The game has started, there are absolutely no bugs this time

Chapter 180 I am very confident in Star Attack

Chapter 180 I am very confident in Star Attack
"Star Wars" will be officially on sale tomorrow, and the popularity is very high.

Because it will be released soon, which is completely different from the "Black Myth" whose release date has been undetermined in the early promotion.

Who knows how many years it will take for Ruiyi to make a game, but "Star Wars" is just around the corner and everyone likes new games.

Moreover, he has been holding it in for a long enough time, and everyone is paying attention to the popularity and news, as well as the reversal of the prodigal son returning to see the hostess.

At the beginning, the PC game itself would not be released until the end of 2026. As a result, it was repeatedly delayed and additional investment was made and its value was increased. Now it has become a pioneer in the anti-Mao movement.

Even if some people within Rennie feel that it may not be reliable and is very risky, they will never give up on promoting it and must use all their strength to build momentum.

If people really don't mind transgender people and instead find it more exciting, this game might just become a huge hit.

Moreover, the escort masterpieces and the product hosts themselves are mutually dependent, and the degree of interest correlation is too high.

Of course, if it really doesn't work out, they still have a backup plan. The pure production cost and manpower of "Fast and Furious" are even higher than "Strike Back", and this is the work that the headquarters believes is foolproof.

The car game will be released in two weeks, and after a while, at the earliest early next year...

In fact, it won’t be long before “Ghost Tokyo”, which has been kept in the box but has not performed as expected, will be released after some revisions.

Although there are pure predecessors of the same type, "Ghost Tokyo" is suppressed by "Modern Liao Zhai" and the Japanese DLCs added by Xiaozhi.

"Forza" produced by Rupa's team was released some time ago and received a warm response.

Although the gameplay is not very innovative, and even the technical difficulties of sneaking into the game car game have been overcome early by the Wuling Hongguang in "Runaway Master", the quality is still extremely high.

And because he is big, he is tough.

The internal testers of "Need for Speed" all realized that they were completely outclassed. They could only add more distorted racing gameplay to distinguish it, otherwise they should have been escorted together tomorrow.

Even so, it is still slightly worse in all aspects, but the lower limit of car travel is guaranteed. It may be affected to a certain extent, but he has exclusive copyrights from many car manufacturers, and there will definitely be fans willing to pay for it.

It’s just that there is a father-in-law above him, and the gap in hard power is the most obvious among the same type.

If there is no big explosive point, don't expect to achieve results comparable to similar works of Youxuan. It would be an abnormal event if the PC version can achieve half of the results of "Ford".

Considering the greater technological gap and the huge disparity in the number of helmets owned on the in-depth side, it can only be said that if you rely solely on car tours to sell helmets directly, you will not be able to compete with them on the same level.

In the live broadcast room, Maodouzhan's new PV was played. How to say it, although director Gu Meng (Brother Tongzi) tried very hard to use technology to adjust the dubbing, the last part of the fourth sister's "quick walk" still didn't get a good response.

To be honest, Gu Meng's reputation is too high, so ordinary work is no longer considered work.

Moreover, the first generation version of Youxuan is here. As early as when he was the captain of the Chinese team, the system had already pushed its performance to the extreme. Even the pure technical strength of the latest blockbuster Forza Motorsport is not as good as that one.

So the PV performance is actually very good, and setting the background in the mythological world is another big improvement for stealth games. But for people who don’t understand, as a pure spectator, it may not be more lively than the Anti-Japanese Gundam that is obviously difficult to immerse in and distorted.

It is exactly the same when put on PC.

It’s not as popular as the previous PV, but everyone still wants to see the monkey.

As for the plot, it's just like that, so short. The main purpose is to express that this is not just a pure dipping bean story. There is a bit of plot in this story, and there are beautiful female fairies, nothing else.

The fourth sister only appears briefly now, and we can only say that she has a certain degree of popularity, but it is definitely not much.

In fact, this is the truth. At least there must be some plot to establish the character.

The biggest flaw in the original Black Myth, the White Bone Demon, is this. It’s not that you really can’t write it that way.

Westward Journey did it first, so there must be a lot of people who like this kind of writing and couldn't stand it at first, but after ten years, the reputation has improved. Now people are aesthetically tired of seeing too many monsters in love and can't stand it anymore, so they started to reverse the public opinion again.

In fact, it won’t seem strange when you see it for the first time, but the key is to spend time to do it and lay the groundwork. You can’t just do it without any reason, otherwise it will be disgusting.

In the original Black Monkey, the Monkey King himself didn't have many roles, and he appeared occasionally from other people's perspectives, with very few highlights. Then Bajie and the storyteller Old Monkey talked a lot, doubly belittling him from the perspective of the original and the adaptation. In the end, it turned out that he was in love with the White Bone Demon, which was very embarrassing.

If I didn't know, I would have thought they were all black fans.

Fortunately, the remaining body of the Great Sage is well made, but the long board of exciting combat is too long and covers everything else.

This time, Gu Meng not only deleted this plot that only Douzhanshen fans would understand what happened, but also taught Guan San how to fight the White Bone Demon from the very beginning, and definitely did not introduce the Monkey King’s love story.

A large number of Monkey King memory levels were added in the follow-up, allowing users to retrace their steps.

To put it bluntly, everyone is here for the Monkey King, because in order to allow the protagonist to grow, the destined person is chosen to be the protagonist, and the plot can be rewritten to take advantage of Monkey King's fame without having to bear the pressure of making a random adaptation.

But at the end you can reward yourself for playing the role.

The plot starts from the havoc in heaven until Tathagata appears and then kills him, or ends before Tathagata appears.

At present, Gu Meng has no inclination to let the Monkey King have the power to control the world and turn it into the world line of the animation "Havoc in Heaven".

Because his fighting power is top among ordinary gods, he is not afraid of group battles when using his magical powers, and he is an expert in martial arts when not using his magical powers. In the original novel, although he and Bajie fought together and were equally matched with someone, Bajie was just a pendant in his normal state.

From a realistic perspective, Water Margin and Romance of the Three Kingdoms were both written before the Jiajing version of Journey to the West. The creative techniques of this version of Journey to the West were also influenced by various previous novels. A person with a strength of 100 leading a person with a strength of 80 to fight another person with a strength of 100 and a draw does not represent the actual combat power.

But it is far inferior to The Great God. Now people know more and more about Journey to the West, so it is not convenient to change it as simply as Havoc in Heaven. There needs to be a reason and a patch.

Even though a lot of effort was put into the plot like the sequel to Journey to the West, when you think about it, the effect is actually average.

Gu Meng was still dealing with Black Monkey and had no time to pay attention to the affairs of Xingming Special Attack, but everyone else in the company was paying attention.

Just before the release, the hype from major Chinese and foreign media outlets had reached its peak.

You Xuan has been standing on the throne of the top for too long, and finally he has met his powerful challenger.

Starry Sky: I fought Yugen? Is that true?

Rennie: I am very confident.

……

Interview coming:

Hi everyone, we've got a representative from the Nintendo team here. The interview will be posted later. Tomorrow is the official release date for Star Wars: Rise of the Stars, and we've already played it.

This preview will bring you the preview content written by the game editor immediately after participating in the media trial event, and will introduce the basic system of the game and the actual experience and feelings of the online multiplayer gameplay in detail.

This trial provides the Nintendo 1st generation helmet and PC version.

Just like the previous promotion, this game focuses on a relaxing and comfortable hero battle FPS
Let’s talk about the gameplay on PC first. To put it briefly in one sentence, this game is a 4v4 first-person shooter (FPS) game.

Not only that, this is also a heroic FPS game where characters have different characteristics such as weapons and skills.

The game is set in a near-sci-fi world, and will feature many heroic characters with distinct personalities, including humans, aliens, and robots. Players will experience intense and exciting battles with these heroes, known as freedom soldiers.

Judging from the design concept of the FPS part, this game will pay more attention to diversity than realism.

Crouching, sliding, sprinting and other now mainstream movements are all available.

By the way, when the character uses a skill, the screen will sometimes switch to a third-person perspective.

In addition, there are separate dodge actions in the game, as well as high-speed sliding actions in any direction like in TPS games (the screen will switch to a third-person perspective when dodging).

The firearm has two shooting modes: classic hip fire and scoped shooting.

However, for some heroes, aiming with the scope may correspond to other special functions.

Players need to select heroes before the battle begins, and the same hero cannot appear in the same team.

Players on the same team must select heroes in order.

Most hero shooting games assign different responsibilities to characters, and the role composition of the team often greatly affects the outcome of the game.

Although this game also has role settings such as "this character is suitable as a vanguard (tank)" and "that character is a long-range sniper", it does not force players to complete all roles in the team. It is far less particular than other team shooting games.

In terms of gameplay, the FPS shooting experience of this game will be relatively light, and players are not required to strictly follow rules or tactics, so they can play more easily and comfortably.

Except for some modes, the duration of a game is generally short, which is also a major feature of this game.

"Star Attack" contains a total of 6 battle modes, which is very sincere.

Characters can be reborn after being killed.

When a character is defeated, a "bounty card" will be dropped. Picking up the bounty card will earn points... The team that reaches the target score first before the countdown ends wins...

Characters cannot respawn, and the game is played in turns.

The winner is to capture the robot set up in the field, place it in the designated area and guard it for a certain period of time, or knock down all members of the opposing team.

The rule in the trial version is that the team that wins 4 rounds first wins the final victory.

Although the rules are somewhat similar to the classic "blasting mode", the difference is that this game no longer rigidly divides the attackers into defenders, but decides the offense and defense based on whether robots are placed.

Although there were several successful cases of placing robots during the trial play, since everyone was not very familiar with the rules, the winners were basically decided through battles before setting up the robots.

It can be seen that while the gameplay inherits the advanced experience of predecessors, it also has some innovations of its own.

In addition, unlike the early promotion of the main battle, the latest version of Xingming Special Forces has added a large number of story mode levels...

On the stealth side, due to technical reasons, the game can only support up to four players online, but this requires the final deluxe edition, and the team matching strategy must be redesigned to have more fun...

After briefly introducing the gameplay, let's evaluate several representative characters. See the original picture:
Lorga... Davias, a character who uses a grenade launcher as his primary weapon, possesses... Teo, equipped with an assault rifle and able to throw grenades... Duo, a support character suitable for use as a healer or tank...

(The gorillas shine!)
(The media didn’t mention these weird designs at all. It’s really super zzzq that they avoided the topic and only talked about performance and combat power)
To be honest, this game doesn’t have any eye-catching innovations in character performance and system mode, but you can see the shining points of many other works in it.

Tomorrow is the release date, and it will be released simultaneously on PC and stealth devices. Players who want to play this game early don’t forget to pre-order it!
There was a long interview afterwards, in which the production team of Star Attack was very confident. They thought that taking money from the media was already a big deal and a great favor, as they only talked about the advantages and avoided the important issues.

But this group of people just brag without regard for the facts, as if they were punching Gu Meng and kicking You Xuan, and they think they are the overlords on the throne.

Maybe it's hype, it can't be a real stupid pig.

……

The media finally gave it a flawless score of 10, praising it in all aspects but avoiding the important issues.

The people who visited Youxuan also saw it and understood it.

The concept of Star Attack is still the traditional one of copying whoever is popular.

In the original version of his previous life, he wanted to copy Overwatch, but he didn't have a good butt.

In this version, he copied some remnants of the popular game Parallel World on PC, and he tried to copy Captain China in the stealth version and many level layouts.

It’s just that the plot and world view are different, and there are really some giant monster-fighting methods that the Chinese captain claims are bugs.

Doing this is actually not a bad thing, it does not affect making money, and it ultimately depends on whether the game is fun or not.

After reading the introduction, it seems very impressive at first glance, but everyone in Youxuan always feels that he has stitched them all together. Does he really have the ability of several generals in the company to sew so many different elements together?

And there's also four-player multiplayer. With the performance of the first Nintendo, and in such a marginal worldview, is it a cartoon? Or have they optimized it to this point? I can't believe it.

As for the different team-building hero personalities, that has been a long-standing complaint, but due to one thing being too short-sighted, fewer people in the industry immediately complained about it.

No one is sure whether Rennie can really find the answer to the new version.

It was the audience who reacted instantly.

Regardless of all the hype, how come your final character design is still the same? One character is a little different, and I thought you had changed it, but it turned out to be just a little different. How many more are you going to change?

And the only poster girl? Does the producer's interview preview reveal a surprise identity in Chapter 8 of the main storyline? Why does this give me such an ominous feeling...

(End of this chapter)

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