abnormal mutation
Which chapter should I choose for Chapter 50?
Which chapter should I choose for Chapter 50?
"I'm going to read a book."
But just as he reached the door, he suddenly remembered something and turned back: "Could you sell me a few more items containing spiritual glimmers?"
"Hmm?" Yulia stared at him suspiciously. "What about the other items? Do you really have a glimmer of spiritual light?"
"I've ruined them," Roland lied. "Sell me a few more."
"..."
Yulia paused for a moment, then decided not to pursue his little secret. She took the box from the corner, placed it on the carpet, and unfolded it completely: "Choose one yourself, 10 Nisu each."
With a swish, Roland placed the 40 German dollars he had prepared earlier on the table next to him, and his assets once again fell below 100 German dollars.
This time, he decided to choose for himself, focusing entirely on appearance and portability, primarily jewelry.
Yulia's eyes flickered; it seemed that Roland had indeed hoarded quite a few good things after killing the old priest Colin.
“These are the four items.” A few minutes later, he handed four items of different shapes to Julia.
“They’re all usable, take them.” Julia’s expression was strange; she hadn’t expected the tall and strong Roland to be such a looks-obsessed person.
"I'm going to read a book." Roland carefully put the things into his pocket and closed the door behind him as he left.
The talent test didn't take long; it wasn't even noon yet. He sat back down, calmed himself, and opened "Crossroads of Fate: Risk Assessment of Initial Path Selection."
To his surprise, the book still focused on theories, taboos, and precepts, and did not mention any extraordinary paths throughout.
Each extraordinary pathway has its core "trait". Different sequences have different names, but the trait never changes. Extraordinary pathways are named according to this trait, not the initial or final sequence name.
With each promotion, the range of traits will expand, and extraordinary abilities will also improve.
Reality is not a game. There is no such thing as balance in the extraordinary path. The total spirituality of extraordinary individuals in the same sequence may not differ that much, but their abilities are vastly different. Some paths have almost no combat ability in the early stages.
The danger level of extraordinary paths has absolutely nothing to do with combat power; it all depends on traits. Traits with negative connotations are relatively more dangerous, such as death and chaos.
The book emphasizes and warns that different extraordinary paths cannot be interchanged, nor can similar traits be used.
As the sunlight moved away from Roland, he had just finished reading the last page, closed the book, and was filled with emotion.
'This book is definitely extraordinary; it must be a family heirloom of Julia,' Roland thought to himself.
This kind of theoretical foundational knowledge is far more valuable than conventional extraordinary knowledge; it reads like the admonitions and teachings of a mentor or elder. Those wild extraordinary individuals would have to suffer countless losses before they could grasp it.
"It's alright, I can repay this favor." He was confident in that much.
His main dilemma was choosing an extraordinary path. Ice River Town was too remote; almost no extraordinary organizations operated there, making contact impossible. The crucial point was that he was broke. If he had 100,000 in assets, he could pave the way with money.
'Apothecary and knight sound good too.'
Human desires are insatiable. He was always somewhat unwilling to give up without exploring other extraordinary avenues, so he could only take things one step at a time.
Closing the book, Roland got up and went downstairs. After greeting the scholar, he strolled into the North City.
It was already past 2 p.m. He first went to a restaurant for a hearty meal, and then hid in a deserted corner of an alley to communicate with the chessboard and quickly create four mediums.
Silver-plated gears, frosted crystal pendants, bluestone bracelets, and tricolor quill pens.
The silver-plated gear here is less conspicuous; it must be a part of some extraordinary creation, with an exquisite shape, covered with strange patterns, and gleaming with a faint blue light in the dim environment.
Losing something is not a difficult thing. Most people don't have the virtue of returning lost items, especially people from other places. Their first reaction when they see something good is to put it in their pocket.
Roland strolled home leisurely, and on the way, he bought thirty-five revolver bullets at a gun shop. They cost three cents each, totaling one German dollar, which was quite expensive.
When he got home, all four mediums had been "lost": at the Taipei slaughterhouse, in front of the blacksmith's workshop, at the back door of the hot spring hotel, and in a residential alley. He didn't care who found them, as long as they weren't snatched by multiple people at the same time; making a scene would easily expose him. A large amount of timber was piled up in the yard. He picked up a few pieces and examined them; the quality was mediocre. The sawmill's timber consisted mostly of scraps, offering little room for selection, but the price was extremely cheap.
Pushing open the door, I found Evan and the others eating. They had taken off their fur coats, were covered in sweat, and had white smoke rising from their heads.
"Big brother..."
"I reckon you should be back by now. Rest a bit before you eat; it's not good for your health," Roland advised.
The distance from Glacier Town to the sawmill wasn't far, but it was incredibly arduous if the sleds had to be pulled entirely by hand. Roland and Carl had carried them before; this was the first time the four boys had endured such hardship.
"We overturned on the way, otherwise we could have gotten back sooner," Targen said sheepishly. He was the culprit and got a good scolding from Luke.
"Haha..." Roland laughed happily, then comforted the others, "I've done it many times too, just practice more and you'll get better."
Suddenly, he noticed a change in the rune seed on the chessboard. A smile appeared on his lips. It must be that the rune seed had completely "digested" the nightmare, giving birth to a new abnormal mutation!
"I have something to do, please try not to bother me."
He left a message, turned and went into the storeroom, summoning Killie and Freych to protect him.
As the familiar pull descended, Roland felt a lightness in his body, and before his eyes flickered light and shadows, he had entered the spirit world and was rapidly ascending.
Soon, he rushed into the chessboard bubble, and a feeling of control over everything arose within him.
He leaped into the air and floated silently in front of the Seed of Runes, looking at the sphere that had returned to calm, feeling extremely excited.
'Give me a powerful mutation!' he prayed silently, then reached out his right hand and gently touched the surface of the sphere.
Upon first contact, a brief message entered his mind.
The Rune Seed has recovered to an even better state and has a deep soul bond with Roland, which can exempt him from the cost of multiple abnormal mutations. As long as the abilities of the abnormal mutations do not conflict, there will be no negative effects within five times.
This effect has no effect on others.
Roland was greatly encouraged; this was practically an epic upgrade! He had been worried before, but the Rune Seed was finally revealing a glimpse of the extraordinary essence from its backstory.
Moreover, the abnormal mutations can be used by others, thus he undoubtedly possesses an extraordinary system that is independent of extraordinary pathways.
If those without talent knew, they'd fawn over him like crazy. He secretly warned himself that he absolutely couldn't expose himself now; he had to stay hidden.
Let's first see if there are any unusual mutations this time.
[Abnormal Mutation: Cultivation Magic]
Trait: Spell Damage. Gain 30 Spell Power. For every 10000 damage dealt to an enemy, permanently gain 5 Spell Power.
[Abnormal Mutation: Arcane Might]
Trait: Spell Damage. Gain spell power equal to 30% of your magic resistance. Gain 100 magic resistance.
[Abnormal Mutation: Xingyuan Zhijun]
Trait: Energy. Gain 6 stars that orbit this piece. Each star deals 80 base spell damage, scales with the piece's spell power, and orbits faster as attack speed increases.
[Abnormal Mutation: Dragon Soul]
Characteristic: Energy. Actively fires a Dragon Soul Shockwave at the target, dealing true damage equal to 35% of the target's maximum health.
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(End of this chapter)
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