Chapter 173 - Future Guardian

"Five days! Even though SKT wasn't in good shape before, five days have already passed. Flash Wolves should still be careful."

"I wonder if SKT has figured out a solution for the hero, Abyssal Drain, this time. If they can't solve this problem, it will be like last year's World Championship, with restricted ban slots."

"Professional teams learn very quickly. In five days, other teams might have figured out how to defeat the Hole-Sucking Ghost and even used it to set traps. Flash Wolves must not let their guard down."

Miller and Wawa sang in unison, not even giving Wang Duoduo a chance to interrupt.

Hearing the two talking about the prince, Wang Duoduo finally found an opportunity to interrupt and said, "That's right. As the military strategists say: more planning leads to victory, less planning leads to defeat, and what about no planning at all!"

Haier Brothers: “…”

The three of them discussed today's BP for a while and felt that there were only two key points.

One is the hole-sucking ghost that Yuan Shen used during the group stage.

The other is SKT's trump card, the Four-Protect-One system of Time Sitter.

These two are considered the trump cards of the two major teams at MSI.

As for the four-one split push, the double shooter system, Jhin and Zyra, they are all old news.

There are only a few popular versions, so do we have to consider all of them?

The first game officially begins.

Since Flash Wolves ranked first in the group, they had the priority to choose sides.

Naturally, Flash Wolves chose the red side, which is their strongest side.

The right to choose sides is only valid in the semi-finals. When it comes to the finals, a draw will be held again, which is also the convention.

The same is true in the World Championship, where the group winner in the quarterfinals will have the right to choose a side first.

"Ah, what a shame! SKT still banned the Spellcaster." Wawa explained the situation. "But Flash Wolves responded by banning Starmaw..."

SKT's third ban on the blue side was given to Dirk, Kennen, and Cassiopeia.

The red team's Flash Wolves blocked Starry Sky, Jyra, and Minotaur respectively.

The bans on both sides were very targeted, one side banned three top laners, and the other side banned three supports.

The former targets the top laner, and the latter targets the bottom lane, which undoubtedly exposes the core carry positions of the two teams.

Although the S5 heavy warrior version has ended, Karsa is still the jungler who helped the most among the six teams in the entire MSI.

In this respect, it is a bit like Bengi, but different.

No matter who is in the top and bottom lanes or how strong they are, Bengi always subconsciously goes to the middle lane to help Faker open up the situation.

So in this unsuitable version, SKT played Hei instead of Bengi.

Xiao Hei is more inclined to protect the bottom lane.

After all, he is the jungler of the Royal Club’s second team, and he has heritage in his bones.

Although I didn’t have the chance to protect Uzi, I can now protect Bang, which makes me so much stronger.

Of course, this is only a problem that can be realized when the top teams compete with each other. This problem does not exist when facing weaker opponents.

It is worth mentioning that Snake Girl's reverse R flash operation in the group stage has been fixed by Riot's expedited patch, and the update has been completed on every server in the world.

This means that the reverse R flash operation has become a thing of the past on the court, and in the future we may only be able to appreciate these famous scenes in GIF animations.

But SKT still attaches great importance to this point.

Because even if she can't reverse R flash, Snake Girl is still a strong hero in this version. Giving Yuan Shen a strong carry hero in this version is like adding wings to a tiger.

As for the three powerful top lane mythical gods in the same version, they are eager for Yuan Shen to take them.

Because the hero mechanism means that the three mythical gods must rely on the cooperation of their teammates and their teammates to output and carry the game.

No matter how strong Maokai, Nautilus, or Poppy are, all they can do is create a larger space for the C position to carry the game, rather than relying on themselves to carry the game.

This is also the reason why Yuan Shen doesn't like playing tanks.

If you want the top lane to rise again, you must give the tank the ability to deal damage, or give the warrior good tankiness.

The former relies on numbers and mechanisms, while the latter relies on recovery and bloodsucking.

If one day Yuan Shen chooses to play a tank hero, it will prove that he has great trust in his teammates' carrying ability.

But it is obvious that when facing a strong team like SKT, both Flash Wolves and Yuan Shen himself tend to let the top lane choose a carry-type hero.

"This ban...has released all the strong heroes in the mid and jungle!"

"That's right." Miller also frowned.

"Flash Wolves has released Kindred and Graves, who were previously rarely used. SKT might..."

As soon as he finished speaking, Duke on the first floor of the blue team directly grabbed the male gun.

Instead of banning, Xiao Hei’s Graves is also a signature hero.

Flash Wolves were not surprised by this, and immediately took down the Karma + Nidalee combination on the first and second floors.

Wei Shen has played a lot of Karma this season, and he is very familiar with the routine of using Karma in the middle to protect the top and bottom double shooters.

And this hero can also appear as a swing position.

Both sides were well prepared for the BP, and the selection of players was finalized quickly without any hesitation.

Soon, the lineup was decided.

FW Red Side:
Top laner Yuanshen: Jayce, Guardian of the Future
Jungle Karsa: Eternal Hunter Twins - Kindred
Mid Single GODV: Leblanc

Bottom Lane Imp: Explorer-Ezreal
Support SwordArt: Apocalypse-Karma

SKT Blue Side:
Duke Top: Time Assassin - Ekko
Jungler Blank: Outlaw Graves
Faker in the middle: Wandering Mage - Ryze
Bottom Lane Bang: Jhin

Support Wolf: Change bed and call a prostitute - Nami. "

It can be seen that even if one side triple-bans the top laner and the other side triple-bans the support, the top players on both sides can find replacement heroes in their hero pools.

The serious lack of bans is a very prominent feature of professional competitions in the chaotic S6 version.

If there are not enough ban positions, the importance of the BP phase will be greatly reduced.

But if we add more ban slots, many powerful heroes will not be able to appear on the stage, which will be very boring.

Just like balancing heroes, the balance of the BP phase also requires League of Legends designers to rack their brains to consider.

Therefore, the issue of whether or not to add more ban slots is hotly discussed among Riot designers.

"This Flash Wolves lineup, the top, mid, and jungle are so fierce!"

"Wei Shen's laning ability is no worse than Faker's, especially when he picks assassin heroes, but... I didn't expect Faker to actually pull out Ryze after such a long time!"

"That's right, it's been a long time since we encountered this kind of matchup between LeBlanc and Ryze. I heard that the new version of Ryze has been reworked, and this is probably Ryze's last swan song." Wang Duoduo said.

After Wang Duoduo finished speaking, the audience sighed.

The focus of this game is obviously on the confrontation between top, mid and jungle.

SKT did not immediately re-activate the four-protect-one system.

Historically, after SKT won the championship, many people praised SKT's four-protect-one strategy and how strong Bang in the bottom lane was.

In reality, they didn't understand the game and were just following the champions' lead. Once they win the championship, any questionable play becomes the strongest.

Four protecting one is not SKT's killer move, but Kkoma and Faker are using the limited ingredients to make a meal that is as delicious as possible.

In other words, four protecting one was a helpless move for SKT.

Unless they are forced to do so, and unless there are serious flaws in the coordination between top, mid and jungle, no team would choose to play four protecting one.

Except RNG.

Because the four-protecting-one tactic has a very low tolerance for error, when playing other systems, if the ADC can output enough damage, the team battle may be won even if he is killed instantly.

You can harvest at any position, top, middle or jungle.

However, if the ADC in the four-protecting-one system is killed instantly, the team battle is bound to be lost.

The four-protecting-one strategy relies too much on the performance of the core C position.

As for the ADC position, it is very difficult to deliver explosive carry output while remaining alive.

This is not a problem of player level, but the characteristics of the ADC position itself.

Even if you are the best ADC in the world, your health will not exceed 2,000, and your double resistance will not exceed 200. In the later stage, if you are concentrated by the opponent for more than two seconds, you will still die on the spot.

In ten team fights, even if the ADC of four protecting one performs perfectly nine times, it will not work. If they die once, they will be overturned.

If there weren't problems with SKT's top, mid and jungle coordination, no matter how strong Bang was, SKT would not have given all the carry tasks to him.

The fault tolerance rate is too low.

So what are the problems with SKT's top, mid and jungle?

In addition to the fact that Duke and the entire team have not yet had enough time to work together, the biggest problem is -

Yuan Shen stared at the ID of the opposing jungler.

Blank.

With Blank's level, he is not worthy of being in a world-class team like SKT.

His performance is too unstable.

Even though he has great potential and a high ceiling, his unstable performance still makes him a time bomb for SKT.

Sometimes he has an explosive sense of rhythm and can be the perfect rhythm driver for the SKT team. But sometimes he makes some eye-catching moves comparable to those of a bronze player, ruining the overall situation.

Although Xiao Hei is unstable, as a young player with a high ceiling, he has the potential to reach the top and is worth training!
On the contrary, players who have been very stable will eventually fail to keep up with the pace of the game as time goes by and will slowly be eliminated by fresh blood.

Don't get me wrong, I'm not talking about the factory manager.

Kkoma obviously saw that Xiaohei had a high ceiling, and with the mentality of finding success in the second-hand market, he bought him back from LSPL and wanted to train him to become a talent.

In comparison, Bengi has always been mediocre. If he didn't have the tacit understanding and cooperation with Faker, he would probably just be a second-tier jungler in the LCK region.

It’s not that Bengi is not good. After all, he is a three-time champion jungler, so he must be capable.

The truth is that there were too many powerful junglers in LCK at that time, and Bengi did not stand out among them.

Faker and Bengi partnered up to win three championships and one runner-up. Even after Bengi had become a coach for many years, Faker was still able to lead the team to the World Championship for four consecutive years, winning two championships, one runner-up and one semi-final.

As Faker's exclusive partner, Bengi and his partner can not only bring out Faker's 120% strength, but also raise Bengi's strength to a higher level.

It is far from as simple as 1+1=2.

Xiao Hei's randomness is very strong, and he can be said to be a dice-rolling jungler.

So, when facing such a player, the best way is to confiscate his dice.

In the first game, they have a big gift for Xiao Hei.

……

After buying their starting gear as quickly as possible, the five members of Flash Wolves rushed out of the fountain like rockets.

"Flash Wolves want a level 1 team fight? That's really rare." Wawa raised his eyebrows.

"From the perspective of the lineup combination, Flash Wolves has a slight advantage in the level 1 team fight, but it is not a 1% guarantee of winning. If the level 1 team invasion is counter-ganked by the five opponents, the level team fight may collapse. This decision is a very bold one." Miller analyzed.

but……

"That's why there's a possibility of success!" Miller's eyes lit up and he said excitedly:
"Flash Wolves rarely initiated level 1 fights in the past. The instability of level 1 fights is not what strong teams like Flash Wolves and SKT like. Therefore, this actually lowered SKT's vigilance in this regard."

"Also, Flash Wolves didn't use a composition that was strong in level 1 teamfights, which further lowered SKT's vigilance."

"That's right!" Wang Duoduo agreed. "We can see that SKT simply lined up in a long line, completely unaware of Flash Wolves' level 1 fight! In a level fight, while both teams' lineups are important, numerical superiority is even more important. Right off the bat, SKT only had three people in the bottom jungle!"

"SKT, this wave is in danger!"

The Flash Wolves' level 1 invasion route is for five people to walk together from the bottom lane, and then follow the wall to the triangular grass in the lower half of the blue side.

There was a high probability that there would be someone in this bush, so Snake used a little predictive trick. He used Karma to use his ultimate skill first, and then at the maximum distance, he used the wall to throw the trinket eye into the triangular bush.

The sudden appearance of this trinket eye scared Wolf's Nami.

[Mantra: Flame of the Heart]

Karma's RQ has a very long casting range and directly hits Nami, causing damage and slowing down the opponent.

Wei Shen's Ahri learned the E skill in seconds, and flashed E decisively, closing the distance while hanging [Phantom Chains] on Nami.

At this distance, Nami can't escape even if she uses flash. As long as the others wait until Nami is imprisoned and then follow up with their skills, Wolf will definitely die.

"Don't give me the head!"

Before his teammates decided on the distribution of heads, Yuan Shen suddenly shouted.

This made others subconsciously use their damaging skills, reducing Nami's health to a sliver. At this moment, Jayce reacted extremely quickly with an AQ and took the kill.

The reaction speed and damage calculation of K-head are amazing.

"Oh, you are too polite. I already said no." Yuan Shen sighed helplessly.
The rest of the Lightning Wolves: "..."

Are you showing off your horse?
I resisted the urge to complain because the level 1 group invasion was still going on, so I had to get down to business first.

Without any intention of saving resources, he directly invested three wards in SKT's lower jungle area.

Obviously, Flash Wolves wants to counter the red buff.

Graves and Ekko immediately ran to the Flash Wolves' jungle, wanting to exchange the red buff.

However, Flash Wolves had anticipated this.

Jayce and LeBlanc, who had returned to the city to buy an extra longsword, walked over and approached their own jungle together five seconds before the wild monsters were about to refresh.

SKT is in a very difficult situation at this point in time.

Level 1 Ekko looks very dumb when facing the enemy's top and mid heroes. Once his Q skill is dodged, he has no combat effectiveness.

Although Graves was very strong at level 1, the opponent had a stronger Jayce, and it was Jayce who got the first blood...

There is no point in Faker's Ryze coming to support at this time, because SKT is the one who wants to open the red buff, and the opponent can completely use the combat power of the red buff to harass them.

Unless forced into a desperate situation, SKT has never been a team that likes to take risks.

After weighing the pros and cons, SKT's top and mid players could only retreat in disgrace.

(End of this chapter)

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