My game, you have no right to award

Chapter 58 The Authorities

Chapter 58 The Authorities

"So what do you think of my game?"

Looking at his wide-open eyes, there seemed to be two flames burning in his eyes. Zhou Kuang was affected by this enthusiasm and had an illusion in his heart. Could it be that the person in front of him was actually a real person?

But Zhou Kuang quickly rejected his idea.

After all, this was something created by the system. Although he didn't understand the principle, it was definitely not as simple and crude as bringing real people in front of him.

"Uh... unique."

Zhou Kuang hesitated and tried to speak as subtly as possible, but perhaps because he was too subtly, after the other party heard it, his eyelashes trembled violently and the corners of his mouth rose uncontrollably.

It seems that he took Zhou Kuang's words as a compliment.

Zhou Kuang shook his head. Although he did not have such high expectations for bronze-level producers, he was still a little disappointed that the system found the game producer of "Enotia: The Lost Song".

At least give him a small producer who has made a successful game? That way, at least he can learn the unique advantages of the other party's game.

At this moment, Zhou Kuang just wanted to get out of this space, but he couldn't do it.

Well, he suddenly realized that if he wanted to leave, he would have to wait until the "time frame" in the item's description was over.

So Zhou Kuang chose to sit on the sofa and rest.

"Hey, what game are you playing?"

The bearded foreigner took the initiative to ask the question.

Zhou Kuang had nothing else to do anyway, so he tilted his head and started chatting with him.

"Action-adventure game, soul-like."

"Oh! It's very similar to the subject matter we're working on! Do you mind if I take a look at your game?"

"If you want to watch it, go ahead, but I don't have a demo..."

Just as Zhou Kuang said this, he found that the Italian producer named Basilio had already opened his computer.

"Hey, although I really want you to try it, I really don't have any demos here. Our company's demos are all in the programming and planning teams..."

Zhou Kuang stood up and walked behind Basilio while speaking.

The moment he saw the picture, he couldn't continue talking.

Because the picture clearly shows the first level of "Netherworld Mountains and Seas" they produced.

Basilio is controlling the character in the game with the Xbox controller in his hand.

Wait, an Xbox controller?

Zhou Kuang was sure that there was absolutely no controller in his office, let alone a demo.

The current situation, which is completely inconsistent with reality, makes him feel confused.

All of this gives people a weird feeling.

After Basilio killed two minions with a combo attack, he said without looking back, "Your character's attack animation is very smooth, the connection between the movements is quite mature, and the attack movement design is also very good."

"Uh-huh, thank you."

Zhou Kuang nodded.

Even though it was just a "virtual colleague" praising him, he still felt secretly happy.

After all, before the game is released, outsiders except the internal production staff have almost no access to the game itself, let alone give a review after trying it out.

Therefore, Basilio's praises carried great weight in his heart.

But then the other party changed the subject.

"But your attack judgment is a bit vague."

"what?"

Basilio's pace of speech changed too quickly, which made Zhou Kuang, who was caught off guard, unable to react. "Look here."

He controlled the protagonist to approach another soldier, and simply pressed the normal attack button continuously to attack the enemy.

Zhou Kuang frowned and carefully observed the protagonist's attack movements in the picture.

Any questions?

Ok……

Huh? Huh?!

Suddenly, his mind was enlightened, and Zhou Kuang seemed to understand what the other party meant.

There was indeed a moment...

Zhou Kuang was thinking, but Basilio turned around and asked, "Do you want me to do it again?"

"Come!"

Zhou Kuang nodded vigorously.

So Basilio began to constantly look for enemies on the map. After entering the battle, he did not use any attack routines other than normal attacks, but only used the most bland attack methods.

The more Zhou Kuang looked, the more distinct those frames became, and he could see more and more clearly.

Sometimes he clearly saw the protagonist's weapon swung out, but it did not cause any damage to the monster.

At first he just thought that the protagonist's weapon module did not reach the enemy's collision body, but this was not the case.

Because sometimes, the protagonist's weapon has definitely touched the enemy, at least judging from the visual effects alone.

However, no attack determination occurred.

Sometimes, even though the weapon is still eight feet away from the enemy, the enemy's body is hit and blood spurts out, deducting the blood volume for being attacked once.

Zhou Kuang was clearly observing and trying things out every day, but he never noticed this.

And he believed that other people should not have noticed it, otherwise no one would have mentioned it to him.

Is this what they mean when those involved are confused but bystanders can see things more clearly?
Due to the constant modifications every day and seeing the game undergo tiny changes bit by bit, they have become insensitive to the changes in the game.

It's like you live with someone every day. Even if he loses weight every day, you won't notice any changes in his body shape.

However, if a person hasn't seen him for several months, he will be able to see the difference in his figure when they meet again.

Zhou Kuang's expression became serious, and he listened carefully to what Basilio said.

Basilio seemed to notice this as well and began to take the initiative and find faults.

Zhou Kuang was actually very unhappy when he heard him constantly criticizing the demo of "Youming Shanhai" from different angles.

Although I was very unhappy, I couldn't find any reason to refute it.

After all, what they said was the truth, and saying it directly was the best outcome for Zhou Kuang.

A creator with a fragile heart is not worthy of being a game producer.

Zhou Kuang calmed down, listened patiently to every question raised by Basilio, and kept them firmly in mind.

At the same time, he was also reflecting.

Is it because things have been going so smoothly recently that he is overly optimistic?
It was taken for granted that with the help of the system and several S-level gamers, success would be easy.

If Basilio could identify so many issues, wouldn't players notice the same issues and be equally disappointed when the game goes live?
Although these are just some minor things, they are not malicious bugs or other more serious problems.

But what Zhou Kuang wants to make is a top-level 3A game.

It is not a top-notch 3A game in China, nor is it just a 3A game that can make money.

It's the kind of game that truly stands shoulder to shoulder with those Hall of Fame-level games, remembered in history and in the hearts of players.

(End of this chapter)

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