you don't move fast, how can you kite the enemy.
As for the output damage of the bow and arrow, it naturally cannot be compensated by strength, but by the priestess's own weapon enchantment.
Of course, this is normal. For Aqua, Mo Yi asked her to add two points of agility just so that when she got into trouble, she could run faster and delay until her teammates came to rescue her.
"I told you it's okay—"
After hearing that Grandpa Mo Yi also agreed with her choice of career, Aqua proudly put her hands on her hips, looked at Sato Kazuma with contempt, and complained:
"How can the talent of this goddess be compared with a scumbag like you?"
Sato Kazuma: "..."
This statement is really impossible to refute.
Aqua was originally a god, and her life level was at least one dimension higher than that of humans like him. In the talent test in the original other world, except for her intelligence and luck which were below average, her other talents were actually at the maximum level.
If an ordinary person plays this account, he can become a big boss.
Unfortunately, Aqua just doesn’t have enough intelligence and has bad luck, so no matter how strong she is, it’s all in vain.
Furthermore, the opponent chose a high priest with zero output and pure auxiliary profession. Unless he is dealing with creatures from the chaos camp, he is just a nurse, the kind that can't even use your poison milk.
As for Sato Kazuma himself, his intelligence is slightly above the average level, but his luck is at the maximum level, which is exactly the opposite of Aqua.
However, no matter how lucky you are, if you don't have talent, you still can't change to any profession. In the end, you can only choose to become an adventurer, which everyone can change to.
Adventurers can learn skills from all professions, but they need more skill points to learn, and the power of their skills is far less than that of other professions.
It can be said to be a real sewer profession.
“It’s different in this world!”
Sato Kazuma was very angry, knowing that he was no match for an Aqua. He could only look at Grandpa Mo Yi, hoping that he could help him change the fate of that weakling.
Sato Kazuma showed his panel to Grandpa Mo Yi and asked:
"Boss Mo Yi, what career do you think would be best for me?"
Mo Yi looked at it this way and realized that it was really a rubbish talent.
Visitors from other worlds often have their own innate abilities. Even those who are not very experienced in the everyday world may develop super-powerful innate abilities after arriving in the Yakumo World.
For example, Rikka Takanashi, whom Grandpa Mo Yi met before, has the talent of the Evil King's True Eye, which gives her the power to see through all realms and turn fantasy into reality.
Rikka Takanashi's boyfriend, the Dark Flame Master, possesses a talent called Dark Flame, which has power far beyond that of ordinary flames.
What about Sato Kazuma?
His true talent is - super luck. In addition, there are various abilities he learned in the other world where Aqua is. The main ones are two moves - clairvoyance to enhance vision, and 'stealing' to steal items from the enemy (if the target is a woman, it will first take effect on the other party's underwear).
Apart from that, Type-Moon players are similar, all of them have blank slates.
In fact, this cannot be said. In the Type-Moon world, abilities and attributes determine combat effectiveness, but luck is the main factor that determines personal destiny.
If he makes good use of the talent of 'Super Luck', Sato Kazuma will still be very strong in the Type-Moon world!
Grandpa Mo Yi thought for a while and then introduced the other party to the trickster profession. In addition to the common skills that thieves have, such as stealth, stealing, traps, and poisoning, there are also various luck-based skills unique to the trickster, which require a probability to trigger special effects.
The most core skill is the Fate Fraud. All defense, dodge, attack, and the influence of buff effects on oneself need to be judged by probability. Simply put, it is a lottery.
For example, when you are attacked by enemies, fate fraud can be triggered, and you may randomly get small successes or big successes that weaken or even make you immune to the attack. Naturally, you may also get small failures or big failures that enhance or double the damage.
This is a profession that depends entirely on luck. As long as your luck value is much higher than your opponent's, each attack may trigger a "big success", thereby achieving critical hits and fatal blows.
Of course, basically no one would choose to play a profession that relies on luck and skills. After all, this is not an ordinary online game. If you don't play well, you can just change to a new account. 300 Heroes is a game world equivalent to the real world. The time cost of playing the game alone is very high.
Only those recreational players who have no intention of having fun and just want to make a cameo appearance will choose such an entertainment-oriented career.
"Trickster—"
With Mo Yi's reminder, Sato Kazuma finally found the introduction page of the fraudster from among the many choices. After reading it, he had to admit that this was a career designed for him.
Whether attacking or defending, one needs to use luck value to judge. He is a complete gambler, a so-called fraudster, who is not defrauding the enemy, but reality and fate.
The only thing Sato Kazuma is confident about is his luck!
“I’ll choose this one!”
After confirming his job change, Sato Kazuma began to choose skills according to his own ideas, because he was only level ten and did not have many skills. In other words, no matter how high the level was, the skill points would never be enough.
Because human energy is limited, knowing a little bit of everything is equivalent to knowing nothing.
The same is true for game design. Only when skills are always greater than skill points can the gameplay become diverse and various schools of thought emerge.
Sato Kazuma didn't need Mo Yi's reminder and he added points very smartly. He first maxed out the 'Fate Fraud' that could be upgraded to the current level, then upgraded all the skills to level one, and then added the remaining skill points to the probability skills that required luck.
That's right, it's a complete luck-based method of adding points. Even if you add a point to stealth, if your luck is good, it will trigger the great success of Fate Fraud and directly upgrade it to the current highest level of stealth effect.
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