When I write a bug it becomes the core gameplay

Chapter 543: One dozen, no one made a sound

Chapter 543: Beat them all without saying a word

In other games, after one character dies, it will automatically switch to other characters, and all the characters in the game will not return to the starting point until they die.

However, "Endless Fantasy Legend 2" is obviously different. Its setting is to have a main character, which is the first-ranked character. Currently, this character is the brave by default.

When other characters die, you can continue fighting, but when the first character dies, the battle will be judged as failed and you will return to the resurrection point.

Zhuge Jun scratched his head: "So... I was restrained by the monster's attributes?

"Isn't it perfect for me?"

The Brave's attributes are wood and fire. When fighting other mobs, the combo of wood and fire is very satisfying. But when it comes to fighting monsters with fire attributes, the wood attribute skill that buffs himself becomes Pure insider skills.

As soon as he hung it up, the other party came down with a fire fist, and he ignited.

Not only does it have to withstand a high damage multiplier, but it also has a high damage dot.

In addition, a very important point is that the numerical value of NPC is higher than that of players by default, so the damage caused when inducing elemental reactions is naturally more exaggerated.

"It's strange. Doesn't this force everyone to fight without injury? Isn't it a bit outrageous for a mobile game to have such difficulty?

"Or is this big guy actually a boss and should be bypassed?

"Deliberately letting players go on an adventure in the Land of Fire at the very beginning, this must be a trap by the production team!"

Zhuge Jun was a little helpless to complain, because it was foreseeable that most of the monsters and enemies in the Fire Country were of the fire attribute, so wouldn't the brave man be useless?

A wood attribute skill is equivalent to increasing damage to the enemy, and a fire attribute skill hitting the enemy is equivalent to scratching an itch.

It is obvious that the hero's skill module can walk sideways in the Kingdom of Wood, and he can probably kill everyone in the forest, but in the Kingdom of Fire, he has become a little scum that everyone bullies.

But soon, a prompt appeared on the screen.

"Oh? The heavy attack itself has a GP function?

"The bow and arrow also have a special GP operation during the aiming process?

"Why didn't you tell me about such a good thing earlier!"

Seeing this, Zhuge Jun's eyes lit up.

There are many kinds of weapons in the game. For example, the hero holds a one-handed sword + shield by default, and the little loli Xiyun holds a spear. In addition, there are two-handed weapons, magic weapons, bows and arrows.

As the protagonist, the brave has a natural advantage, that is, he can take any weapon and transform it into the attack module of this weapon.

And it just so happened that the brave man had a bow and arrow in his backpack from the beginning.

In sword and shield mode, long pressing the attack button will cause a heavy hit. However, perhaps due to the input delay issue, the character will immediately perform a basic attack when long pressing, and then perform a heavy hit.

And when this heavy attack happens to match the enemy's attack, a GP effect can be exerted.

This is somewhat similar to the flick knife in "Ascension", except that it will be more difficult to use and the benefits will be higher.

After all, the flying sword is instantaneous, while the heavy attack has a relatively long forward swing.

Once the bomb is successful, you can knock the opponent into a small staggering state, giving you the opportunity to steal two swords.

After filling up the opponent's imbalance bar, you can still get an output opportunity of more than five seconds. You can use this gap to release skills, or you can take advantage of the situation to execute.

In addition, there is also a flick knife in bow and arrow mode.

The aiming and shooting button of the bow is the left trigger button. While holding down the left trigger button, if the player presses the original basic attack button at the same time, the character will perform a handsome turn and slide.

This action also has a GP judgment effect.

"Okay, let me try."

Zhuge Jun stepped forward confidently again, but a few seconds later, he was hammered back again.

"What the hell! This GP is not very useful!"

It has to be said that GP is always an operation that looks beautiful but is difficult to practice. Both GP methods have a relatively long forward swing, which requires good timing and certain control over monsters. Otherwise, it will be difficult to perform the wonderful operation as imagined.

Zhuge Jun turned his head and looked at Hou Ji with some depression, and found that he was also working hard to practice GP, and at the same time he was beaten to death by the monster.

"Okay, mobile game players are lucky to have a monster of this difficulty at the beginning."

Zhuge Jun was inexplicably a little sympathetic.

This kind of difficulty is a bit too much for an action game, let alone a mobile game.

However, at this moment, Zhuge Jun suddenly had an idea and thought of another possibility.

"Hey, that's right. This is not an action game. Why should I play it like an action game? There is no need for me to compete in GP!

“Why don’t I try the elemental reaction?

"Nima, this game is really bad. You are deliberately teaching GP operations at this time just to mislead players, right?"

Zhuge Jun's brain is very good and he can turn around quickly.

Without saying a word, he switched out the little **** Xiyun, and then stepped forward again.

The big guy still rushed over aggressively, but Zhuge Jun controlled Xiyun to step forward and first used small skills. The earth element spear that penetrated from the ground hit the monster hard, and at the same time put a layer of shield on itself.

The fire fist hits the shield, it doesn't hurt or itch!

Obviously, after losing the inner ghost wood element, fire and earth cannot react, so there will be no additional damage, and the shield can be absorbed enough.

After Zhuge Jun stabbed him a few times, he accumulated enough energy and unleashed his ultimate move!

A small dragon with the water element appeared and sprayed out a fan-shaped water with a "puff", which reacted with the fire element on the enemy, creating an evaporation effect!

The monster's health bar dropped a lot visibly to the naked eye.

"I'm just saying, this is the correct solution!"

Zhuge Jun looked happy, but the next second, he saw the big man taking out a black iron sword from nowhere and swinging it horizontally!

Zhuge Jun was startled and hurriedly dodged backwards. However, this sword was a slow one, and he was caught in the back of the dodge.

With a "pop" sound, the few remaining shields shattered instantly!

Zhuge Jun was startled because he felt that he had escaped the attack range of the sword. After a closer look, he discovered that there was this huge golden shadow around the sword, and this shadow was obviously part of the golden elemental power. , also has damage effects.

The earth element's shield also has different absorption rates for attacks of different attributes. It is obviously much more fragile when facing attacks from the gold element.

This knife caused Xiyun to stagger.

Check out the 16-9 book bar and see the correct version!

The big guy then hit him with another fire fist!

"It's okay, I still have a lot of blood, I shouldn't die...

"Hey, shit! What's going on!"

Zhuge Jun saw familiar words appear on the screen: Evaporate!

It's just that this time he is not the one who vaporizes others, but the one who is evaporated.

Because the water dragon summoned by Xiyun's ultimate move not only puts the enemy in a wet state, it also puts himself in a wet state.

Therefore, when water hits fire, it evaporates, and when fire hits water, it also evaporates!

The magnification of these two types of evaporation will be slightly different. Compared with fire, water is the dominant element, so the magnification will be higher when using water.

However, since the monster's attributes are much higher than those of the player, even the evaporation reaction with a relatively low magnification rate is unbearable for the player.

After barely holding on for a while, Zhuge Jun returned to the resurrection point again, a little doubtful about life.

"The skills of both my characters have some mole attributes, right?

"One is hanging grass for himself, the other is hanging water for himself, and the fire elements on the opposite side are hitting each other without making a sound.

"Oh, yes, there is a metal element on the opposite side, and my earth element shield won't have much effect.

“The wood and water attributes are obviously useless.

"What can overcome gold? Fire? Thunder?

"The fire attribute is theoretically possible, but the opponent's fire resistance is very high, so I'm afraid it won't have a very good effect. The thunder attribute should be able to react with the fire attribute, right? It should be the best choice.

"But I don't have a thunder character at all!"

Zhuge Jun was a little frustrated. He didn't expect that he would have to fight the monsters as soon as he left the novice village.

Although you want a somewhat difficult battle, it doesn’t have to be this difficult, right? Are you a mobile gamer?

“Could it be that…this game is reminding me that it’s time to draw a card?

"Can't you be so shameless?"

Zhuge Jun silently glanced at the unlocked card drawing interface in the upper right corner, and the corners of his mouth twitched slightly.

Obviously, the optimal solution at this time is a thunder element character, which is linked to Xiyun's water element attack.

Thunder-water reaction, thunder-fire reaction, and thunder-gold reaction should all be very effective in restraining this big guy.

But shouldn’t this kind of character be given directly to players?

Do they still have to be placed in the card pool for players to draw themselves?

If the player is unwilling to top up money, wouldn’t it be a waste of money?

Zhuge Jun was not sure about this, so he could only click on the character extraction interface first.

Then his vision went dark.

Because in this card drawing interface, you can clearly see that six permanent five-star characters are open.

These six five-star characters can be roughly understood as the "resident pool" in general card drawing games, that is, the card pool that can be drawn at any time.

If a new character is released later, it will usually enter the "UP pool", which means that if you draw from this pool, the probability of the new character appearing will increase.

The probability of drawing a specific five-star character from the permanent pool is one-sixth, and it can only produce permanent characters; although the UP pool may also produce permanent characters, the probability of producing an UP character will be much higher.

Therefore, it is a basic common sense to play this type of game to draw the UP pool instead of the resident pool.

"Endless Fantasy Legend 2" is still in the early stages of closed beta testing, so there is no UP pool, only a permanent pool.

There is nothing strange about this, but what is strange is that these six permanent characters are all wood attributes!

Most of them are old acquaintances from the Wood Country area, so it makes sense that they all use wood attributes.

But it’s unreasonable to fight against the Fire Nation!

Zhuge Jun only felt his eyes darken: "Doesn't that mean that even though I drew a five-star character, I was still restrained!"

(End of chapter)

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