Coquettish Rebirth

Chapter 1340 Online Battle?

() This kind of free game shell, and then the content needs to be downloaded online. Jia Hongjian learned it through "StarCraft 2012" and the legendary "Diablo 2" in 3.Although these two games are also stand-alone games, they both require networking. StarCraft 2 can only play stand-alone games without networking, and the entire LAN game has been made into an Internet game.As for Diablo 3, even if it is a stand-alone game, Internet authentication is required. If it is not authenticated, some maps and monsters will not appear!

In future generations, this can definitely be said to be an invasion of online games against stand-alone games. Online games rarely have pirated copies. If there are, at most, some server-side software will flow out. As long as this part is controlled, at most some will be released like Yamaguchi. The "simulator" version of the private server, such a private server can't perfectly simulate the various settings of online games.Why can online games invade stand-alone games?Is it because of piracy?In later generations, as long as the pirated version is cracked, you can buy a CD with a few dollars to play, but the client of online games is free to download, and the payment is paid online, and because of the need to connect to the server port, That would make people less likely to pirate online games.Therefore, if a stand-alone game wants to prevent piracy, it must rely on Internet authentication to force pirated players not to play the game! . .

But such an approach has caused great controversy in later generations. For example, Jia Hongjian was once very upset. Why do I have to play online when I buy a stand-alone game?I just want to disconnect from the Internet and play, okay?Even if he, Jia Hongjian, was not Jia Hongjian, but a sailor.Maybe if I spend more than half a year floating in the ocean, can I have the Internet? If I want to play Diablo 3, I can't play it?Why can't I play whenever I want after spending money?Emotional Blizzard, you are my dear father, whenever you let me play, I have to play at any time?

So out of this kind of concern, basically stand-alone game manufacturers in the 21st century have begun to have a tendency, that is, StarCraft 2's tendency to stand-alone mode does not matter whether it is online or not, but do a good job of multiplayer online games to attract genuine consumers to the Internet. Playing battles, in this way, many pirated players who want to play multiplayer battles have to buy genuine games or genuine cdkeys.Games such as Call of Duty and Battlefield 3 in later generations basically follow this pattern.It can be said that such a routine is a combination of online games and stand-alone.Thereby enhancing the genuine ability to resist piracy.

The method Jia Hongjian thought of was a bit similar to that of later generations, but it was only a rudimentary mode, that is, after paying for the download, he could play alone without the internet.This fee may be cheap.For example, 5 cents a song.Or 1 yuan a song. How about a full album or something for 10 yuan?Absolutely cheap and genuine, and it can't be listened to in a Walkman.But it can be used for a lifetime, how good is it?What's more, the downloaded version is the version made by Jia Hongjian and others with various drum rhythms added. Isn't that much more fun than simple music?The pirated discs that are better these days cost five or ten yuan, and even pirated cvd discs cost one yuan a day for rent in small and medium-sized cities. Why can't you buy a song for one yuan?

It is quite difficult to achieve the model that Jia Hongjian wanted, not to mention that Jia Hongjian even thought about setting up a special server in the future, and then allowing this ddr hot dance revolution to conduct online battles. Interesting, but also more difficult to make!Now, in order to carry out the internal test and public test as soon as possible, the game of ddr obviously has no way to add the content of online battles so quickly, so there may be hope for the time being, that is, the game shell itself and the corresponding Some music resources These music resources are all cooperated with Dreamworks Music, basically according to the cooperation model of mp music pods, one party earns 7% of the profit and the game party earns 3% of the profit.

Gamefreak's Satoshi Tajiri and Junping Yokoi are working hard to follow Jia Hongjian's request. They basically haven't returned home since the day Jia Hongjian asked for it. It's been a full week.Basically, after dinner, they find a nearby public bathroom to take a shower, and then go back to work.Seeing that these "bosses" have done this, the ordinary employees of the development in Japan must work hard.

If ordinary people are so urgently asked by the boss to work overtime continuously and in the dark, it is impossible for them to have no complaints deep in their hearts.But Satoshi Tajiri and Junhei Yokoi didn't complain at all. The specific reason can be seen from their reaction after hearing Jia Hongjian's arrangement:

It was a sunny afternoon, Tajiri Tomo and Yokoi Gunpei, who had come from Japan, had been in Shanghai for two or three months.When they came to Shanghai, they didn't bring their family members, but directly lived in the house arranged by Huaxia Hi-Tech.The days in Shanghai are quite habitual. After all, the food and everything are delicious, and the fruits here are also very cheap, so you can eat as much as you want.

At this time, they suddenly saw the boss Jia Hongjian who came over in a hurry, and then only listened to Jia Hongjian conveying to them the request that they need to work urgently to the project completion position.Such a request of course made them a little subconsciously frustrated, but soon they heard words that they couldn't believe their ears: "We want to make such a project into a game that relies on downloading content from the Internet."

Immediately afterwards, after hearing Jia Hongjian's detailed explanation, the two people were dumbfounded!They never thought that the boss would be so radical!You must know that although the Internet is developing rapidly in the United States, no one relies on the Internet for video games, whether it is Japan or the United States!

That's right, video games are different from computer games. Computer games may have games that can be connected online through a local area network, but there are absolutely no games in the field of video games. Even if it is a game played by four people, it is a game that can be played by a computer through a forked line. The game console is connected to four handles, and then divided into a TV screen to play!Under such circumstances, no one has thought about the relationship between this game console and the Internet. At most, the n95 game console announced by Nintendo in 64 has a legendary network function: a disk-attached machine called 64dd, By putting in a dedicated disk to read the game, this avoids the problem that the n64 game card is more expensive than the CD disc. At the same time, this 64dd can also download the game through the dedicated network.

When this concept came out in 95, it shocked the whole world, but as a Nintendo insider, Yokoi Junpei knew that Nintendo couldn't handle this business at all. First of all, the Internet popularity in Japan was too poor. As a Japanese company, it is impossible for Nintendo to abandon the Japanese market to please the American market!Even according to his own estimation, if this business that relies on a dedicated network to download games can be opened in 2000, it will be regarded as a very good progress!

This is due to the problem of network construction in Japan. In fact, it is not just Nintendo, other game console manufacturers that do not claim to develop network functions, in fact, it is not that they have not thought of this aspect, but because the network hardware coverage is not enough and they cannot do it. Just come out.But this Jia Hongjian is different. They have heard that Jia Hongjian wants to study in mainland China. The United States uses cable TV to forcibly increase the network coverage. It is even said that China will have 5000 million Internet users within a year!They used to regret it, thinking that it would be great if this data came from Japan, because they think that the consumption power in China's current market is obviously not enough to drag up the game console market, and the piracy here is too strong up.

So now after hearing Jia Hongjian's rant, they are so shocked and pleasantly surprised, right, Chinese piracy is serious, so they can download it through the Internet, so that the serious problem of piracy can be effectively avoided. At the same time, it can also make full use of the 5000 million cable TV subscribers!They never dreamed that China would go ahead of Japan in terms of the Internet.But now they have to admit that under the operation of their great boss Jia Hongjian, China has surpassed Japan in terms of the Internet in a short period of time, and is directly expected to become the number one under the United States. The second largest online market!

Then when they heard that Jia Hongjian was also involved in online battles, they were even more dumbfounded!Because the industry in Japan only thought of downloading games through the Internet before, and never thought that it might be possible to fight through the Internet and shorten the distance between players through the Internet!

That's right, just thinking about them will break the window paper. In the past, the idea of ​​the game industry was to let players invite their friends to play with them at home, so there are only two handle sockets on this game console.But if the game console can use the network to fight, why do you need two sockets?If you are playing against your friends, you don't need your friends to stay with you. The two of you are in your own home and use your own machine to fight online. How good would that be?And this can also double the machine sales!Thinking of this, Tajiri Satoshi and Yokoi Gunhei both began to feel that this Jia Hongjian was simply too powerful!It almost feels like the first in the world! (To be continued.)

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