Ordinary fantasy adventure in Faerûn

Chapter 476 Career Advancement

Chapter 476 Career Advancement
This is an extremely powerful force. When Noshir successfully mastered the unique core professional expertise of "Power of Giants", from that moment on, he successfully obtained the power from the giants.

This ability has many uses. First, it enhances his basic physical fitness, which is reflected in the panel as his strength and physique have increased by two points. Now Nosier doesn't even need to use berserk, his normal strength and physical attributes have reached a terrifying 26 points.

Secondly, in addition to the enhancement of basic attributes, Noshier also successfully mastered the damage skill called [Elemental Blade]. This skill allows Noshier to choose an energy from attributes such as frost, lightning, fire, strong acid, etc., and attach it to his weapon, so that the next attack can be accompanied by the unique power of these elements.

It is a skill comparable to the Holy Slash of the Paladin, but its attack surface is even wider than that of the Holy Knight. However, this powerful skill also has some significant limitations. The first and most important point is that this skill needs to be combined with the rune technology of the giants.

The barbarians walking on the Giant's Causeway first need to engrave the runes representing that elemental power on their bodies in advance, so that they can use this power and quickly exert it when they need to.

There are many difficulties involved. For example, runes are difficult to engrave. Once the engraving fails, the body will suffer severe damage. There are also very few places on the human body surface where runes can be engraved. A normal-sized humanoid creature can usually only engrave three runes at most. This requires the engraver to have very advanced skills. Only in this way can every inch of space in the body be perfectly utilized.

But these problems are not a problem for Noshir, because there is a beast spirit living in his body, Noshir can directly construct the rune circuit on the beast spirit's body.

One beast spirit, one element. This not only solves the problem of the number of runes, but also because of the overly abundant rune engraving environment, Noshir can directly strengthen a certain element to an extreme degree on a single beast spirit, using a large number of runes of the same sequence to maximize the power of a single element.

He engraved lightning on the bear spirit, frost on the wolf spirit, and strong acid on the eagle spirit. In this way, he directly mastered the abilities of the three elements and greatly enhanced his attack area. This way, no matter what kind of enemy he encounters in the future, he will have a high probability of being able to come up with a counterattack.

As for the third ability, it is naturally the power that perfectly fits the name of this path, that is, the power of giants. Even if Noshil does not rely on the gigantic ability attached to the gloves, he can now actively display the posture and body shape of a giant when he is raging, and obtain all the benefits that come with this body shape, that is, extremely powerful strength and physique, absolute destructive power and immortality.

This ability can also be superimposed with the gigantic ability attached to the gloves. After all, one is the ability itself and the other is the skill of the equipment. There is no conflict between them, so they can of course be superimposed on each other. This is also the important reason why Nosil chose this ability to fill his level 16 skill gap.

Moreover, in past battles, he had already demonstrated the huge advantages that size could bring. When the size was increased to a certain limit, there would be very few creatures that could pose a threat to a life form of this size.

This path perfectly fits Noshier's philosophy, greatly enhancing his original advantages. The barbarian's violent blessing, the totem spirit's strengthening and complementing, plus the giant's body, these abilities together constitute the fundamental reason why Noshier is invincible. In order to completely master this power, Noshier spent more than 20 days and used up all the ordinary incentive points accumulated during this period of time, leaving only the accumulated myth incentive points unused, but these extremely precious myth points cannot be left alone. In fact, Noshier also has some ideas about how to arrange these points.

During this period of time, Noshir was not just focusing on improving his strength. As his level approached the limit, Noshir also vaguely felt the boundary between gods and mortals. It was an incomparable gap that completely separated gods and non-gods.

So Noshir had a certain premonition about this. He realized that his path as a mortal was almost coming to an end. If he wanted to make another breakthrough, he had to take the path called the God's path, so that he could continue to move forward.

However, Noshier had said before that he did not want to become one of those so-called gods of faith. Becoming a god of faith means that he would be firmly bound by his own priesthood, and then gradually distorted into a concrete product of that priesthood, and finally completely lose himself. That kind of ending was not what he wanted.

Therefore, Noshir has been very distressed. With his current strength and reputation, plus the divine power hidden in the Crown of Karsas, it would be too easy for him to become a god of faith. It can even be said that the biggest obstacle to his becoming a god is to discover a priesthood that has not been occupied by anyone.

However, for Noshir, who has modern thinking, discovering a concept that has never appeared in the world is not too difficult. As long as he thinks carefully, he can always think of it. Then he can spend some time popularizing this concept, and finally pick it up directly when it is completely formed.

But the same thing goes, Noshil does not want to be bound by the priesthood. He wants to break through the existing divine power system, so he must take a completely different path. The mythological motivation point is the key that can help him break through the existing divine power system and take a completely new path!

'So far, my power system has three very obvious branches. One of these three branches is the beast spirit system of my main profession, [Wild Heart]. The second one is based on the beast spirit system, but it spreads from the beast spirit to my own beast power. Then the third one is based on the property enhancement brought by profession, beast spirit, and equipment, and finally successfully obtained the giant power based on the powerful properties.'

'These three abilities are my most powerful strengths, and my current professional level is 16. Once a normal barbarian reaches this stage, the next upgrade will be more inclined to complement the skills and spirit.'

'They usually realize the most powerful application of Savage Blow at level 17, thus becoming one of the most powerful beings in the world. At level 18, they usually realize the Savage Soul, a mental state displayed as [Unyielding Courage] on the panel.'

(End of this chapter)

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