The richest man starts with a blind box

Chapter 829 The Scary World of Warcraft

Chapter 829 The Scary World of Warcraft
"This guy is a smart guy!" Boss Huang couldn't help but smile when he saw the cooperation agreement that was completed at the fastest speed, "Then it will be easy to handle, just follow the S-level plan to promote Lianliankan!"

"Unexpectedly, the second person to obtain S-level promotional resources is actually such a small game as Lianliankan!" Leng Zhimeng said with a strange expression on the side.

In the entire OO game center system, there was only one game that had obtained S-level promotional resources before, and that was World of Warcraft. Even if it was the bastard bird, the resource blessing it got was only A-level... But the bastard bird Relying on his own strength, he achieved the S-level publicity effect. This is indeed the magic of the bastard bird itself.

However, World of Warcraft has lived up to the promotion of S-level promotional resources. One week after the online game was launched, it became the strongest online game in China. At its peak, 70% of the computers in the entire Internet cafe played The game World of Warcraft, all other online games are trembling in front of World of Warcraft.

And this kind of scene doesn't only appear in China, worldwide, World of Warcraft has basically unified the entire online game, becoming the well-deserved overlord in the field of online games.

According to later statistics, at the peak of all online games in the world, 54% were World of Warcraft, that is, this game accounted for more than half of the entire market share. Unattainable achievement.

Even in LOL, the peak is only 8% of the highest market share.

After all, there are so many game types and gameplays that future generations can choose from, and it is really too difficult to have an online game that can dominate the entire game.

Only in 2004, when online games were still in the wild, when World of Warcraft, a world-class online game appeared even 20 years later, could it achieve such an astonishing market share.

Such a terrifying market share has naturally brought amazing benefits, first of all point card revenue.Throughout 2004, World of Warcraft's point card revenue in the Chinese market was as high as 24 billion yuan, which is an astonishing achievement of 3 million U.S. dollars.

But this is only a small head, the big head is in the global market.

In 2004, World of Warcraft opened servers in more than 60 countries around the world, some of which were operated in cooperation with other companies, and some of which were operated by 00 Games itself.

Among them, the ones I operate are naturally those developed countries with huge markets. Even if I run a company locally, it is very cost-effective.

As for those who cooperate, their economic strength is not good. 00's own operation is not worth the loss, and they will not let it be handed over to local snakes. Anyway, they have a lot of ways to reduce costs.

Of course, whether it is self-operated or cooperatively operated, 00 adheres to one requirement and will never let go, that is, must use the OO game center to enter World of Warcraft, and is not allowed to access any other game platform.

For this request, the cooperative operators have no objection, after all, they have no plans to operate a game platform.Even if some people can see the business opportunities, Jiangnan Group's attitude is extremely firm. It is impossible to have both fish and bear's paws. In the end, they can only give up those unrealistic plans and follow World of Warcraft honestly. make money.

So in the end, World of Warcraft no longer achieved 32.72 billion US dollars in point card revenue worldwide, and more importantly, it completely helped OO Game Center to open up their online market in various countries around the world, allowing many users to develop the habit of using OO Game Center !
After all, there is only one comprehensive gaming platform in the world that provides a large number of genuine stand-alone games and online games, and the purchase price of games in OO Game Center is indeed much cheaper than the price of offline CDs. After all, there are 8% off from time to time The 7% off and 6% off sales activities still make many users very happy.

So after World of Warcraft, the number of PC users of OO Game Center in the world has also exceeded 1 million, which does not include the data in China.

If China is included, the number of users directly exceeds 4 million.

The above income is only the pure point card income brought by World of Warcraft, not all the income brought by World of Warcraft.After all, don't forget what the traditional art of Jiangnan Group is, that is endless skins!

Of course, Boss Huang knows that selling any krypton gold items that can change the game data will consume the game life of World of Warcraft in advance.So Boss Huang still uses the old routine of Warcraft, and directly uploads various blind boxes with various skins inside.

However, unlike Warcraft, where there are few objects that can change skins, there are many objects that can change skins in World of Warcraft.

The simplest ones are of course the special costumes of each character, such as wedding dresses, knight costumes, dragon robes, etc., of course, there are everything.

In addition to the special costumes of these characters, the game also introduces mount costumes, spell special effects, summon costumes, pet costumes, and even those NPC wild monsters have their own costumes.

And what triggered the climax of the whole network was the Stormwind City fashion launched on Christmas Day in 2004. After purchasing this set of fashion, the entire Stormwind City will become a city flying in the air, and B grid can be called an instant killer.

The price is also very touching. If you directly draw the blind box, you will spend an average of nearly 6 US dollars to get this Stormwind fashion.However, it was still sought after by the players, and in the end, more than 1 sets of Stormwind fashions were pulled out abruptly.

This alone brought Blizzard a whopping $6 million in revenue.

Of course, considering that Jiangnan Group does not have a huge layout of physical stores like in China, OO Game Center has also fully opened the online blind box draw this time. There is no need to go to a physical store to buy blind boxes, and you can directly draw online. That's it.

Among the drawn things, the skin can be directly activated online, while the physical reward can be delivered through the postal network.In addition, it also provides a one-click sale function. Considering that many people will definitely get duplicate products, OO Game Center provides a one-click sale function very intimately.

You can sell the drawn items directly to the system at a 00% discount price, and the system will directly recycle them, and then return 00 coins with [-]% off the reference price of the item in the mall, and these [-] coins can be used to continue to draw blind boxes, How about it, isn't it very caring!

Of course, if you don’t want to accept the 00% discount on the recycling price, you can also put it on the 00 mall and sell it yourself. Anyway, 00 mall has opened all over the world. As long as you want, you can sell it globally through the logistics system. Of course, [-] Mall will no longer provide the opportunity for free shipping. The postage has to be paid by the buyer or seller.

Under such a routine, the income brought by World of Warcraft is naturally extremely astonishing. In 2004, the recharge income reached 56.78 billion US dollars, which is equivalent to twice the cost of point cards.

So this game has directly brought in a huge profit of more than 80 billion U.S. dollars in one year. It is said that Vidiwang, who got the news, was so angry that he sent the executive who negotiated the deal to a mental hospital.

This bastard actually sold this pure profit company with an annual revenue of more than 3 billion US dollars for only 80 million US dollars. He is simply the number one war criminal.

However, although the net profit is as high as 80 billion U.S. dollars, according to the agreement reached by Boss Huang and Blizzard management, the revenue belonging to the parent company is only 40 billion U.S. dollars, and the remaining 40 billion U.S. dollars will be handed over to Blizzard for its own use.

Of course, this money was not spent on the management, but was used to promote new game projects for Blizzard.

After getting a huge profit of 40 billion US dollars, Blizzard added more than 500 programmers very arrogantly, and then simultaneously started StarCraft 2, Warcraft 4, Diablo 3, and a new project named Titan. online games.

At the same time, at the request of Boss Huang, Blizzard will also launch a mobile game department, and start developing adapted mobile games for each of its well-known IPs.

Of course, this time the adaptation is not to fool the past like those big game manufacturers, but to really invest huge sums of money in the research and development of next-generation mobile games. It is said that it will take two or three years to produce corresponding mobile games, and the mobile games Compared with the original PC game, the game will not lose too much content, and the original game should be basically maintained.

After hearing the news, many people were looking forward to Blizzard's new mobile game. Some people tried to find out the location of the mobile game research and development center, but found that they couldn't find the mobile game research and development center within the Blizzard Group no matter what.

It wasn't until several years later that the players learned the truth. It turned out that Blizzard's mobile game center was directly built in Huaxia, and all the employees from the beginning to the end were from Huaxia, programmers trained by Jiangnan Group itself.

As for why the mobile game center was built in Huaxia, it was not to save costs, but Boss Huang knew very well that all the mobile phones currently launched are actually transitional products, so Blizzard's adapted mobile games will never appear in these upcoming games. On the mobile phone of death, they will appear as a game on the personal terminal of the Jiangnan Group.

At present, personal terminals are using the extremely confidential pentadic programming language to program the main system, so the corresponding games must naturally be programmed in pentadic Chinese language. This kind of thing cannot be leaked out, only Leave it to someone you trust.

I believe that when Blizzard's mobile games are launched to the world, they will definitely set off a huge storm.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like