Rebirth Online Entertainment

Chapter 522: 1000 million simultaneous online

Chapter 1000: [-] million simultaneous online

They have strong technology and the right strategic direction, so there are so many markets, so what are you talking about suppressing?

It seems that this is a 2b problem. 【

Aishang Reading Network]

This is a question that shouldn't be asked, because it is embarrassing to ask, and it is shameless to ask.However, in such a situation, the reporter looked at Chen Jiayi in an aboveboard manner, and asked a question that surprised everyone and was also embarrassing.Just when Chen Jiayi was about to fight back sarcastically, he suddenly realized that it was broken and almost fell into this guy's trick.

Today is the day of the World of Warcraft public beta, and the location of this public beta belongs to the United States.Even, in the future market, Tang Dynasty Network is placing the main battlefield of World of Warcraft in Europe and America.In today's public beta conference, apart from a few media reporters paying attention, the most people are those gamers.

If there is anything wrong with the answer in this conference.

For example, following the reporter's answer, he despises European and American game companies.Such behavior is bound to make the European and American media hype.Even, just like China, it aroused the feelings of countless European and American players.Although, European and American players have always advocated freedom.However, if your remarks belittle their country, or belittle the company they have always loved.More or less, will affect the operation of World of Warcraft.

Fortunately, Chen Jia got a wit out of a hurry, so she slowed down.

"so close."

Chen Jiayi, who was calm on the surface, kept thinking about the answer in his heart.

This question looks like 2b, and it seems that you can directly despise it and go back.However, Chen Jiayi knew.No matter how others despise this reporter, first of all, as the organizer of this conference, that is, Tangchao Network, he cannot despise him like others.As a Tang Dynasty network, Chen Jiayi must always maintain a majestic and majestic attitude.

After thinking about it, Chen Jiayi opened his mouth.

"My friend from the reporter, I think you have misunderstood. Our Tang Dynasty Network has always been committed to providing rich gameplay to the world, such as the World of Warcraft we recently developed. We feel that this game must be released to the world. Let all players around the world experience the joy that online games bring to them..."

This kind of broad and broad answer seems to be a bit of an irrelevant answer, but it seems to be a direct answer.

No wonder I read reports before, some guys would not answer your questions directly at all.Instead, take one of them and say a few words casually.Although this may seem awkward, it is indeed the best way to answer.Seeing that Chen Jiayi's answer was "no-lu-", the reporter was about to ask again.However, Tang Dynasty Network obviously does not want to give these mischievous media a chance.Then, the next question was immediately handed over to another reporter.

"Excuse me, after the release of World of Warcraft, does Tang Dynasty have any other masterpieces?"

"Of course, we purchased the adaptation rights of three single-click games from Blizzard. In addition to World of Warcraft, Diablo and StarCraft have all been put on our research and development agenda. We believe that these two games will have More creative settings."

Diablo and StarCraft have been more famous than Warcraft before.

Just like StarCraft, when Warcraft was not yet famous, StarCraft was already popular all over the world.Moreover, it also set a sales record of selling 100 million sets in a single country in Korea.It is also StarCraft, and there are several professional StarCraft teams in South Korea.From this we can see the impact of StarCraft on the world.

If it weren't for the emergence of Warcraft 3, I'm afraid StarCraft would still be Blizzard's flagship product.

As for Diablo, it has already become famous.

Perhaps, many people have not played Diablo.However, Chen Jiayi wants to tell you.Almost most online games, their system settings are basically copied from the settings of "Diablo".Especially Korean online games, among them, with the legendary system settings, the most plagiarized Diablo.

However, at that time, online games were not popular in the world.As a result, many games produced by Blizzard are strategic click games.Like World of Warcraft, Interstellar, and now Diablo, he is all one-click.It's just that these three games are simply too famous.With such a good world genre, it would be strange if Chen Jiayi didn't adapt them into online games.

"Excuse me……"

The reporters asked questions one after another.Finally, due to time constraints, Chen Jiayi said, "Okay, because of time constraints, there is one last question, and I will hand this over to the French Vidiwang Group."

France's Vidiwang is a global entertainment giant. Its subsidiaries are involved in many industries, covering music, film and television, models, performing arts, singers, games, and animation industries. Comprehensive business groups.In later generations, even Blizzard Group and Vidiwang bought it.It can be seen how huge this entertainment company will be.

"Excuse me, World of Warcraft predicts how many people will be online at the same time in the world?"

For this question, almost all media reporters want to know.

According to the data, almost every online game of Tangchao Network's subsidiaries has reached 100 million simultaneous online users.Especially Zhuxian ol, not only has a large number of domestic game players, but also has a large number of fans in Taiwan and South Korea.Judging from the number of simultaneous online players in the world, Zhuxian ol, including the record of Chinese players online at the same time, has reached 300 million.

At that time, when Tang Dynasty Network announced this data, the global media was already a sensation.

What can 300 million players do?

Maybe, to tell you directly, you don't know very well.However, the 300 million gamers, not to mention the daily contribution to the "Tang Chao Network" point card income.Even without these point cards, a figure of 300 million, he is a super media.Look, there are several websites in the world, and he can have 300 million unique p access records.

Even, at that time, many media had made many special topics.

For example, the topic content of Yahoo Online, which reads, "300 million simultaneous online records, a miracle in the history of games."

There are even some media prospects, "300 million has come, is 500 million still far away?"

The powerful Tang Dynasty company, he has united the world as one.

This is not only manifested in traditional community websites, but also in online games that people don't pay much attention to.

Now, in the face of the release of World of Warcraft, many media once again speculated, how many simultaneous online users of World of Warcraft will reach?You know, because World of Warcraft is an orthodox Western fantasy genre.The plot does not attract many European and American people.He is more attractive than Zhuxian ol.According to the data, the potential of World of Warcraft is also stronger than that of Zhuxian ol.Because, according to statistics, there are currently more than 40 countries or regions in the world that represent the online game World of Warcraft.

This is also the most widely spread online game so far.

"Actually, a reporter from the media asked me this question a few months ago. However, at that time, World of Warcraft had only just become popular, and we were not too optimistic about this market. Until a few days ago, that is, The day before I came to participate in the World of Warcraft Open Beta Conference, there was still a reporter who came to Xintangchao Network to ask questions about the simultaneous online beta of the World of Warcraft Beta... This media asked me, whether the number of simultaneous online players in the World of Warcraft Beta can exceed 500 million? "

500 million.

This figure is almost double that of the 300 million Zhuxian OL in front of him.Moreover, the figure of 500 million, some countries, their total population is not 500 million.

"Could it be that Mr. Chen thinks that the number of simultaneous online users of World of Warcraft can reach 500 million?"

This seems like an incredible thing to do.

Although the number of Zhuxian ol online at the same time in the world has reached 300 million.However, these reporters are very smart.They found that the number of players online at the same time in Zhuxian ol around the world, the number of online players in China alone, has reached as many as 200 million.In other words, Zhu Xian ol's global market share is only over 100 million.

Even if World of Warcraft is the leading product of Tang Dynasty Network, it may be more widely publicized than Zhuxian ol.However, when it comes to the figure of 500 million, many media still don't believe it.So, when Chen Jiayi mentioned the figure of 500 million.Although Chen Jiayi did not confirm it finally, they all expressed strong doubts.

"No, I didn't say five million."

Chen Jiayi shook his head and denied the figure of 500 million.

"Then Mr. Chen thinks, how much should it be?"

so far so good.

Everyone thought that Chen Jiayi would directly report a frightening number just like in China.But fortunately, the current Chen Jiayi has obviously restrained himself a bit.Judging by his appearance, he obviously thought of the gap between realization and ideal.Although World of Warcraft is very popular, it is not so simple to say that it needs to reach 500 million simultaneous online users.

"I think 500 million is too little, far from the number I expected."

Chen Jiayi expressed disappointment.He didn't understand why these media and their predictions were so few.

"Ah, 500 million is still less?"

Everyone took a deep breath.

"Mistake, misstep."

Damn, they thought that Chen Jiayi had restrained herself.Unexpectedly, he was more ferocious than before.

500 million is still too little, how much does he want?

"1000."

Finally, Chen Jiayi reported the number of simultaneous online users of World of Warcraft in later generations.

"1000?"

In Chen Jiayi's understanding, 1000 million simultaneous online users couldn't be more appropriate.Blizzard did not have such a powerful media back then, nor did it have such a strong R&D capability, let alone such a strong background support, he was able to create a record of 100 million simultaneous online.Tang Dynasty Company, not to mention, naturally can.

Even Chen Jiayi wanted to say, at least 1500 million.

In the end, though, be conservative.After all, for many people, maybe 1000 million is too much.

"Mr. Chen, are you sure it's 1000 million?"

500 million, they are all starting to question, let alone, 1000 million.If there are 1000 million simultaneous online users, I am afraid that it will be an online game company, and it will become a world-renowned enterprise.Even, it is on an equal footing with the world's top t companies.Yes, 1000 million paying players are their capital.

"Of course. Even, I can add one more point, this 1000 million, except for the Warcraft players in China?"

Except for Warcraft players in China?

At this time, many media are boiling again.

People know that although online games under the promotion of Tang Dynasty Company not only opened up the Chinese market, but also opened up the European and American game markets.Many discerning friends have seen the potential of the European and American online game markets in the future.However, even if he has potential.Compared with China, they are still small countries for online games in terms of country-to-country comparison.

Because the population base of China is simply too much.

With a population base of 12 billion, even if the Internet in China is not as developed as in Europe and the United States, the huge population base has created a huge number of gamers.According to statistics in 2004, the number of gamers in China has reached 3000 million.Moreover, such data will continue to develop at a growth rate of 20% every year.

It is also because there are so many game players that Tangchao Network has multiple online games, so he can achieve millions of simultaneous online players.Even if Tang Dynasty Network has opened up the Japanese game market so far, or the European and American game markets, the number of players in China still occupies an important proportion.

However, in the last sentence, Chen Jiayi said, except for players in China.

Could it be that Chen Jiayi thinks that the online game market outside of China can bring them 1000 million simultaneous online games.Such a prediction is even more unreliable than the 1000 million that Chen Jiayi just said.However, no matter how many questions they had, Chen Jiayi didn't want to explain too much.

Although World of Warcraft is a classic, Chen Jiayi doesn't want to make a big promise in China.What's more, Chen Jiayi knows that even in later generations, World of Warcraft continues to expand in China, and there are still only 60 simultaneous online.This also shows that although World of Warcraft is good, he is not necessarily popular with Chinese players.

For many Chinese gamers, they prefer games with oriental flavors.

Games like Fantasy Westward Journey... are their favorites.

In addition, Tang Dynasty Network has decided on a strategy. This time, the focus of World of Warcraft's battle is overseas markets.Even if there isn't a single gamer in China, he won't frown.Besides, how is this possible.Such a classic online game is also produced by Tang Dynasty Network. Even if it is a western style game, there will be at least 100 million simultaneous online games.

After answering this question, the World of Warcraft Public Beta Conference will come to an end.

From this public beta conference, in addition to revealing the follow-up game works to the world, Tangchao Network also reported a 1000 million simultaneous online users to everyone.Afterwards, many media released news one after another.They think, although, we have always admired Tang Dynasty's operational capabilities, and at the same time, we also admire Tang Dynasty's game production capabilities.However, online games are not Internet sites, and it is impossible for them to reach so many simultaneous online users.

However, despite the constant voices of doubt from the media, Tang Dynasty Internet has not been affected by these voices.

Because, Chen Jiayi knew.Not to mention that the 1000 million has already appeared in later generations, even if it did not appear, Chen Jiayi would dare to report the 1000 million figure.Look, World of Warcraft has been tested for 2 months and easily broke the record of 200 million simultaneous online users. Chen Jiayi has already been able to measure the potential of World of Warcraft in the future, which is even stronger than the future World of Warcraft.

In the next few days, Tang Dynasty Network officially entered the period of crazy publicity for World of Warcraft.

"This is a world of magic and knights, this is a stage for life's battles, World of Warcraft, looking forward to your joining."

Many slogans entered the player's sight at this moment.

Especially those places where game players are mainly concentrated, such as instant messaging, portal websites, and the Tang Dynasty battle platform, as well as the Tang Dynasty video website, and even Renren.com, all have World of Warcraft advertisements.

"Virtual second world, what are you waiting for?"

Not to mention, how to advertise how to attract people how to play.During the closed beta, Tang Dynasty has already attracted 200 million gamers around the world.Now that these advertisements are reprinted, the effect is more obvious than before.

In fact it is.

Originally, when you don't know what an online game is, even an overwhelming advertisement will not have obvious effect.However, after someone tried it, and after many trial reports and countless game strategies were produced.Once again, Tang Dynasty Company's game advertisement bombarded all European and American gamers in an instant.

"Brothers, World of Warcraft Public Beta, what are you waiting for?"

In the tt group, a player yelled at many click game players.

"Linda, World of Warcraft, what stuff?"

"What, you don't even know World of Warcraft?"

"No, of course I know about World of Warcraft. What I want to ask is, what are online games?"

Even those who have never played World of Warcraft will be bombarded with a lot of advertisements, they will know that World of Warcraft is an online game.However, they really don't know about online games.

"So, actually, what about online games..."

In the past, Tang Dynasty Company advertised.Similarly, many people don't know about online games.As a result, there are some that they want to try, so they enter it, and others, they haven't thought about it.This has also led to the same advertisements, the reactions they evoked have been very different.Now, when the same ad comes again.This time, they don't need to try.Because, countless World of Warcraft beta players are telling them over and over again what kind of online game World of Warcraft should be.

"In short, World of Warcraft is such a game, what are you waiting for, play with me."

For the games he likes, he is naturally willing to share them with others, and he is also willing to pull his friends together to try them out.



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