Chapter 518 Treating guests with beheading

Gu Fan paused for a moment and then said: "As for designing fake-AI to only cause trouble and not build, this is even more unrealistic.

“Because it’s hard to define exactly what is causing trouble and what is construction.

“Take the two functions of construction and demolition.

“Building in the right place is construction, building in the wrong place is causing trouble;

“Demolition in the right place is trouble, but demolition in the wrong place becomes construction.

“Suppose we restrict fake-AI’s construction permissions so that it can only dismantle:

"On the one hand, the ability of fake-AI to cause trouble will be reduced, because it is easier for players to adapt to this single operation; on the other hand, we must also let the AI ​​know what is right and what is wrong, because only judgment After the location is determined, the parts that players really care about can be demolished, instead of helping players demolish useless buildings.

“As for letting AI determine the location, it will involve very complex judgment logic, which may trigger some new bugs.

"Of course, we can also choose to let AI dismantle it directly, but...

"In that case, can we still achieve our original purpose? Fake-AI is no longer 'troublesome', but just some kind of rigid and boring game mechanism."

Lilith felt a little dizzy.

There is a slight paradox in this matter: if the restrictions are too high, the fake-AI will not be able to perfectly cause trouble; if the restrictions are not enough, the fake-AI may be able to do everything in its power when the Archon is not around.

And to what extent is it appropriate to limit it?

I'm afraid no one knows the standard answer.

Not to mention the programmers from Nitiantian, even researchers from fake-AI or programmers from the official game platform don’t know.

Because the latest AI technology has often turned into a huge black box. AI continues to grow and iterate under certain algorithmic logic. No one can simply summarize, let alone fully grasp, what the final iteration is.

Nitiantian has fully restricted the capabilities of fake-AI, but the problem is that the development speed of AI is often faster than people imagine.

No matter how many restrictions are set, as long as there is a flaw in one direction, it may completely collapse and fail.

While Lilith's brain was overloaded, Gu Fan continued: "As for the second question, the game settlement bug is indeed a loophole in the design, leading to unexpected situations.

"This settlement mechanism was originally requested by Mr. Li in your design concept draft.

"To put it simply, the initial requirement for this function is: the game must end in a random time when the player leaves the comet and enters a new planet with almost unlimited resources. At the same time, it must also interact with a certain mechanism in the game to create a false Relevance.

“This is to make players waste more time and generate more negative emotions in the process of finding the reason for settlement.

"Our functions are indeed implemented in accordance with this requirement."

Lilith is trying hard to clear her mind to re-process the complex situation of the second question.

What Gu Fan said is correct.

But I always feel like something went wrong in this link.

Gu Fan continued: "Actually, if you only implement the first function, it is very simple.

“We just use the player to log in to the new planet as the starting point, and then let the game settle at a random time.

"This time is randomly chosen between 10 minutes to 30 minutes or 1 hour.

“If it had been made this way, the situation at this time would definitely not have happened.

"But...the bad thing is that there is a second requirement.

"It is this settlement time. It is best to have a false connection with a certain mechanism in the game, so as to create a sense of confusion for players and let them continue to explore what this mechanism is."

Lilith nodded slightly, this was indeed what she asked for.

Because if you do it in a purely random way, players will find out soon.

Since the settlement time of the game has nothing to do with any factors, players will no longer bother, but instead use mods or modifiers to directly achieve the infinite mode.

But what if there is a false connection to a mechanism?

Players will tirelessly search and try, wasting a lot of time in the process, and accumulating a lot of negative emotions, which will eventually explode.

After careful consideration, the production team decided to combine "settlement time" with "player construction status on the comet".

It makes players mistakenly believe that the shorter the time on the comet and the less resources consumed, the longer the settlement time will be when arriving on the new planet. It is even possible to unlock the infinite mode after reaching a certain level.

Because only by doing this, players will continue to pursue the limit, constantly search for the optimal solution and compress their game time during the comet construction process.

However, this is actually a false connection.

Because if it is a real connection, wouldn't players really be able to extend the settlement time in the process of compressing game time? That's not what Lilith wants to see.

The actual mechanism is: when the player comes to a new planet and all industries on the comet have stopped for a period of time, the game will end.

This mechanism seems perfect.

First, it creates an illusion, because when players fly to a new planet, the more resources are left on the comet, the longer the industrial downtime will be. This is consistent with the previous attempt to mislead players.

Secondly, this settlement method is not only affected by the resources left by Comet, but also by various other factors. For example, there are still residual resources on the comet, but one of the main minerals among the multiple minerals has been exhausted, causing the production line arranged by the player to become stuck.

Even if there are remaining resources at this time, the industry will stop and the game will be settled.

Because during the actual play process, players can only vaguely feel that the game settlement time is positively correlated with Comet's participating resources, but during the actual play process, many special cases will be found, which are inconsistent with this simple understanding.

So they will study over and over again and waste a lot of time.

Regardless of whether they finally figured it out by themselves or struggled to unpack it, a lot of time has been wasted and a lot of negative emotions have accumulated.

The moment the truth is known, these negative emotions will explode instantly.

Players can't do much even if they know about this bug.

Because according to the game mechanism, once flying to a new planet, the two players, the Archon and the Head of State, can no longer exert any influence on the comet.

At that time, they can only stare and watch the remaining ecosystem on the comet completely collapse.

It's like a pool of stagnant water, quietly heading towards extinction, and with it the entire game is locked.

However, the bugs caused by the previous fake-AI have had a chain reaction again. The silicon-based people on the comet are still spontaneously maintaining this stagnant water and keeping it running!

Although it is difficult, as long as the spacecraft flying to the outer shape is still transporting supplies, the system can operate in the most efficient way.

Anyway, no matter what you say, it is still running and the game will not be settled.

As a result, this file actually opens a mode of unlimited time and unlimited resources.

What's worse is that the combination of these two bugs inexplicably gives players a lot of room for interpretation.

Terms like "the power of public opinion", "miniature ecology", "people's view of history and heroic view of history" all made Lilith dizzy.

She couldn't figure it out, what did all this have to do with the game "Star Project"?

"So who is the first person responsible for this incident?"

Lilith scratched her head angrily, she had nowhere to vent her anger.

When it comes to dividing the pot, she herself cannot escape. Qin Fengliang, the person who came up with the idea, cannot escape. Gu Fan cannot escape as the number one mole suspect. Su Tong cannot escape as the game producer. Even The programming, development and testing of the game are also inoperable.

But it is precisely because it seems that everyone has problems, it is difficult to determine who the biggest problem is.

So far, Nitiantian has changed four producers. If the changes continue like this, we can't bring up interns to be producers, right?

Lilith looked at Gu Fan, she wanted to say something right now.

"Gu Fan, everyone has changed, but I am the only one who has not changed. So I suspect that I am the mole."

But this is too ridiculous!

Gu Fan was silent for a moment: "Mr. Li, if I want to say who is most responsible... I think it is Emperor Gan."

Lilith was stunned for a moment: "Huh?"

This was something she didn't expect at all. Could the first person responsible be an outsider?

Gu Fan explained: "Mr. Li, have you ever felt that this person was causing trouble several times?

“Whether it’s triggering bugs inexplicably or making various mods for our games, it all has something to do with him!

“Facts aside, doesn’t he have some responsibility?

"It's true that there are loopholes in our game, but if no one finds it, the loophole may not be discovered!"

In just a few words, Lilith's CPU almost burned out.

But after thinking about it, it seems to make sense.

In the past, I always caught moles within the company, but I was still too kind to people outside the company and just cut off their business orders.

For example, the lecturer can clearly feel that after the business order was closed, the frequency of his troubles became much lower.

But I can’t stand the fact that some people are fans who bring their own food, like the Gan Emperor. Even if he doesn’t have a business deal, he will defy heaven. Who can resist this!

It seems that it is not enough to just focus on the inside of the company, external problems must also be solved.

"But...how to deal with him?" Lilith asked her soul question.

Gu Fan said seriously: "Mr. Li, you are a famous demon in hell! Can't you just kill him?"

Lilith sighed: "If I could kill him directly, why would I ask you? Your world is now a society governed by law, so don't just kill him at every turn, okay?"

Gu Fan looked a little regretful: "Well, we can't use simple methods, we can only use more complicated methods.

"Still the standard procedure, treat, behead, and accept as a dog.

"Beheading is a bit difficult, so I can only use inducement. Accepting him as a dog is a good choice."

Lilith was a little confused: "Accept me as a dog? How do you say that?"

Gu Fan said seriously: "It's very simple, Zhao'an! Let him design our new game!"

(End of chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like