Pinnacle player

Chapter 1192 High Ogre Boss 2

Chapter 1192 High Ogre Boss II (Two in One)

Fighting these four NPCs is much more troublesome than fighting players. It's not that they have high attacks, but that their damage is not high, and the priest NPC can add up the blood of the two melees.

However, the healing power of the Priest NPC is not very strong, but the victory is long-lasting, and the blood volume of the two melees is still slowly declining. If this continues, Yun Xiaohan should still be able to rely on his thick blood volume and super output. Strongly kill the two melee NPCs.

But Yun Xiaohan was not a real boss, he would not be so stupid as to only fight in close combat, so he charged directly at the priest NPC, and then frantically chased and killed the priest NPC.

The priest NPC still has a certain ability to protect itself. Not to mention the displacement, it can also add blood to itself. The other three NPCs will also contain Yun Xiaohan. Their control skills still have a small probability of success on the high-level ogre boss. Yes, unlike players who can hardly play control effects at all.

However, Yun Xiaohan also has control. His [Ogre Roar] can fear these NPCs. It can prevent other NPCs from interfering, and can slow down the priest NPC and prevent him from healing him. Unfortunately, [Ogre Roar] uses The effect on NPCs is not good, and the control effect is greatly reduced. Ordinary NPC guards will only be afraid for 10 seconds, and the four powerful NPCs will be even shorter, only being afraid for 5 seconds.

In addition, the attack speed of the high-level ogre boss is very low, and the skill cooling interval is also long, so it is still impossible for Yun Xiaohan to use [Ogre Roar] to take away the priest NPC.

Yun Xiaohan could only use his speed advantage to keep chasing after him, and it took more than 30 seconds to successfully kill the priest NPC.

Once the priest NPC is dead, it will be easier to fight later. It took Yun Xiaohan 2 minutes to kill the remaining 3 powerful NPCs.While killing these four powerful NPCs, Yun Xiaohan also used range skills to harvest many ordinary NPC defenders.

At this time, nearly one-third of the defenders in the village have died, leaving only about 500 defenders, but without those four powerful NPCs, the NPC defenders have lost their backbone, and they will definitely not be able to do Yun Xiaohan next. of.

But just when Yun Xiaohan wanted to kill him, reinforcements arrived.

The reinforcements are composed of NPCs and players. There are about 900 people in total. NPCs occupy the majority, with about 600 people, and only about 300 players.

The communication between players is convenient, and the speed of message transmission is very fast, so these players who come to support basically know the fact that this boss is very difficult to deal with.

Players are not stupid. There are so many players in front of them that they can't kill the boss. There are only a few of them now, so they know very well that even with the help of NPCs, they have little chance to kill the boss.

But these players still came. They came to support not because they were stupid, but because they had to. This task of defending the village is a compulsory task. , the system will issue rescue missions to these players and force them to accept them.

That is to say, regardless of whether the player is willing or not, once the task is issued, the player will automatically accept the task.

Fortunately, after accepting the mission, the player's goal has changed. The goal of this mission is not to kill the boss, but to keep the village (the buildings in the village cannot be destroyed by more than half, excluding the interior hall, the boss cannot attack the interior hall) .

As long as this goal is achieved, the player will be rewarded with money and experience. In addition, the player's reputation in this village will also be improved. If the village is not defended, the reputation will drop. The more the village is destroyed, the more the reputation will drop. Many, whether it is money, experience or reputation, these rewards are linked to the player's combat contribution in the village defense battle.

If the village is destroyed more severely, but the player contributes more, then although they will not get rewards after the battle, the related prestige will be deducted less.

And if the player has not come to participate in the battle after receiving the task, the reputation will be cleared, even if the player goes offline immediately after receiving the task, it will also be cleared.If the player is not online, there are two situations. If the village is not defended, the prestige will drop by 2/3 even if the person is not online, and if the village is defended, it will only drop by 1/3.

This setting seems a little unreasonable, and the prestige will be deducted even if no one is online, but it is actually reasonable.

First of all, the villages have been destroyed. Even if this kind of BOSS attacking the villages is not fully recognized by the system, the losses suffered by the villages are very small, and it can be recovered after a few repairs. In addition, those NPCs are also tortured, and they will be very unhappy, and the result of their unhappiness is to resent those players who failed to participate in the battle, so some reputation should be lowered.

Secondly, when the player applies for the "Choice" game account, he needs to bind his mobile phone and other contact methods. After the village guard mission is triggered, the player can receive reminders through these contact methods even if he is not online, unless he really can't leave, or he is sleeping. I didn't see the information, otherwise it is still possible to catch up with the line.

Although the number of these reinforcements is not large, the quality is not bad. There are 2 NPCs with a combat power level of the challenge level, and 4 champion-level NPC soldiers. There are more elite-level and powerful-level NPC soldiers mixed in the crowd. I can't count them for a while, but there are more than 30 in total, but the elite and powerful NPC soldiers don't need to pay too much attention, and they pose little threat to Yun Xiaohan.

In addition, the leader of the reinforcements is also a well-known baron. The combat power of this baron NPC is not high, but only at the elite level. It is estimated that this is either a command-type NPC, or it is just a fake.

Previously, the four NPCs in the village were all champion-level combat power levels, which meant that the real combat power of the support army was much stronger than that of the defenders in the village.

Yun Xiaohan has three choices at this time:

The first option is to continue killing people in the village and destroying buildings;
The second option is to block the door. The NPC can't just jump into the village and has to go through the door. Yun Xiaohan can use the location to relieve his pressure;

The third is to rush out of the village directly and kill the reinforcements first.

The first option is more passive, and compared to destroying buildings, the high ogre boss is still more efficient in killing people.

The second option is the most stable, but if the door is blocked, the enemy will not be able to get in. Yun Xiaohan's range skills will not be able to be used, which will reduce the killing efficiency, and the enemy's long-range troops can directly attack the blocking outside the village Yun Xiaohan of the door, Yun Xiaohan still has to rush out if he wants to deal with the long-range troops.

Therefore, after a little deliberation, Yun Xiaohan decided to rush out of the village directly and deal with the reinforcements first.Although this choice is a little more radical, the risk is not too great. Yun Xiaohan's movement speed has an advantage, and he can run away if he can't beat it.

However, in this way, the village may not be destroyed, because there may be reinforcements in the future, but it is not a big problem to destroy some buildings. As long as Yun Xiaohan can kill more people, it will be regarded as a siege to fight for reinforcements.

After Yun Xiaohan rushed out of the village, he still gave priority to killing players. He hit players with instant kills, so it must be more efficient to kill players.However, the player has a lot of skills, and they won't stay in hard resistance, so it's not very easy to kill. Yun Xiaohan also took advantage of the fact that the players had just arrived, and their positions were fairly neat, so they went up to kill a wave first, and if they had dates, they would fight three times first. pole.

The players probably didn't expect the BOSS to give up attacking the village so directly, and rushed out directly. After all, they hadn't gotten the hatred yet, so they were a little too late to react, and were killed by Yun Xiaohan's three blows.

The rest of the players reacted and fled from the boss one after another. At this moment, one of the fleeing players shouted smartly: "Damn, I know, this boss is an ogre, and it must prefer to eat food rather than destroy buildings." People, maybe there is a setting that can smell the smell of humanoid creatures, the alert range is huge!"

As soon as these words were uttered, they were immediately recognized by many players, and they all said that this was probably the case.Only a few players questioned why the boss didn't kill the guards in the village. They are also humanoid creatures, closer to the boss, and have higher hatred.

The "smart man" gave his own explanation again: "The high-level ogre boss randomly refreshed by the system may be more targeted at players. If there are both players and NPCs within its warning range, the boss will kill players first. "

Hearing what this player said, Yun Xiaohan couldn't help but want to give him a thumbs up, his explanation is exactly what Yun Xiaohan wanted, the rhythm is really great, if everyone thinks like him Enough.

When Yun Xiaohan attacked the player, the NPC reinforcements also came to beat him, but there were only a small part of the defenders in the village, less than 50 people chased out of the village, and a large number of NPC soldiers stayed in the village and stood firm. Repair buildings.

After Yun Xiaohan broke up the players, he stopped chasing them. The players were too flexible, and the killing efficiency was low after running away, so there was no need for chasing them, so Yun Xiaohan turned around to fight the NPC.

These NPCs are also of various types. There are several priest-type NPCs that increase blood and increase more, and there are about a dozen healers who can increase blood, but the healing amount is not high.

When there were no players around when attacking the village, Yun Xiaohan could directly kill priests, NPCs and healers without any scruples. Now that there are players, he can't be so simple and rude. He changed his strategy and ran to places with as many people as possible. Then use the area skills to hit more targets. It would be better if the area skills can reach the healing units.

There are certain rules for the healing of priest-type NPCs and healing soldiers. They will give priority to healing those allies whose blood volume has bottomed out, but the priority is not high; if the blood volume of the healing unit drops below half, it will give priority to the healing Units increase blood, this priority is higher than the previous ones; and if the blood volume of those elite units is very low, such as the baron NPC and high combat power units with low blood volume, they will be treated first, and the priority is higher than the previous two. High; and these elite units are ranked according to their importance.

The defense of these NPCs is different. The defense of ordinary NPC soldiers is much lower. Yun Xiaohan hits them with group attack skills, and the blood can be disabled quickly, and then priest NPCs and healing soldiers have to give them add blood.

Priest-type NPCs and healers have good durability, but they also don't have clone skills. After the healing amount is dispersed, they can't take care of so many NPC allies. In this way, Yun Xiaohan can find a chance to burst out and kill those high-level soldiers. NPC units.

The two challenge-level NPCs are both melee types, one is a knight and the other is a warrior, both of them are quite strong. Yun Xiaohan has so much blood, and he can knock out 0.2% to 0.25% of his blood with one hit. The key is them The attack speed of the attack is much faster than the high-level ogre boss, not as embarrassing as Yun Xiaohan, the whole action takes more than a second from the start to the retraction of a general attack.

The defense of the other two challenge-level NPCs is also relatively high. Yun Xiaohan only knocked out 10% of their blood with a single [Tyrant Strike]. As a high-strength unit, they are second only to the baron NPC in healing, so they are very difficult to kill. die.

As for the baron NPC, he rode a horse at the back, and no matter how lively the fight ahead was, he would not step forward. Yun Xiaohan approached him a little bit, and he immediately opened the distance nervously, and the horse he was riding came up again. It's a good horse, moving faster than Yun Xiaohan, Yun Xiaohan has no chance to catch him, even with [Heroic Charge], it probably won't work, such a cowardly NPC must have acceleration skills.

The challenge level NPCs are not easy to kill, and the baron NPCs cannot be killed. When Yun Xiaohan tried his best to kill ordinary NPC soldiers, he focused on killing the four champion level NPCs. Their treatment priority is not so high. High, the defense is also low, there is still a chance to kill.

He just killed four champion-level NPCs earlier, and Yun Xiaohan has some experience. He knows how much blood a set of skills can kill a champion-level NPC.

His routine is to slowly attack the champion NPCs first, and at the same time continue to attack the challenge NPCs, but instead of killing them, he puts pressure on them so that the priest NPCs and healers will heal the challenge NPCs first, and not let them They heal champion level NPCs.

When the blood line of the champion-level NPC is below the safety line he has identified, Yun Xiaohan will explode again, and a set of skills will directly kill the champion-level NPC without giving them a chance to increase blood.

In addition, Yun Xiaohan also has a routine, which is to use large-scale [Thunder Prison] and [Ogre Roar] to control priest-type NPCs and healing soldiers and interrupt their healing actions, but these two The cooling time of each skill is not short, and the high-strength NPCs have high control resistance, and they have to actively approach them so that they are within the attack range, so this routine is relatively difficult to execute, and the actual effect is not so good, Yun Xiao Han is more likely to use this routine as a supplement to match the routine of outburst and murder.

(End of this chapter)

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