I just turned eighteen, and you want me to make a comeback?

Chapter 140 Requiem, ultra-long-range bombing!

Chapter 140-Requiem, ultra-long-range bombing!
But-
"The other side has taken the second place, we can't get through." Wuxin said weakly.

Jhin had just been released on the competition server, and they had only played him in ranked matches.

But this was the first time they had seen the combination of Netherfire Cinder and Jella.

Jhin and Zyra's AOE skills allowed them to be the first to reach level 2.

Then, Jhin rolls the minions with a Dancing Grenade. Every time the grenade bounces on a unit, the subsequent damage will increase.

Because mata wanted to grab the 2nd position, he moved a little forward and was directly hit by the fourth dance grenade.

Without any weakening, the full-damage Q skill directly took away 200 of Thresh's health.

This injury made Mata's eyelids twitch.

Before he could retreat, Snake flashed and used his E skill to tie up Thresh.

Light it and hang it up directly.

Jella uses A+Q to trigger Thunder Lord.

Jhin also attacked once, then used his W skill Fatal Brilliance to imprison Thresh and then control him.

When Thresh broke free from the control, his health was already very low.

Mata quickly used his flash and gave up his healing without thinking.

However, due to the severe injury effect of ignition, the health level cannot be increased at all.

Jhin flashed the last bullet, causing a critical damage. Thresh took the critical damage and took two more steps before dying under the effects of Ignite and Touch of Hellfire.

First BLood.

No one expected that the first blood would be born so early in the bottom lane.

Barrage-
"This damage is too exaggerated. A full-health Thresh was instantly killed?"

"Designer, take a look at him.

"If a more fragile ADC were to be hit by this skill, wouldn't he be instantly killed?
After the support died, Jyra roamed to the jungle to protect her jungler Rumble. If Lee Sin dared to invade again, he would be giving away a kill.

There is no way to go to the top lane, the Tsar in the middle lane must be pushing the line and robbing, and the bottom lane is dead, and the blind monk is once again in a confused state with nothing to do.

He could only go and kill the remaining F4 and three wolves, and then return to the city to replenish the wards.

And Wei Shen in the middle lane immediately found an opportunity to attack instantly when Rambo finished taking the blue buff and approached the middle lane.

WEQ!

Zed's standard combo is thrown out.

Because the combo speed is extremely fast, it even creates the reverse order illusion that the Q skill is released earlier than the W skill.

The skill hits accurately and Thunder is triggered.

The terrifying explosion took away half of the Tsar's blood.

Jie changed his form and rushed to the side of the Tsar, directly ignited him, and then attacked him again to trigger his passive skill.

Due to the lack of vision around and the jungler's disadvantage, this directly scared out the Tsar's weakness and WE.

Sometimes, it is not necessary to use ignite only when you can kill the opponent. It is also a good choice to use it to reduce the opponent's health and control the entire line dominance.

Xiaohu has completely lost the line control. With his current health, if he doesn't go home, he will be killed instantly by Jie WEQ if he moves carelessly.

But if he goes home, the wave of soldiers he just pushed to the tower will be controlled by the opponent for a long time, and the opponent will reach level 6 earlier than him.

A level 6 Zed, even without ignite, is enough to kill the Tsar alone if operated properly.

Because his Tsar is not weak either.

The cooldown time for Ignite and Weakness is the same.

The game time has not exceeded 3 minutes, and Flash Wolves have the advantage in all three lanes.

This artistic lineup of demons showed terrifying dominance just after coming on the court for a few minutes, which stunned all the professional players and coaches who were watching the game.

The burst damage of the Jhin and Zyra combination really exceeded the expectations of many team data analysts, and was directly listed as a T1-level bottom lane combination.

At level 2, they can kill people instantly with one set of attacks. Both of them have control. It's too imba. What kind of damage is this?
This means that if the jungler ganks the bottom lane at level 2 and cooperates with these two people, the opponent will almost certainly die unless he hides under the tower. This is no exaggeration.

At the beginning of S6, due to the emergence of ultimate talents, all heroes really received a major boost, and the game ecosystem was turned upside down.

No matter what position, no matter what hero is used, as long as you know how to play and find a suitable ultimate talent, it will be a T1-level hero. Once you gain an advantage, you can carry the game at any position.

Even mage-type supports, because they can easily cause kills in the lane and the salary item, Spellthief's Blade, is strengthened, once they get a lot of kills, their damage may far exceed that of the mid-lane and become the highest in the game.

Truly a hundred flowers bloom and a hundred schools of thought contend.

For ADC players, it can be said to be a riot of demons.

I don’t know how many young people who love ADC chose to make the transition this year.

……

In the top lane, Yuan Shen was quite comfortable in the laning phase.

Karthus's Q skill has too high a delay. The higher the level of the game, the harder it is to hit the opponent during the laning phase.

This is not a problem of prediction, but the opponent can move after the effect of Karthus's Q skill comes out.

In team battles, when there are many skills, Karthus's skills are easier to hit.

But during the laning phase, Karthus is really bad, especially when facing flexible heroes like Zed and LeBlanc, he is often shown down like a Muggle.

Therefore, although Karthus's damage is good, his laning ability is still among the weakest.

No matter how strong the force is, it is meaningless if it cannot hit the opponent.

The approach taken by Karthus players during the laning phase is to use skills to quickly clear minions, without expecting to hit anyone. If the opponent is not careful in positioning and is with the minions, you can try to use Q.

If Q hits, you will make a lot of money, and if Q misses, you can still push the line.

After clearing the lane, open the chat box and call the jungler "Daddy" to see if he's willing to give you a monster. If not, then...

You are already a mature mid laner, and you need to learn to steal wild monsters by yourself.

If the wild dad blames you again, just type "I am a booster" or praise him with NMSL and that's it.

Looper is very familiar with the play style of Karthus, a veteran hero.

however--

"Why doesn't Karthus use his Q to push the lane?!" Looper's heart ached and tears flowed.

Every hero in League of Legends has his or her own trajectory, and different trajectories have a huge impact on the feel of last-hitting.

A hero with a good last-hitting feel can increase his basic skills by 30%, while a hero with a very poor last-hitting feel can do the opposite.

Karthus, Scarecrow, and Anivia are undoubtedly the three heroes with the worst trajectory.

However, even with such a poor trajectory, the man on the opposite side still showed solid basic skills. From the beginning of the laning phase to now, Looper calculated carefully and found that the opponent did not miss a single blow.

This solid foundation is a bit scary.

Moreover, since Karthus did not come online immediately at level 1, Looper controlled Poppy to subconsciously use a Q skill towards the enemy's back row soldiers, which resulted in the top lane soldiers being controlled in a position close to the red team until now.

Once Poppy shows the tendency to want to farm, Karthus will directly cross the line and start Qing him.

With the blue buff in place, Karthus could unleash his abilities without hesitation, and Poppy couldn't even get close enough to him to counterattack. The top lane situation was like a challenger against a diamond champion. After just five minutes, a fifteen-knife gap had formed.

In the middle and lower lanes, Flash Wolves also appeared to suppress the opponent.

Flash Wolves were steadily suppressing their opponents in all three lanes, but strangely, after the bottom lane burst out with 1 blood, no more fighting had occurred.

Karsa's Rumble was busy farming the jungle, oblivious to what was happening outside, and finally reached level 6.

The top, mid and jungle of Flash Wolves have a good understanding of each other. They return to the city at the same time to update their equipment and then come out.

Since he had used up his teleport very early, the cooldown had already ended. Karthus returned to the city and then TPed out again, without wasting any time for development, and continued to maintain the pressure in the lane.

And in the middle lane—Zed, move!
As soon as he returned to the line and saw that the Tsar was still clearing the soldiers, Jie acted unreasonably and started with flashing and using his ultimate skill.

"Crazy?" Xiaohu was shocked.

The Tsar is still at full health, and both his skills are still there. Why are you, Zed, fighting like this?
Xiaohu first used his ultimate to push away Jie, forcing the opponent to use the Q displacement skill, then directly applied the skill of Weakness, erected sand soldiers on the spot, and started to counterattack.

He also used the E skill in great detail, showing off how he knocked down Zed's dart.

After forcibly completing a set of skills, Zed pressed the second stage of R and returned to his original position.

After using up both of his skills, Zed had less than 20% of his health left, while Tsar still had nearly half of his health and also had flash.

In this blood exchange, Wei Shen undoubtedly suffered a loss and had to go home without being able to replenish his troops.

But just as Xiaohu was feeling secretly proud, a row of rockets fell from the sky, creating a burning trail under the Tsar's feet.

In this game, because he was laning against Zed, Tsar had all the armor runes on him, and was burned by Rambo, which hurt him a lot, and his health dropped rapidly.

Xiaohu instinctively realized that something was wrong and immediately used Flash to leave the burning trail. However, his health was still reduced to the death limit under the effect of Touch of Netherfire.

"--Listen to the carnival in death!"

Karsus, sang a requiem.

There is no escape.

The Tsar silently took blood medicine, hoping that he could withstand the coming of death.

However, the nickname of Golden Crispy Chicken is not for nothing. The Tsar is really fragile, not to mention that he has no magic resistance at all.

Requiem exploded, and Karthus took the Tsar's head.

At the same time, taking advantage of Karthus's ultimate support, the bottom lane also quickly launched a wave of suppression. The strong Jhin + Zyra on the line did not save their skills at all. They threw out two ultimates directly, forcing Thresh to flash out, and combined with Karthus's ultimate damage, they beat him back home.

The mid laner died and the auxiliary returned to the city.

The first little dragon naturally fell into the pocket of Flash Wolves.

Even Wuxin couldn't concentrate on farming the tower in the bottom lane!

"This lineup of Flash Wolves is quite interesting." Faker said,

It wasn’t just the teams from the CPL region that watched this match.

Any LCK team that aspires to win the world championship will take the time to pay attention to the Flash Wolves in the neighboring region.

After all, this team interrupted the LCK dynasty's dream of winning three consecutive championships.

Especially the SKT team, they will watch all the games of Flash Wolves, and even the Rank recordings of Flash Wolves players' outstanding performances, they will have dedicated data analysts to study them.

"I only realized it when I saw them coordinate their ultimate skills at level 6. It's really interesting." Bang nodded and agreed.

Faker commented: "If nothing unexpected happens, by the time Karthus's ultimate is ready, this Tsar will die again. No... maybe he won't be able to hold on until then."

A minute later, Rambo visited the middle again.

The ultra-long-range ultimate skill hit the Tsar directly in the face. Rambo, who made the new jungle knife "Rune Echo", dealt extremely exaggerated damage.

Even if the Tsar gave up WE displacement immediately, one third of his health was gone.

"The ignorant are doomed--'

Jie let out a cold laugh and turned into a shadow before rushing towards the Tsar.

Forbidden Secret: Instant Prison Shadow Killing Formation!
Tsar didn't have two skills, and WE also gave up. Wei Shen had a lot of room to operate in this wave.

Sure enough, he did not disappoint Karsa's expectations.

After the ultimate skill landed, Zed quickly pressed the WEA combo, dealing two E damages to the shadow and the main body, while leaving a W behind the Tsar in advance.

After being pushed away by the Tsar's ultimate, Jie activated the second stage of W to come back, attacked again, predicted the movement, and released three Qs at the same time.

The moment the three darts were thrown, Zed directly activated the second stage of R and evacuated from the tower.

When the three flowers gather at the top of your head, even gods cannot save you!
Robbery, look back with confidence.

Even if Lee Sin came and put a mask on the Tsar, he could not change the outcome.

The ultimate damage was triggered and the Tsar died again.

There was a sudden burst of noise at the scene.

Kill one person every ten steps and leave no trace in a thousand miles. This is the charm of the assassin hero.

What surprised them was the coordination of the ultimate skills of Flash Wolves' top, mid and jungle players.

There is no need for any tacit understanding. Rambo's ultimate skill is directly thrown at the feet of the Tsar. Even if it is just a displacement, Jie has the opportunity to kill the Tsar alone.

Even if the damage is still not enough, Karthus's ultimate skill is there to back him up.

Totally unreasonable!

Rumble is farming the jungle and Karthus is also last-hitting.

But these few people who seemed to be far away were able to accurately guide the Tsar at the same time.

It is no exaggeration to call it an intercontinental missile.

"This...this gank is so unreasonable."

Miller also discovered the strength of Flash Wolves' lineup.

It seems that Flash Wolves' top, mid and jungle have no control at all, and there is no coordination between them. The coordination is much worse than the Yasuo + Clockwork + Gragas lineup in the previous game.

But in fact, if we combine the ultimate skills of these three heroes, it is completely unreasonable once these three heroes attack.

Although Xiaohu's Tsar fell into a disadvantage, he was very steady and did not make any more mistakes. He was very close to the defensive tower, and RNG's jungler and support also helped him to provide sufficient vision on both sides of the jungle.

A normal jungler cannot get close to the middle lane, so naturally he cannot catch the Tsar.

But Rambo doesn't need to get close to the middle lane at all, he just needs to provide a big move from a super long distance.

Simply put, it's just direct damage to kill.

Does one of the jungler and the laner have to have control in order to catch people?
No, according to data provided by the Flash Wolves analyst team, from the moment the S6 preseason began, starting from this version with a significant damage overflow, junglers have gained a new idea.

The understanding of the current version demonstrated by Flash Wolves has made many CPL teams suddenly realize and feel that the door to a new world has been opened.

A strong player will increase the intensity of competition among players in the same position in the entire region.

Similarly, a strong team will also promote the growth of everyone in the same region.

(End of this chapter)

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