When I write a bug it becomes the core gameplay.
Chapter 310 The Hot Exhibition Scene
Chapter 310 The Hot Exhibition Scene
6 month 6 day.
Magic City International Game Art Festival and Expo.
It's summer now and the weather is getting very hot. But luckily, the weather has been nice these past two days and it's been a little cloudy so it's still cool.
In the large square outside the exhibition, you can see all kinds of cosplayers, photographers with cameras, and crowds of onlookers.
Although this is a game exhibition, there are also many cosplayers coming.
Some of them participated spontaneously, while others were invited by game manufacturers to increase the popularity.
The authorities obviously also intend to expand the audience range of this game exhibition. The entire exhibition is divided into eight exhibition areas, from Area A to Area H.
Among them, exhibition areas A to D are exhibition areas dedicated to game manufacturers, corresponding to the four sections of independent games, large-scale stand-alone games, online games and overseas games respectively.
From areas E to H are exhibition areas for non-game manufacturers, corresponding to the four sections of game hardware manufacturers, game-derived peripherals (figures, animation, etc.), cosplayers, and UP hosts.
This event was extremely popular and tickets were sold out within minutes of the first round of ticket sales.
The exhibition area of Against the Heaven Game is at the edge of Exhibition Area B, separated from Exhibition Area C by an aisle.
Apparently, the official was a little confused about which exhibition area the Against the Heaven game should be placed in.
It stands to reason that most of Against the Heaven's current successful games are stand-alone games, so there is nothing wrong with placing them in exhibition area B.
But considering that the recent "Shadow World" by Against the Heavens can be said to have restored the glory of MMORPGs and was quite successful, it seems reasonable to classify it into the online game exhibition area.
So the official made a compromise and placed it in the middle of the stand-alone game and online game exhibition areas, so that players can experience it freely when they come nearby.
However, this seating arrangement also caused some minor awkwardness on the scene.
The booth of Shengjing Group's gaming department is right in Exhibition Area C, just across the aisle from Nitiantang!
Because the main products of Shengjing Group's gaming department are still various online games.
The new version of "Astral World" "Ascend Plan" launched some time ago, although it encountered a big trouble during the internal testing process because the cancellation of the two BDs, Starlight Milk and Dark Chain, caused a large number of players to leave, and even helped to attract traffic to "Shadow World", but in general, there are still some players who stay, so they will not die all at once.
After all, in MMORPG games, players still have strong inertia.
Especially those old players of "Astral World", they are basically about to enter the state of masochism. It can be said that Shengjing has abused me thousands of times, but I still treat Shengjing like my first love.
They had already gotten used to Shengjing Group's "head-cutting balance method" in the original official server, where whoever was stronger would be cut, so after switching to the test server of the Spirit Ascension Plan, they persisted even though BD was cut.
After a large number of players left, Shengjing Group panicked and quickly took a series of measures.
For example, they quickly launched the official version of the "Spirit Ascension Plan", gave players some insignificant compensation, and then continued to increase advertising efforts online.
After a lot of trouble and hard work, the situation in "Astral World" has finally stabilized.
Although looking at the popularity of "Shadow World" now, "Astral World" has been left far behind, but after experiencing such a huge change, it is already very difficult for "Astral World" to survive, and Shengjing Group cannot ask for too much.
At this exhibition, Shengjing Group originally wanted to promote several of its own popular online games, but unexpectedly, it ended up being next door to the Anti-Heaven game. This was a little annoying.
Seeing the players passing by queuing up for the game Against Heaven to try out, Ji Heng felt a little nervous.
Of course, since there were so many players at the exhibition, the trial area of Shengjing Group was also full of people, with no computers left. At first glance, the popularity was not bad.
But if you observe carefully, you will find that many players are completely in Cao's camp but their hearts are with Han. While playing "Astronauts World", they also secretly look at the booth of Against the Heaven.
Obviously, "Astral World" is more like a substitute for "Shadow World" that cannot be played.
This made Ji Heng even more nervous, and he tried hard to regulate his emotions so that his mentality would not become too unbalanced.
……
At this time, the staff at the Nitiantang booth were busy.
According to Gu Fan's arrangement, all players passing by, whether they have queued up to experience the game of Against Heaven or not, will be given a bottle of water. Players who queued up to experience the game will also be given free desserts and ice cream on site.
These small gifts don’t cost much, but there are not many manufacturers who prepare them, and they can really increase players’ favorability.
There were a total of 60 devices on site, and different games were installed on them according to Gu Fan’s previous arrangements.
Among them, 25 devices were used to try out the demo of "Endless Fantasy Legend", 25 devices were used to try out the demo of the new level 70 version of "Shadow World", and 10 devices were used to try out other games of Against the Heaven, such as "Ascension".
Of course, next to these 10 devices, there are also peripheral devices such as micro-handle steering wheels for players to experience.
There is no doubt that the 70 versions of "Endless Fantasy Legend" and "Shadow World" are the most popular among players.
After all, these two are still trial demos and I have never experienced them before!
The queue area of the booth was already full of people, and a large sign at the entrance clearly stated that it would take at least an hour and a half to get a seat in the queue. However, this did not dampen the enthusiasm of the players, and they continued to queue.
As for the players who finally got their turn, they began the trial play with great enthusiasm.
In the rest area in the corner of the booth, Gu Fan was drinking coffee while waiting for the event to begin.
Of course Lilith wasn't there, because it was daytime.
The exhibition time is from 9 am to 9: pm. The organizers also arranged different activities at some key times.
For example, there is a large screen in the main exhibition area in the center. Every one or two hours, it will play a promotional CG of a new game and guide the audience to the corresponding exhibition area to participate in specific activities.
In addition, some programs such as interviews or dialogues will also be arranged on site.
The interviewees include game producers, UP hosts, original authors of adapted games, and so on.
The authorities even specially arranged an exclusive interview with Gu Fan and Lilith.
It's just that due to Lilith's "time reasons", this interview can only be arranged at 7 o'clock in the evening. After all, it's only after 6 o'clock every day that Li can finish her work for the day and come to the exhibition.
(End of this chapter)
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