I just turned eighteen, and you want me to make a comeback?

Chapter 152 Wu Tian fights against Buddha!

Chapter 152-Wutian vs. Buddha!

"There are so many spectators here. Today can be considered an esports derby day, right?"

Wawa said cheerfully from the commentary booth: "Hello everyone, I'm your old friend, Wawa."

"Hello everyone, I am the commentator Zeyuan."

The person who appeared next to the doll was not another Haier brother, but a young man wearing glasses.

This face is not unfamiliar to the audience who have been watching the spring season.

As the scale of the event expands, this year's CPL has recruited many new commentators, and Guan Zeyuan is one of them.

"Indeed, Flash Wolves and EDG are arguably the strongest teams in the former LPL and LMS. One is the LPL triple champion, and the other is the newly crowned LMS champion. They could truly be called the modern-day derby of the CPL." Ze Yuan nodded and smiled, "You could even call it a grudge match. Imp and Deft, Pawn and Wei Shen are old rivals, and Karsa and Zzitai are also vying for the title of the CPL's strongest sponsor... I just wonder if EDG can successfully avenge their defeat against the undefeated Flash Wolves and bring honor to their family."

"It's okay to bring honor to our family, but Guang is under a lot of pressure today!"

Wawa laughed heartily. "However, Flash Wolves are in excellent form. We initially thought the departure of their two key players, mid and bottom, would have had an impact. Unexpectedly, the addition of Wei Shen and Imp has perfectly filled the void, making Flash Wolves even stronger. Everyone's performance this season has been remarkable, and Imp's has been absolutely stunning."

"It feels a bit like the S4 champion AD carry. Speaking of which, the Flash Wolves team, except for Wei Shen, are all world champions."

"Me and my four world champions playing together? Haha!" Miller laughed.

"That's right. As for EDG, after an entire regular season of ups and downs, they regained last year's form in the playoffs. When facing opponents in the first few rounds, they showed some dominance that only a strong team can show," said Wawa.

"Indeed, especially the top laner Mouse. I remember in the spring season when he first came, he was too easily trained and caught by the opponent. Some people said that he had a poor awareness of anti-gank. In fact, it is not true. In addition to the person himself, the information provided by teammates is also very important in the ability to prevent ganks." Ze Yuan said.

"Recently, Mouse has become more and more stable in the top lane. It can be seen that he and the rest of the EDG players are getting better and better together."

Wawa nodded and smiled strangely: "Today's top lane duel also has its own story..."

Ze Yuan also smiled meaningfully.

In the live broadcast room, a bunch of people started posting memes in the comments.

"The light of the top lane is only me, A-Guang!"

"EDG's strongest tree, you must hold on!"

While the two commentators were chatting, the players' introductions were completed and the game quickly entered the Banpick interface.

Passionate music started playing.

Most teams will choose to play it safe in the first B05 game and choose a mature and stable lineup first.

Char Siu originally wanted to arrange it this way, but after seeing the high morale on everyone's face in EDG, he decided to dampen their fighting spirit.

With a 3-1 victory over WE, everyone in EDG is in great form and confident. If they had been defeated in the first game, they might have been unstoppable.

In the first game, due to the higher points, Flash Wolves had the priority to choose the side and chose the red side.

On the blue side, EDG banned three players, namely Jyra, Cassiopeia, and Caitlyn.

As for Flash Wolves, they blocked Minotaur, Spider, and Kindred.

"Huh? EDG's three bans have all banned the three reworked heroes that performed brilliantly in yesterday's bo5? Could it be that Flash Wolves have used these in recent training matches?" Ze Yuan's eyes lit up.

"No, I've been following the scrimmages of various teams lately, and I haven't heard of Flash Wolves playing these."

Wawa, who possessed both experience and connections, denied Ze Yuan's speculation and said with a smile, "I think EDG is just a little wary of Flash Wolves playing these aggressive champions... Their drafts this season are amazing."

Isn't it?

According to the pre-match statistics, the Flash Wolves used over 60 heroes throughout the entire Spring Split, while the average for other teams was only over 30...

He played Karthus, Yasuo, and Vladimir in the top lane, Nautilus and Sion in the mid lane, and even the Yasuo + Alistar combination in the bottom lane. Imp was 0/7/7, a pure effortless win, but after the game, a hint of happiness appeared on that autistic little face.

Even so, we can still maintain a perfect record in the regular season.

It's so scary.

Of course, it was at the beginning of Season 6 that all kinds of heroes were able to appear.

In recent games, with the modification and balance of talents, and the versions gradually being developed and mastered by various teams, some optimal solutions and strong lineups have also been fixed.

The top laner has three phantoms, the jungler has Kindred, Graves, and Jarvan IV, the mid laner has Viktor, Tsar, and Leblanc, the ADCs have Sivir, Jhin, and Ashe, and the supports are Alistar, Zyra, and Thresh...

These are the regulars in the current professional arena and are also the T0P3 in each position.

EDG directly took away Titan, a hero that can play in top, jungle, mid and support.

They rarely use this hero, so in the eyes of the audience and commentators, this move is a grab instead of a ban, but this still cannot stop Flash Wolves from wavering.

The red side's Flash Wolves locked down Ekko and Toad in the first and second rounds.

The question is, is this the top lane Ekko, the jungle Ekko, or the mid lane Ekko?
Is this the recently popular top lane immortal toad, or the support toad?
"Let's sway together, sway together..." Snake hummed a little tune happily and his body began to shake.

"..."

Imp glanced at him and thought Snake's singing was like a death song.

"This swaying... I can't make out anything at all." At the EDG player's seat, Abu, who was holding a small black notebook, felt uncomfortable.

When facing other teams, he was very confident in his BP.

The Flash Wolves on the blue team are not so difficult to deal with, after all, the blue team is the one that revealed its lineup first.

However, when facing the Flash Wolves on the red side, it was impossible to guess the opponent's BP intentions.

The concept of swing position was not created by any team, but as more and more heroes can play multiple positions, swing BP has become a research focus for major teams.

Once you successfully trick them, they can not only avoid the counter but also restrain you.

If you can’t guess, you can’t target and adjust.

Abu could only let the players take the lineup that was discussed in advance, a very stable and regular version of the lineup:
The lineups for both teams were quickly finalized:
The casting of Flash Wolves' fifth floor, as always, made everyone in the audience exclaim.

Surprisingly, he is one of the four reworked heroes in version 6.6 and the 130th hero in the entire league.

Aurelion Sol, the Star-Forged Dragon King.

“FW Red Side:
Top laner Yuanshen: Time Assassin - Ekko
Jungle Karsa: Void Burrower - Rek'Sai

Mid Single GODV: Star Forger - Aurelion Sol
Bottom Road Imp: Ice Archer - Ashe
Support SwordArt: River Lord - Tam
EDG Blue Side:
Top laner Mouse: Deep Sea Titan - Nautilus
Jungler ClearLove: Outlaw Graves
Mid Pawn: Clockwork Orianna
Bottom lane Deft: Jhin

Support Meiko: Soul Chain Warden - Thresh.

All the major teams have practiced with the four reworked heroes in version 6.6 and formed a new tactical system.

The best example is QG team's fast-push system with Caitlyn Uzi as the core in the bottom lane.

Jyra and Cassiopeia can also be called the new upstarts of the version.

However, Star Forge Dragon King, which is also a new hero, has few teams practicing it in the CPL region.

The hero Dragon King is a bit like the Captain. In addition to requiring a good understanding of the game, the hero's mechanism is also very unique... Players who are good at the Captain often have difficulty playing other heroes.

Similarly, the same goes for Dragon King. After practicing, many professional players always feel a sense of disharmony and flaws, making it difficult to select a hero that can complement this system. Although they can use it to kill in ranked, their proficiency is not high enough to feel confident using it in professional competitions.

Yuan Shen discovered this problem when communicating with Wei Shen. Wei Shen's understanding and proficiency in the Dragon King improved more slowly.

However, mastering the heroes needed for team tactics and mastering the strong heroes of the version are the most basic qualities of a professional player.

The two of them each created a small account on the Korean server, forced themselves to be the Dragon King Jinchuriki for several days, and used the Dragon King several times in the training matches with the Flash Wolves' second team, forcibly practicing this hero.

"If I had known it was Dragon King, I would have picked Leblanc!" Pawn muttered, but there was nothing he could do because the opponent was on the red team.

In the S5 World Championship, the blue team is king.

But in S6, because there were too many strong heroes, it was impossible to ban or snatch them all. The red side's flexibility in BP became the preferred side for some teams.

This season, Flash Wolves is clearly very keen on picking red side.

"Keep steady and develop, we will be very strong in the later stages."

Mingkai cheered everyone up.

Jungle Graves is a new version that began to rise in the middle of the spring season. This hero is very dependent on development and his combat power is not strong in the early stage, but he has strong carry ability after being equipped.

Rather, it can be said that EDG's slump in the early stages of the season, in addition to the problem of running-in, was also due to the rise of junglers in this version, which forced EDG's mid and jungle to change their previous playing styles.

After a spring of running in and stumbling, they finally got back to their form in the playoffs.

Both sides are laning normally.

In the top lane, Yuan Shen's Ekko and the opposing Titan both started with corrosive potions.

In terms of talents, Yuan Shen brought Fervor of War, while Titan brought Grasp of the Undying.

The top lane Ekko playstyle truly shines in the current meta.

Because, in addition to the advantages mentioned before, this hero now has another advantage.

Ekko can adapt to many talents, including Fervor of War, Thunder Lord, Storm Rider, Grasp of the Undying, and even Touch of Hellfire.

Flexible talent selection gives top lane Ekko an extremely high ceiling.

Although Titan is one of the three mythical gods, in the current version, he can only bring Grasp of the Undying...

In fact, the talent [Courage of the Colossus], which is similar to the S8 Aftershock, is the most suitable for Titan, but this talent has not appeared yet.

Taking its place is the talent [Power of Time].

However, the reason why the three top laners are called the three top laners is that they naturally have their own outstanding features.

The A0E basic damage of Titan's E skill and the after-effect of W are currently too high, and they are simply impossible to suppress in the early stage. One E skill combined with a corrosive potion can directly blow away at least 100 of your health. In addition, there is a shield and an Undying Grasp. Most top laners have no way to exchange blood with it.

In the early stage, Ekko is relatively weak against Titan.

Yuan Shen was not in a hurry either. He knew very well when Ekko's strongest period was. Ekko would only show his strength after he had initial cooldown reduction and tankiness.

He planned to steadily control the line and develop in the early stage, suppress the blood volume if possible, and interfere with the last hit if he couldn't.

However, Yuan Shen didn't really want to take action in the early stages, but Mouse didn't know this. He was too weak...

He switched from a support to a top laner. At the beginning, he just thought Yuan Shen was powerful, but he didn't have an intuitive concept of it.

But when facing top laners like Looper and MaRin, he realized that he had still underestimated Yuan Shen.

Looper, MaRin, and Flandre are definitely the top-tier top laners in CPL today, and each of them beats Guang badly.

But when they faced Yuan Shen, they were at a disadvantage without exception.

In the regular season against Yuan Shen, A Guang collapsed directly during the laning phase without exception.

Once, when playing as the Indestructible Captain, he faced Yuan Shen’s plane. After a full fifteen minutes, not a single barrel exploded, which made A Guang mentally broken. It took a long time for him to recover after being treated by a psychologist.

However, in countless midnight dreams, A Guang would still dream of being beaten by Yuan Shen.

This dream has been lingering in Mouse's heart like a devil. Now, whenever he sees the ID Yuanshen, he feels a little nervous.

If Ike took a step forward, he would feel that Yuanshen was going to kill him.

Therefore, this Titan is more stable and does not need to consume the E skill at all, for fear of causing the line to be pushed and giving the opponent a chance to catch him or kill him.

Yuan Shen also noticed the steadiness of the opposing Titan. If he were playing Titan, he would have pushed forward long ago.

On the other side, it was as stable as a defense tower.

He frowned slightly, looking embarrassed: "Tsk, this Mouse..."

"What's wrong?"

Karsa immediately expressed concern.

"I've ended up living like a scoundrel." Yuan Shen was heartbroken.

“…”Karsa was speechless.

Mouse plays top lane for EDG, and even if he wasn't a slacker, he would have become one.

What's so strange about that?

EDG recruited Treant and asked him to play top lane. Do you think he was just talking?
Ignoring Yuan Shen's antics, after clearing the first buff and reaching level 2, Karsa controlled the excavator and began to move towards the middle lane.

Level 2 catch!
The Dragon King is their rhythm point in the early and middle stages of the game, and he must be nurtured.

Even if you cannot kill the opponent, you must make sure that the opponent does not dare to compete with the Dragon King for pushing the line due to the pressure from the jungler, allowing the Dragon King to gain line control and roaming rights.

Karsa blatantly appeared behind Clockwork at level 2, forcing Pawn to sprint, and Clockwork quickly ran to the bottom of the tower.

Having gotten what he wanted, Karsa contentedly crossed the middle lane to get the second buff.

Graves is very strong in the early game of the jungle and can be called the top anti-jungle player in this version.

But as long as the Dragon King can gain line control, Graves will not dare to invade the wild area.

Midfielder, midfielder, these two positions are tied together.

The top lane was unusually peaceful. In the eyes of the audience, this Titan could even be said to be a bit too cowardly.

Mouse gave no chance at all and completely adopted a strategy of avoiding battle. Only when Ekko came up with EQ and hit a set of three rings, would he hum and groan and fight back with a force as strong as a girl punching you in the chest and saying she hated you.

Not interesting.

This is an era where real men should act like real men.

Not to mention the bottom lane, the combination of Ashe + Tam stands out for its stability in the lane.

(End of this chapter)

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