When I write a bug it becomes the core gameplay.
Chapter 685 Where is my hidden mechanism?
Chapter 685 Where is my hidden mechanism?
"Well, if you insist on being so round about it, it does make sense.
“But now that this demon has become the leader of the Azeria world, it’s still a little hard for me to adapt.
"What? Demon Warlock gets epic buff?
"Okay! I, Xiao Ding, will be a loyal devil dog all my life!"
Lecturer Ding also performed a lightning-fast face change.
After completing this plot, the game content of "Shadow World" version 3.0 has also undergone great changes.
Before, everyone was just randomly killing monsters, beasts, and low-level demons around the Shadow Temple, but now, as the whole world seems to be broken and holy energy is overflowing everywhere, players are forced to use demonic power to fight.
According to the mission requirements, players must not only continuously use demonic power to patch up the holes in the shadow world, but also fight against the sacred creatures that run out of the cracks from time to time.
These sacred creatures are not angels. They have different shapes, including human, animal, and even alien.
The common point is that at first glance they are all magnificent and golden, with small wings fluttering with holy light, but upon closer inspection, there is inexplicably a terrifying effect.
It’s like the Cthulhu creatures in many games are covered with a coat of holy light, and the twisted flesh and blood tentacles are transformed into the appearance of holy light, which gives people even more goose bumps.
On the other hand, the demons have received an epic enhancement.
As one of the demons of creation, Lilith possesses a power that is far purer than those demons she had fought before, and is more like a pure dark force.
Under the influence of Lilith, those originally extremely ugly low-level demons became much more normal, even like the warlock's imps and void walkers, giving people a kind of inexplicable sense of intimacy.
As for those high-level demons, they look even more powerful and domineering.
There already existed a demon race in the game, and the warlock was the traditional profession of the demon race. It had been greatly enhanced now, and even Instructor Ding was a little worried that he might be too strong, leading to an imbalance between races and professions.
As for the full-professional gameplay...there hasn't been even a hint of it so far.
As the plot progresses, more cracks appear even though the players are trying their best to block them.
This shows that the power of angels is constantly infiltrating, and the boundaries between the worlds are beginning to become blurred.
Once invaded by other worlds, the entire shadow world will fall apart and be completely torn into pieces by the power of holy light. All races will be purified by angels and turned into ashes.
With a "ding" sound, an "important side quest" popped up in the game.
Behind the NPC, there are two different space-time rifts, calling on players to enter the space-time rifts to sever the connection between the two worlds and prevent the holy light from continuing to spread.
Although it was an optional task, Instructor Dante saw through it at a glance: "Isn't this just any other game?"
"Shadow World" version 3.0 is an integrated gift package of the entire family of Against Heaven, which contains the entrance to all other games.
Of course, players can choose not to play other games and only play Shadow World, which is fine. Just don't download the resources of other games and ignore these important side quests.
But if you want to get the bonus, it is best to follow the recommended order of side quests in "Shadow World" and play all the games in the Against the Heaven family package. This is much more convenient than playing those games individually.
“These two portals look similar, and I can’t tell which game they belong to.
"Pick one at random and go!"
Lecturer Ding dived directly into the portal on the left.
"Shhhhh..."
The light effects keep changing, as if you are really traveling through time and space.
When everything around him became clear again, Lecturer Ding almost laughed out loud.
“Hey! Isn’t this “Tracks of Hell”?
"Okay, okay, the first question is an easy one, brothers. Back then, I was the one who discovered the hidden mechanism of the Hell Track, the 'Bullet Turning'. Now, my one-handed sniper shooting technique has reached perfection.
“Isn’t this a speed-of-light clearance?”
After a little adjustment, Instructor Ding got used to the operation and said it was just right, this is the taste!
It's exactly the same as the "Hell's Tracks" back then!
Of course, there are some subtle differences if you have to point them out, and the reason for this should be the editor's problem.
The original "Hell's Tracks" was developed using the Qianhuan Editor, but starting with "Ascension", Against the Heaven began to use the Wanxiang Editor.
Although both of these editors are officially released and are generally consistent in many underlying logics, they are two different platforms after all, so there are still many subtle differences.
Nitiantang is currently developing Shadow World 3.0 and the entire family of games, and it is definitely using the Wanxiang Editor, which means that all games previously made with the Qianhuan Editor have to be ported on a large scale. However, from the current situation, the porting effect is not bad, and the feel and details are all fully reproduced.
He fired his gun a few times with practiced ease, then looked at the first enemy in the game: an ordinary hell demon.
I was indeed tortured by this guy when I first met him, but it is obvious that Lecturer Ding is now a completely different person.
"Gun fighting! Go!"
Lecturer Ding’s character hid behind the wall, grabbed the mouse, and swung it hard!
Although I haven't played the game "Hell's Tracks" for several years, this is how FPS games are. No matter what, the muscle memory is still there and I can recall it quickly.
However, the next second, the expected headshot did not occur.
Just one shot was fired and nothing happened.
"Hmm? No, no, my hands are rusty after not playing for a long time. Let me try again."
Lecturer Ding was not convinced, so he grabbed the mouse again, held down the left button and swung it hard, then released it at just the right moment!
"boom!"
Gunshots rang out, but nothing happened.
But this time, Lecturer Ding inexplicably had a bad feeling because he saw something he shouldn't have seen: bullet holes in the wall.
Is this right?
This is so wrong!
If the game follows normal mechanics, the trajectory of the bullet should be an arc when the gun is fired.
In other words, even if the bullet didn't hit the demon, it should have flown around the wall.
But now, there were two more bullet holes clearly visible on the wall.
This means that the bullet didn't fly out at all, but hit the wall!
Not only that, the locations of the two bullet holes are very close, basically the location of Lecturer Ding’s rat standard star at the beginning.
This means... the bullet didn't turn at all?
"No, no, it's absolutely wrong!"
This time, Lecturer Ding did not sniper again, but instead held down the left mouse button.
The bullet didn't fire.
Release the left mouse button to fire the bullet.
"That's not right. That's totally wrong!"
Lecturer Ding was completely confused.
If the bullet is fired while holding down the left mouse button, it means that the official has modified the underlying code of the game and will shoot directly when detecting that the player is holding down the mouse.
In that case, the mechanism of the bullet turning will be completely blocked.
In order to make the bullet turn, there must be a time difference between the player pressing and releasing the left mouse button. Only by swinging the mouse during this time difference can a special force be generated, thereby changing the trajectory of the bullet.
But now, the mechanism is still there, but the bullet doesn’t turn. What’s going on?
Instructor Ding was so angry that he scratched his head: "This game relies entirely on this mechanism to run, and you tell me that it has been fixed?
"No, no, I'll try again!"
Lecturer Ding got anxious and started swinging the dice frantically.
Even after adjusting the mouse sensitivity, it still happens.
After shaking it a few times, he carefully observed the bullet holes on the wall.
After many repeated experiments, Lecturer Ding finally discovered the problem from the subtle changes in the bullet holes.
The answer is simple: Nitiantang did not completely block this mechanism. However, Nitiantang seems to have adjusted some parameters related to the force of the bullet turning!
Originally, as long as the player instinctively swung the mouse under normal mouse sensitivity, the bullet would be able to swing in a perfect arc.
But now, even if the sensitivity is turned up high and then swung violently, the trajectory of the bullet will only deviate a little bit.
This slight deviation is not enough to bypass the cover and hit the demon behind!
Lecturer Ding collapsed in his chair instantly, feeling a little deflated.
"Ni Tian Tang, if you don't want others to take away the 100 million dollars, just say so! How can you be so inhumane!!"
(End of this chapter)
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