Go back in time and be a chaebol

Chapter 1515 The Spring of Video Games

Chapter 1515 The Spring of Video Games (Third update, please subscribe)
In fact, many inventions were first introduced.

Often because of their high prices, they can only become toys for the rich.

Ultimately, these inventions will be applied thanks to the "money power" of the rich. In the process of application, these new products, which can be called "luxury goods", naturally attract the attention of all parties. With the continuous investment in technology and funds, black technology has been priced at rock-bottom prices.

This is always the case at the beginning of any product promotion. Just when Li Yijie was eagerly taking his VCR player home, ready to enjoy his "home theater" at home, Song Mingxuan, who had just turned 18, had already taken the high-speed rail to Yongning to attend an electronics fair held there.

In Silicon Valley, there are two trade fairs every year, one in June and one in December. Although they are two trade fairs, the participating companies are different. Most of the exhibitors at the June trade fair are "start-ups". Any company can apply for a booth of no more than 12 square meters to display its products.

Every year, such trade fairs always attract many young people to bring their products here in an effort to gain market share and attract investors.

In short, for them, such sales fairs are the first step towards success. Many booths are simply set up with a table with products on it. Some products are even just drawings or simple models assembled from things like cardboard boxes.

Although the products on display are very simple, they always attract a lot of attention. Those well-dressed people will stop in front of their booths and listen to these young people introduce their ideas and products.

Of course, more often than not, they only introduce an idea. But even so, those well-dressed people listen with great interest. They have different identities, they may be from big companies, of course, they may also be from investment funds. In short, for these people, such exhibitions also contain opportunities and wealth.

To a certain extent, they are running in both directions. Venture capitalists may get extremely rich returns in the future through their investments, and these young people have obtained funds through investors' investments and must carry out their research.

"...cheaper, more affordable, we believe this is the future of electronic products."

A young man in a T-shirt in front of him adjusted his glasses and said to the man in front of him who was obviously a representative of a large company:

"Computers in the future should not be toys for the rich, but should belong to the general public. Everyone, whether adults or children, can use computers."

When the young man was introducing it, I looked at the model made of wood and paper on his table and asked curiously.

"Adults need computers for work, but what do children use them for?"

There was a hint of doubt in the man's tone, not because he was trying to be difficult, but because in this era, electronic computers were high-end things that could only be used for work.

“You can use it to study, and of course you can use it to play games.”

The young man replied.

"Yes, it's games. Even for most ordinary people, the reason they buy a computer is probably just to play games."

"Just to play games, is that possible?"

The man said in surprise.

"Computers are very expensive things."

"That's now, not in the future, and that's exactly why I wanted to do this research, to produce something cheap enough to be put into thousands of households.

It’s not just a toy for some people like it is now.”

He emphasized the word "toy" deliberately. After all,
Although electronic computers have not yet entered ordinary people's homes, electronic games have already appeared. Even at this trade fair, there were some young people selling their games there.

In fact, since the first computer programmers appeared, these people have begun to use computers to conduct various experiments, and games are one of them.

Although the performance of computers at that time was limited, it did not prevent these computer programmers from developing a variety of games there.

Although most of these games are primitive, they are still popular among computer programmers. After all, they also need entertainment and some ways to pass the time.

Because of this, simple games came out one after another, and these games were circulated in various ways - some were exchanges between programmers, and some were through the primitive Internet.

Although most people study games just for personal interest and hobbies, there are still some people who hope to turn their hobbies into money.

That’s why there are always some people promoting their games at the trade show every year.

"Jungle killer, jungle killer, only 20 dollars..."

"Explorer, great explorer only needs 15 yuan..."

"...10 bucks, ten bucks. A card game only costs 10 bucks. You can't lose anything, you can't be cheated..."

……

It’s as lively here as a vegetable market!
Listening to the "hawking" coming from nearby, Song Mingxuan felt like he had come to a vegetable market. These computer programmers were like vendors in a vegetable market, shouting loudly there, trying to attract customers.

There are almost no people related to Guan Chuchu here. Instead, there are a group of men wearing T-shirts and shorts, looking like programmers.

Many people believe that games cannot make money, so naturally no company or venture capitalist is willing to invest in them.

Most of the time, people rely on love to generate electricity. This does not prevent these game developers from using the exhibition as a platform to promote their products.

For these programmers, it's not so much about selling their games here as it is about looking for customers to install them.

10 yuan, a few yuan...

This is the price for a one-time installation, and the main purpose is actually to gain recognition.

Unlike them, Song Mingxuan was looking for games suitable for installation in arcade machines. As the inventor of arcade machines, he knew that it would be difficult to get customers to pay for just one game, Space Invaders. Even rich people would not buy just one game machine to play one game there. "What we need is an arcade."

A few months ago, Song Mingxuan said to his friends:

"What we need is an arcade that can accommodate dozens of machines, where merchants can buy our gaming machines and others can play them by inserting coins."

"This is the 'arcade' - a game machine on the street, but we need more games, not just one 'Space Invaders'. We need a dozen or even dozens of games. Only in this way can we attract enough customers to make them willing to play games in the arcade."

That's why Song Mingxuan came here. It was quite normal for a young man to appear at these stalls. He kept trying out the games there, but most of them were not very attractive.

Even so, he still selected a few games that were playable, because he needed some games to enrich his arcade game library.

However, it was very rare to see someone like him trying out the games one by one. Soon someone noticed him and invited him to play their games.

"Little brother, come and try my game."

Almost as soon as Song Mingxuan stood up from the stall next door, Wang Pengfei took the initiative to invite him.

"My game, Rainforest Elite, is a very good game."

"Rainforest elite?"

Before Song Mingxuan could figure out what kind of game this was, Wang Pengfei started tinkering with it himself.

At the beginning, Song Mingxuan thought that this game was the same as the "Jungle Killer" he had played before, both of which were shooting games.

But when Wang Pengfei started playing, he found that the game was completely different from what he had imagined. First of all, its shooting position was not fixed, a simple crosshair, but a moving person.

Although the man was not very clear, just a few pixels, he was running on the screen, and the weapon in his hand kept spitting bullets forward.

The picture looked very simple, but it attracted Song Mingxuan's attention in an instant. Staring at the little man moving on the computer screen and watching him continuously shoot down the target in front of him with a gun, Song Mingxuan was completely stunned.

Yep, this was the game he needed.

“Did you design this game?”

After just looking at it for a short while, Song Mingxuan made the firm decision to buy the game.

"How much would it cost if I were to buy it?"

Song Mingxuan emphasized again:
"I said I would buy the copyright, not install it on my computer once."

"Buy him?"

Wang Pengfei looked at the young man in front of him who was a few years younger than him with some surprise and asked curiously:
"Why do you want to buy it?"

“Because I want to bring it to market.”

Song Mingxuan said bluntly.

“I believe it will be welcomed by the market and soon everyone will play this game.”

Hearing Song Mingxuan say this, Wang Pengfei immediately spoke excitedly.

"What? You're going to bring it to market, is that true? Let everyone play this game?"

"Of course, but we still need to make some improvements, but this will definitely require your consent."

"I agree. How can I not agree? As long as you can bring it to market, I can give it to you for free."

Wang Pengfei became very excited and said.

"I've always thought my game is fun, so I want more people to play it with me..."

Wang Pengfei's words made Song Mingxuan look at him with only one thought in his mind - he was definitely a very simple person.

Song Mingxuan's silence looked into Wang Pengfei's eyes, which made him a little nervous.

"I really don't want money. You don't have to worry about the improvement. What do you want to change? As long as you can guarantee that it can be brought to market, I can help you make the changes for free."

His answer made Song Mingxuan burst into laughter, and then Song Mingxuan looked at Wang Pengfei and said:
"Would you like to join our company?"

"Company? What company?"

Song Mingxuan replied.

“It’s a company that specializes in developing video games.”

(End of this chapter)

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