Type Moon, starting with body swap
Page 143
Predict the future, control your destiny, and change everything in front of you with your consciousness.
It was just the simplest thing, like raising your hand.
Boredom becomes an eternal theme.
This body and her own personality became the most deadly cage that trapped her.
Her instinct for survival made it impossible for her to kill her own personality.
But she also doesn't want to stay in the boring reality.
She may be connected to the real King in Yellow, or she may be the so-called King in Yellow herself.
But no matter what, even if she is the real King in Yellow.
When she exercises the power of God with human thinking, only torture awaits her.
This is natural—
For normal people, reality is a game with endless options and paths. Ordinary people work step by step, striving to get what they want in this game and reaping the corresponding sense of accomplishment.
They will never be able to finish playing this game in their entire lives.
But for Nancy, reality was too narrow.
If I had to compare it to something, it was like a children's puzzle game that could be seen through at a glance. But not only did she have to play it, she had to play it over and over again, knowing everything in advance.
So, the real Nancy chose to fall asleep and created a secondary personality to control her body so that she could live as a normal person.
If things stopped there, then this story would undoubtedly be a good one.
The problem is that after returning to the village, the sleeping Nancy was stimulated by the breath of another existence and woke up.
All the experiences and feelings of the secondary personality flowed into her mind when she woke up.
Although they possess human thinking, they are omniscient and omnipotent from birth.
Her dry heart, nourished by those memories, enjoyed unprecedented emotions.
Children are the purest creatures, not only pure in kindness but also pure in evil.
The real Nancy became jealous of her other self.
She was determined to keep Nancy awake from now on, and she planned to let Nancy enjoy everything.
This was an easy thing for her.
After all, everything about the sub-personality was created by her casually.
She even planned to hypnotize her boyfriend and modify his memory so that her true self would become the "Nancy" in his memory.
If it weren't for this fishing village itself, it would belong to the territory of another existence.
She even wanted to directly correct reality and change the past as well.
And here's where the problem lies—
Just when she made up her mind to do all this, the statue of Ci Yue Dragon Girl in her boyfriend's house emitted light, interrupting everything.
"That bitch!!!"
At the end of the mission, the NPC named Nancy took off her gentle mask and cursed.
"Why, why, why, why are you doing this to me!!"
Countless tentacles hung from the hem of her skirt, and the yellow dress, which was filled with infinite mystery, covered her body.
Like a hysterical child, venting his anger.
The mysterious power affects everything around it.
The time is afternoon and the location is the temple of Ciyue Dragon Girl.
The player who collected the corresponding restraining items in advance, cooperated with the other party's boyfriend, and stabbed her in the chest with a fatal knife, sealing most of her abilities.
And the real battle begins here——
Time becomes still and the map becomes a bird's-eye view.
In the exquisite pixel graphics, players can choose their own characters to perform various actions.
The combat system of "World in a Box" is similar to a turn-based war chess. After entering the battle, players can not only attack with weapons, but also use the terrain to cause various damages to the enemy.
Mobility, special skills, equipment effects, and utilization of the environment are all factors that determine victory or defeat.
Next, according to the standard plot, Hei Tong Xian Hu can complete the final mission by killing Nancy.
You can even get some pretty good props.
Then, the character controlled by Hei Tong Xian Hu naturally failed.
Lost the opportunity to improve combat effectiveness for an entire chapter.
Even with prior preparations, the game character still couldn't survive even a single round in the battle.
He was killed instantly by the opponent.
Hei Tongxian Liu Hu: "This is really a very good story. Did you write this story?"
Not feeling any regret for the failure, Kuroto Kanko turned his head to look at Ryougi Shiki beside him with some sarcasm.
Ryougi Shiki: "Yes, but not this kind of ending."
Staring at the death scene on the screen, the cold girl frowned somewhat unhappily and spoke.
Even if she felt jealous of Zhi, she was not as crazy as Nancy in the game.
Her relationship with Zhi is much better than the dual personality in the game.
The two of them now share the Kuroto Kanko Lake, and Shi has never had the idea of taking away anything that belongs to Ori.
In Ryougi Shiki's original design, the story between Nancy and her boyfriend was an alternative replica of her reality.
Nancy does not have the invincible power described in the plot.
This is the story of a simple girl with a dual personality who falls in love with an ordinary man.
The two personalities can gradually reconcile and get along harmoniously in the future.
They can produce various endings due to player intervention.
We will go our separate ways and reconcile with my boyfriend.
Players can even find a puppeteer in the village who can create a brand new body for this girl with a dual personality.
Even in the most extreme scene in the original plot, where the two personalities fought at the end, it was just ordinary jealousy, far from the hysteria it is now.
After all, in a sense, this game was made by Ryougi Shiki for Kuroo Kenshin, and it is not an exaggeration to say that it is an alternative love letter.
And now-
Although it was interesting to explore the story in this game world with Kuroto Kanko and learn more detailed life stories of those two people.
But it is still a bit infuriating to think that the plot I originally designed has been exaggerated to this extent.
Ryougi Shiki: "What a boring provocation."
The cool girl in kimono murmured disdainfully and turned her gaze to Aozaki Touko.
According to the agreement, if Heitong Xianhu is not cleared, it will be Orange's turn next.
Ryougi Shiki: "Orange, do you want to start over? It seems like Kurogiri's role is completely ruined."
As she spoke, a scene of the character's resurrection appeared on the screen in front of her.
In "World in a Box", the player plays the role of a being who has had an intersection with the ancient gods and therefore has an immortal body.
This game cannot be rewound. Once a decision is made, it is made. Even many characters in the story are aware of the player's resurrection.
Every time a character dies, their sanity value decreases.
The game doesn't end when the sanity bar drops to zero.
Instead, the player's body will undergo some kind of deformation, leaving permanent trauma, and then through the reset sanity, it will connect to a great being and restore a large amount of its own sanity.
These permanent injuries will prevent players from triggering some tasks and choosing certain options.
But at the same time, it will also allow players to gain some favor from special individuals.
For example, a formerly hostile cult group may regard you as the holy son of the sect because of some special mutation in your body, and invite you to join them in engaging in what they believe to be a great cause.
Originally, this mechanism was nothing special.
After all, the difficulty of the first round of the game is not very high.
As long as the player completes the main storyline and obtains the corresponding artifact in the first chapter of the game, he will definitely not die so miserably.
In addition, your sanity value will be restored every time you enter a new chapter.
At least for players who are playing this game for the first week, it is extremely rare to die and have their sanity value reduced to zero.
But the problem is that the game "World in a Box" they played jumped directly to the second chapter.
It was impossible for them to let their sanity levels drop so low that the existence in the game world could influence them.
Theoretically, based on the degree of sanity loss upon death, the new character they created could withstand about thirty deaths.
They still have enough room to continue the game.
But now the characters and Nancy's mission are still going on.
At this stage, the search mechanism in the game is written according to Ryougi Shiki.
As long as the player controls the character and approaches the battlefield where he and Nancy died last time, it is very likely that he will attract her out and enter a fatal battle again.
This is equivalent to restricting the exploration of a large area, which obviously affects the gaming experience.
Aozaki Touko: "That's not necessary for now. This round of the game, I mainly want to test some things. Kurogiri's good impressions among those villagers can save me a lot of effort."
The orange face holding the handle is smiling.
She began to play the game in a way that Ryougi Shiki and Kurogiri Kanko didn't understand at all.
What she did was basically testing the various action mechanisms of the game characters, such as stealing, giving gifts, attacking, carrying, etc., and she seemed to be preparing to find some shortcut bugs in the game to pass the level.
Orange's continuous testing soon extended to combat.
Because he always steals things, the favorability of a villager NPC has dropped too low.
The character controlled by Aozaki Touko was chased and hacked to death by the opponent.
Ryougi Shiki: “…”
Ryougi Shiki: "Orange, are you playing a game?"
Aozaki Touko: "I'm doing research. To achieve results in research, you always have to pay enough failures. Fortunately, this is just a game, and I've almost collected all the data. If you can't succeed in the next round, I should be able to complete the task directly in the next round."
The wise puppeteer held a Pocky stick in his mouth, and while handing over the handle, he showed a confident and cool look to Ryougi Shiki.
The cold girl just held the handle and responded with a proud side profile.
Ryougi Shiki: "Then Orange, prepare to fail."
After getting the controller back, she returned to the initial interface and created a new character.
Relying on the intelligence she had as a half-game producer, she quickly found good things in every corner of the map that could be obtained without fighting.
The existence that descended into the game world could only add its own code to the game, but would not delete the code that Ryougi Shiki had originally incorporated into the game.
Naturally, all the equipment that Ryougi Shiki originally designed into it is there.
First item.
[Name: Spear of Cassius]
[Type: Long Weapon]
[Equipment Requirements: Sanity value below 80]
Description: A spear shaped from the struggler's soul. Each strike carries the struggler's thoughts, with a chance to cause the enemy to faint. (Faint: A character in the fainting state must make a Willpower check each round. If they fail, they cannot act.)
[Attack distance: 5]
Damage level: 3D Dream 6 (Note: Roll a six-sided dice three times, the attack power is the sum of the three times the value)
This weapon originally did not have such an exaggerated effect. It was just an ordinary spear with a poisonous effect.
The reason why Ryougi Shiki chose this thing was, on the one hand, that it could be found by searching among the squirming flesh and blood on the village beach without fighting, and on the other hand, because long weapons had a large attack range and provided enough room for maneuvering.
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