When I write a bug it becomes the core gameplay.

Chapter 527 Highlights of Endless Fantasy Legend

Chapter 527 Highlights of Endless Fantasy Legend
Lilith was a little puzzled: "Why?"

In her impression, Endless Fantasy Legend is not a particularly impressive game.

Of course, this game is considered very successful. The changes in the mechanisms of the four elements of earth, wind, water and fire have been well received, and it has many loyal fans.

Even until now, there are players who praise "Endless Fantasy Tales" as the most imaginative game.

Its style, mechanism, gameplay, and bugs full of infinite possibilities are all talked about by players.

However, perhaps because the game "Endless Fantasy Legend" is too balanced and all aspects are particularly coordinated, it does not have a strong personality.

Not as impressive as "Ascension" and "Blood of Lies".

Qin Fengliang explained: "I considered it from several aspects.

“First of all, since we want to lure as many players as possible, we have to make sure they can play.

“As you said, a big problem with Nine Swords before was that it couldn’t run on low-end computers and mobile phones.

"If we just want to lose money, then of course it's fine to do this.

“But we want negative emotions. Only when players play the game deeply can they generate a lot of negative emotions.

“Before entering the game, the contract has not yet been established. Even if they are angry when they see the progress bar, we can hardly collect such negative emotions.

“Although after many rounds of optimization, the Vientiane Editor is no longer as bad as before, but a mobile phone is still a mobile phone after all, and it will always be limited by factors such as performance or heat dissipation, and must be well optimized to run.

“We must of course try our best to optimize, but we cannot put all our hopes on optimization.

“We still have to start with the game itself to ensure that there are no mistakes.

"The style of Endless Fantasy Legend itself has very low system requirements, which is indeed the most suitable for porting to mobile phones."

Lilith nodded slightly, she completely agreed with this.

Shengjing Group did not take this into consideration when developing "Nine Swords".

“What’s wrong with high configuration requirements? We can optimize it later!”

This idea may seem fine at first glance, but if you think about it carefully you will understand the problem: it is too optimistic.

Optimization cannot cure all problems. It does not mean that as long as you are willing to optimize, you will be able to optimize it to the level that the phone can run it.

The underlying architecture of the editor, the accuracy of game materials, gameplay mechanisms, etc. will all affect the configuration requirements of the game.

Sometimes, even if you try your best to optimize, you still can't achieve the desired effect in the end, and you are forced to reach the upper limit and then be scolded by players.

This kind of thing has happened more than once or twice.

Lilith doesn't care that the game doesn't make money, but after dissuading most players from playing, it means that she won't be able to reap their negative emotions, which is absolutely unacceptable.

"Yeah, that makes sense, go on." Lilith nodded.

Qin Fengliang continued, "Secondly, Endless Fantasy Legend itself is a game with a relatively distinctive style. It is considered the private territory of a group of die-hard players, and their sense of territory is very strong.

“Other games may have die-hard players, but they don’t have such clear hostility towards pay-to-win mobile games.

"For example, games like Legend of the Dragon, The Fire Thief, City of the Forsaken Gods, and Heartbeat Dreams have loyal players, but judging from the player portraits, they are more receptive to pay-to-win mobile games."

Lilith said approvingly, "That makes sense!"

Not all single-player game players are hostile to pay-to-win mobile games. There are also big differences among players of different types of single-player games.

Games like "The Fire Thief" have online gameplay, and players often do not mind paying extra for non-gaming functional appearances, and are relatively more tolerant of mobile games.

Players of games like "Legend of the Condor Heroes" and "God-Forsaken City" tend to play whatever is fun and don't have any particularly strong preferences.

Not to mention "Tokimeki Dream", this game has a strong two-dimensional game style, and perhaps a large part of its loyal group are mobile game players.

"Endless Fantasy Legend" is a special example.

It does not require very high configuration requirements and can run on mobile phones after optimization.

However, because its gameplay emphasizes imagination and innovation, it is considered the most avant-garde and cutting-edge type of single-player game. It is a frequent guest at major award ceremonies and a game type that is particularly preferred by those most proud single-player game players.

This type of players are often the ones who despise pay-to-win mobile games the most.

For Lilith, she has no interest in the pros and cons of different games. As long as it can make players feel negative emotions, anything is fine.

So……

Transforming Endless Fantasy into a mobile game might be a stab in the back for die-hard fans of the game. Qin Fengliang added: "And this was done by the official Nitiantang, which is an even greater crime."

In comparison, if other companies made a mobile game based on the model of "Endless Fantasy Tales", these die-hard fans would also be angry, but they probably wouldn't be so upset.

After all, there are so many game companies in the world, and it is normal for them to imitate and learn from each other.

But Reversible Paradise can’t do this on its own!
Players are more likely to turn love into hate.

“Boss Li, next, we are going to carry out targeted blasting on several well-received points in Endless Fantasy Legend.

“It cannot be changed beyond recognition, as that would directly discourage old players from playing and would not be conducive to luring them in to kill.

"We have to use the same design on the surface, but actually make it something completely different, so that old players can come with excitement and leave with disappointment. That's the best option."

Lilith became more energetic: "Okay, I'll do this myself, and you can give me the supplement.

"Let me see what are the most praised aspects of Endless Fantasy Legend..."

She opened Endless Fantasy Legend again on her computer and began to relive her memories of the game.

"First of all, the biggest highlight should be this special system of 'Earth, Wind, Water, Fire + Time'.

“It maximizes the advantages of the Vientiane Editor, creates complex elemental reactions, and also provides players with a variety of special abilities.

“In a vast open world, players use the power of earth, wind, water and fire to achieve the effect of ‘endless fantasy’.

“Although we have imposed various restrictions on these capabilities, these restrictions have basically been removed in disguise due to the existence of the damn bug.

“So far, old players have given this system positive reviews, and even new players are joining the game.

"According to the idea of ​​​​pay-to-win mobile games...

“Then tear it down!

“Separate these elements and assign them to different characters, so that players can draw these characters and then respond accordingly!

“For example, don’t players really like playing ‘Justice from Heaven’?

“Use the water element to bond the stones together, and then use the impact force of the fire element bomb plus the gravity of the stone itself, so that the stone can fall from the air like flowers scattered by fairies, causing area damage to the ground.

“But now we have separated the elemental abilities. If a player only has the water element ability by default and wants to use this gameplay, then they have to draw an additional earth element character and a fire element character.

"Hehe, this should be able to break the defense of veteran players of this game!"

Lilith recorded this with great satisfaction.

In Endless Fantasy Legend, several abilities can be used in combination, and it really tests the players' imagination.

In stand-alone mode, these abilities are acquired by the protagonist by default, and the almost barrier-free way of obtaining them has been accepted by veteran players.

However, if a new pay-to-win mobile game is released, all these abilities can only be obtained by spending money or working hard, which will inevitably break the defenses of many old players and cause them to express considerable negative emotions.

"But... this alone seems not enough.

"According to this method, each element can only produce three or four characters at most, which adds up to only 20 characters. This is far from enough to support the character pool of a pay-to-win mobile game.

“Well… that means we have to design some unique gameplay and mechanisms for these characters.

"We also have to design corresponding characters and story backgrounds for them."

Lilith scratched her head and soon realized that her idea was not so easy to realize.

This is how games are. An idea may seem simple, but when it comes to implementation, all sorts of problems can be discovered.

Two seemingly similar gameplays may actually be very different.

A simple idea is worthless. The key is how to realize the idea perfectly.

Qin Fengliang added: "Another point is the scale of the map.

“Boss Li, although the map of Endless Fantasy Legend is already quite large, it will have to be further expanded if it wants to support so many characters.

"Or, should we consider adjusting the original basic framework of 'earth, wind, water, fire + time'?

“Change some elements, add some new elements, or even make a system that looks similar but is actually completely different.

"Won't the veteran players be so angry that they'll jump up and down and curse?"

(End of this chapter)

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