Pinnacle player

Chapter 1193 The Third Support Army

Chapter 1193 The Second Support Army

Fighting this kind of organized NPC reinforcements is not as easy as beating players. It took 6 minutes of fighting for Yun Xiaohan to gain a clear upper hand, killing all 4 champion-level NPCs, while the elite-level and powerful-level NPCs only had the upper hand. A small part of them were killed, but Yun Xiaohan's own blood volume also dropped to about 75%.

The threat posed by these 600 NPCs to Yun Xiaohan is almost equivalent to 3000 players. This is not to say that the combat power of an NPC is equivalent to that of five players, but that NPCs have more advantages against bosses, and they will not be defeated if they do more damage. In addition, NPCs do not have as many careful thoughts as players, and they don't know how to tear each other down or paddle in secret, so they seem to be much more powerful than players.

Seeing that they couldn't fight, the NPCs began to retreat under the command of the baron NPC, and the two challenge-level NPCs were ordered to entangle Yun Xiaohan to buy time for the NPC reinforcements.

The challenge-level NPC on the regular map is actually equivalent to a very powerful small boss. Although the blood volume is far worse than that of the high-level ogre boss, but compared to the player, I don’t know where it is. The boss hits the NPC damage Also sharply reduced, so it is extremely durable.

Yun Xiaohan intends to bypass these two challenge-level NPCs to hunt down the main force of this NPC army, but the control skills of these two challenge-level NPCs have a relatively high probability of success for him, although they cannot completely stop Yun Xiaohan, But it can slow down his pace and make it difficult for him to chase.

In this way, although this NPC army failed to retreat completely, it only paid a small price to successfully evacuate, and the main force evacuated safely. The two challenge-level NPCs responsible for containing the boss also wanted to run away, Yun Xiaohan Quickly keep people.

It's a pity that the combat power of the challenge-level NPC is still stronger. Yun Xiaohan has already opened up all his firepower, but he only killed one challenge-level NPC, and the other cavalry-type challenge-level NPC still ran away.

After repelling the reinforcements, Yun Xiaohan turned back and continued to attack the village. The loss of the previous defenders in the village was not considered large, and only a small part of the reinforcements came out, so there are still more than 300 defenders in the village.

In addition, some players who came to support also retreated into the village. Their task is to help defend the village. If they fail to defend, they will be punished. Players are not afraid of death, so naturally they will not evacuate with NPC reinforcements.

In addition to the players who retreated to the village, there are also some players who stayed outside the village. They tried to lure the boss away. Anyway, it was just to delay the time. When they died, they only lost some equipment durability, and there was no other penalty. bold.

But no matter how they attacked the BOSS, the BOSS ignored them, instead jumped into the village again and started to kill.Players also don't understand this, why they fight the boss, and the boss doesn't care about them. In the end, they can only find their own reasons, that is, there are fewer players, and they can't meet the standard of attracting the boss.

This reason is somewhat far-fetched, but the players can only think so, after all, most of the time the boss still comes according to the rules of the game.

As for Yun Xiaohan, he is very satisfied with this high-level ogre BOSS. Due to the characteristics of the high-level ogre BOSS, it is more suitable for fighting against players and NPCs than most giants. A higher level of elemental giants is not as effective as the high-level ogre boss, so as long as possible, Yun Xiaohan will do his best to ensure the survival of the high-level ogre boss.

Since we have to do our best, some cover-ups are not so necessary, but this does not mean that Yun Xiaohan will act unscrupulously from now on, but can selectively give up some camouflage.

Since there were fewer defenders in the village, the attack on the village was smoother this time. Players and NPC defenders were quickly dispersed by Yun Xiaohan. The defenders had no choice but to continue to interfere.

As the battle progressed, players found that if they only attacked the boss from a distance, the boss would ignore them and let them attack. If they were within a certain range of the boss, the boss would attack them.In order to delay time, players can only exchange their lives for time.

And Yun Xiaohan doesn't refuse anyone who comes, the players who come to the door don't kill for nothing. Anyway, they just need to hit them to die, which is no less efficient than him demolishing buildings. Yun Xiaohan has only a few range skills, and most of the time he has to use basic attacks to kill people.

As for [Bloodthirsty Bounty], this skill cannot hit buildings. After Yun Xiaohan gave up chasing and killing players, the attack power feedback effect of [Bloodthirsty Bounty] was interrupted. ] to hit people, but it is no longer possible to kill thin-skinned players in seconds like before.

No way, if Yun Xiaohan keeps chasing someone, the player can kite him, even if the player has completed all the displacement skills, he will still be chased and killed, but it will definitely consume a lot of time. Even if it is slower than the boss, it is at most one or two points slower. The gap is very small, and it is a waste of time to chase it, so it is less efficient to ratify it all the time. Instead of this, it is better to demolish the building directly and force the player to come back and send it.

In contrast, the NPC defenders are not as brave as the players to sacrifice, and even with the increasing casualties, the NPC defenders in the village are showing signs of collapse.

The sacrifices of the players were not in vain. After sending them to their deaths one after another to gain time, the second batch of NPC reinforcements finally arrived. Before the second NPC reinforcements arrived, players continued to rush over to join the ranks of guarding the village to die.

The second NPC reinforcement army is much stronger than the first NPC reinforcement army. There are about 1200 people, and there are more NPCs with high combat power levels. In addition, the first NPC reinforcement army that retreated before also followed the second support army. There are more than 1500 people in the NPC army alone.

What's more terrible is that Yun Xiaohan can't see the combat power level of the commander of the second NP reinforcement army. You must know that players can't see the NPC's combat power level on the regular map. Yun Xiaohan is because he is playing The most important thing is the BOSS. After all, the BOSS is also a kind of NPC. Some observation restrictions are relaxed compared to players, so you can see the combat power level of the NPC.

Generally speaking, players can only see the combat power level of NPCs in the battlefield space. The situation of players in the battlefield is equivalent to that of BOSS on a regular map. Some observation restrictions have also been relaxed. Therefore, players on the battlefield and regular maps The bosses on the Internet have a lot in common in terms of observation, and the reason why they can't see the combat power level should be the same.

Players will also be unable to see the NPC combat power level on the battlefield. The most common reason is that the power gap is too large to be observed, and the NPC in the battlefield has been greatly weakened, so this situation is generally Rarely come across.

There are two other possibilities:

One is that the character template of this NPC is an elite template, or even a higher hero template. High template NPCs do not necessarily have strong combat effectiveness, such as civilian NPCs, but such NPCs often have growth potential, so they cannot be viewed. power level;
Another possibility is that the NPC is unique.

These two possibilities cover each other. For example, the NPC of the hero template is necessarily unique, while the NPC of the capable person template and the elite template are different. Some of them are randomly generated by the game system. The name may be different, but the appearance of the NPC It is exactly the same as the attributes, and some NPCs of capable person templates or elite templates are also unique.

Unique NPCs may not have a high initial template, but they have great potential. They can improve the template in the later stage, or are related to important plots. Therefore, even if their character templates are always so low, they still cannot be viewed. Combat level.

To be more specific, the so-called unique NPC is the difference between a clone and a real person, an identity that is not recognized by the game, and an identity that is recognized by the game. The former can appear repeatedly, and it will die when it dies. Change the name; the latter is irreplaceable. Once the unique NPC dies on the regular map, it is really dead, and the related plot will also change.

Among the elite template official NPCs recruited by Yun Xiaohan, there must be a small number of unique ones, and there is no way to resurrect them after death.

Generally speaking, unique NPCs have better growth potential and may trigger more related small plots.

Of course, in order to protect this unique NPC, the game has a variety of protection mechanisms for them, such as coma after remaining blood, they can be captured instead of being directly killed, or they will voluntarily surrender when the situation is unfavorable, and there are powerful Bodyguard protection, or have a strong ability to escape, anyway, players can defeat them, but it is difficult to kill them.

This kind of protection mechanism is also what it should be, otherwise, no matter how many unique NPCs there are in the game, the players will not be able to withstand killing one today, and another one tomorrow.Besides, it is not easy to design these NPCs officially. Even if the designers can keep adding NPCs to the game, if it is easy to die, the design is not fast enough.

In terms of the strength of the high-level ogre boss, the level of combat power that is too large to see may not exist. Therefore, this NPC is either above the elite template, or it is unique.

As the commander of the reinforcements dispatched urgently, this NPC obviously cannot be a civil servant, so no matter which of the above situations, his combat effectiveness is [-]% strong, otherwise he will bring a strong command BUFF or have a high-level command AI.

In contrast, Yun Xiaohan preferred that he was strong in combat and weak in command, so that it would be easier to deal with.

In fact, Yun Xiaohan knew in his heart that with the strength of these more than 1500 NPC reinforcements, no matter whether this new NPC commander is strong in combat or command, he probably won't be able to beat him. If he is blocked in the village, it may even be possible. Being blocked, Yun Xiaohan resolutely gave up and continued to attack the village, and rushed out of the village.

At this time, Yun Xiaohan had two choices, one was to leave, and the other was to directly attack the NPC reinforcements.

The former is more secure, but if you run without hitting, the "high AI" of the boss will be exposed, which will arouse the suspicion of the players. Although Yun Xiaohan has decided not to cover up like before, he doesn't want to The exposure was so simple and rude, plus he was relatively confident in his own strength, fighting in an open area, he should be able to run away if he couldn't fight, so he decided to go up and fight a wave.

In order to preserve the means of escape, Yun Xiaohan did not use [Heroic Charge], but ran, and jumped in after closing the distance.

After the NPC army has a reliable commander, it is really different. The queue is extremely neat, and some army skills can be used. At the moment Yun Xiaohan jumped, the shield guards in the NPC reinforcements collectively propped up The shield, the shield expanded beyond the entire army formation in the blink of an eye, and Yun Xiaohan was interrupted by the shield when he jumped halfway.

After a muffled loud "bang", Yun Xiaohan was bounced to the ground, then backed up a few steps, barely stopping at a place more than 20 yards away from the NPC army formation.

Just looking at this operation, Yun Xiaohan knew that he couldn't please him this time, and this NPC commander was actually the commanding NPC that gave him the most headaches.Sure enough, before he landed, a wave of control skills flew over, and Yun Xiaohan was restrained on the spot.

Although the binding time is not long, only 2 seconds, but the follow-up wave of deceleration skills has arrived again. While casting the deceleration skills, the front half of the NPC troops are also retreating neatly, while the troops in the back row, who did not release the skills, retreated directly. Those who released their skills also retreated after releasing their skills. Although the entire troop was not in perfect harmony, it was orderly and pleasing to the eyes of the spectators. Many players around couldn't help but exclaim.

Others can be pleasing to the eye, but Yun Xiaohan is not in the mood. This is the rhythm of flying his kite at a distance. Judging by the level of command, this NPC commander can't be a hero template, right?This is cheating!
Although restraint control is not a hard control, you can still use skills and companies after being restrained, but it can be regarded as a strong control. With the control resistance of the high-level ogre boss, the success rate of control is relatively low, and the duration is still short.

The deceleration is a soft control, the success rate is much higher, and the effect is also much stronger. Yun Xiaohan was decelerated by 50% at once, and the duration was as long as 5 seconds. I don't know if it is caused by the superposition effect of multiple decelerations, or these NPC's deceleration skills are inherently strong.

But no matter what it is, Yun Xiaohan is in trouble. After being slowed down, his movement speed is only 8. As long as this NPC unit is well controlled, he can kite him all the way to death. Han didn't think they would make a major mistake.

What's more, what if there is a mistake?At most, Yun Xiaohan rushed up to kill a wave, killed dozens of people, and then was controlled by the control chain again.Taking a step back, even if this NPC troop doesn't need control skills, and they are fighting Yun Xiaohan head-on, with the quality shown by this troop, Yun Xiaohan will still kneel ninety-nine out of ten.

Thinking of this, Yun Xiaohan immediately retreated in his heart.

PS: I have been working so hard recently. I haven’t been able to sleep for 4 or 5 hours for several days in a row. I stayed up late to code and fell asleep halfway through.Terrible.I don't want to force myself anymore, but I'm afraid that if I relax, I will be disconnected for many days like last month. It's difficult!

(End of this chapter)

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