Chapter 1150

Although he successfully got a kill in the top lane, Mata was not very happy.

Because overall they don't really make much money.

Although each of them got a kill, the problem is that the priority of the middle lane defense tower is obviously higher than that of the top lane. Even though neither side has been able to successfully push down the defense tower, after consuming a large amount of health, the middle lane tower is already shaky. If the opponent continues to launch another wave of attacks, this defense tower will basically be pushed down by the opponent.

In this way, the opponent doesn't even need to use the Rift Herald to recommend it, and can take down the first tower without bloodshed, so the middle lane will be in an undefended state.

Without the radiation from the middle lane, the jungle area will inevitably fall, so the impact on the overall situation is obviously huge.

However, it cannot be said that KT's decision was wrong. When they couldn't find opportunities in the middle lane, they could only look for opportunities in the top lane to help Qingying establish a greater advantage. This way, when Qingying becomes fatter, it will be very beneficial for them.

The threat that Shen will pose to the opponent will become greater in the future, so it is natural to support the big brother on your side. From this point of view, a little health point on the defense tower is actually acceptable.

Because the tactical position of directly raising the big brother is obviously not comparable to some strategic resources.

It is obvious that once Shen becomes fatter, he will pose a huge threat to the opponent's core position, so even losing a defensive tower is acceptable.

Because a C position can cut off the opponent's C position after standing up, the impact will radiate the entire game, and it is not just comparable to one or two strategic resource points.

After each of them had done something, the two assistants immediately returned home to regroup and then returned to the bottom lane.

Their task in this game was to continuously support and roam, go home to add wards, and then play a role in the jungle to clear the opponent's vision.

The two sides are going back and forth, acting as scouts. On the one hand, they are helping their own team to establish an advantage, and on the other hand, they are clearing the opponent's field of vision to help their own team find gaps and avoid losses in vision.

In this regard, because Jiandan had the experience of later generations, he obviously did better than him.

Although Mata was once a world champion, he is already an old guy compared to the younger generation.

His ability to accept new things is obviously not as good as that of the younger generation. It is also for this reason that when faced with this simple new ward-inserting mode, his learning speed is not as fast as that of young people.

At this time, Marta was no longer even a first-rate support, but barely a second-rate support. She was no longer the top-notch champion support she was back then.

Under this model, it is obviously inferior to the simple one.

After all, at this time, when facing Mata, the simple data are completely overwhelming, not to mention the average value.

So at this time, the simple performance of the two of them in a one-on-one situation naturally beat him.

From various perspectives, Jian Dan can easily sort him out, but the perspective positions arranged by Jian Dan are very tricky and fanciful, and there is no fixed position.

So even though KT had watched many IG games before and knew some simple and common vision control positions, when he went to place wards, he found that there was no simple vision arrangement in these places. Only then did he realize that he had been harmed by empiricism.

This is the simplicity and brilliance of it. When he has no vision, his imagination is so unconstrained that it is hard to understand him. So if you define him according to the inherent thinking, you will be the one who suffers.

From the two people's vision control and the number of people eliminated, we can see that the vision set up by Mata is basically able to eliminate them 100%, but with the simple vision arrangement, it is considered good if Mata can eliminate half of them.

In addition to the battle of wits and courage in the auxiliary aspects, the game between other people has never stopped at this time.

Especially the confrontation between the two players in the bottom lane was extremely exciting.

In the beginning, due to the presence of Jiandan, it was difficult to deal with Te, which made it always restrained when facing A Shui. However, after the two assistants kept roaming, the line became a 1 V1 duel between the two.

As for Deft's personal strength, he is still very fierce in laning phase, which is somewhat different from the traditional South Korean ADC.

After all, he is a player who has been coaching in LPL for several years, so his laning style is still quite aggressive.

Before, when A Shui faced him, he thought that Deft was just so-so.

But when Jian Dan was no longer facing Deft alone, he realized that the legendary veteran was worthy of his reputation after all.

As one of the ten players of Samsung back then, although he failed to win the final championship, Deft's strength is unquestionable.

In the beginning, because Jian Dan helped to suppress him, Deft didn't have much room to perform, but now that it was just the two of them, Deft finally began to perform slowly.

All I saw was him attacking the chest from time to time, relying on the fact that he was more flexible than Varus, which resulted in Ah Shui being harassed frequently when facing him, and he had little power to fight back.

To put it bluntly, although A Shui has very high talent, he is still relatively young at this time. When he first entered the arena, his playing style was somewhat different from that of the anchor, but compared with professional players, there are still some differences in coordination and so on.

Especially when facing a veteran like Deft who has been in the arena for several years, he obviously does not have as much experience as him.

He has not yet grown to his peak, and when facing Deft, he can clearly feel that he is completely suppressed by the opponent.

Although I clearly have a greater economic advantage, it is difficult for me to make use of this advantage at this time.

Because every time he relied on the fact that he was more flexible than him, he would run over to drain his blood, and then leave after hitting him, directly keeping the distance between them, without any desire to fight.

Although the little advantage gained each time is very small, but after so many times, the accumulated advantage cannot be underestimated.

At least in terms of blood exchange, even though Varus has better equipment, he is obviously at a disadvantage when facing the opponent.

When seeing this scene, several commentators didn’t know what to say.

Before, they thought that A Shui was very talented and was known as one of the three new ADs. Especially this year, IG's performance has been soaring. Many people even compared him with UZI. But this time when facing Deft, the fact that there was no Jian Dan next to him seemed to reveal his true colors.

It’s not that Ashuid is not suitable for the position, but it seems that he is not as strong as everyone imagines. Without a support around him, he is just an AD without displacement after all.

The person he was facing was Deft, a legendary veteran with rich experience in the field. Therefore, when he was facing him using his experience to operate, A Shui seemed a little flustered for a moment and didn't know how to deal with it.

Several commentators were quite clear about this situation. After all, this was A Shui's first time entering the World Championship, so his lack of experience was understandable. However, it was still hard to understand why he was beaten like this by someone who was inferior to him in terms of experience and equipment, even though he had already gained kills and was ahead in equipment.

At this time, A Shui himself felt very uncomfortable, but the problem was that when facing Deft, he found that there was indeed a gap between himself and the opponent in the laning phase. As a result, no matter how hard he tried to restore his dignity, he was ultimately unable to turn the situation around. He could only be bullied by him without any ability to fight back.

Varus does have an advantage in equipment, so his single-target attack is naturally much higher than that of the opponent. Especially in terms of output ability, Varus's burst is much higher than that of Ize.

But the biggest problem now is that the opponent relies on his own flexibility. Every time he comes up to consume himself, he directly uses Arcane Shift to increase the distance after the fight, resulting in the frequency of him hitting himself and himself hitting him being completely on different levels.

No matter how strong your output ability is, if you can't hit the opponent at all, you will naturally suffer a pure loss. This is what makes A Shui very embarrassed.

It was not until this time that A Shui came to his senses. Before, he thought he was a top-level bottom laner, so he was simply rated as the world's No. 1 support, while the title of the world's No. 1 AD belonged to Uzi. He was actually a little unconvinced in his heart, thinking that he was no worse than the other.

It’s just because I debuted a little later, so there is a certain gap between me and the other party, but it’s not that huge actually.

But it was not until now that he woke up. The reason why he could play so smoothly when facing the bottom lane combination of other teams was because he had Jiandan by his side who took most of the pressure, allowing him to last hit and output without pressure, so he was very comfortable.

Now that he was no longer at a one-on-one disadvantage, his lack of suppression ability in the laning phase was immediately exposed.

The main reason was that the team's tactics had changed to a certain extent. Jian Dan seldom went out to provide support or roam, and always stayed in the bottom lane to suppress the opponent. Therefore, he had not been able to withstand pressure there directly like before for a long time.

This naturally led to him forgetting some things, but now he has finally recovered and knows where his shortcomings lie.

After adjusting his mindset and knowing that he couldn't beat the opponent, A Shui no longer continued to look for fights as usual, but stayed in the bottom lane to clear the line.

Anyway, after Varus is equipped, his clearing speed is very fast. I can only go down, and basically a wave of soldiers is gone. After clearing the soldiers, he retreats back and basically does not meet the opponent, which prevents the opponent from taking advantage of the opportunity to fight with him.

So after Varus directly avoided the battle, Deft found that he wanted to go over and deplete the opponent's blood, but he couldn't find anyone at all, so he could only develop peacefully with A Shui.

Faced with this situation, deft was also very helpless.

If the opponent is determined not to fight with him, then even if he has strong laning skills, he obviously has no room to play.

In any case, there is still a certain gap in development between Ezreal and Varus at this time, so if the opponent takes the initiative to station B, it will be difficult for him to find an opportunity.

If he tried to attack the opponent by force, he would fall into his trap. If he was directly distanced from the opponent, it would be obvious that he would not be able to defeat Varus by just turning around.

However, after the two supports returned to the bottom lane, everything became different again.

For A Shui, his life became much more comfortable after Jiandan came back. At least he didn't have to worry about the other party causing trouble for him.

As for Deft on the other side, he has to be careful at this time.

They are afraid that if they are not careful, they will be easily found an opportunity, and the other party may seize the opportunity and kill themselves.

Although he has Alistar by his side, to be honest, the combination of Alistar and Ezreal is not a strong combination in laning phase.

When facing the combination of Wind Girl and Gavirus, it is obvious that they cannot beat the opponent.

To put it bluntly, even if Alistar can lift a person up, Ezreal cannot kill the person instantly.

On the other hand, even if the opponent is controlled by the Minotaur and hit first, the Wind Girl will directly control him afterwards, and then Varus will follow up with output. At that time, with Varus's output ability, the Minotaur can be melted instantly.

Even if Minotaur used his ultimate, the problem was that Varus's attack deducted health by a percentage, so the front row was melted very quickly. In addition, Janna had an ultimate that could restore their health and repel the opponent, so he was invincible.

The two sides continued to output damage back and forth, but it was obvious that with the arrival of the Wind Girl, Deft and Mata had no choice but to retreat.

Just like what A Shui did just now, they waited for the opponent to push the military line directly over, and then they cleared the military line in order and then immediately distanced themselves from it, not daring to confront Jian Dan and the others.

At this time, Jiandan and the others did not deliberately try to control the military line, because at this point, it was no longer a matter of suppressing the opponent's one or two waves of military lines or gaining experience.

Soldiers are valuable and quick.

What they need to do now is to quickly deal with the soldiers and then go to other lines to provide support, so Jiandan will naturally not trap himself in the bottom lane, but he needs to get himself moving quickly.

Especially since we have fought for the second dragon before, and now we have to fight directly for the next resource point, which is the Rift Herald, so it is more important to take the initiative at this time than to fight against the opponent online.

While Jiandan and Mata returned to the bottom lane to fight, Ning Wang, after clearing his own jungle, returned to the middle lane and helped Rookie catch a wave of Nightmare.

Although they didn't kill the enemy, they at least crippled him. After forcing him to retreat, they pushed the line of troops to the bottom of the defense tower and pushed the defense tower directly against the output of Nightmare.

Even though they were not able to successfully push it down in the end, at least they managed to reduce the health of the defense tower a lot, and now only a tiny bit of health is left.

Next, as long as the soldiers enter the tower again, the middle lane tower will basically be pushed down by them.

While the battle in the middle and lower lanes was very intense, there were also many enemies at the end of the top lane. The director directly gave the camera to the top lane, only to see Ornn's health was very unhealthy after being beaten by Shen.

When the score was 2-0 at the beginning, Shen had already made it very difficult for Duke, but the one who came up to help Shen just now also caught him once, allowing him to get another kill and eat more of my soldiers. The gap between him and Duke was very huge.

Now when Ornn faces Shen, he has no way to fight him.

The economic gap between the two sides is huge, and with the support of equipment, Shen's output ability is very terrifying, resulting in Ornn being basically beaten up as long as he appears in front of him.

One set of attacks instantly wiped out 1/3 of his health. Even if Ornn was hiding directly under the defensive tower, Shen would never miss any opportunity to consume his health.

This makes the customers have a very uncomfortable time. They will be beaten up by the opponent from time to time, which reduces their health very quickly.

Faced with this situation, he could only endure it silently. The only thing he could do was to stay under the defense tower as much as possible, quickly clear the soldiers, and give himself some breathing space.

Fortunately, since Ornn has thick skin and flesh, he carries some supplements with him, so it is not so easy for the opponent to crush him to death directly.

Smeb knew that he had a very important mission in this game, which was to rise quickly and then serve as the team's output, so he did not hesitate to attack at this time, and wanted to crush the customer as directly as possible.

Only in this way can they take over the game in the mid-term and have a glimmer of hope. If the game enters the late stage, they basically have no chance. Once Tsar and Varus are up, even if Shen's output is very strong, at least the two opponent's C positions are under the protection of Janna, and they may not be afraid of their front and back rows.

It is even possible that they can directly and quickly deal with the Nightmare that cuts over. The subsequent Minotaur will not be able to stand in front of them at all. It will not take long for them to solve it so easily. In this case, the team battle will collapse at once. Obviously, this is not what they want.

Although Smeb is known as the world's No. 1 top laner, he has never won a championship after all. He desires the championship more than anyone else, even though his current form is no less than his former glory.

But at least he has the level of a first-class top laner, and when facing customers, both sides are actually equally matched.

It was only because of the hero restraint, plus the fact that he had taken advantage earlier and got a single kill, and then got another kill in the bottom lane later, so now when Duke faced him, he had no power to resist.

The two players are of similar level and their hero restraint is very obvious, making it very difficult to counterattack.

Especially now that we are already 3-0.

And because they had set up vision nearby, he was not afraid of Olaf coming to catch him.

Smeb played very quietly and confidently, because he was busy all around, so he was not afraid of Olaf coming to catch him, so he naturally played very proactively, especially after seeing Olaf had appeared in the middle lane.

If he can't see the Spirit King or any other person, he will be very cautious when on the line.

They were afraid of giving the other party any chance, which would cause them to suffer directly, but now the two of them were on the middle and lower lines respectively.

So there is no need to worry about anyone from the other side coming to support him, so what he needs to do now is to deplete Duke's blood as much as possible, making it difficult for him to deal with his approach next.

Or when attacking a resource group, they cannot join up immediately, so that they can form a situation of using more numbers to defeat less.

When a top laner becomes fat, the threat to the squishy carry position is very huge, especially for a warrior hero like Shen, whose own charge skills and control skills are all timed, and the shield can be refreshed, allowing himself to resist some fatal attacks.

Therefore, the hero Shen is one of the heroes in the League with a very perfect mechanism. There are only a few heroes with such a perfect mechanism among the more than 100 heroes in the League.

In fact, Wang Lian also saw the situation in the top lane, but he also knew that the top lane was the opponent's business. Even if he went there now, he would not be able to kill the opponent directly.

Therefore, there is no way to help the customer relieve the pressure. Even if he forces his way over and forces the opponent to retreat, unless he stays in the top lane to wait, as long as he connects to the network and turns around and leaves, the opponent's Shen will still play very aggressively afterwards.

The 3-0 kill ratio between the two sides and a large number of small gaps resulted in an economic gap of at least 2000 in the top lane. In this situation, it's not something you can do just by playing over to relieve the pressure.

Either you kill the opponent with one blow, or you just stay nearby and help.

Otherwise, it would just be a waste of your time to go there at this time, so it doesn't matter whether you help him or not. Anyway, as an Ornn, the team's positioning at this time is to withstand pressure, so for Duke, what he needs to do at this time is to ensure that he is not killed by the opponent as much as possible, and then try to keep himself alive longer and eat up as many soldiers in front of him as possible, so that his mission is completed.

Duke has always had a very clear understanding of his own positioning.

They have always played the two lineups very consistently, so he certainly understands what he should do at what time period.

At this time, it seems that he has been suppressed by the opponent, but isn't it that he is using his weakest point to restrain the opponent's strongest point?

As long as he can start a good team battle, split the opponent's formation, and prevent the C position on his side from being cut off by the opponent in the first time, then his mission is actually accomplished.

Afterwards, he just took on the heavy injuries in front of him, but in fact, Duke himself knew very well that the opponents basically had various offensive skills, so his role as a front-line player was not that great.

What is really useful is just helping the C position to get equipment and then providing a control effect. The rest can only be said to be better than nothing.

So even though the fight in the top lane was very lively, because there was no positioning error for a long time, the director did not give the camera to the top lane in time, but turned to the middle and upper lanes.

Just now, Ning Wang made a gank in the middle lane, severely injured Nightmare, and then cooperated with Rookie to push the defensive tower. A lot of blood was lost and the eye circles were instantly restored to color. Although he failed to kill Rookie, he forced him to flash out.

Rookie had no choice. If he was carried back along the way, then Nightmare would basically follow up with his output. With the output ability of these two people, he could be killed directly. As a result, to be on the safe side, he had to use his flash.

Even though this was a little dangerous and uncomfortable for him, it at least ensured his own safety. After he no longer had the flash, he would need to be more stable, but at least nothing would happen during this period of time.

In fact, if he hadn't used the flash just now, he could have used his Wall of Imperial Guards to repel Taliyah and Nightmare, which would have also ensured his own safety.

But rookie felt that he had to go directly to the vanguard team battle. Although flash was very important to him, his ultimate skill would be more critical to the team battle, so he would rather give up flash and make sure that he had the strength of the advance as a chapter.
If they don't have the Strength of Advance, they may not be qualified to compete for the vanguard. When the opponent directly cuts the back row, he will not be able to repel the opponent in the first time without the Wall of Forbidden Army. It is obviously not safe enough to just rely on the ultimate move of the Wind Girl.

Although both are life-saving skills, Wall of the Imperial Guards can not only counterattack but also pursue and prevent the opponent from attacking, and can also deal damage. It is obviously more comprehensive than Flash.

Although the cooldown time of Wall of Imperial Guards is faster than Flash, it obviously cannot be used casually at this very sensitive time point.

It is also for this reason that after weighing the pros and cons, I chose to keep the advance and give up the flash.

"The Tsar was forced to flash out. It will be very dangerous for him in the next team fight. If the opponent comes to pick him up directly, it will be difficult for him to guarantee his safety with only one Jianjun."

"Score found this opportunity very well. At this time point, the Rift Herald will refresh in a few dozen seconds. If they force the Tsar to flash now, they will be much more comfortable next time.

But he was very decisive just now. Seeing that he might fall into a dangerous situation, he used Flash directly. In fact, he could use his Wall of Imperial Guards to repel the two opponents and then escape. But he was also very clear that he was about to have a team battle in the Rift Herald.

So if he had used it before the advance, the threat of the Tsar would have been greatly reduced in the subsequent teamfights, so he would have kept his ultimate and used Flash instead. "

"The main reason is that the Tsar was so surprised just now. He felt that he had a certain advantage in facing a half-blood nightmare support, so he took the initiative to hand over the sweatshirt.

He could only go forward and attack him fiercely, but because he had voluntarily used up his displacement skill, when the subsequent eye circles appeared, he had no way to move anymore and could only use his life-saving skills.

If he had used Quicksand Shift in front of him and had held it tightly in his hand, then even if Rock Bird came over, he would have been able to swap positions with the Sand Soldier immediately, and he wouldn't have to use Flash at all."

"I think it's because Tsar was too greedy. He wanted to suppress Nightmare's health as much as possible, which gave the opponent a chance. If Rookie had been playing steadily, Tsar has a displacement skill. As long as he doesn't take the initiative to attack, the opponent won't be able to find a suitable opportunity for him."

Regarding the previous wave, several commentators felt that it was a very fast rhythm, especially at the time point when the Rift Heralds were about to refresh. At this time, the mid laner was forced to use a flash, which meant that he would naturally be at a disadvantage, and it might even lead to them not being able to join the team fight, which would be very fatal to IG.

In professional players, especially in matches between top players, sometimes just a small mistake in a detail may directly lead to the collapse of the entire situation. The opponent will seize the initiative and then drag the game to death. The outcome of the game can be foreseen from the beginning. Although it is not so exaggerated now, if KT gets the Rift Herald and then uses it to directly push down the defensive tower on a certain line, the rhythm of IG will be greatly interrupted.

KT, which has basically lost its rhythm, will reconnect. In this way, they can find opportunities frequently by relying on their strong period during the day and night. If they can continuously drive the rhythm by relying on their important early strength and then help the top lane to snowball and make Shen fatter and fatter, then even if the strong period of mid and jungle no longer exists, the subsequent Nightmare can only be exchanged with a certain c position.

But after Shen enters the field, the back row in front of him will be easily cut off by him, which will be unbearable pain for IG.

Knowing that his mistake was extremely fatal, rookie kept apologizing in the team voice chat.

Because he knows that the pace he is leading is very huge, if he is not careful, he might directly ruin his team's current good situation.

It is even possible that the entire situation will be completely reversed, completely breaking their undefeated record in the World Championship.

However, other people did not take his apology seriously at this time and told him to relax. In this situation, the more pressure he put on his teammates, the more likely they would lose the game. Instead, he would be able to perform better after relaxing. Therefore, in such crucial games, when something happened to his teammates, he should not just blame or scold him, but give him more understanding, care and encouragement.

In high-level games, especially important ones, it is not just your own condition that counts, sometimes your mentality is also very important.

When they were forced to flash in the middle lane, it was clear to them that the situation was extremely unfavorable for them.

Therefore, at this time, the only way is to find a way to open up the situation on the field, use the opponent's important skills, or directly call for a kill to equalize the situation.

Otherwise, the Tsar without flash will be very dangerous in team battles. As long as the opponent directly targets him, the Tsar will basically die. Once the Tsar is on the field, IG will be very short of damage. So when facing the opponent later, it will be difficult for anyone to stand up and deal damage.

Although A Shui's damage is not bad, he is an ADC without displacement after all. Once he is targeted by the opponent, he will be doomed to die when Shen comes to pick him up.

If both C positions are cut off, the game is basically over.

It seemed like they just lost a Rift Herald team battle, but the subsequent impact was huge.

Once the initiative is directly in the hands of the other party, they will be greeted with wave after wave of attacks.

After seeing that their mid laner had gained a slight advantage, Deft and Mata quickly chose to retreat, fearing that the other side would directly target them, which would be very disadvantageous for them.

Among the Rift Heralds, this time node has been refreshed. What we need to do now is not to open up the situation on the field, but to ensure that the situation is stabilized. We just need to deal with the refrigerator and then switch lines to the Rift Herald to report to the team.

Now that they have gained the advantage, they will naturally be able to play more aggressively. On the contrary, if they play too aggressively now and give the opponent a chance, they may suffer even greater losses and lose the Rift Herald in vain.

Seeing that the opponent's bottom lane duo directly chose to retreat and did not give him the chance to target, Jian Dan secretly sighed in his heart. It was obvious that if the opponent did not give him a chance, even what he wanted to do would not be so easy. After all, they were all top professional players. When Bilibili deliberately chose not to give him a chance, even if he was stronger than the opponent, it was obviously not to the point of crushing them.

To put it bluntly, if the opponent does not take the initiative to give you a chance, even if one of his attributes reaches 100, there is no way to directly kill him by jumping over the tower.

After all, she was just a wind girl in this game. Even with the cheat turned on, she could hit the opponent 100% and use her skills to easily lift the opponent up and control him.

However, the damage on his side is not enough to kill the opponent instantly, so it is unrealistic to want to kill the opponent directly.

After seeing that there was no opportunity online, Jiandan also knew that there would be basically no further development, so he cooperated with A Shui to quickly deal with the soldiers in front of them, and then the two of them disappeared on the soldiers line at the same time.

After seeing that he, Jiandan and A Shui had disappeared, Deft and Mata, who were also members of the Alliance, chose to clear out the soldiers in front of them. After signaling to others, they hurried back to the city to ask questions, and then went directly towards the direction of the dragon pit.

They don't know whether Jiandan and A Shui should go back to the city directly to make up or choose to walk to other lines to provide support. The most important thing for them is to eat up the line of soldiers, then go back to the city to make arrangements, improve their own combat effectiveness, and then go to the vicinity of the dragon pit. It is recommended to just wait for the opportunity.

Sometimes a key skill is very important and can completely determine the outcome of a game. This is the case now. The Tsar has no flash, which means that he only has one chance to enter the Wall of the Imperial Guard to ensure his safety.

Varus himself is a hero without displacement. He mainly relies on the Wind Girl to protect his own flash. Facing so many ways of the opponent, it is obviously not enough.

The Tsar himself has flash and displacement skills, which can ensure his own safety and push people away before advancing. This makes his ability to keep secrets in team battles very strong. But now he only has one Quicksand Shift to displace with the sand platform. Without a flash, the next situation is almost the same as that of Varus.

In this case, a very difficult choice will arise, that is, on the battlefield, should the Wind Girl prioritize protecting the ADC or the mage?

The opponent's Nightmare can definitely rely on one person, and Shen can also quickly approach a person and lock that person with his ultimate, so at this time both C positions can be targeted by the opponent at the same time. This is really a headache, and it is also the reason why the opponent feels that he has the advantage.

If the Tsar himself does not have any problems and can ensure his own safety, he will not be afraid of the other party's subsequent attacks and will be able to go all out to protect A Shui.

In this case, even if the opponent actually wants to cut off Ah Shui, it is not that easy.

But now when he needs to take care of two C positions at the same time, it will cause the opponents to target a certain point respectively, so he can only protect one person, and he may not even be able to protect him completely.

The other one will inevitably be abandoned, and after the subsequent C position is resolved, the damage is no longer enough and the opponent will be melted directly.

In this case, no matter whether the opponent's Shen comes down or Nocturne survives and continues to target them, it is obvious that IG can't withstand such an offensive.

In this game, Jiandan was not as fat as the Janna in the previous game, so it was obviously difficult for him to sustain when facing the opponent.

(End of this chapter)

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