The richest man starts with a blind box

Chapter 174 The thirst of pirates is unbearable

Chapter 174 The thirst of pirates is unbearable

On May 2002, 5, on the first day after the end of the May Day Golden Week, when many working dogs returned to work in a daze, "Warcraft III: Reign of Chaos" will be released on May 8 at 1 p.m. Clicking on the news of the global simultaneous release made many people panic.

"Unexpectedly, our country can be the same as the world!" Sitting in the office, facing the computer, a certain player sighed.

"Yes, I heard that Warcraft III will be released soon. I thought we would be able to play it two or three months later than in European and American countries. I didn't expect it to be released at the same time worldwide. , this is the unprecedented first time!"

"It's not only released at the same time, but also comes with a Chinese version, it's unbelievable!"

Thanks to our Boss Huang's overwhelming publicity, almost all domestic gamers now know that Warcraft 3 will be released by OO, and it will be released simultaneously globally, which makes many Chinese players feel proud.

Many domestic players have always complained that any new game, or game masterpiece, is first released abroad and played first, and domestic players can only watch and envy others until a few months later, or even a few years After that, they were able to play the genuine version.

But then again, in fact, it is the original version that is delayed. Generally, after a few days of most releases, domestic players will upload the pirated version to various websites and forums.

So domestic players are just a few days later than foreign players, and they can still enjoy the fun without spending a penny... Of course, this requires some players' personal English proficiency. If they can only play the Chinese version, That's right, we'll have to wait a few more months.

This time it is completely different. It is launched simultaneously globally. This is definitely the first time recorded in the history of Chinese games. Many players who know the reason are very excited and shout OO awesome.

Of course, there are some people who don't know how awesome this thing is, but it doesn't matter, Volkswagen Software has published an article to tell you how awesome this thing is, and it has also appeared on many forums. The name of the post is as follows: "Shocked, the biggest breakthrough in the history of Chinese games!" "

"For the first time, the world's top game masterpiece is launched simultaneously, the pride of the Chinese people! "

"You don't know how hard the OO game is this time! "

"Chinese games have stood up since then! "

There are many such titles. After a month, as long as you play games and like to surf the Internet, you basically know how awesome the OO game has done this time.

At the same time, these articles also explain the difficulty of it, and many players may be surprised, isn't it just a global simultaneous listing?As long as the developer is dealt with, how difficult can this kind of thing be?
These articles have more or less uncovered the mysteries inside. It turns out that ever since video games entered the country, a review system has been established, and any genuine game that wants to be released in the country must go through review.

The review process is that the manufacturer first submits the game to the review unit, and the review unit will thoroughly review the content of the game, and after confirming that there are no unhealthy things in it, it will give a review and approval for listing.

Only with this permission can the game be successfully launched and sold.

This seems to be a very normal process, which is done in any country, but the problem is that a complete game file is required for review, and the review time is usually between one month and one year, with no Quasi-letter.

Therefore, Chinese agents who want to release the game globally at the same time must obtain the complete file of the game at least one month in advance, and then submit it to the relevant department for review.

In this case, the cooperation of the game company itself is required. They are willing to give you the game files at least one month in advance before the global release. This is absolutely impossible for foreign game manufacturers.

The reason is very simple, that is, it cannot be committed.

In the Chinese market, the agency fees for genuine games are pitifully low. Even Blizzard Games’ agency income in China is at most more than $10,000. Such a small profit is simply not worthwhile for Blizzard Games to hand over the secrets to the Chinese agent in advance. It has been audited, and there must be a lot of risk of game leaks.

And the domestic game agency manufacturers have no motivation to do this kind of thing at all. Not to mention those who need to take the initiative to lick foreign game companies, the domestic sales are so lost, time-consuming and laborious, and it is not pleasing, a fool would do such a thing matter.

In the end, there were only OO games. I got the copy of the game two months in advance, and then submitted it for review, and finally got the opportunity to release it globally simultaneously.

Some people may be wondering, didn't you say this before that Alan Adhan brought a copy of the game when he came?Why did Huang He get the game two months earlier?

In fact, Huang He got the first version of the game two months ago, that is, the version that was originally expected to be released in March. At that time, there was no plan to delay the ticket. Blizzard had already sent a copy of the game, and the result was close to release. At that time, the ticket was skipped again, but the game file still fell into Huang He's hands.

So Huang He took this version of the game for review after Blizzard's approval, and only then did he have the opportunity to release it globally simultaneously.

Of course, if you take a closer look, Huang He's behavior is against the rules, because the version of the game that is sent for review must be the released version of the game, but if you don't say it, I don't say it, who cares about this kind of thing.

After all, isn’t this 2021? There are countless pairs of eyes staring at you on the Internet. Once you make a mistake, or even say a wrong sentence, Weibo will explode immediately, then public opinion will explode, and then the government will intervene.

This was in 2002, and many times it passed by with one eye closed. Even if it was reported, it didn’t matter, but it was just a fine. Anyway, our boss Huang didn’t know the whole process, he was under his hand Some people did it on their own initiative, our boss Huang is a very clean and kind person.

In this way, our Boss Huang got the opportunity to go public simultaneously globally without any difficulty or effort, and then there was a burst of publicity, boasting or something. This is the benefit that Boss Huang earned.

However, this is the last few months that you can do this. Once June 2002 is over, when that incident happens, the attitude of the whole of China towards games will take a turn for the worse, and the difficulty of obtaining approval for all games will increase several times. There will be no future expansion such as Burning Crusade, which is almost a year behind the rest of the world.

At the same time, there are still many people who dismiss this and sneer in various channels.

"What's the point of simultaneous global release?"

"That is, how much a box of games sells is the key. If it is still the same as Warcraft 2 before, and a box of games sells him for more than 100 yuan, who will buy his games!"

"That is, if OO is really benevolent, really a good person, and really wants everyone to have the opportunity to play this game, then set the price below 50 yuan!"

"A game for 50 yuan? Is the upstairs mining at home or dreaming? Only a fool will spend 50 yuan to buy a stand-alone game. The maximum is 20. If I don't buy a piece of it."

"Hey, that's a little too much, it's too low, 25 yuan a piece, I'm willing to pay for it."

"Everyone upstairs has money, you guys support the whole book, I'm a student, very poor, no money, I'll just wait for a pirated copy."

"Same as above, although it is embarrassing to play pirated version, but we are poor, we have no money."

"Same as above!"

"You guys are so shameless. Playing pirated games is so aboveboard. If I didn't live in a small city and there are no genuine game shops around, I would never play pirated games!"

Although there are not many comments like this in the forum, they can often be seen.

What's more terrible is that there are actually a small number of blatant villains like this, most of them are hypocrites, they will not say on the forum that they play pirated games, and even insist that they should support genuine games .

But it is estimated that after the pirated version is released, these people will all choose to download the pirated game without hesitation.

However, it cannot be said that this is due to the quality of the Chinese people, or a problem with their culture, because there is a very clear saying that all problems in this world are economic problems.

After all, the Chinese in 2002, Chinese gamers, were still very poor, and their economic conditions did not support them to buy genuine games at all.

Taking a step back, even if they have the financial conditions to support the original game, in 2002, it was difficult to find a store to buy the original game.

When Huang He came out in Legend of Sword and Fairy 4, because he made a little money, he clamored to support the original game and make up for his regrets. As a result, he searched all over the city, but he couldn't find a place where he could buy the original game. In the end, I had no choice but to download a pirated version.

It wasn't until the release of Paladin 5 that I bought the genuine game through online channels. The price was more than 300 yuan a piece, but the quality of the game was hard to describe, which made Huang He's genuine heart fade away a lot, but later steam Appeared, Huang He has always supported the genuine.

The same thing is the same in other aspects, such as online novels, when an online novel could have 100 orders, it was considered a fork, and it was the era of rampant piracy.

But by 2021, novels with an average subscription of more than 1000 are everywhere, which shows that with the improvement of economic level, Chinese people, especially Chinese young people, have a strong sense of genuineness.

To be fair, if it weren't for the very strict copyright laws in the United States, piracy would be everywhere in the United States. This can be seen from Liu Xin's zero-yuan purchases that are now common in the West.

Generally speaking, the promotion of OO games is very loud now, but many companies in the industry, even ordinary players, don’t look at them very much, thinking that OO games are at most just a way to lose money and make money.

However, these people are actually good. What is really bad is some people. These people hide in the shadows and at the same time give orders to their subordinates, asking them to buy 3 Warcraft 1 as soon as it is released. game.

But they are not used for playing, but for copying and pasting. In their factory, countless lithography recorders are already hungry and thirsty.

(End of this chapter)

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