Dragon, choose cultural victory to make money

Chapter 321: Ms. Aisha, you don’t want your boss to know that you skipped work to join the group, ri

Elsa had no idea what the board game in the dungeon tavern was.

But this did not stop her from playing directly.

She has always been confident in her gaming skills.

Anyway, after studying it, we will play the same game, so it doesn’t matter.

What's more, it's a game about defeating Drogo.

Since we can't defeat the real Drogo, it's good to just have some fun in the game.

So when someone said there was one player missing, she raised her hand without hesitation and shouted, "I can! A complete novice who has never played before, can you take me with you?"

"Of course, we welcome all newcomers... Sister Aisha?"

The team that was lacking members to start the group was none other than the original trio from the board game, Ben, Dean, and Craig.

Although he forgot to leave contact information, Ben still found them through social media.

Because Craig is still a small internet celebrity, he filmed a lot of content showing off his wealth when he was young and frivolous, and accumulated a small group of fans. Some of them came for fun, while others were really envious. In short, he is easy to find.

But now he has cleared out all those stupid contents, and when he looks back at them when he is older he finds them really embarrassing.

Unfortunately, he can clear the content he posted, but he cannot clear the content reposted by others.

Every dark history that is too shameful to look back on is recorded on the Internet.

It's still HD.

Except for Dean, all three knew Aisha.

Ben and she are colleagues, and Craig is even more familiar with her. When Elsa was the manager of a toy store, she made her first pot of gold from Craig.

The same goes for the next few barrels.

Dean, who was confused about the situation, was not very excited after learning Elsa's identity.

He was numb.

I've never felt that big shots were so common before, and I've met three of them in just a few days.

Drogo’s assistant? No big deal. Maybe I’ll run into Drogo later.

As for Elsa, she asked curiously, "Did you design this board game?"

“Yeah, I just finished the first draft a while ago,” Ben replied.

"Then why are you looking for someone to play with in the pub at home?"

What Aisha actually wanted to ask was why they didn't follow the group's board game design and distribution process.

Or do you want to establish your own independent brand?
Assistant alert!
Ben didn't catch Elsa's probing at all, and answered very honestly, "I just want to find someone to try it out as soon as possible. I don't really care what it is. The current design still has many shortcomings, and getting feedback from players can help me make changes."

He showed the notebook next to his desk, which was filled with various possible adjustments, player suggestions, and new ideas that could be added.

The vast majority of the content recorded here will ultimately not be implemented.

Design works like this; ideas are not rare, and it is common to find one that works well among a hundred bad ideas after repeated evaluations.

People who think every idea they come up with is great and start implementing it without thinking are usually called “idea kings”.

"So I plan to adjust it until it's almost done, then submit it to the department and go through the subsequent testing process. Going through the process directly is too slow, and I can't wait any longer." Ben said.

"I see."

It seems that the existing process needs to be adjusted to address the contradiction between designers' growing need for player feedback and the inefficient and inconvenient testing.

Professional qualities of an excellent assistant!
After Elsa made note of this, she said, "Then tell me how to play this board game."

Ben briefly explained how to play. After some experience in coaching new players, he has become very proficient.

By the way, he also talked about why their group was short of people.

The previous teammates' vacation is over and they have to go back to work, and the adventurers always have to return to reality. This adventure may not be the most difficult (after all, some people are born in easy mode) but it is definitely the most complicated.

As for Dean and Craig, school hasn't started yet.

They feel uncomfortable if they don't run in a group for a day.

After listening to Ben's story, Aisha frowned slightly, "I see, so this is actually just playing house?"

Ben's cheeks trembled visibly. "This is an adventure full of fantasy."

"Are you really into playing house?"

“There are strict rules, rich stories, and exquisite props here.”

"Advanced house playing?"

"This...well, this is just playing house."

Ben gave up struggling.

"Ha," Aisha laughed happily, "I'm not bragging, I was really good at playing house back then, and now I finally have a game that I'm good at."

Full of confidence, Aisha officially began her first experience in a running group.

Ben used a very deep voice as the narrator, telling the story in a leisurely manner.

"This is Phelin, a dreamland filled with untold wonders, hidden treasures, and an ancient evil that lurks in the shadows, biding its time.

"The intelligent creatures of Felin have conquered many wild lands with cities and civilizations. Outside the cities, there are still countless lost ruins with unknown dangers and wealth, and deep caves that have existed since who knows when.

“The followers of God use the power of magic to constantly change the world, but no one knows whether it will eventually lead to a better future or destruction.

“Our adventure will begin in the most dazzling pearl in the south of the continent, the melting pot of multiple cultural exchanges, the Twin Towers City.

"A city of commerce, a place where wealth gathers, is bound to attract the most greedy and evil creatures—the unprovoked natural disaster, the ancient red dragon, and Drogo!"

Aisha listened very attentively.

It’s so immersive.

There are too few words to describe Drogo. Greedy and evil are not enough.

Add all the words like stingy, vindictive, bad-mouthed, and mean.

After the background, let’s get into the main story.

"The great prophet of the Repin Academy saw a tragic scene that he would never forget in an ordinary prophecy. The huge Drogo seemed to block out the sun and passed through the Twin Towers. The flames he spewed engulfed countless innocent lives. The once prosperous city became like hell."

This falls into the category of artistic creation. When Drogo came to the Twin Towers, there was no Twin Towers yet.

He rarely breathes fire, and if he does, it's basically just for visual effect to scare people.

Elsa was very sure that for Drogo, scaring people was definitely much more interesting than killing people.

But anyway, he already has enough stories as a villain, so he doesn't need one or two more.

Sometimes Drogo even looks for stories about himself to read, because, as he puts it, "There aren't many opportunities to read my own fan fiction, so I'd rather not read it."

Miraculously, in the Drogo Corporation, the most open intellectual property that anyone can create and use is Drogo Bengo.

"In order to prevent the predicted doomsday scenario from coming true, the entire city of Twin Towers has taken action. As the most powerful city on the continent, they are confident that they can resist the invasion of the ancient red dragon. Fortunately, a friendly ancient gold dragon will help protect the city where she currently lives."

Hearing this, Elsa couldn't help laughing out loud.

This kid has a bit of a bad taste.

"The Golden Dragon's spells require a large amount of materials. The task of searching for these materials is distributed to many adventure teams through the Adventurer's Guild. And you..."

Finally, it's time for the players to appear.

"We need to go north of the Twin Towers City, pass through the hills where dwarves gather, and arrive at a dwarf town called Orem. It is rumored that there is an ancient dragon turtle in the lake near the town."

"Wow, are we going to fight the dragon turtle?" Dean asked excitedly.

Those with the word "dragon" in their names are generally quite powerful, and the Dragon Turtle is no exception. Subjugating the Dragon Turtle is a task that only elite adventure teams are capable of accomplishing.

"Your mission is to collect dragon turtle feces."

"Pfft..." Dean slumped down in his chair. "What kind of mission is collecting feces?"

"Well, feces is actually quite commonly used as a spellcasting material," Aisha, a professionally trained illusionist, explained, "We've seriously considered this setting."

Dean's eyes widened in disbelief.

The filter I had for mages since childhood was shattered at this moment.

It turns out that the wizard who looks so glamorous is always mixed with feces.

Alas--

Dean felt as if he could smell the smell of feces, but he didn't know if it was an illusion.

"The excrement used as material is usually air-dried and doesn't stink," even though Dean didn't ask, Elsa explained directly because she noticed that something was wrong with Dean's eyes. "But there are some mages with unique preferences who like moist or sticky things, even soup and water..."

"vomit--"

Dean retched. "Stop talking. I'm going to vomit."

"Ahem," Ben coughed twice to get this interesting mission back on track. "This is a dangerous mission. The dragon turtle is not as docile as the legend says. Also, there are rumors that a necromancer has appeared around the town of Orem. To ensure the success of the mission, adventurers, please introduce your professions and identities in turn."

The initial level of this mission is level six, which is much higher than Elsa's own peak period.

Restricted to this level, even after upgrading, players cannot confront the dragon turtle head-on, and the plot will not deviate from the original design.

The dungeon lord’s plan!

Dean plays an orc warrior who is good at cooking and has a deer-eagle beast as a pet.

Craig is an elven bard who is rich and well-versed in construction knowledge.

Except for race and profession, the character you create belongs to you.

They had used the same characters in their previous adventures and were already very skilled at it.

For Elsa who is experiencing this for the first time, she needs to create her own character first.

She chose the most immersive construction method.

A human illusionist, born in a remote village, very poor, once a student of Repin, but had difficulty graduating.

If she hadn't been captured by Drogo, she might really be like this.

No, she can't reach level six.

Elsa is still very self-aware.

When she was an adventurer earning a living, beating up goblins and kobolds was her limit. Dragon turtle? There was no way she could even see one.

And now she actually knows a lot of legends.

Life is really unpredictable.

"You need to roll the dice to determine your initial six attributes: strength, agility, physique, intelligence, perception and charm. This is very important for your future adventures. As a human being, you are average, and each basic attribute can get a bonus of 1." Ben introduced.

According to the rules of this setting, each value is obtained by rolling a six-sided dice four times and taking the sum of the highest three.

This is a modified rule that only requires one throw of the 20-sided die at the beginning.

Obviously, that would result in a lot of abstract extreme values.

艾莎最终得出的结果,是18、13、11、10、9、9。

During the adventure, these values ​​will be subtracted by 10 and divided by 2 as adjustment values, and will take effect in the corresponding attribute appraisals.

She immediately chose to assign 18 to intelligence.

Firstly, the illusionist's intelligence is useful, and secondly, it makes up for his regrets in reality.

I don’t believe that with an initial intelligence of 18, it will be difficult to graduate!

Next is the attribute bonus after reaching level 6...

Elsa didn't take the game too seriously at first, she really thought it was just playing house.

But as I played the game more and more, I immersed myself in it and became addicted. Super addicted.

There are not only various interesting choices and unknown developments, but also exciting battle segments.

I didn't expect this battle to be so interesting.

In each battle, Ben will use tiles to create different battle venues, place enemies on them, and then engage in a chess duel with the player's character.

What is different from playing chess is that different skills and spells are used here.

It has depth but is not too brain-burning. It requires a bit of luck, but strength is still the main factor.

Therefore, even though it is a turn-based "you take one, I take one" system, it is surprisingly fun to play.

above.

Before I knew it, several hours had passed.

"That's it, today's adventure ends here," Ben said.

"Why does it end here? Didn't we agree to defeat Drogo?" Aisha came here just for this. "We haven't even seen Drogo yet."

"But it's already late, and this isn't a script that can be finished in one day. We'll continue tomorrow."

"I'm going to work tomorrow."

Another adventurer is out to battle with life.

"what--"

Dean was very disappointed. He thought it was fun to play with this sister Elsa, but now he had to get off the bus again after finally finding her teammate.

Elsa herself was also very conflicted and wanted to defeat Drogo very much.

His nails tapped on the table.

After struggling for a few minutes, she asked, "How many days will it take to finish this script?"

"Hmm..." Ben thought for a moment, "If we play intensively for several hours like today, it should take another three days. This is not a long script."

Ben has realized that if the running group is too long, it will be difficult to reach the end because everyone is very busy.

"Okay, I'll take three days of sick leave!" Elsa said with determination.

---------

The Lord's Mansion in Waterdeep.

"Elsa!"

Drogo called out to Aisha as usual, but there was no response for a long time.

Then he remembered that Aisha had taken three days of sick leave. Her condition was quite serious. She couldn't even get out of bed and really couldn't insist on going to work.

Come to think of it, it seems that Elsa has never called in sick.

As a boss, shouldn't you care about this?

Ah, I am really a good leader who cares about my subordinates.

If she has a cold, she will show off her ice cream in front of her. If she has a sore throat, she will just eat...

So, Drogo packed a gift with his claws and flew to Aisha's home. (End of this chapter)

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