Dragon, choose cultural victory to make money
Chapter 320 Dragons, Dungeons, and Dungeons and Dragons
Chapter 320 Dragons, Dungeons, and Dungeons and Dragons
Ben's excited kiss on the cheek was harshly rejected by Dean.
It seems that Dean is not a clingy kid.
But Ben is not disappointed. Now he will seize every opportunity to adjust his board game.
dice.
How come he never thought of such a good prop for adding randomness?
Dice are actually a very commonly used prop in Feilin. A low-level prophet will use a lot of strange small props as an aid because he has not yet reached the level of human brain big data.
For example, dice, cards, star charts, etc., are actually just left to luck and blind guessing.
However, thanks to these weird and bad predictors, Fehling's dice are quite rich in variety, with various numbers of sides, and there is no need to redesign them.
"Goodbye, time is running out, I have to modify the design. Thank you again, I will contact you as soon as the modification is completed, and I will write you in the thank you list."
Ben said quickly and ran off, leaving Dean and Craig there staring at each other.
Dean asked, "Didn't Ben say he would ask us to play it again after the revisions?"
Craig said slowly: "Yes, but Ben didn't seem to leave our contact information, how did he find us to try it out..."
On the other side, Ben immediately rushed to the toy store in Waterdeep.
Because of the population, there aren’t that many board game enthusiasts in the city, so there aren’t any specialized board game stores.
Everything related to board games is sold in toy stores, which also provide toy repair services, since toys are not cheap after all; card authentication services, yes, when cards became collectible, authentication was also born; and board game prop customization, which allows people to paint their own chess pieces.
So for Ben, the toy store can be used directly as a studio.
He arrived at the store and immediately began to make adjustments.
In fact, there are not many props that need to be adjusted, mainly adding various dice. Players can wait for a while to make do with paper and pen to record the attributes.
What mainly needs to be adjusted are the numerous numerical values.
All the original fixed values must be adjusted to random numbers from rolling the dice.
At first, I planned to make it completely random, but after thinking about it, I rejected this idea.
It's all random and depends too much on luck.
After some consideration, we changed it to the base value plus the random number rolled by the dice. This way there is a guaranteed minimum and the experience will be better.
As for the dice, there are two dimensions: the number of throws and the number of sides.
In this way, we can design more gambling-like values and more stable values that can adapt to career choices with different preferences.
Once the formula is determined, all that remains is the arduous task of modifying the numerical values.
Ben is not very good at this, so he can only fill it in based on his experience and limited mathematical knowledge.
If this plan is proven to be feasible, we will contact the group in the Drogo Group that is responsible for numerical values to complete this part of the content.
It took him three full days to complete the first edition.
During these three days, he slept less than four hours a day on average, but he was still able to stay awake, which even he found magical.
Maybe this is the power of hobbies.
Before I fainted, I planned to immediately start verifying whether the modified gameplay was feasible.
By the way, continue to improve the values through trial play.
No matter how good a designer is at math, he or she cannot fill in the values to perfection in one go.
There are too many situations, and there are always players who can come up with some amazing operations that will make designers blush.
When this happens, the difference in the designers’ abilities can be seen in how they make changes.
Simply scrap the gameplay developed by the players and don't allow players to use gameplay that the planners haven't thought of. This is safe, but it will make the players unhappy.
By balancing more gameplay methods, the gameplay developed by players can still continue to be played, but there are restrained methods, which is clever, but relatively difficult.
But no matter what adjustments are made, they must be made after a certain number of player feedback.
I was going to do something daring.
Instead of following the Drogo Group’s fixed process, find a group of people to try it out yourself.
Because the Drogo Group's processes are too slow, this is also inevitable as the organization expands.
When a new design is born, it must first be submitted and pass an internal assessment. After passing the assessment, it will be tested internally. The scale of the closed test will be determined based on the evaluation. Finally, based on the feedback from the closed test, a decision will be made as to whether to conduct a public test.
There may not be several rounds of testing.
Generally speaking, when it reaches the stage of public testing, it basically means that it can be officially released.
Of course, there are exceptions. Some games that followed the trend of "The Road to Conquest" and were poorly made could not survive the public beta stage and were shut down due to being criticized for being so bad.
In short, with this process, it will take several months until the closed beta stage when real players come to play.
I didn't want to wait any longer.
He is confident that his design is good enough to allow players to play it directly.
When the time comes, I will give the trial feedback directly to the boss. Drogo will definitely pay special attention to this project and arrange a fast track or something.
Just do it, Ben is going to find the players himself.
Taking several sets of props I had, I planned to go to the city to find a tavern as a trial venue.
Why choose a pub?
Ben thought that there had always been a lack of entertainment in pubs, such as throwing darts and playing cards, and that was about it. His board game should have a good market.
And the tavern also fits the feeling of adventure.
The team, who had just finished a thrilling adventure, came to a shabby but cozy tavern, ordered a bucket of beer, and recalled some interesting things during the adventure while drinking.
Ben didn't know what a real adventurer was like, but that was how he imagined an adventurer to be.
He walked around the city and finally chose a tavern called Dungeon.
In fact, he did not do any research or anything like that, he simply thought the name Dungeon was very suitable for his game.
Ben pushed the door open and walked in.
It was noon, not the pub's main business hours, and the inside was deserted, with only a dwarf uncle whose age could not be determined sitting at the bar.
For a race like dwarves, once they reach childhood, it’s basically impossible to tell their age by their appearance.
The dwarf uncle glanced at the door and said in a cold tone: "Little brats are not welcome in the tavern."
"I can make your tavern boom!"
"We have no shortage of business in our pub."
The dwarf thought Ben was a child who came to play a prank.
Moreover, their tavern business is indeed good, and it is the best tavern in the area.
"I am the designer of Feilin War Chronicles."
Ben revealed his identity.
The dwarf glanced at Ben again. "Ha, hahahaha," he burst into laughter, turned his head and shouted inside, "Thorin, did you hear that? This brat said he was the designer of Flynn's War, your favorite card game! He is the designer, hahaha!"
"Who?" A dwarf poked his head out from the room. He looked very similar to the shopkeeper, so they must be brothers.
He also glanced at Ben, "If he's the designer of Felin's War, I'll eat my boots!"
"Hahaha……"
The laughter stopped abruptly.
Ben placed his mobile phone on the bar, which displayed his social media homepage. On his personal information certification, it was clearly written that he was the designer of "Felin War Chronicles".
……
A few minutes later.
The dwarf who was watching over the store stroked his beard and asked, "So you mean to promote a new board game in our store."
"It can't be considered a promotion, it's just a trial for a period of time. Do you welcome it?" "Of course, do you have any requirements?"
"This board game is a bit special. We need to train a group of people to be dungeon masters. Uh, it's a special position in the game, similar to a host."
The first batch of DMs in the world of Felin board games will be born in a tavern in Waterdeep.
"That's easy. I have a lot of smart guys under my command who should be able to do the job."
"And more." Ben looked a little conflicted.
"You said."
"Can you ask your brother to stop chewing his boots?"
Ben asked, pointing at the dwarf in the corner who was gnawing at his boots with revenge.
"Oh, never mind, you don't have to worry about him. He won't die from eating a boot. They're all top-quality cowhide."
The dwarf who was chewing the cowhide muttered, "The dwarf always keeps his word..."
--------
Elsa also arrived in Waterdeep.
As the chief steward of the Drogo Group, she would naturally follow after Drogo's work focus gradually shifted here.
As for the Twin Towers City, it already has a very mature system and does not require much management.
After arriving in Waterdeep, she did not start working immediately. Drogo gave her two days off so that she had time to move and adapt to the place.
Although Waterdeep City is now well built, it still has fewer entertainment activities than Twin Towers City.
And I am unfamiliar with the place.
Aisha is a girl who needs socializing, unlike her boss who is an autistic homebody.
The best way to find new friends is to find a circle of people with the same interests as you.
There should be no Elvish-speaking enthusiasts in Waterdeep.
After several years of study, Elsa's proficiency in the Elvish language has been recognized by Old El.
El said he spoke so fluently that he seemed like a native spirit.
Drogo said that El was a man of social skills.
Elsa didn't believe it. Mr. El was obviously an elf, so how could he cause such a "human" accident?
Besides Elvish, she has another hobby.
Collect toys.
To be precise, it is a collection of toys called Spinach Mart series.
It is a series of very cute dolls with many images, some of which are independently designed and some are co-branded with other works.
However, the most notable feature is that you cannot directly buy the style you want, but must draw it through blind boxes.
There are many sub-series under the entire series, and each sub-series has limited and hidden versions.
In terms of appearance, limited editions and hidden editions are more refined than ordinary editions.
Of course, the probability of winning is also touchingly low.
As a result, the prices of many rare models can be several times or even dozens of times higher in the second-hand market.
When there is profit, there will be merchants.
Therefore, a large number of people who specialize in speculating on rare styles emerged, forming a considerable market.
This further gave rise to the popularity of Spinach Mart.
And why does Elsa know all this so well?
It's very simple. Spinach Mart was launched by Drogo, and even Elsa has read the marketing plan.
What with the fashionable packaging and opening pop-up stores in various places, which are stores that are only open for a period of time.
Hunger marketing, the quantity of each limited edition is very restrained, and it will never be reprinted, making mature industrial products that are obviously not scarce become scarce collectibles.
Celebrities promote products, but it is not a direct advertisement. Instead, it appears in the celebrities’ daily life pictures, making fans think that their idols like it, so they like it too...
Elsa understands all these routines.
But she still fell into the trap.
Within a few months of getting into it, the dolls I had pulled out had already filled two large cabinets, making me a well-known "collector" in the fan circle.
Fortunately, she has a high salary, otherwise if an ordinary person bought like this, he would soon be so poor that he would have to beg for food.
There was no other way. She had to open one blind box after another and wait to see if there would be a surprise. It really made her addicted.
In Zhuo Ge's words, "Every group of young people has their own exclusive health products."
To put it more professionally, trigger, action, reward and investment form a complete addiction process.
Elsa is now completely trapped by this process.
Every time a new series comes out, she buys it to try. She feels uncomfortable if she doesn’t.
The most infuriating thing was Drogo, who didn't even give her any discount. There were clearly piles of them being made on the production line, but she wasn't allowed to take just a few, not even buy them.
It is said that content personnel cannot control the quantity owned, and if something is rare, it must be guaranteed to be rare, so that people will continue to fall into the trap.
Drogo's evil wage recovery scheme.
And today, Elsa planned to go to the store in Waterdeep to draw the latest series.
There is a hidden model in this series that can only be drawn in the store in Waterdeep. It is extremely rare. Because it is inconvenient to come to Waterdeep, the second-hand market price is nearly sixty times higher.
If you draw it, you will earn it.
Elsa plans to draw as much as she can, collect one, and sell the rest to make up for the losses.
I happily rushed to the toy store in Waterdeep, and the structure looked the same as the one in Twin Towers.
However, as soon as she entered the store, Elsa discovered some news that made her extremely sad.
New series limited purchase.
Drogo, that damned flying reptile!
Dissatisfied with Drogo, Elsa bought the full amount of the limited purchase quantity but did not sell it.
As I was sitting in the store in a daze, I suddenly discovered that there were surprisingly few people in the store.
She had never seen Drogo's Toy Store so quiet.
"Is there something wrong with your store?" she asked the manager.
The store manager said calmly, "There are not many people these days. They all went to the dungeon bar to play some new board game."
"New board game?"
Elsa couldn't remember Drogo launching any new board games recently.
Could it be that there is finally a competitor that will threaten Drogo's dominance in the gaming world?
Damn, why does it feel a little bit good?
No, as a qualified steward of the Drogo Group, I must find out.
"Where is that dungeon tavern?"
Following the direction pointed by the store manager, Elsa spotted the tavern from a distance.
It's hard not to notice.
A huge tent was set up outside the tavern, with curtains underneath to separate small compartments, and it was packed.
Aisha moved closer curiously and just happened to hear someone shouting, "The adventuring team to defeat Drogo is short of one person. Does anyone want to join us?"
It’s broken, now I have to play.
(End of this chapter)
You'll Also Like
-
My vegetative wife sat up after listening to my thoughts
Chapter 108 3 hours ago -
The Three Kingdoms: If you don't have money to buy an official position, you can only be the em
Chapter 121 3 hours ago -
Zhu Xian: The comprehension is against the sky, and the method of covering the sky is deduced at the
Chapter 106 3 hours ago -
The beautiful teaching assistant gave birth to my third child, and the whole school was shocked
Chapter 333 3 hours ago -
The evil forces roaming the heavens
Chapter 842 3 hours ago -
No abstraction, no cultivation
Chapter 182 3 hours ago -
My girlfriend is a cellist
Chapter 378 3 hours ago -
Walking alone with a sword, slaying ghosts and gods
Chapter 393 3 hours ago -
Who said I practiced the exercises incorrectly?
Chapter 329 3 hours ago -
I'm a childhood sweetheart, why are you crying when I become a Decade?
Chapter 185 3 hours ago