When I write a bug it becomes the core gameplay.
Chapter 526 The Basic Principle of Living off the Past
Chapter 526 The Basic Principle of Living off the Past
Guo Zhaosheng coughed twice: "Just now, someone seemed to say that he just wanted to continue making the crappy mods I made at home."
The Liver Emperor said earnestly: "It was Mr. Gu's passion for games that infected me. I suddenly realized that if I just stay at home and make mods, I will never succeed in my life!
“Mr. Gu’s dream is my dream, and I want to change the world with Mr. Gu!
"I have been wandering for half my life, and I only regret that I have never met a wise master..."
Guo Zhaosheng quickly raised his hand: "Stop, stop. I just performed Mr. Gu's dream so sincerely, but you didn't seem moved."
The Liver Emperor said seriously: "It is a delay, I added the delay.
“Although dreams are powerful and can be transmitted across space, they are limited by network signal issues and cannot be received that quickly.
“I’ve completely received it at this point!
"I must attack in Gundam form. Mr. Gu's dream is my dream, and Nitiantang's goal is my goal!"
Guo Zhaosheng suppressed his smile and said, "Okay, then pack up and we will set off back to the imperial capital tomorrow."
After all, money matters.
dream?
A dream without money to support it is like a castle in the air and is not worth mentioning at all!
In fact, among these UP hosts, the hard-working one is the one who is not short of money.
He doesn't care how many fans he has in his live broadcast room, nor does he deliberately try to increase his popularity and followers. Even his mod work is basically for charity and he has never charged any fees.
Generating electricity purely out of love.
But not being short of money doesn’t mean not loving money.
It mainly depends on the amount.
Although I have never played pay-to-win mobile games, I have heard about the money-making ability of those big-budget pay-to-win mobile games.
Not to mention the hard-working players, many foreign traditional single-player game giants are also envious of the profits made by mobile game manufacturers. Otherwise, why would so many traditional giants start to mess things up and add various in-app purchases to their games?
Nowadays, the monthly turnover of these popular pay-to-win mobile games easily exceeds 100 million. Even if we calculate at the lowest level, the net profit must be tens of millions.
Every month, as the chief planner, I get 1% of the game’s net profit. What does that mean?
Not to mention one percent, even one thousandth is very tempting.
The Liver Emperor simply calculated the number and immediately changed his mind.
What? You said that making pay-to-win mobile games is prone to collapse?
Stop it, I only have a few fans, just let it collapse.
Although money cannot make the Liver Emperor accept the charging model of pay-to-win mobile games, it does not prevent him from giving 120% of his effort to complete the task assigned by Against the Heaven with all his strength.
After dinner, the two happily went home.
The Liver Emperor went home to pack up his things, settled things here, and then prepared to go to the imperial capital to go into seclusion.
Success or failure depends on this!
As for the specific development time, it is still uncertain at the moment, but considering Against the Heaven's super high efficiency, I think it should be around six months.
Six months of hard work is enough to lay down your mind for the rest of your life, and he really can't refuse such a good thing.
As for Guo Zhaosheng, he returned to the cheap hotel where he was staying.
Why not stay in a five-star hotel?
Because Nitiantang won’t reimburse you.
However, Guo Zhaosheng did not have any complaints, because the money saved in this regard would be generously discounted by Nitiantang and put in pocket.
Walking on the road, Guo Zhaosheng saw that there was no one around, so he took out his mobile phone and called Gu Fan.
"Boss Gu, the fish has taken the bait, get ready to collect the net!"
……
night.
Lilith and Qin Fengliang were plotting loudly.
After getting the general framework of the new game from Gu Fan, Lilith had already decided to make a 3A-level pay-to-win mobile game, using a card-drawing model where the more you draw, the more valuable your cards become.
However, Lilith's trust in Gu Fan only went so far.
Don't put all your eggs in one basket, this is a basic principle.
So, Lilith came to Qin Fengliang again to continue to improve other parts of the game.
The possibility of two people's ideas combining to produce a chemical reaction is not high, but it is more likely to turn the game into a patchwork and a hodgepodge.
"So, if we design based on this, do you have any good ideas?" Lilith asked expectantly.
Qin Fengliang fell into deep thought.
When she first saw Lilith coming over, she was a little nervous, and was thinking about how she should respond if the other party came to accuse her.
After all, everyone has seen the current state of "Star Project". Qin Fengliang felt very wronged. This has nothing to do with me!
Those two outrageous bugs should obviously be blamed by the people from Against Heaven. There is nothing wrong with my thinking!
Of course, she felt a little guilty when she said this. After all, she was the one who vowed that there would be no problems with the fake-AI this time, but in the end, a huge problem occurred with the fake-AI.
Although this huge problem was caused jointly by Nitiantang, the official and her, it was her who first came up with the idea after all.
However, Qin Fengliang had prepared many excuses in advance, but he did not wait for Lilith to come and question him.
It seems that Lilith has quickly accepted the failure of "Star Project" and shifted its focus to the next game at the speed of light.
Although in Qin Fengliang's opinion, "Star Project" still has ample room for rescue.
But after thinking it over again and again, she decided to keep quiet. After all, when she confidently tried to "save" several previous games, the end result was that the more she explained, the worse it got.
So this time, let’s just pretend nothing happened!
After listening to Lilith's explanation of the general framework of the new game, Qin Fengliang had some ideas.
Although Qin Fengliang doesn't play many pay-to-win mobile games, he has seen pigs run even if he has never eaten pork.
So I can still give some suggestions.
The first step, which is also the step that Lilith emphasizes, is to determine the theme of the game.
The framework provided by Gu Fan was very broad, and only confirmed the "AAA-level pay-to-win mobile game" and the "more you draw, more useless" card-drawing system.
Specifically, is it fantasy, fairy tale, or western fantasy?
Or realistic, cartoon, magical or exaggerated?
What is the specific background of the story and what do the main characters have to do?
It's all blank.
Although Qin Fengliang cannot directly participate in the development of the game, she can at least give a general direction, and then Lilith will remotely direct and develop it according to this direction.
This is also the main purpose of Lilith coming to her.
After thinking for a long time, Qin Fengliang said: "Boss Li, although it is hard to say what style or subject matter is appropriate, I think copying myself and relying on my past achievements may be a good choice."
Lilith was stunned for a moment.
She originally thought that Qin Fengliang would give some more precise answers.
"Why is it a good choice to copy yourself and live off your old capital?"
Qin Fengliang explained: "Because it's easy to get scolded!
"Boss Li, think about it, why do many new games of Against the Heaven start off so smoothly? Even though the players are so disgusted, they still refuse to leave, and they really wait for bugs to save the gaming experience.
“Where does this tolerance come from?
"On the one hand, because of the good reputation that Anti-Heaven has accumulated in the past, and none of its games have failed, players all think that 'Anti-Heaven's games are all high-quality games', and they will continue to play even if they are not fun at the beginning;
“But there is another very important reason. Nitiantang never rests on its laurels!
"Boss Li, go online and have a look. Are there many players who say this?
“Because Against the Heavens almost always creates a new IP, it gives players a strong sense of freshness, and both the world view and the gameplay are very different from before.
"So the players are naturally more tolerant."
Lilith nodded suddenly: "Hmm? You have a point!"
She hadn’t thought about it so much before, but she was just worried that it would not be a good idea to continue using the previous successful project, or that starting from scratch would have a higher probability of failure and would be more likely to accumulate negative emotions.
But after hearing what Qin Fengliang said, he realized that he might have fallen into some misunderstanding.
If we can use this in reverse, it seems like there might be some use for it?
"If we want to make a living from our past success, which game would be suitable?" Lilith asked.
Qin Fengliang explained slowly: "Mr. Li, please don't worry, I haven't finished my analysis yet.
“To live off one’s past achievements, one must also pay attention to the methods and ways.
"If the way to make money from the past is to release a sequel, using the previous mechanics and settings, or only making minor changes on this basis without changing the core gameplay, then players will most likely still buy it.
“After all, most of Anti-Heaven’s games have a group of die-hard fans.
“If this really happens, it would undoubtedly be the worst possibility: not many new players would come in, only old players and die-hard players would come to play, and their tolerance level would be high, making it less likely for them to have negative emotions.
“This was the case with Shadow World before, because the basics were very solid, so a sequel was not enough to change anything.
“But the reverse is different.
“We use sequels to negate the previous ones. Or, let the sequels and the previous ones adopt completely different charging models and target completely different groups of players!
“As a result, those old players will still download the game and try it out with some doubts, but they will soon feel betrayed by Anti-Heaven, and then they will have a lot of negative emotions.
"It just so happens that President Li is planning to make a pay-to-win game this time, right?
"Previously, most of the games produced by Against the Heaven were stand-alone games that were purchased on a one-time basis. Players of these two types of games are just incompatible."
Lilith nodded seriously: “Yeah, that makes sense!
"So which previous game should we kill? I've been fed up with these games for a long time!"
So far, there are indeed a lot of games in Against the Heaven, and what’s a bit annoying is that they are all quite successful.
The games that left a deep impression on Lilith, such as "Ascension" and "Blood of Lies", are themselves successful examples of buy-to-play action games.
This kind of game sounds very nice when made into a mobile game!
However, Qin Fengliang said: "After preliminary screening, I think "Endless Fantasy Legend" is the most suitable."
(End of this chapter)
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